Cosmetic Mods
340 files
-
Ultimate Force Icons Mod
By Angel Soul
Ultimate Force Icons Mod v.2.01b aims to change the force power icons. Choose from three different sets, with tons of effects of your own choice.
Single Player menus have been altered in this version, and music has also been added to the SP menu! You can also install the all new custom UFI HUD as well!
FOR NEWS AND MORE DOWNLOADS PLEASE VISIT THE PAGE:
http://www.moddb.com/mods/ultimate-force-icons-mod-v201b
5,675 downloads
-
Zombie Arm Cursor
By MagSul
Author: MagSul
Date: 12 October 2014
Description:
Placing this .pk3 in your Base folder will mutate your cursor into a zombie's arm, just in time for Halloween!
If you should encounter any errors with this file, please don't hesitate to let me know so I can fix them.
149 downloads
- JKHub Exclusive
- Non Star Wars Related
- (and 1 more)
-
Droid HUD
By Angel Soul
A droid HUD that aims to give player the feeling of playing as a Star Wars droid.
220 downloads
-
TFU-2 *HUD* for JKA by Dark Apprentice
Info:
------------------------------------------------------------------------------
This is my very first try to make something little, but maybe not so "little"
for the Jedi Academy game.
I present you my own version and design idea, based on the original -
Star Wars: The Force Unleashed-2 game "TFU-2".
Comments:
-------------------------------------------------------------------------------------------------
* I always loved the TFU-2 HUD and I decided to try creating my own version.
The HUD is a little bit "transparent", because as I saw during my research
over the original TFU-2, the real HUD there really is a bit of a transparent-ish,
or at least it gives the feeling.
As I saw on the original game, the original HUD actually does NOT show to the player,
when changeing saber positions and since most palyers in JKA use this option, I have
just hide it in the JediKnight LOGO (for more info, please take a look at the "HUD History.JPG")
Installation:
----------------------------------------------------------------------
the PK3 file, goes into your GameData/Base folder.
Uninstallation:
----------------------------------------------------------------------
just remove/delete the PK3 file
Bugs:
----------------------------------------------------------------------
none to my knowlage, please tell me if you find some.
Credits:
----------------------------------------------------------------------
LucasArts: for the original game - Staw Wars: The Force Unleashed 2
and for the lovely: SW Jedi Knight: Jedi Academy
JkHub: for the great supporting and help by the nice guys there as they follow:
* therfiles
* ensiform
* AshuraDX
* mrwonko
* Rogueboy (for the inspiration from his HUD based on the First "SW Force Unleashed" (TFU-1)
Legal stuff:
----------------------------------------------------------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
2,266 downloads
-
Cure_teleporter
By Clan FJA
/////////////////////////////////////////////////////////
STAR WARS JEDI KNIGHT MODIFICATION
/////////////////////////////////////////////////////////
Author: French Jedi Academy
http://french-jediacademy.forumactif.org/
File Name : cure_teleporter.pk3
***Description ***
Replace the green light of the teleporter and spawn by a pretty effect : cure from Final Fantasy. Change the sound too.
***Installation ***
Put the pk3 in your base folder (or other mod folder).
*** Credits ***
the efx and the sound come from FF white Magic Cure :
http://jkhub.org/files/file/275-ff-white-magic-cure/
/////////////////////////////////////////////////////////
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
/////////////////////////////////////////////////////////
195 downloads
0 comments
Updated
-
no_jetpack
By Clan FJA
/////////////////////////////////////////////////////////
STAR WARS JEDI KNIGHT MODIFICATION
/////////////////////////////////////////////////////////
Author: French Jedi Academy
http://french-jediacademy.forumactif.org/
File Name : no_jetpack.pk3
***Description ***
The jetpack become invisible. why ? because there are some skins which have already a jetpack (some clones for example). And if you get a jetpack, the boba's jet model clips with the skin's jet model.
