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Player Models

520 files

  1. Resistance Trooper

    I have seen an unfinished version of this model somewhere around here (without a DL link) when I was looking for it. So I thought I try to create one on my own nonetheless some pieces were lacking. Thus I asked my friend Mat Gaunt once more, who sculpted the helmet and the vest, the rest I kitbashed together.
    Authors:
    Mat Gaunt (vest, helmet)
    HapSlash, Raven (body)
    Unguided (kitbash, weight painting, LODs)
    LucasArts/Pandemic (sounds)
    Team Skins: No
    Shaders: Yes
    Sounds: Yes
    Bot Support: No
    NPC Support: Yes
    Tools used: Adobe Photoshop 2021, Blender 3.0, Modview

    18 downloads

       (0 reviews)

    0 comments

    Updated

  2. Dagobah Luke w/ Yoda

    Managed to kitbash a non-ported version of Dagobah Luke with Yoda in backpack. Originally made for MovieBattles II.

    Comes with a mixed soundset of ESB Luke and Yoda.

    Do or do not. There is no try.

    - Unguided

    15 downloads

       (0 reviews)

    1 comment

    Updated

  3. Ceremonial Luke Skywalker

    Ceremonial Luke Skywalker seen at the end of Episode IV in Yavin 4 victory celebration, after destroying the first Death Star.
    Another kitbash on my own, originally made for MovieBattles II just like my other works. As far as I know this is probably the first ever Ceremonial Luke without any ported material. Enjoy! 🙂
    Authors:
    DT85 (head)
    Lervish, Scerendo (body)
    Tompa (jacket texture)
    Swegmaster (lighting improvements, head tweaks to resemble Mark Hamill more)
    Unguided (kitbash, LODs)
    Team Skins: No
    Shaders: Yes
    Sounds: Yes
    Bot Support: No
    NPC Support: Yes

    146 downloads

       (0 reviews)

    0 comments

    Updated

  4. Guardian Shell

    Hello again

    I have made another model based on drawings I made years ago. This has been a passion project for a while and I finally felt ready to pick up this challenge.



    _________
    - Background

    I started drawing this character on and off in 2016, before I knew anything about Zbrush or how to model anything like that. I have since become acquainted with Zbrush and other programs and finally felt ready to dive into this one.
    The extra challenge was to make this for jka which has some obvious limitations.
    These games back then didn't use PBR material, so I had to bake down the texture from the curvature, thickness, AO, Normal map, roughness etc. into Diffuse, Specular and Emission this was all possible with the help of AshuraDX(Rend2 does, but not everybody is using that).
    I have made 3 LODs in addition to the original mesh, 100%, 50%, 25%, 12%. The lowest LOD was 1600 tris, made to improve on performance for the other players.
    What's most important for these old games is actually the vert count. If it's anything above 10 000 then it's likely to crash whoever has the model. This is around 8700 verts, but I made LODs anyway just to be sure.

    This is not the first model I've made with these limitations, but by far the most complicated.
    _______
    - A short description of the character
     
    So to further explain the model. I was thinking that it's a kind of shell that is being driven by a man on its back. The man is long dead, but has some kind of transference of his soul or whatever to the shell of the being to prolong his life.

    ______
    - Design choice

    As for the design of the character. It may appeal to some and some it may not, but I think it's important to remember what the aim is for the character.
    I think what contributes to the busy-ness of the design may be the empty space or lack thereof. Like some spaces for the eye to rest and this character definitely doesn't give the viewer much of that.
    It's generally a good exercise to think of how your character would look if you couldn't express them with so many details, even after removing them you should be left with a discernible shape.

    Like pyramid head, even without details you would still recognize the character.

    It's a good point to strive toward, to be able to see what it is without the details only going by the silhouette or the negative space.
    Some of my previous works have been easier to tell, but this is a bit different. If I wanted to make it different, I would make certain aspects of the character more prominent so it's easier to recognise and it would be easier to understand the model.
    My goal with this design was to make details so complicated that they kind of disappear in the background. So that the character becomes one with the environment which is also a valid aim I would say.

    It's a fine line of when you have too little or too much, which probably depends on the style you're going for. Some characters are very maximalistic on purpose.

