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  1. Star Wars: Galactic Legacy

    The Star Wars Galaxy has left a legacy spanning many decades, with more to come. Now, a team of modders made up of former members of the Knights of the Force 2.1 mod have come together to provide the ultimate Star Wars sandbox experience.
    Choose your character, create your own stories! Or take a step back through history, and play through moments from the Star Wars films, The Clone Wars, Knights of the Old Republic, and more!
    From the characters and worlds spanning the Star Wars Legends continuity to the more recent Star Wars Disney canon, the time has come to craft your own Galactic Legacy!
    FEATURES
    - A wide selection of characters, ranging across the Skywalker Saga, Knights of the Old Republic, the original Expanded Universe, and Disney's Canon
    - 7 Fully playable missions, including the iconic Duel of the Fates with alternate storylines, Revan vs. Malak from Knights of the Old Republic, Operation: Knightfall, and more! With even more to come!
    - A fully customizable NPC system, allowing you to customize an NPC's health, appearance, alignment, and behaviors.
    - An active and passionate development team

    439 downloads

       (1 review)

    1 comment

    Submitted

  2. Doublecross on Nar Shaddaa

    A recreation of the first level of Dark Forces 2 I did many years ago. Found it a few weeks ago, and when I tried it again I found it quite enjoyable and fast-paced, so I decided to share it. I made the NPCs more dynamic overall to make them actual threats, and not just fixed targets.
    To install, unpack the folder DCONS and dcons.bat into your GameData folder, and launch dcons.bat. To uninstall, remove the folder DCONS and dcons.bat from the GameData folder.

    47 downloads

       (3 reviews)

    3 comments

    Updated

  3. The Dark Alliance II: Vengeance of the Sith

    Author: Steven Brown (Blaster)
    Date Of Release: August 2004
    Description:
    This is the sequel to my singleplayer map 'The Dark Alliance'. If you have not yet played 'The Dark Alliance' then I suggest you download and play it before you play this one. Also you may want to play 'The Mainframe 2.0' before you  play 'The Dark Alliance' to have the ultimate experience. 
    You can get them from the following websites:
    The Mainframe
    The Dark Alliance
    I hope you enjoy the final part of the Dark Alliance Trilogy just as much as I did making it. - Blaster
    Story:
    After the events at Narshaddaa the New Republic found that Tavion had somehow been able to clone Darth Vader. The Vader Clones are now being used as frontline troops for the Dark Alliance forces. With the death of their leader Tavion, the Dark Alliance are somehow still able to function and are taking control of countless star systems throughout the galaxy. The Jedis numbers are thin but with the help of Luke Skywalker and Kyle Katarn, the Jedi are still managing to hold their own against the almighty Dark Alliance.
    The New Republic now fear that the Dark Alliance may close in and try to seize the power from the Valley of the Jedi. This must not be allowed to happen. And so the New Republic have decided that it is time for the Valley to be destroyed.
    Countless Jedi Knights now keep watch over the demolition operation to hold back any attack that may come from the Dark Alliance.
    The New Republic have enlisted the help of Mara Jade to also assist with the operation and she is now traveling to the Valley of the Jedi to witness the destruction of the main Valley's fountain of power.
    FEAR IS THE PATH TO THE DARK SIDE. FEAR LEADS TO ANGER, ANGER LEADS TO HATE, HATE LEADS TO SUFFERING. - JEDI MASTER YODA
    Additional Credits:
    I am in no way responsible for the other models and MODS that have been included in this MOD. I only take credit for the maps. All other credit goes to the authors of the other MODS and you can see who is responsible for these in the closing credits at the end of the level.
    STAFF EDIT: We pulled the credits from the strings file. Credits are below.
    Vengeance of the Sith - Steven Brown (Blaster)
    Darth Vader MOD - Michael Frost
    Stealth Jedi Gear for Kyle - HapSlash
    Darth Maul Model - Adam "Cheshire" Lee
    Red Darth Maul Skin - Kurtis "Kman" Smith
    Reborn Ghost - Seraph
    Darth Cinerate (Vader Clones) Skin - Magnetixxx
    Darth Omega-Jedi Legend (Darth Shimzu) - KAZZZ
    Lord Anakin the Clone War Hero Version 2 (Darth Telroth) - {DX}Dastard
    Darth Malak Model - ksk h2o
    Han Solo Player Model - Major Clod
    Mara Jade Player Model & Saber Hilt - Edward Peretti
    Ancient Elder (Sith Lords Knight) Reborn Skins - BeakerBongload & Nova
    Sith Speeder - Monsoontide
    Quake 3 Jump Pad Model - Evil Lair
    Quake 3 Judge Model - Ewooz
    Sith Statue Skin - Zahriel Omega
    Classic Dark Kyle - JRA Wolf
    Sith Stormtrooper Skin - Jason (Fooky)
    Episode II Saber Blades - The RattleSnake
    Alaris Jedi Academy Hilt Pack - Alaris
    Clone Jar Map Object - Zymotico
    Battle-Droid Rifle and DL-44 - Dan Kapphahn
    Cinematic Saber and Weapons SFX - Patrick
    Prequel Saber Sound FX (Final) - Aryyn
    Lord Skulldron Voice (Darth Telroth's Voice) - John Tinning
    "Hud is really there" HUD/MOD - McCleod
    Vengeance of the Sith Menus - Zanatio

