Jump to content

Search the Community

Showing results for tags 'npc support'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Interviews
  • Site news
  • Community News

Categories

  • Coding
  • Console Commands & Cvars
  • Errors & Problems
  • Gameplay
  • General Modding
  • Mapping
  • Media
  • Modeling
  • Server Management
  • Skinning
  • Specific Mods
    • jaMME
    • Movie Battles II
    • Movie Duels
    • Galactic Legacy
    • Jedi Knight Galaxies
    • JA+[+]
  • Rend2 - A Modern Renderer

Forums

  • Jedi Knight Modding
    • General Modding Discussions
    • WIPs, Teasers & Releases
    • Modding Assistance
    • Coding and Scripts
    • Mod Requests & Suggestions
  • Jedi Knight Discussion
    • Jedi Knight General Discussions
    • Jedi Knight Tech Support
    • Advertisements
    • Tutorials
  • Mod Project Forums
    • OpenJK
    • Galactic Legacy
    • Jedi Knight Galaxies
    • Dark Forces II Mod
    • JA++
    • Jedi Academy Moviemaker's Edition
    • Star Wars: Warzone
    • The Dark Pastime
    • Epic Challenge Mods
    • Jedi Academy: Enhanced
    • Inactive Mods
  • JKHub Community
    • News
    • JKHub Feedback & Help
    • Art, Media & Technology
    • Star Wars Franchise Discussions

Categories

  • Jedi Academy
    • Audio
    • Code Mods
    • Configuration Files
    • Cosmetic Mods
    • Guns & Explosives
    • Lightsabers & Melee
    • Maps
    • Media
    • Mod Bundles
    • NPCs
    • Official Releases
    • Prefabs
    • Player Models
    • Skins
    • Single Player
    • Utilities
    • Vehicles
  • Jedi Outcast
    • Audio
    • Code Mods
    • Configuration Files
    • Cosmetic Mods
    • Guns & Explosives
    • Lightsabers & Melee
    • Maps
    • Media
    • Mod Bundles
    • Official Releases
    • Player Models
    • Single Player
    • Skins
    • Utilities
    • Vehicles
  • Both Games/Other
    • Art Work
    • Utilities
  • Contest Entries

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Steam


Xbox Live


PSN


Discord


Twitter


YouTube


Other


Location


Interests


Operating System


Current Clan


Clan Website

  1. 89 downloads

    I decided it was about time someone did this model. A friend wanted the armor for his character, so I might as well share it here as well. Enjoy, and leave a comment! Credits are in a text file inside the pk3. ---------------------------------------------- Sounds: Yes NPC Support: Yes ---------------------------------------------- To use it, type in the following commands in the console: "/model thexan_female" "/model thexan_female/brown" (Alternative, brown outfit) "/model thexan_female/blacksimple" (Same as default, except there's no runes on the robe) ---------------------------------------------- To Spawn the NPC, use: "/npc spawn thexan_female" Beware, she's (hopefully) difficult to beat.
  2. Version v2

    72 downloads

    This pack includes all Combine Soldier and Civil Protection (Metrocop) variations from Half-Life 2, along with a few leaked beta varitons, ported to Jedi Academy. Custom NPCs and bots are also included. Installation: Insert zzz_HL2_Combine.pk3 in your base folder NPC names for spawning are provided in the readme file Credits: Valve - original models, textures and sounds Troopard - ports
  3. Version 1.0

    806 downloads

    This is my personal take on the Imperial Worker. I always thought something about the base Imperial Worker looked kind of well not Imperial. So I decided to change that. Using Vade Parvis' model as a base, I came up with a combination that I think looks far better than the original. It retains the standard helmet but with a totally different lower body that still retains some similarities to the original file. I also included a black outfit version just for variety that will replace one of the NPCs. These workers will replace the base NPCs and new team skins are included as well. Npc names are: impworker impworker2 impworker3
  4. Version 1.0

    38 downloads

    Managed to kitbash a non-ported version of Dagobah Luke with Yoda in backpack. Originally made for MovieBattles II. Comes with a mixed soundset of ESB Luke and Yoda. Do or do not. There is no try. - Unguided
  5. Version 1.0

    55 downloads

    Everyone's favourite meme from The Last Jedi. EXE Noob came up with the idea, he kitbashed parts of the original Kylo Ren to the topless body and I helped weight painting/rigging it. Sounds ripped from MBII - and beyond that from Adam Driver himself of course. Special thanks to HapSlash, Plasma, and Lervish for the original mesh pieces we utilized to make this gag real. - Unguided
  6. Version 1.0