***Installation ***
Put the pk3 in your base folder (or other mod folder).
*** Credits ***
me !
/////////////////////////////////////////////////////////
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
/////////////////////////////////////////////////////////
203 downloads
-
New styled menu
Helloooo!!! :3 In army me didn't take away. (They lost my reference) so I continue to do modifications. And here, I decided to send the file. The updated menu and effects.
Menu in Forcemod or OJP
put in folder mod or base
pls sorry for bad eng.
904 downloads
-
Realistic Saber Trails
By Key
What's the main difference between the lightsabers in the movies and the lightsabers in JKA? Physics! That's right!
In reality, when you swing something, the very tip of the object will be moving faster than the part closest to your hand... it must travel a greater distance at a faster rate. So why would it make sense for the saber-trail of a lightsaber to be uniform across the entire blade (JKA logic)? It doesn't... so I made this here mod to try and compensate for the lack of proper lightsaber realism. It's not much, but it's all I've got!
Many of you have played Movie Battles as well - no I didn't steal this from MB2. I made these images entirely on my own. I didn't even know about the MB2 lightsaber effects until someone told me. Anyways, they're clearly a lot better than what I have here - but seeing as they aren't available outside of the actual mod, this is the next best thing (so far)!
Side Note:
This also slightly shortens the kata's saber trail (unintentionally)... makes the kata look at lot less spammy though.
8,489 downloads
- New Effects or Textures
- JKHub Exclusive
- (and 1 more)
-
Weapon Effects Replaced
By Keyten
Changed some weapon effects (used only native JKA effects).
Changed:
Blaster / Bryar
Blaster Rifle
Disruptor
Bowcaster
Repeater
Thermal
Tripmine (lightning only in mp)
Detpack
Damage, ammo, firing speed and other is same.
483 downloads
-
The Jedi Academy Texture Overhaul Full
By Mr.Zz
This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
This newest download is a huge new Pack, combining all former packs aswell as two new levels, Vjun and the "Mercenary" level on Tatooine. For more information click check out the Changelog below.
To install extract the downloaded file to the directory gamedata/base/ in your Jedi Academy directory.
-- Important --
If you have other releases of my mod in your game directory please delete them, this ensures everything will be displayed properly!
Please visit my Mod on Moddb.com: http://www.moddb.com...exture-overhaul
Why you no help??
I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!
If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.
58,140 downloads
-
The Jedi Academy Texture Overhaul
By Mr.Zz
This Pack is outdated, please download this one instead:
The Jedi Academy Texture Overhaul v.0.3 Full
Jedi Academy is a great Game but since it is from 2003, the graphics need an overhaul for that the fan of the force may have the best gaming experience possible!
This Mod will, when finished, replace nearly all in-game textures (which seem somehow blurry and grey-ish) with High-dynamic-range-like Versions of them and/or with custom textures of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
This will be my first real mod, so I hope people will like it and use it.
This Pack includes all Levels I hav finished upp to date. This is: Yavin, Tatooine, Blenjeel, Taspir and some small parts of hoth (please download seperate hoth level 1.4 for full retexture). Also I fixed several issues and did some changes to the already finished packs (see Changelog below). I will also upload each level as a seperate pack.
-->INSTALLATION INFO<--
to install unpack the zip and copy the .pk3 file into the directory /GameData/base/ of your JKA Installation
it is recommended to delete old version files before using this one!
Have FUN!! AND LET ME KNOW WHAT YOU THINK FEEDBACK IS CRUCIAL
Please visit my Mod on Moddb.com: http://www.moddb.com...exture-overhaul
Also please check out these other two, new and updated levels:
Updated Tatooine: http://jkhub.org/fil...rhaul-tatooine/
New full Hoth level: http://jkhub.org/fil...-overhaul-hoth/
New updated, Taspir level: http://jkhub.org/files/file/1504-the-jedi-academy-texture-overhaul-021-taspir/
1,298 downloads
-
Evulant's Saber GFX
By Evulant
Evulant's Saber GFX
This mod gives you nicer looking saber colors and blades that look more like the ones you saw in the movies. Sharp, straight saber blades with a round tip.