    _________________________________________________
    If you want to see more progress you can follow my thread here: 
    Bot: No.
    NPC: (not to my knowledge)
    LODs: Yes
    Team Skins: Yes
    SP: No.

    Installation
    ____________________________________________
    Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.

    Credit goes to Einar who helped with the creation of this model and AshuraDX and mjt who are a constant support to my work.

    33 downloads

       (0 reviews)

    5 comments

    Updated

  5. Ben Swolo

    Everyone's favourite meme from The Last Jedi.
    EXE Noob came up with the idea, he kitbashed parts of the original Kylo Ren to the topless body and I helped weight painting/rigging it.
    Sounds ripped from MBII - and beyond that from Adam Driver himself of course.
    Special thanks to HapSlash, Plasma, and Lervish for the original mesh pieces we utilized to make this gag real. 🙂
    - Unguided

    28 downloads

       (0 reviews)

    1 comment

    Updated

  6. Calo Nord

    I co-worked on this one with Mat Gaunt (also known as Mandalorian). We visualized Calo's outfit looking quite similar to JA's Human Mercenary. So I did a fast reskin of it, then he sculpted the head mesh from scratch. With some rigging corrections and edits to the body, it all came together. Thus, it is officially the first non-ported Calo Nord model out there.

    Also...watch out! I heard he can only count to 3.... and he's hard to kill! 😉
    - Unguided

    31 downloads

       (0 reviews)

    2 comments

    Updated

  7. Vader Redesign 001

    Hello

    I have worked on a model based off of Chenthooran Nambiarooran's many concepts. He participated in an art challenge to redesign Darth Vader where he posted a different concept every day. I was very impressed at the time by the quantity of his work and I simply chose the first of his many concepts to try and bring into this game.





    Like with my other submissions this has been sculpted in ZBrush, retopologized in Maya, weighted in both Maya and Blender and textured in Substance Painter.

    Here are some images:



    If you want to see more progress you can follow my thread here: 
    Bot: No.
    NPC: (not to my knowledge)
    LODs: No
    Team Skins: Yes
    SP: No.

    Installation
    ____________________________________________
    Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.

    Credit goes to AshuraDX, mjt and Einar, who helped with the creation of this model and Hartsinck for the sounds. I couldn't get in touch with Hartsinck, I hope he's fine with me using this. If not I will simply change the sounds for future updates.

    63 downloads

       (0 reviews)

    7 comments

    Updated

  8. Callieope 'Cal' Enesic

    This is a character that I created to play at the JEDI role-playing community between 2016 and 2020.
    I rarely play the character anymore, and I hope that someone in the community might be able to make use of this model or even reskin or expand on it.
    There are only three versions: cal, cal/robe, and cal/hood. The ponytail sometimes clips through the torso, but not so much that it bothered me.
    Callieope 'Cal' Enesic is half-human, half-Firrerreo; and you can read her full backstory here: https://www.jediholo.net/archives/persons/cal-enesic/#biography

    66 downloads

       (0 reviews)

    0 comments

    Updated

  9. Alien Mercenaries

    Inspired by Mat Gaunt/Mandalorian's Alien Head Resource, I had the opportunity to make an alien squad spanned on both Rebel and Imperial sides.
    The head meshes are based on Monsoontide's Rebel Commando model and Raven's Human Merc model from Jedi Academy.
    Aqualish, Abyssin, Advozse, Arcona, Bith, Duros, Gotal, Quarren, Snivvian by Mat Gaunt.
    Sullustan by Scerendo.
    Nikto by NumberWan and Olgo.
    Kaleesh by Hoodz.
    Devaronian by AshuraDX, outfit reskin by Spaghetti.
    Twi'lek by BioWare being a KotOR port. RGB support by Vitez (formerly known as Tomi01).
    Arcona outfit is based on Zahar's Cowboy skin.
    Lighting improvements done by Swegmaster.
    I kitbashed all of these amazing works together, added LODs, did all outfit textures except for human variants, also did additional weight painting where had to. All sounds edited by me and had taken from either Knights of the Old Republic 1-2, The Old Republic, Star Wars Galaxies and The Force Unleashed - except Snivvian voicelines being from Jedi Outcast.
    (Rebel Commandos come hand in hand with human variants since Monsoontide's original mesh is a human-only model and I saw no point in removing those when kitbashing so many things together)

    Team Skins: No
    Shaders: Yes
    Sounds: Yes
    Bot Support: No
    NPC Support: Yes

    Note: Some of the models use textures from the base game.