    Installation Information & Playing Notes:
    Make sure you have the latest patch for the game!
    Using Winzip or WinRAR, unzip the 'Vots' folder and the 'Vots.bat' file into the 
    JK3/GameData folder. Then simply double click the 'Vots.bat' icon to play.
    Once installed I recommend seeing how the game will be easier using either the staff or dual 
    lightsabers that it may be best playing the game on 'Jedi' difficulty with the single saber 
    and play the game on 'Jedi Knight' difficulty while using the saber staff or dual sabers.
    When selecting the single saber style please note that the style you decide to choose will be
    the only fighting style you will use throughout the whole level!
    <<<!!!MAKE SURE YOU HAVE ENABLED SUBTITLES IN THE GAME OPTIONS MENU, AS THEY ARE NEEDED 
    FOR THE CUTSCENE DIALOGUE!!!>>>

    Construction Information:
    Known Bugs: If there are any slowdowns try turning off 'dynamic glow' in the 'video options' menu. 
    You may want to skip certain cutscenes by pressing the use button. However the screen may appear to freeze but will have the words 'skipping cinematic' at the top. It hasn't froze, this is normal. You should just be patient and allow the cutscene to skip, which will happen after a few seconds.
        
    When part 4 is loading you may or may not have some problems. The briefing screen may freeze or you may get a 'CL_GetServerCommand:a reliable command was cycled out' error that will prevent you from going onto part 4. If this happens then you can try one of four things.
    Bring down the console with the combination of the 'left shift' and ` keys and then type in "map part_4" without the quotes and then press enter. If this doesn't work then try again but as it is trying to load, hit the 'escape' key to return back to the main menu and then try the above console command from the main menu. Quit the game and then reload the level. Restart the computer Reinstall the game and/or the MOD. Testing System Specifications:
    This MOD was tested on the following PC specifications:
    AMD Athlon XP 2400 Processor
    1GB DDR RAM
    ATI Radeon 9800 Pro Graphics Card
    Windows XP Home Edition
       