    43 downloads

    I have seen an unfinished version of this model somewhere around here (without a DL link) when I was looking for it. So I thought I try to create one on my own nonetheless some pieces were lacking. Thus I asked my friend Mat Gaunt once more, who sculpted the helmet and the vest, the rest I kitbashed together. Authors: Mat Gaunt (vest, helmet) HapSlash, Raven (body) Unguided (kitbash, weight painting, LODs) LucasArts/Pandemic (sounds) Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes Tools used: Adobe Photoshop 2021, Blender 3.0, Modview
  7. Version 1.0.1

    160 downloads

    Ceremonial Luke Skywalker seen at the end of Episode IV in Yavin 4 victory celebration, after destroying the first Death Star. Another kitbash on my own, originally made for MovieBattles II just like my other works. As far as I know this is probably the first ever Ceremonial Luke without any ported material. Enjoy! Authors: DT85 (head) Lervish, Scerendo (body) Tompa (jacket texture) Swegmaster (lighting improvements, head tweaks to resemble Mark Hamill more) Unguided (kitbash, LODs) Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes
  8. 39 downloads

    I co-worked on this one with Mat Gaunt (also known as Mandalorian). We visualized Calo's outfit looking quite similar to JA's Human Mercenary. So I did a fast reskin of it, then he sculpted the head mesh from scratch. With some rigging corrections and edits to the body, it all came together. Thus, it is officially the first non-ported Calo Nord model out there. Also...watch out! I heard he can only count to 3.... and he's hard to kill! - Unguided
  9. 24,377 downloads

    Author: Spanki This is a Sith Customization based on the HS_anakin model of Hapslash. You will find 27 new customization screens after having this modification installed, so its impossible to have both, Jedi and Sith Customization installed at the same time with having all its possibilities (I noticed that the limitation of customization screens is 32 when I had the mod already done). So you gotta decide, what you prefer. In the first time I made this modification for Sith based clans around the world but decided later to include some RPG chars coming along with it. These RPG chars are the main difference between Jedi and Sith Customization, even to light side RPG chars are included here. These Chars all have unique robes that are not customizable and of course unique faces that are not customizable either. Another difference regarding to the Jedi customization is the fact that I worked with alot of glowing effects this time, you are able to costumize every torso with red and blue glowing lights. By the way, there are 2 unique robes at the end of every of the 9 different torso menus. The RPG character are all selectable at the MP icon screen (22 icons, 2 for each character). Altough I decided neither to do NPC nor Bot support with this Mod. It seems many people cant handle that big amount of NPCs , or they arent aware of how to delete them. Therefore is coming a NPC list for spawning within this zip file and an NPC folder, just copy the NPC you want to add and paste it in "ext_data / npcs" folder of the mod. . . . the only Bot you can choose to fight is my beloved Exar Khun . . . Maybe some people remember the Jedi_Customization_Plus, there were just Humans, Chiss , a Rodian and some Cyborg species included. This time I decided to do more species variants . . . of course the main Heads still have a human topic but there is a Kelifarian, a Rodian, some Cyborgs, a Lizard like dude, a Frog guy ;D , a big selection of different Heads form the Ratatakki species (Ratatakki is the species of Asajj Ventraa, and they look very sithish in my eyes) and finally some heads that are so bizarr that you cant say what species they are . . . But the facts now: ------------------ - 27 customization screens - 96 customizable heads ( + 11 unique heads of RPG chars ) - 288 customizable torsos ( + 11 unique torsos of RPG chars ) - 20 customizable boots - red and blue glowing lights variations - 552.960 possibilities at all - 11 RPG chars Exar Khun Darth Bane Darth Krayt A´shared Hett Darth Kruhl Ulic Qel Droma Kyp Durron Cade Skywalker Aviar Jagged Fel Nomi Sunrider ( I wanted to include something for the ladies ) Credits: Model - HapSlash Textures - Spanki Mesh Optimization, Weighting & Conversion - Infinity Blade
  10. 200 downloads