    377 downloads

       (0 reviews)

    4 comments

    Updated

  10. JediPack_HB

    Just a group of generic and named Jedi from the beloved Kotor games - based on the glorious HapSlash jedi model. The pack was named after a clan (in Movie Battles II) which no longer exists but still carries its name to hint at its original authors, mainly Vitéz, I only finished it. Detailed information about credits can be found within the README.txt.

    Team Skins: No
    Shaders: Yes
    Sounds: Yes
    Bot Support: No
    NPC Support: Yes
    SP support: Yes

    NPC list:
    npc spawn jedi_1
    npc spawn jedi_2
    npc spawn jedi_3
    npc spawn jedi_twilek
    npc spawn jedi_zabrak
    npc spawn jedi_zabrakb
    npc spawn vrook
    npc spawn dorak
    npc spawn zhar
    npc spawn zezkai
    npc spawn exile
    npc spawn exile_sith

    115 downloads

       (0 reviews)

    2 comments

    Updated

  11. Jan Replacement

    Wanted to try and edit Jan's base model a bit and this is how it turned out.

    Gave her new eyebrows and added some details to her face texture, though some detail was lost because I had to mess around with the normals.
    Added a new eye texture as well as hair from dscythegeo's Tera Hair Collection.

    Install: drag and drop zzzzJanReplacementV2.pk3 into GameData/base
    To play as her in game copy, paste the following command in the in game console:
    playermodel jan model_default model_default model_default
    Make sure you do this on a save where you already have a female character, unless you want her to have a male voice.

    Team support: no (will look into it upon request)
    Bot support: yes
    NPC support: yes
    SP support: yes

     

    67 downloads

       (0 reviews)

    2 comments

    Updated

  12. Otso - Buff Reelo Baruk

    Hello again

    This was a one day project to see how quickly we could pump out a model done from scratch. The model was a gift, I tried to capture a signature done by a member of JoF called Otso (hence the name of the file).
    The character is a sort of parody of Reelo Baruk, what he is in fact hiding under all those clothes and yes he is indeed muscular but also with a gut.
    I hope you like it 🙂 

    This was the signature that it was based off:
    It has been sculpted in zbrush, retopologized in Maya, weighted in both maya and blender and textured in substance painter.

    Here are some images:



    I'm hiding the rest.

    Bot: No.
    NPC: (not to my knowledge)
    LODs: No
    Team Skins: Yes
    SP: No.

    Installation
    ____________________________________________
    Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.

    Credits go to
    - Otso for the very inspiring signature
    - Einar who helped immensely in creating the caps, setting up the shader, writing the skin and troubleshooting various problems.
    - AshuraDX for his continued support.
    - mjt for his help in teaching me to setup the shader

    105 downloads

       (0 reviews)

    13 comments

    Updated

  13. Knight

    Hello

    This is my second time uploading something here, so I'll try and be as concise as I can.
    If you were looking for a dark souls/elden ring inspired character then this might be for you. This character was requested of me with a reference image attached that I tried to capture with some of my own adjustments along the way. The person requesting this is called Rain, a fellow member of JoF and he also wanted a scrolling emissive texture in the cavities of the model which I tried to accommodate.

    The original concept(not made by me):
    Images front:

    Back


    The following programs were used:
    Zbrush
    Autodesk Maya
    Blender
    Substance Painter

    Bot: No.
    NPC: (not to my knowledge)
    LODs: No
    Team Skins: Yes
    SP: No.

    Installation
    ____________________________________________
    Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.

    Credits go to
    - the original concept artist whom I do not know the name of unfortunately
    - Einar who helped immensely in creating the caps, setting up the shader, writing the skin and troubleshooting various problems.
    - AshuraDX for his continued support.