    License Agreement:
    * I admit that * 
    (as required by the LEC License Agreement about Addon Levels)
    1. My Level works only with the retail version of the
       Software, and does not work with any demo or OEM versions
       of the Software.  
    2. My Level does not modify any COM, EXE, DLL or other executable files.
    3. My Level does not contain any illegal, scandalous, 
       illicit, defamatory, libelous, or objectionable material
       (as may be determined by LEC in its sole discretion), or
       any material that infringes any trademarks, copyrights,
       protected works, publicity, proprietary, or other rights
       of any third party or of LEC.  
    4. My Level does not include any LEC sound effects or music files or 
       portions thereof.
    5. My Level identifies in every description file, on-
       line description, read-me, and in comments in the New
       Level code: (a) the name, address, and e-mail address of
       the level's creators, and (b) the following disclaimer:
       "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
       LUCASARTS ENTERTAINMENT COMPANY.  ELEMENTS TM & (C) 
       LUCASARTS ENTERTAINMENT COMPANY."
    6. My Level may not be sold, bartered, or distributed with
       any other product for which any charge is made (other than
       incidental charges for time spent on-line), but rather
       must be distributed free of charge. 
    7. By distributing or permitting the distribution of any New
       Levels, all creators or owners of any trademark, 
       copyright, or other right, title or interest therein grant
       to LEC an irrevocable, perpetual, royalty-free, sub-
       licensable right to distribute the New Level by any means
       (whether now known or hereafter invented), and to create
       and distribute by any means (whether now known or here-
       after invented) derivative works thereof, and to charge
       for the distribution of such New Level or such derivative
       work, with no obligation to account to any creators or
       owners of the New Level in any manner.
    ============================================================================================
    Copyright / Permissions
    ============================================================================================
    Authors MAY use this level as a base to build additional levels (just mention the author).  
    THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT 
    COMPANY.  ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.
    You MAY distribute this level, provided you include this file, with
    no modifications.  You may distribute this file in any electronic
    format (BBS, Diskette, CD, etc) as long as you include this file 
    intact, with NO charge (other than incidental charges for time spent on-line).
     

    115 downloads

       (2 reviews)

    5 comments

    Submitted

  4. Single player missions expansion

    Over a time mod makers created some really great levels for JKA. But loading them through bat file or console always seemed to me as big immersion breaker. So I created a version of some cool SP maps that is integrated in the game's mission selection screen.  I also added some little story info for menu, and recorded some additional voicover with Ivona reader. Currently only two mission are added, "Crash on Tatooine" by Mercenary, and "Operation: Spaceport" by Michael May. Maps were used with permission from their respective authors. I thank them for their awesome work. The maps were added smoothly into the original game and are selectable on the second mission screen (between Hoth and Vjun). It seemed to be logical, because in the original maps, the force power levels of the players was set to be somewhere around 2. I modified the maps so now your force powers aren't set to specific value when you play the map. You just get the one force power raise that you've chosen at the beginning of the map, just like in the basic JKA SP missions. To see full credits and changes read "ReadMe" file within the archive.

    403 downloads

       (3 reviews)

    14 comments

    Updated

  5. Beta Ingame Customization and Cheat menu

    This is a beta version of my attempt to create KotOR style cheat and customization menu for Jedi Academy. Unfortunately, I have no time to finish it at the moment. Not all options I wanted are currently added, but you might get the idea. I used "Ingame Character and Saber Menus" by Circa in this mod. Force hex textures were changed. So the way they apear in force menu before mission is changed too. In order to see what options are available in this mod, just look at the screenshots. To open this menu in the game, just press "Esc". Feel free to use my menus for your own mods if you want.

    287 downloads

       (3 reviews)