    Just a group of generic and named Jedi from the beloved Kotor games - based on the glorious HapSlash jedi model. The pack was named after a clan (in Movie Battles II) which no longer exists but still carries its name to hint at its original authors, mainly Vitéz, I only finished it. Detailed information about credits can be found within the README.txt. Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes SP support: Yes NPC list: npc spawn jedi_1 npc spawn jedi_2 npc spawn jedi_3 npc spawn jedi_twilek npc spawn jedi_zabrak npc spawn jedi_zabrakb npc spawn vrook npc spawn dorak npc spawn zhar npc spawn zezkai npc spawn exile npc spawn exile_sith
  11. 468 downloads

    {TO}Jedi Master TwinHits's skin, a female Twi'lek reskin using orginial JKA textures. Background explained in "Explaining the Avatar" in the .zip.
  12. Version 2.0

    398 downloads

    Inspired by Mat Gaunt/Mandalorian's Alien Head Resource, I had the opportunity to make an alien squad spanned on both Rebel and Imperial sides. The head meshes are based on Monsoontide's Rebel Commando model and Raven's Human Merc model from Jedi Academy. Aqualish, Abyssin, Advozse, Arcona, Bith, Duros, Gotal, Quarren, Snivvian by Mat Gaunt. Sullustan by Scerendo. Nikto by NumberWan and Olgo. Kaleesh by Hoodz. Devaronian by AshuraDX, outfit reskin by Spaghetti. Twi'lek by BioWare being a KotOR port. RGB support by Vitez (formerly known as Tomi01). Arcona outfit is based on Zahar's Cowboy skin. Lighting improvements done by Swegmaster. I kitbashed all of these amazing works together, added LODs, did all outfit textures except for human variants, also did additional weight painting where had to. All sounds edited by me and had taken from either Knights of the Old Republic 1-2, The Old Republic, Star Wars Galaxies and The Force Unleashed - except Snivvian voicelines being from Jedi Outcast. (Rebel Commandos come hand in hand with human variants since Monsoontide's original mesh is a human-only model and I saw no point in removing those when kitbashing so many things together) Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes Note: Some of the models use textures from the base game.
  13. Version V1.5

    888 downloads

    This is a new Boba Fett model, made from a high quality model I made in Blender a while ago. It features four main appearances and two helmetless options. The options are: The Empire Strikes Back outfit Return of the Jedi outfit The Mandalorian battle damaged outfit from the episode "The Tragedy" (helmetless variant included) The Mandalorian repainted outfit (helmetless variant included) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in Blender and Substance Painter from scratch. They include vanilla textures and shaders as well as PBR variants for those who have more advanced renderers like rend2.
  14. Chansta

    Cone Troppa

    13 downloads

    It's here its finally here. The newest addition to the SW bootleg collection it is the deadly Cone Troppas. Cloned from the DNA of Incompetent Bounty Hunter Beef, they now serve as the soldiers for the Crap Army of the Rublic. Based off the one of the bootleg action figures reviewed by ashens. Now you too can recreate many of the epic battles of the Genetical Wars, such as the epic standoff on Geo-oh-no against Conk Dowkan’s attack robot army. You can even remake the iconic scene where Mace window trains the cone troppas in the art of lightsaber combat. The npc spawn code is Npc spawn Cone_troppa Cone_troppa_alt Urk_troppa Cone_troppa_nh Cone_troppa_saber And Cone_troppa_nh_saber. To install just take the pk3 and drop it into your base Jedi Academy Folder. I credit AshuraDX, Scerendo, MaceMadunusus, Doughnuts for the creation of the clone trooper model that was used in this reskin
  15. Chansta

    What

    21 downloads

    Here it is my next entry in the Star Wars Epi sope bootleg saga by George Luce, we have What, everyone’s favorite knockoff junk-dealer from Star Wars Epi sope 1 The Phantom Menaaace, best known for his quote “Mind tickles don’t work on me, only booze”. Now you too can recreate the compelling scene were Fly Gon Gin attempts to barter with What for more booze, or the dramatic duel between Fly gone and what in the streets of Moist Espyay The npc spawn codes are npc spawn what And npc spawn what2 Installation: To place this the file just drop it inside of your gamedata/base folder and then upon loading the game you can spawn in the respective npc I credit Hans Moleman for the creation of the orignal Watto Model, and Barricade24 for uploading the said model. for context its this:
  16. Version 1.0