    132 downloads

       (0 reviews)

    2 comments

    Updated

  14. Obi-Wan Kenobi (Exiled)

    After the poster and trailer reveal of Obi-Wan Kenobi, I wanted to kit together his new exiled look. I like what they did with his hair and all, so I tried to replicate it as close as possible!
    ----------------------------------------------
    Install Instructions: Put the "ZZ-Kenobi_Exile.pk3" inside your base folder.
    Uninstall Instructions: Remove the "ZZ-Kenobi_Exile.pk3" from your base folder.
    ----------------------------------------------
    Features:
    Sounds: Yes
    NPC Support: Yes
    BOT Support: No
    ----------------------------------------------
    To use the models, type these into your command console (or select the Icons in the player select screen):
    "/model Obiwan_Exile" (his default attire)
    "/model Obiwan_Exile/hood" (for his hood up)
    To spawn him as an NPC, type these commands into your console:
    "/npc spawn Obiwan_Exile" (his default attire)
    "/npc spawn Obiwan_Exile_hood" (for his hood up)
    ----------------------------------------------
    External Content Used / Credits:
    Sirius-- Used Malicos parts (the hair)
    Star Wars: Force Arena-- Luke Skywalker, Tatooine robes
    MD2 Team-- Obi-Wan head model & Textures

    991 downloads

       (2 reviews)

    5 comments

    Updated

  15. Reva (Third Sister)

    With the Kenobi series just about here, I wanted to kit together the new Inquisitor that is in the show, Reva! She looks interesting from what the trailers show, so I'm interested to see more of her. (saber in artwork not included)
    Install Instructions: Put the "ZZ-Reva.pk3" inside your base folder.
    Uninstall Instructions: Remove the "ZZ-Reva.pk3" from your base folder.
    ----------------------------------------------
    Features:
    Sounds: No
    NPC Support: Yes
    BOT Support: No
    ----------------------------------------------
    For her default Inquisitor model, type this command in the console or pick the icons in the character menu:
    "/model Reva" 
    NPC Commands:
    /npc spawn Reva
    ----------------------------------------------
    External Content Used / Credits:

    Star Wars: Force Arena-- for Inquisitor body and shoulder parts
    Star Wars: Galaxy of Heroes-- Cape
    Marvel Duel: Okoye head
    Future Fight: Hair

    433 downloads

       (1 review)

    1 comment

    Updated

  16. Garindan / Kubaz Species

    Teamwork brings fruition. I co-worked on this one with Mat Gaunt/Mandalorian who was responsible for the amazing head mesh, then I kitbashed many parts from different creators. I also did additional rigging, added LODs and did some of the textures. I recorded and edited voicelines from Star Wars: Galaxies and Star Wars: The Old Republic.

    Enjoy!

    Team Skins: No
    Shaders: Yes
    Sounds: Yes
    Bot Support: No
    NPC Support: Yes

    150 downloads

       (1 review)

    0 comments

    Updated

  17. Plo Koon (Episode 1: Jedi Power Battles)

    DESCRIPTION v1.0:
    This is a custom re-skin of an old Plo Koon's model to look like he was depicted in the EP1: Jedi Power Battles action game. I was always fan of this alternative outfit with a yellow lightsaber blade.
    Team Skins: No
    New Soundpack: Yes
    NPC Support: Yes
    BOT Support: Yes
    Menu Support: No

    INSTALLATION:
    Put zz_zplokoon_JPB.PK3 into your base folder in Gamedata. Enjoy!

    NPC COMMANDS:
    npc spawn plo_koon_jbp
     
    NOTE:
    I recommend to use Plasma's lightsaber collection pack to have correct saber hilts.