    3 comments

    Updated

  6. New Beginning SP Mod

    Update:
    Thank you for your feedback! Please view the change log for a list of updates. As always if you encounter any issues, do let me know!
    About the mod:
    Please unzip the NewBeginning.zip folder and extract the contents to your Gamedata folder. Once installed, you may use the included "newbeginning.bat" file to load the mod for you, or you can load it yourself from the usual setup -> mod screen in single player. These instructions should apply to a disc and Steam installation (as I've used both!)
    This is a single player mod set one year after the original game (Light Side ending.) You will play as a new character over two levels (discounting cinematic maps.) The first level takes place in the Jedi Academy and the second takes place at one of the many training grounds. I strongly encourage you to explore the first level as there're a fair few secrets and Easter Eggs to be found! It was designed with the original Jedi Outcast level in mind, which means you could end it very, very quickly if you wanted to bypass the fun of exploration and move onto the trial level.
    The trial is the same one that was originally released here on JKHub with minor edits. I wanted to place emphasis on the Yavin Temple in order to receive feedback while I work on a brand new trial level and the first mission beyond the Jedi Academy.
    If you encounter any bugs- Oh, God. Please, please don't tell me you've encountered any bugs. ;_; My head might implode!
    Special thanks to Circa for play testing at various stages of development! Additional thanks to everyone over in this thread for providing so much help (still).
    Problems with the .bat?
    A Windows 8 tester did seem to be having a problem loading the mod with the .bat provided. They overcame this by creating a shortcut to their jasp.exe. (Right-click, copy, paste shortcut)
    Open the shortcut's "properties" and then move to the "shortcut" tab. Then, add the following (after a space) onto the "Target:" field: "+set sv_pure 0 +set fs_game newbeginning"
    Example:
    "C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\jasp.exe" +set sv_pure 0 +set fs_game newbeginning"
    I hope this helps!

    2,502 downloads

       (24 reviews)

    35 comments

    Updated

  7. Star Wars: The Jedi Abides

    NEW SHIT HAS COME TO LIGHT!
    After a couple of years striving secretly I’m able to present you…
     
    The Jedi Abides: A Big Lebowski mod for Jedi Academy.
     
    Here you impersonate Jaden Lebowski ‚ÄĒThe Dude ‚ÄĒ, the counterpart of our favorite junkie bon vivant Jeffrey Lebowski from our galaxy far, far away. He is the man for his time and place, and is now on his way to the Jedi Academy.
    Many elements from the movie ‚ÄĒ and little surprises as well ‚ÄĒ were added to the playthrough. The Dude is not only visually a playable character, but also his dialogues were modified to pave the way for the new journey. As a result, it is possible to play the mod from beginning to end without the original narrative losing any sense.
    Well, actually‚Ķ when I said all the dialogues, I meant all of them except for the dark side ending ‚ÄĒ for now. Given the whole COVID-19 and lockdown circumstances, I decided to release the mod before finishing this part. This way, the fans of Big Lebowski and Star Wars around the world can have one more option of entertainment, being able to soothe the soul in the present quarantine times.
    Speaking of which, since I have no intention of making any profit from this mod, in case anybody miraculously happens to find a suitcase carrying a million dollars and considers supporting this project, I would rather have it donated to the NO KID HUNGRY ‚ÄĒ a NGO created by Jeff Bridges, the Dude himself, who is now making efforts to support children in need during the coronavirus crisis. In times like these, any amount of money is urgent and welcome.
    Here is the website:
    https://www.nokidhungry.org/
     
    And that’s all! I appreciate your attention and wish you a good time with the mod.
    Far f. out!
     
    IMPORTANT
    - This mod is meant to be played on Single Player only.
    - Jedi Academy must be patched to version 1.01 to work. I guess.
    - Some bugs may occur if the player dies in Hoth levels. I couldn’t fix it. Sorry.
    - The models were originally made by DT85 and Aaron Smith. Should anybody feel like developing a model of a more detailed Dude, just contact me and I’ll include the work with all the credits.
    - To have subtitles on for all dialogue, open the console (SHIFT + ~) and type ‚Äú/g_subtitles 1‚ÄĚ.
     
    HOW TO INSTALL
    - The beauty of it is in its simplicity. Just move the PK3 file into the ‚Äúbase‚ÄĚ folder of your game directory.
    - In the character selection menu, choose the Dude. Otherwise you might end up finding a stranger in the alps… which is not good, man.
     
    The Jedi Abides - Intro:
    The Jedi Abides - First Mission (Yavin IV):
     
     
     

    102 downloads

       (5 reviews)

    0 comments

    Updated

  8. Epic Challenge Mod IV : The Death Sower

    It's finally happening ! The Last Epic Challenge Mod is here !