    178 downloads

    DESCRIPTION v1.0: This is a custom re-skin of an old Plo Koon's model to look like he was depicted in the EP1: Jedi Power Battles action game. I was always fan of this alternative outfit with a yellow lightsaber blade. Team Skins: No New Soundpack: Yes NPC Support: Yes BOT Support: Yes Menu Support: No INSTALLATION: Put zz_zplokoon_JPB.PK3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn plo_koon_jbp NOTE: I recommend to use Plasma's lightsaber collection pack to have correct saber hilts.
  17. 226 downloads

    This is a set of Alien heads I made for modders to use in their projects. Mainly to replace ported assets and some of the aliens that haven't been created already from the cantina scene in A New Hope. these heads are all on a weequay model as a base to work from, it is not intended as a final finished model, rather a asset for modders. they include both vanilla shaders and textures as well as PBR for more advanced renders like REND2. Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission.
  18. Version v2

    11,872 downloads

    Author: HapSlash Description: Design and Concept:: Jessica Gweth (Of Gweth, not Kelia) Sounds: Jessica Gweth , sounds from Babylon 5 Model maker: HapSlash Weighting: HapSlash Textures and shaders: HapSlash Character Icons: Jessica Gweth BOT/NPC Support: Jessica Gweth Additional input and help with facial weighting: Infinity Blade Originally a character for my short stories and what-not when I was in a professional writing and editing course at University, Gwethenea quickly became a personality I role-played with on various rpg’s my brother and friends had corrupted me into liking. Now a character on various RPG servers in JK:A, here’s her final look. A customizable menu female model with many options and a total of approximately 27648 possible variations. This model is made in such a way that it can resemble a smuggler, pilot, trader, rogue, agent, spy, formal/royalty virtually most character concepts.
  19. Version 1.1

    166 downloads

    Teamwork brings fruition. I co-worked on this one with Mat Gaunt/Mandalorian who was responsible for the amazing head mesh, then I kitbashed many parts from different creators. I also did additional rigging, added LODs and did some of the textures. I recorded and edited voicelines from Star Wars: Galaxies and Star Wars: The Old Republic. Enjoy! Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes
  20. Version 1.1

    489 downloads

    This is a new Jango Fett model, made from a high quality model I made in blender awhile ago as well as some bits and pieces altered from others. It features five main appearances. the options are: default Jango with larger jetpack Jango with his smaller jetpack pilot Jango red variant based off Jaster Mareel from the comic Jango Fett: Open Seasons. blue variant based off Montross from the comic Jango Fett: Open Season. (helmetless variant included.) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in blender and substance painter from scratch. They zip file includes vanilla textures and a separate pack with the PBR version. Sounds: No Bot: No NPC: Yes Team Support:: Yes Menu Support: No INSTALLATION: Extract zzz_JangoFett.zip and put it into your base folder in Gamedata. Enjoy! If you don't use rend2 or a a renderer that supports pbr, or if you don't know what that means, you don't need the zzz_pbrjangofett.pk3 and can safely delete it if you wish, just keep the zzz_jangofett.pk3 if you have any errors, check to make sure you don't have to many new npcs installed NPC SPAWN COMMANDS: npc spawn jango npc spawn jango2 npc spawn jango3 npc spawn jangored npc spawn jangoblue
  21. 12,016 downloads