Both the colors and blades have been upscaled, which also makes them look better.
I've worked on this for a year but didn't release it, because I didn't feel like I'm done with it. Now that I think I got a nice result I am releasing this on JKHub.org.
Even though I've worked on this for a long time, I'm still not very sure if I got the trail right. Some time ago I managed to get a trail that looked great on katas, though the
problem with that is that you miss the trail when doing normal swings then. So I had to make a compromise between two things. I think it's good enough right now, I
especially like the orange trail :]
Installation instructions:
This package includes two files, zzz_EvulantSaberGFX.pk3 which is for mods that use OpenJK and thus a better .jpg format and zzz_EvulantSaberGFX_basejka.pk3 which is for everything
based on basejka / mods that use the old MP source code. I did this because putting the images into the ''old'' format (I don't know much about that tbh) made them get some weird
spots in it which I didn't like (and couldn't change).
So basically, if you want to use this in OpenJK (-based mods), put zzz_EvulantSaberGFX.pk3 in your mods' folder and for non-OpenJK and basejka or you have to use zzz_EvulantSaberGFX_basejka.pk3.
Hope you like it :]
1,191 downloads
-
RDragon HUD
This was my first custom HUD.
The red is supposed to symbolise protection and the yellow eyes are supposed to represent courage.
You're free to make your own interpretations of the colours.
90 downloads
-
Darth Maul menu
By Alvar007
Bored of the classic JKA MP menu? This will change it for a Darth Maul Edition I totally made. This is my first file so I hope you enjoy it.
How to Install:
1) Extract the MaulMenu folder into the GameData folder of the game (NOT base folder!).
2) Extract the shortcut wherever you want.
3) Execute it and enjoy!
NOTE: If the shortcut doesn't work for you, open the game and load the mod from the Mods menu in Config.
184 downloads
-
Jango's Bounty Hunter Scanner
By Botdra
TITLE: Bounty Hunter Scanner
AUTHOR: Botdra Lar'les
+++++++++++++
Description:
+++++++++++++
This is a recreation of Jango Fett's scanner from the game Star Wars: Bounty Hunter. Just a simple HUD mod that keeps the base Jedi Academy tickers and stat locations, just adding the overlay of Jango's scanner to it. The reticle is centered for most weapons, however JA's crosshair actually moves depending on the weapon you have, so I've left in the faded white JA crosshair so you can compensate for that.
NOTE: THIS IS BEST USED IN FIRST-PERSON MODE WITH GUNS AS IT MORE ACCURATELY TRACKS THE CROSSHAIR THAN IN 3RD PERSON MODE
In future versions I will be adding:
- Fix for the moving crosshair in first-person
- Removing the overlay when not in first-person mode (for the sake of realism)
- Functional version that shows bounty information when aiming at an enemy
- Scripting the bounty information to show the name of the player you are looking at
- If possible, adding a "No Bounty Posted" message when looking at a friendly and/or neutral NPC
- Making the overlay it's own entity so it becomes compatible with other HUD mods and the "JA basic HUD" (which just displays numbers)
- Add ability to turn the entire scanner on/off with a single button
+++++++++++++
Credits:
+++++++++++++
Myself
+++++++++++++
Installation:
+++++++++++++
Open the .zip file and extract the files to your Jedi Academy base folder.
+++++++++++++
Other:
+++++++++++++
If you wish to contact me for using this mod elsewhere, reporting bugs, etc. you can do so at:
botdra@gmail.com
Enjoy!
LEGAL STUFF:
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
170 downloads
- New HUD or Console
- Star Wars Related
- (and 1 more)
-
KOTOR 2 HUD Imitation
Heeeeellllooooo~~~~~!