    THE PLOT:
    The Death Sower, an uknown force user, plans to destroy all force users because he thinks that they are the source of every problem of this galaxy. He is not wrong. But he broke your holidays. You must beat him.
    Travel around old sith temples, jungle islands, spaceports, dark caverns and other places...
    12 DIFFENTES ENDINGS :
    The specificity of the mod, is that you can play 12 differents mods in one. Some paths are very differents than the others, some very close...
    You can just do your duty to the Jedi Temple, or become the Evil Galactic Emperor, ruling all the world by yourself !
    Feel free to share your experience in the Epic Challenge Mod forum section !

    Nooowwwwwwww... TEASER

    You simply have to put all the files in /gamedata/, and launch the mod clicking ECMIV.bat
    Make you have the 1.01 patch installed,
    AND EAX SOUND ACTIVATED.
    If not, you will not hear anything during the cutscenes !
     
    External Content Used / Credits: 
    SKINS I USED FOR MY NPCS:
    Inpsyte - ModSect Evil Skin Pack
    Eric Landreneau - Royal Guard, in this one you'll fight him.
    JC Jedi - Unable to find the author, if he could contact me...
    Lervish - Nexu and Reek
    Luckxzs - Rancors
    Slice, Dice and Mince - Melee Mod
    es0 - Old Jedi Outcast Maul Model
    Tobe_One - Ifrit Skins
    Spanki - Jedi and Sith Pack
    Omega1 - Classic Jedi Project and Classic Journeyman
    GPChannel - Kyle Katarn Reskin Customization

    TEXTURES:
    Raven Software - JK2 textures.
    Sith J-Cull - Lava Texture from SJC Map Pack.
    Trent_Easton - Interceptor Planken Texture
    Onobi Foondu - Valley Of The Kings Textures
    HILTS :
    The New Order - Ultimate Hilt Pack
    Plasma - Lightsaber Hilt Collection
     
    CODE AND WEAPONS :
    Asgarath83

    MUSICS:
    All credited in the End Credits...
     
     
    And thanks to wife and best friend for the help and voices !
     

    407 downloads

       (3 reviews)

    2 comments

    Updated

  9. Mission To Bespin

    About this file
    For some years I tend to build some maps for Jedi Academy, but have never finished a project really ? But not this time. Therefore I present to you: Mission to Bespin
    Mission to Bespin is a singleplayer map and part of a little project of mine to "improve" the main game, by addressing It's main shortcomings (too short, Cult is not really fleshed out).
    Thererfore Mission To Bespin is a kind of Tier 1 Mission (Forcepowers Level 1), where you explore an old mainetance depot in the skies of Bespin.
    Content: One map
    Supported Language: Only English
    Custom NPCs: Yes (even one new Skinset)
    Specials: Enemies with stun buttons (how I missed this JK:Outcast Weapon)
    Readables: Yes (though I am not an native English speaker I tried my best)
    Installation:
    1. Unpack the Archiv (Mission_to_Bespin.zip)
    2. Copy the Mission_to_Bespin.bat and the Mission_to_Bespin folder to your "LucasArts/Gamedata" folder
    3. Execute the Mission_to_Bespin.bat and the game should start. Simply start your mission by "New game" in the main menu (no console needed)
    Special Thanks:
    Thanks to all the modding community and all your great missions and tutorials. You kept my motivated to share this little project of mine.
    Thanks to the Dark Forces team (I took one of their textures and one model I guess and I loved this mod)

    I had no Beta testers. Hence: Please report any bugs you stumble across, so I can update the file. Also any feedback is welcomed.
     

    427 downloads

       (6 reviews)

    0 comments

    Updated

  10. The Mandalorian Academy _beta

    based on The Mandalorian Disney+
    all jedi npc replaced with Mandalorians
    all jedi sabers have been replaced with  swords
    all force ability's have been replaced with Mandalorian tech

    unfinished still in bade, need feedback

    http://www.mediafire.com/file/581zabjsy2u06fw/TheMandalorianAcademy_beta.zip/file
     

     
     
     

     

    286 downloads

       (1 review)

    0 comments

    Updated

  11. Sith Vessel

    Thank you for downloading Sith Vessel!
    This abandoned Sith training vessel provides you
    with a training room that can load different opponents.
    Activate the thrones to spawn enemy groups.
     
