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Showing status updates, articles, tutorials in Coding, Console Commands & Cvars, Errors & Problems, Gameplay and General Modding, topics and files posted in for the last 364 days.
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Commander's Log #2
Started planning on what my single player mod will be and started some work on the mapping (Radiant). I got a guide on how to do mapping from:
https://jkhub.org/mapping/richdiesal/richdiesal.htm
Anyways, A rough outline of my project as of now:
A Alternate Universe Star Wars Mod Where you're a bounty hunter who rises in rank after every target. All original Characters, small cameos (killable maybe just cuz alternate universe), cutscenes, dialogue, choices, etc.
I want this gunplay to be semi-realistic to where 3 shots can kill you but you can buy armor to reduce that up to maybe 5-6 shots. I want to make strategy and tactics a big part of the game and put in a multiple approach system.
Then I want there to be 2-3 different endings depending on choices you made or targets you killed/missed.
I plan to study game cutscenes and some deeper Star Wars lore in the era I'd like to set my game to create immersion.
Will give updates as I go along. Gotta study some programming for escuela in the meantime. -
Commanders Log #1
I created this account to log my modding progress.
I currently know little to nothing but got help making some slow ass rockets from @Bruceleet so that's a start. Tried to make them bigger afterwards but they didn't change too much. But its a start, nonetheless lol.
Hopefully Ill be able to start working on this single player RPG mod idea I have with all original characters. But before I do that, I need to know how to make a level in single player. Looking at all these files makes my brain fuzzy so I'll likely be asking for help on this forum. Maybe some of the findings will help future modders and reignite and interest in this game again.
Games these days have been lackluster lol.-
Welcome and good luck!
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