    148 downloads

       (0 reviews)

    5 comments

    Updated

  18. Iden Versio

    Iden Versio joins in! I saw Jeff put one together long ago, and wanted to give my own attempt at it. Also because I hadn't seen an Iden model of some kind with her ID droid around either.
    Install Instructions: Put the "ZZ-Iden Versio.pk3" inside your base folder.
    Uninstall Instructions: Remove the "ZZ-Iden Versio.pk3" from your base folder.
    ----------------------------------------------
    Features:
    Sounds: Yes
    NPC Support: Yes
    BOT Support: No
    ----------------------------------------------
    For her Imperial outfit variations, go in console and type these commands (or choose their icons in the character menu): 
    "/model Iden" (Her default imperial outfit with her ID droid floating next to her)
    "/model Iden/helmet" (With her helmet on, and the ID floating next to her)
    "/model Iden/back" (Her Imperial outfit with the ID droid hooked on her back)
    "/model Iden/back2" (With her helmet on, and the ID hooked on her back)
    For her Rebel outfit, go in console and type these commands (or choose their icons in the character menu):
    "/model Iden_Rebel" (Her default Rebel outfit with repainted ID next to her)
    "/model Iden_Rebel/back" (The same outfit, but with her droid hooked on her back)

    NPC Commands:
    /npc spawn Iden
    /npc spawn Iden_helmet
    /npc spawn Iden_back
    /npc spawn Iden_back2
    /npc spawn Iden_Rebel
    /npc spawn Iden_Rebel_back

    ----------------------------------------------
    External Content Used / Credits:
    Jeff-- for the sounds
    Star Wars: Force Arena-- for the ID droid model
    Star Wars: Galaxy of Heroes-- for the head and patch on the shoulder
    Omega: For the armor pieces

    264 downloads

       (0 reviews)

    3 comments

    Updated

  19. Jester Knight

    Hello

    I'm rather new here

    I previously made these models for jka (though I haven't uploaded any of them yet):

     


    Through these projects I've worked closely with AshuraDX and Einar whose accounts I have linked (not entirely sure if that's the right way)
    Anyway they deserve a lot of credit. Both have helped me a ton with the Hierarchy, caps, various fixes and shader work.

    I mainly used Zbrush to sculpt and model the lowpoly version and used the highpoly for texture baking in substance painter later on.
    With this particular character I was inspired by Elden Ring and I also really wanted to make some kind of ethereal hair and I was very much inspired by the Spawn character on jkhub with the vertex deformation on the cape. I wanted a similar look for this and it worked really well in the end.
    Anyway here are some progress pictures.
     
    (I hid the images so that it should be easier to load 🙂 )


    I tried my best to stay true to the concepts I've made, but I decided to take a different turn regarding the cape and few other details.
    I hope you like it and if you have questions about the process then I'd gladly answer to the best of my ability

    Also as a final reminder, my name here is Willemoes but my ingame name is much more err thrust worthy. I go by the name Dr.Thundercock and I'm a Member of JoF 🙂

    (Edit: I uploaded some of the sketches that I made prior to making the model and I included more models I've worked on for the game.)

    150 downloads

       (3 reviews)

    9 comments

    Updated

  20. Bounty Hunter

    UNDERWORLD MOD CONTEST 2022
    WINNER
    Are you tired of every bounty hunter model being a re-color of Boba Fett? If you are, then this model was made for you! 
    In 2015 the game Star Wars Uprising was released for mobile devices, it was set shortly after the end of Return of the Jedi and its story was focused on a bunch of misfit rogues trying to rebel against the empire's grip on the Anoat sector (where Bespin is located). This model is based on concept art by Brian Matyas. 
    Back in the day I used to play Star Wars Uprising with my youngest sibling. Coincidentally, This was the outfit that my character wore. 
    Bot: No.
    NPC: Yes
    LODs: Yes
    Team Skins: No.
    SP: No.

    Installation:
    ----------------------------------------------------------------------
    Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
     
    Special thanks to: 
    AshuraDX, who pushed me to learn more about 3D modelling and texturing. 
    Somaz & Mat Gaunt, who gave me feedback while working on this project. 
    Zander_Nao, for helping me keep a high morale. 
    Credits:
    Most of the modelwork here is my own, with the exception of the cape, which is a heavily modified version of Hapslash's Dooku's cape which was also retextured by me, and the base of the model which was done using kyle's model as a reference (this was it also keeps a general aesthetic with the game). 
    License:
    As with all my work, you're free to do whatever you want with this file. If you want to incorporate it to your own projects, you're free to do so, but I'd appreciate if you let me know so that I can play your mod! 
     