    Ship areas:
    -Engine/Storage room
    -Hangar
    -Duel room
    -Private quarters
    -Ventillation shaft
    -Observation towers
    -Cockpit
     
    Multiplayer version is in the making.
     
    -----------------------------
     
    -- Installation --
     
    1) Extract the floder
    2) Copy the jkNG_sith_vessel_sp.pk3 in GameData\base directory
    3) Type map sith_vessel_sp into the console.
    4) Play!

    832 downloads

       (11 reviews)

    5 comments

    Updated

  12. DF Robotics Facility remake

    Dark Forces Robotics Facility - Remade for Jedi Academy
    Release date March 2019
    Author jereth
     
    How to install
    Unzip the contents of DF_Robotics.zip into your GameData directory.
    Run Jedi Academy, single player mode.
    Go into Setup, click on "Mods", and select DF_Robotics
    Type "map robotics" into the console (shift + ~ to open console)
     
    About
    This is my first complete mod for the Jedi Outcast / Jedi Academy games. It has given me an opportunity to learn how to create JA maps with GtkRadiant, write scripts, make shaders.
     
    The textures are mostly crude imports directly from Dark Forces and are therefore low-res and not very nice looking. Map brushwork is mostly low in detail and I have not put a huge amount of effort into lighting. The aim was to create a complete, playable level on a small time budget. I hope that people still find it enjoyable and nostalgic.
     
    Credits
    Thank you to the makers of the DFMOD for the switch textures... and for the inspiration.

    249 downloads

       (9 reviews)

    6 comments

    Updated

  13. Rosh is He-Man

    A quick dirty 30 minute job of an April Fool's joke, in which He-Man from Master's of the Universe takes up the role of Rosh Penin. Includes some new voice lines for singeplayer, a terrible skin, icons, and a set of voice sounds carefully selected from the Cartoon and cut for your lolz, and other miscellaneous jokes thrown in. Replaces Rosh entirely, though not every line of dialogue has yet been converted to He-Man appropriate phrases. Some semblance of the JKA singleplayer story has been attempted. Remember, "I HAVE THE POWER!" For more information about He-Man, please visit: https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe

    20 downloads

       (5 reviews)

    2 comments

    Updated

  14. Classic Jedi Project (CJP) Replacements

    https://www.youtube.com/watch?v=PlS56OjnVPs

     

    Mod Name: Classic Jedi Project Replacements
     
    Author: Omega1
    Models and Textures: Toshi, DT85, Plasma, Omega
     
    Description:
     
    I have always been irritated with the changes made to the Jedi look (as well as overall concept) that was introduced with the prequels (from the shorter and
    fancier robes, to lack of Lightsaber D-rings), so consider this a return to formula, returning the look of the Jedi to that of what we saw from
    Obi-Wan (Old Ben) Kenobi and the redeemed older Anakin Skywalker. Just like the Original Trilogy concept of the Jedi appearance I used traditional Samurai and
    medieval Knight robes as a basis.
     
    Replacements: Luke, Kyle, Jedi, Jedi 2, Jedi Master and Jedi Trainer.
    Team Skins: Yes
    LODs: No
     
    Known Bugs:
     
    - Slight clipping in certain animations due to the way the JKA skeleton is setup.
    - No model caps.
     
    Installation:
     
    Copy the contents of the zip file over to your "Jedi Academy\GameData\base" Folder.
     
    IMPORTANT NOTE:
     
    Vanilla JKA can be very edgy when using model replacements, the most common problem being "Run out of transform space for ghoul2 Models. Adjust MiniHeapSize in SV_Spawn Server". To fix this I suggest you download and install OpenJK which can be found here: https://github.com/JACoders/OpenJK
    This is basically an unofficial patch for JKA, and I highly recommend it!
     