Many waited for my emergence here. I submit you BETTA the version of my modification of HUD. I liked long ago HUD from KOTOR 2 (And not to one me). Here I also decided to bring together him for myself and for you. I will continue to work over it.
In the package are included color crystals.
You watch additional screenshots and information here - http://jkhub.org/topic/3461-kotor-2-hud/
Sorry for my English.
Thank you that believe in me and it is interesting to you!
\^ ^/
386 downloads
-
Episode 3 Blades
By PK_Azlon
(Please note - This is a re-release and as such some of the readme content is old and outdated)
Due to feedback, and the fact that I myself was not satisfied with my previous release of this blade pack, I have completely remade the glows for my Episode 3: Revenge of the Sith Lightsaber Blades.
Most people were unhappy with the sky blue blade, and after a 5th viewing of the movie, I was too. So I have gone back and made the blue closer to what is seen in the film, and also made the glows about 64 pixels thinner. While this introduces a little bit of grainyness, the overall blade looks much better.
9,539 downloads
- Single Player Support
- Star Wars Related
- (and 2 more)
-
Force SP fix
this fix adds icons of forces of 4,5,6,7 levels.
it is impossible to select them. setforce(name) 4-5-6-7.
I want to change SP game. That it would be possible to select forces, styles of saber. Bad what of my knowledge doesn't suffice.
1,494 downloads
-
Candy Cane Cursor
By MagSul
When installed, your cursor will become a candy cane!
To install, place in the Base folder of your JA directory.
Enjoy the festive season!
¬ MagSul
446 downloads
- non star wars related
- jkhub exclusive
- (and 1 more)
-
Snowfall Console
By MagSul
After installing this mod, your console will resemble a peaceful snowfall.
To install this mod, place the enclosed .pk3 in the Base folder of your JA directory.
Enjoy the festive season!
¬ MagSul
This file contains a modification of the gfx.shader. Therefore, may be incompatible with other mods which have also tinkered with the same file.
98 downloads
- New HUD or Console
- Non Star Wars Related
- (and 1 more)
-
New Jetpacks
By Dennis
If your tired of the Boba jetpack here are some new ones. These will overwrite the default Boba jetpack in JediPlus
Jango
Black & Blue
Green
Blue
Metal
Red
Installation- Put ONE .pk3 that you choose in your Jedi Academy/gamedata/base folder
303 downloads
-
Force Icon Replacement
By Raz0r
There are two sets of force power icons in JA - The ones visible in the force power selection in SP+MP and the ones visible in the character's force progression screen in SP.
I wrote a shader to route all references of the force power selection icons to the force progression icons.
843 downloads
-
Bot Chat Removal
By Circa
This mod removes all of the chat lines from bots. No more annoying and cheesy lines when you kill bots or when they get kills. I found it extremely annoying when playing with people and bots and it was extra work to differentiate between real people and bots. This removes that annoyance.
This will not work with any custom bots that you have in your base folder. This only works with the default bots that come with the game.
I know it's an extremely simple mod but it hadn't been done for JA yet and I've had this made for a long time for myself. I decided to share it.
230 downloads
-
Battlestar Aurelia - High Resolution Texture Pack
By Apprentice
Battlestar Aurelia - High resolution texture pack
Outline ONE
30-11-2012
= = =
Install this file into the Jedi Academy\Gamedata\Base folder. Be sure to remove the
zAurelia_lores.pk3 file (contained within the main archive) or it won't work.
This texture pack is compatible with all available versions of the map Battlestar Aurelia.
= = =
THIS TEXTURE PACK IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY
LLC AND/OR ITS LICENSORS.
THIS TEXTURE PACK MAY NOT BE USED WITH UBERGAMES RELATED PROJECTS NOR MAY IT BE USED
IN NON-UBERGAMES PROJECTS MADE BY UBERGAMES STAFF OR THEIR AFFILIATES, PAST, PRESENT
AND FUTURE.
426 downloads
0 comments
Updated