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zahar

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  • Modding Interests
    Jack of all Trades

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  1. Alright. I probably would not work on mods in the near future. This modding thing keep me frustrated, and i just dont have enough free time for that. I will try to return to that in the future, but there is a probability that i will not work on lady jedi or nina anymore. So apologies to anybody who was expecting those mods. Im sorry to disapoint anyone, but im sure most of people will understand me.
  2. Maybe you right. I guess if there will be updates of this mod in the future I will move crash level on tier3.
  3. Wouldn't it too easy for tier 3?
  4. Yes. I want to work on nina now, I will continue fixing lady jedi somewhere in the future. I will try xVASynth, it sounds good. I'm not completely happy with Ivona. I understand there is no voices from JK games there? Also, I googled the subject, it appears you can generate decent voice copy from pre existing audio files. So we can replicate kyle's, and other character's voice. Unfortunately I don't have time to figurate how to do it, the process seems to be a little tricky. So probably im going to use something simplier in this mod, for now at least. But if somebody will clone kyle
  5. Just open my pk3 file with winzip or winrar and delete the ext data folder
  6. Got it. Thanks for the answer. Thanks for your words. I'm glad that my hobby brings joy to people. Anyway, i'm not making much of the work myself, i'm mostly polishing what other people are done before me. About Lady Jedi mod. There is a tons to fix and improve still. I added force selection screen between maps. Used level from Wild Force mod as the second level (its the same level from lady jedi just improved). I also added character selection menu, and voiceover for the male protagonist. But there is a tons of text changes, and npc changes needed to be done. There are some othe
  7. So, there's this series of awesome mods about Nina by Larry McBruce. https://mrwonko.de/jk3files/Jedi Academy/Mods/Single Player/34242/ https://mrwonko.de/jk3files/Jedi Academy/Mods/Single Player/39828/ https://mrwonko.de/jk3files/Jedi Academy/Mods/Single Player/70175/ https://mrwonko.de/jk3files/Jedi Academy/Mods/Single Player/55405/ https://mrwonko.de/jk3files/Jedi Academy/Mods/Single Player/97652/ Most of them don't have voice over. And they not connected between each other. What i want to do is add voiceover generated by Ivona reader (its might sound a little
  8. Looking nice.)) Mainly i needed darth tiras anyway.
  9. I tried do some googling about this "CL packet loopback: disconnected" no luck, so far.
  10. Is there a chance to get a download link? Those mortal kombat reskins and jedi tunic reskins would be really useful for me. It would be also great to know the names of the authors.
  11. That is sounds right. Anyway. In developer mode console gives this repeating message CL packet loopback: disconnected Any clues what that means?
  12. Thanks for the advice. I will try it a little later
  13. Thanks for the reply. I just tested all this with latest OJP build, and game still freezes on load on those specific maps. Anyway I play JKA on android (using Jedi Academy Touch) so unfortunately I cannot use OJP, as far as i know. Anyway I tested this issue on both android and pc. So that bug is not android specific. By the way, If anyone knows a way to run OJP on android plese tell me.
  14. Guys, please somebody tell me what kind of limitation does JKA have? I know it has limit of npc quantity, limit of vertex per mesh. Does it have limit of different models per map? What other limits does it have? Does it have limit of sabers quantity? What issue can cause problems on one map, but work fine for all the other? Considering that there is no problem with the map itself. It works fine without additional mods. Thats just insane. I edit the cultists_saber npc, set their sabers to "reborn" and the map loads properly. I edit this npc again, and set their saber to saber from my mo
  15. I have a set of various mods that i assembled for my personal use. Everything seems to be working corectly, but recently i have encountered a very weird bug. The game freezes when you loading a specific maps. In my case it's vjun3, yavin1 and a map from a mod - spaseport. The game just frezez during the finale stage of loading. There is no error mesage, no errors in the console either. If you try to load another map with a console comand at this point you will get repeting "max_packet_usercmds" message in console. If you remove some of pk3, and load map again it will work fine. If you sa
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