    If you like my mods and want to see more content, please support me on Patreon: https://www.patreon.com/omegastarvg
     
     
     




    2,288 downloads

       (8 reviews)

    10 comments

    Updated

  15. Animations Menu for SP 1.1 (Beta)

    UPDATE TIME:
     
    - New options and animations have been added to the menu. However, this new update will replace your _humanoid.gla file, so don't use this if you don't want your animations to be replaced! The .zip file will still include the original version of this mod if you prefer it that way.
     
     
     
    What's this?
     
    It's a small menu that allows you to play animations on yourself and another NPC in Singleplayer.
     
    How do I install it?
     
    Put the file zzzAnimMenu_2.0.pk3 on your base folder. This file will not work if you have other animation/menu mods (unless you edit it on your own to make everything compatible).
     
    How do I make this work?
     
    First of all, you must enable cheats on your game.
     
    Then, to activate the menu you should bind it to any key like this:
     
    bind j "uimenu emotemenu"
     
    Press J (or any key really) and the menu should pop.
     
    How do I make it work on an NPC?
     
    You must spawn an NPC with the targetname npc1. How? Like this
     
    npc spawn reborn npc1
     
    After you've done that the NPC will spawn and all the commands on the NPC1 Animations menu should work.
     
    You can also apply this to any NPC with a proper targetname if you know the script path to each animation. For example, by typing "runscript npc2 animations/a1" you'll make an NPC with a targetname "npc" use the animation that the script a1 triggers.
     
    Can I bind the animations to a key?
     
    Yes you can. Each animation is linked to a script so the way to make it work would be by binding the key to a runscript command, like:
     
    bind F5 runscript animations/a1
     
    Then press F5 and it should play an animation.
     
    Can I?
     
    If there's anything you want to do with this file, go ahead and do it. Don't bother giving me credit for anything because I don't give a shit about that kind of stuff:

    769 downloads

       (14 reviews)

    22 comments

    Updated

  16. Prison Escape

    This map has been created to refresh my GTKRadiant knowledge but it turned out to be fun, so I've decided to share it. It has about 10 minutes long depending on how good you are or how much you cheat.
    You can play on any force levels it doesn't break the flow of the map. Only base content was used. Tried to make it look like Outcast.
     
    Also there are no cutscenes so...
     
    Briefing:
    You have been captured by the imperials. To break out from the prison you must disable the security force fields by turning off the main generator. Then you must find a Tie-Fighter to escape.
     
    I hope you will have fun!

    890 downloads

       (16 reviews)

    12 comments

    Updated

  17. Bayon

    A recreation of the Bayon, a massive temple constructed in Cambodia by order of the Khmer King-God Jayavarman VII during the XIII century.
    The map only works in SP mode. Although it is technically playable in MP mode as well, it has a lot of issues, mainly shaders and sounds, therefore it's not supported. Finding all the crystals around the temple (3 in total) will unlock a secret area.
    The map has a quite low luminosity, so you'll want to adjust the gamma in the Settings menu. There may be minor oversights, mostly technical ones, but I couldn't find any.
    To install, unpack the files in your GameData folder. To uninstall, remove Bayon.bat and the Bayon folder from your GameData folder.

    85 downloads

       (5 reviews)

    3 comments

    Updated

  18. A Plot Is Brewing In The Outer Rim

    A single player project for Jedi Academy set after the Battle of Yavin and before the Battle of Hoth. You take on the role of a Rebel agent sent to the Bajic Sector to explore an unknown outpost that has the top brass at the Rebellion interested.
     
    *It is up to you, the player, to seek out the blank, "black textured" computer terminals to learn about what is going on here. Through this information you will be able to piece together the story. It is also up to you to take the time and look around to try and get an idea on what is going on.
     
    Please read the README included.