    269 downloads

       (1 review)

    13 comments

    Updated

  21. Ahsoka Tano (General)

    This kit bash is based off some art I saw on Twitter of Ahsoka in clone armor! I thought it looked pretty cool, so wanted to bring it to life. Shout out to the artist as well! 
     
    Install Instructions: Put the "ZZ-Ahsoka (General).pk3" inside your base folder.
    Uninstall Instructions: Remove the "ZZ-Ahsoka (General).pk3" from your base folder.
    ----------------------------------------------
    Features:
    Sounds: Yes
    NPC Support: yes
    BOT Support: No
    ----------------------------------------------
    To use the model, go in console and type either of these commands (or pick the icon in your player select menu): 
    "/model Ahsoka_Gen" 
    ----------------------------------------------
    External Content Used / Credits:

    Movie Battles 2-- for the Clone armor parts
    Star Wars: Force Arena-- for the head mesh & body parts
    Star Wars: Galaxy of Heroes-- for the head crown in her S7 outfit
    @CritterOfHabit-- Outfit concept

     

    443 downloads

       (1 review)

    2 comments

    Updated

  22. Pyke Pack 2

    ==The Pyke Pack 2==
    3D models by Phazzer https://www.cgtrader.com/phazzzer
    Project commissioned and organized by Zander_Nao
    Based on unused concept art for "Solo: A Star Wars Story" by Jake Lunt Davies
    Converted and rigged for Jedi Academy by Noodle
    --NPC Support--
    PykeA - Pyke Civilian Scientist [Yellow]
    PykeB - Pyke Servant [Brown]
    PykeC - Pyke Steward [Purple]

    132 downloads

       (0 reviews)

    1 comment

    Updated

  23. Luke Skywalker (Book Of Boba Fett)

    THIS MODEL IS A MOVIE DUELS EXCLUSIVE! IT MAY NOT WORK WITH JEDI ACADEMY!
    This is my first attempt to create a playermodel/npc using Blender (which I don't use that often to be honest). It was real tough to be honest. There are some problems with the model I really want to tweak around with, such as the arms visibility when movement takes place. Unfortunately, it cannot be viewed in ModView because it says that there are problems having to do with the verticies or surfaces. If anyone would like to help me out in fixing this model at some point, feel free to let me know. 
    Model Ported and Modified from Movie Duels
    Modfications By: Monoval
    Programs used:
    Blender
    paint.net
    Playermodel: Yes
    NPC: Yes
    Team Skins: No
    Lightsaber Included: This is a Movie Duels exclusive, so once you add it into the MD folder, the lightsaber will work.
    SP: N/A
    Commands
    npc spawn luke_bobf
    playermodel luke_bobf

    243 downloads

       (0 reviews)

    4 comments

    Updated

  24. Boc Aseca

    Boc Aseca, everyone's favourite sociopath twilek from Jerec's gang in Dark Forces II.

    Authors:
    GP Channel (all textures)
    Unguided (kitbash, reshaped head based on BioWare's work, sounds)
    DT85 (body mesh)
    Team Skins: No
    Shaders: Yes
    Sounds: Yes
    Bot Support: No
    NPC Support: Yes
    Tools used: Adobe Photoshop 2021, Blender 2.92, Modview

    57 downloads

       (0 reviews)

    1 comment

    Updated

  25. Caleb Dume (The Bad Batch)

    DESCRIPTION v1.1:
    Jedi Padawan Caleb Dume, as portrayed in the TV series "The Bad Batch" during Order 66. The facial texture is made according to the actor Freddie Prinze Jr., who is Caleb's voice actor. 

    Team Skins: No
    New Soundpack: No
    NPC Support: Yes
    BOT Support: Yes
    Menu Support: No

    INSTALLATION:
    Put zz_zcalebdume.PK3 into your base folder in Gamedata. Enjoy!

    NPC COMMANDS:
    npc spawn caleb_dume
    npc spawn caleb_dume_robed
    npc spawn caleb_dume_hooded
     
    NOTE:
    I recommend to use Plasma's lightsaber collection pack to have correct saber hilts.

    206 downloads

       (0 reviews)

    1 comment

    Updated


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