    Author : HapSlash Date Released : 10-06-06 Model & Textures - HapSlash Mesh Optimization, Weighting & Conversion,- INFINITY BLADE Sound files supplied by Gwethenea, Dark Rizer, Overlord, Grievous, and Raven Software ---------------------------------------------------------------------- Here we are at long last. I know many of you have been waiting fot this for a long time, and I appologize for the delay, but things do come up, and so much has happened over the last year. Before getting to the description, I wanted to thank all those most directly responsible for helping this to become what it has, and those who have helped to get it completed. First to Infinity Blade, who painstakingly went over my "poorly concieved" mesh and made it move. The best weighter in all of JK Liberty Ashford, who's been a great friend and was the one responsible for keeping me here, even after I had decided to move on. Black Rose, who managed to get the public to stop arguing amongst itself about why the model was taking so long, and found ways to make them remember what it was they were waiting for. And finally Gwethenea, who who took it upon herself to kick me into gear and was the one directly responsible for getting me to finish. Without her you people would still be waiting for this. So give her a little thanks. ...and here's my way of thanking her. :D Anakin beta tested on -=New Era RPG=- : http://rpgnewera.17.forumer.com/index.php a little free advertising never hurts. ;) And a special thanks to K for thuroughly testing every little detail out, and giving me a few great suggestions. It means a lot to me. Description: ---------------------------------------------------------------------- This is the third of the Episode III models that I'm working on, based off of the latest Star Wars movie 'Revenge of the Sith'. The first pk3 includes both Anakin from RotS and a varient AotC model. There are a total of 6 different texture sets in this pk3, the default, red & blue team skins, robed and unrobed, then an alternate battle worn version as he appears on Mustafar during the final moments of the film. These skin can be selected in MP by typing in model hs_anakin/battle hs_anakin/robe hs_anakin/hood hs_anakin/s-battle hs_anakin/s-robe hs_anakin/s-hood ALTERNATIVELY... there is also a second directory 'hs_anakin2' which contains all the skins of the base, but has an alternate more hostile sound set. The second pk3, will replace the 2nd single hilt in the SP JA game. This pk3 will eventually be replaced with a Revenge of the Sith Weapons Pack that I'm also working on. Comments: ---------------------------------------------------------------------- Once again special thank's go out to INFINITY BLADE, without whom this project would still be unfinished. Then also thanks to everyone on my forums who participated in gathering sounds for the model, While I couldn't include all of theones that were submitted I used what I thought would work the best. To Kevin Coyle for the use of his E2 anakin hair texture and a few assorted sounds. And finally, to everyone else who has kept interest in the project, durring it's compleation. Installation: ---------------------------------------------------------------------- Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. The second pk3 (HS-anakin_saber-SP.pk3) will replace single hilt #2 in the SP JA game. This will overwrite, or be overwritten, by any additional saber replacements you might have already added. So keep this in mind should you find that it doesn't work.
  22. Version v2

    1,776 downloads

    When i started on May 16 2014 09:25 PM, to create this model no one seems to care about it ! Until the help come from @RevanKnight then later in 2016 the sounds come from @Kylo Ren. The beta model is no longer available (the black color). Maybe some users from JKhub still have it because i give it for testing, long time ago. The actual model is finish (silver/metallic color) but my animations are not ! Because of many requests of the costume i will release for free, without the animations and other force effects. The costume inspiration is from TFU2. In my opinion this costume is the best for StarKiller/Galen Marek. For StarKiller's lightsaber you can try this: http://jkhub.org/files/file/1686-starkillers-lightsaber-ashuradx/ For single backhand animation you can try this: http://jkhub.org/files/file/732-tfu-push/ For double backhand animation you can try this: http://jkhub.org/files/file/1641-katanamaru-backhand-styles/ Instructions to play this MOD: 1. Download my file: Xeby-Dark-Marek-v2.pk3 2. Copy and paste the pk3 file from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/GameData/Base". 3. In the JKA game press [shift]+[~] then in the console write: playermodel xeby_dark_marek (without the hood) playermodel xeby_dark_marek_h (with the hood) playermodel xeby_dark_marek2 (without the hood) playermodel xeby_dark_marek2_h (with the hood) Enjoy my MOD ! And now the Credits: Xeby RevanKnight --------------------------------------------------------------- Hapslash (for the hood of Anakin's costume) DarthPhae (for the head of Galen Marek) Kylo Ren (for the Sounds) Dark Apprentice (for the new black texture) Seven (for fixing the hood glitch) Any modifications on this costume is not allowed without My and @RevanKnight permission.
  23. Version 1.0

    184 downloads

    Formerly known as A'Sharad Hett, then the Dark Lord of the One Sith from Legacy comics. Managed to remake/tweak another creation of Jeff. Used parts from several authors: Spanki (face texture) HapSlash (head mesh) Raven (body) Ruxith (armor skirt) DT85 (shins) Jeff (spikes, helmet, initial idea) Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes
  24. Version 1.0.1

    1,095 downloads

    Darth Krayt, formerly A'Sharad Hett, founder and master of the One Sith. Installation: Extract the archive file and put the .pk3 file into your Gamedata/base folder. Spawn commands: npc spawn slk_darth_krayt npc spawn slk_darth_krayt_robe Shaders may be added later.
  25. Version 1.0

    175 downloads

    The Hero, the Jedi, the descendant of the Skywalker bloodline in the old Expanded Universe from Legacy comics. I kitbashed the works of the following authors: DT85 (body mesh) HapSlash (head mesh) Spanki (face texture) Jeff (body textures and initial idea) Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes
×
×
  • Create New...