    855 downloads

       (13 reviews)

    13 comments

    Updated

  19. Superman

    Inspired from Man of Steel
    Releasing for upcoming Justice League Movie
     
    Created for Single Player Use
     
    Has Superman abilities
     
    Abilities:
     
    Flight.
    Bulletproof.
    Heat Vision.
    Super Speed.
    Super Strength.
     
    Also can not be grabbed by Rancors.
     
    Did not want to add
    Please looking for help of actually modeling and/or to simply add cape.
    Replace Sith_Scepter

    295 downloads

       (6 reviews)

    3 comments

    Updated

  20. Sincere Pumpkin Patch

    A sincere pumpkin patch in a rural setting, during a dark (but not stormy) night. Whether this is the most sincere pumpkin patch or not, that I do not know. What I do know is that I put my Halloween Spirit in it.
    It contains a pretty short, linear but difficult quest; explore carefully, put the pieces together, use the Force, and beware of those nasty critters.
    Unfortunately it's not really optimized, but the framerate still remained playable during my tests, especially disabling Dynamic Glow. The models seem to have problems in MP, so this is only for SP, at least for now. Aside from that, I haven't noticed any major or gamebreaking bug.
    To install, unpack the file Sincere_Pumpkin_Patch.zip into your GameData folder. To uninstall, remove the folder Sincere_Pumpkin_Patch and the file Sincere Pumpkin Patch.bat from the GameData folder.

    58 downloads

       (4 reviews)

    6 comments

    Updated

  21. Epic Challenge Mod III: Zone Of Trouble

    (PLEASE READ THE IMPORTANT.TXT FILE IN THE .ZIP BEFORE PLAYING, AND PLEASE DOWNLOAD THE TWO LITTLE FILES UNDER THE CREDITS).
     
    NOTE: EAXSOUND need to be activated for ROQ videos.
     
    Epic Challenge Mod III is the third mod of my creation for SP.
     
    "Darth Lawn (ECMI villain) raised from the grave and conquered the galaxy, using the Zone Of Trouble, an ancient and absurd Area full of portals which allow the user to travel around differents worlds in instant. Kyle Katarn must stop him, but he will not success alone...
     
    With the help of Luke Skywalker, Lana and Duncan, will you be able to accomplish your destiny ?"
     
     
     
    This mod takes things in another level. I would say mapping has improved, game design also, and maps are a lot more various.
     
    In this one, I created A LOT of new ennemies, sometimes 4 just for one map. I offer variety, different worlds, more than 32 maps to play (and replay ! "South Plain" is a central map which allow you to revisit some ancient maps, keeping your progress and update...), the possibility to get new powers (like metamorphosis on certains platforms), mind control and something new: you will not play only Kyle, but you will be able to play also Lana and Duncan, two invented characters.
     
    Game is based from UbiSoft's underrated Tonic Trouble and from my mind.
     
    There are some bugs and things to know, so READ THE IMPORTANT.TXT file before playing ! Trust me, it's important.
     
    JUST NEED TO TALK ABOUT SOME OF THEM HERE:
    - When you are a reborn you can't jump very high, so not forget to explore all secrets zones in Kyle. You'll understand.
    - There is a bug in one map, you have a blue lightsaber instead of the violet one. The bug only occures in one map.
     
    I would also say that I advice you to wait one second at least at every map begining because there are sometimes .roq cinematics.
     
    Cinematics and voiceovers are not quite good, I admit it... it's more a test, because it's new, but I had fun making it, with the others persons who played the voices, so I think you'll find it funny... or akwardly fun...
     
    The secrets are not like ECMI and ECMII. In this one, you'll find "E" letters, from "Epic Challenge Mod". Every time you found one, just screen it, send me it on JKHUb (personnal message) and say how you found it. Every time you do this you'll get points. "Blue E" are 5pts, "red E" 10pts and "green E" 50pts.
     
    There are only three green E in the mod. If you found them, very good !
     
    NOTE: If a "E" color change, it means it's a new "E" and you can screen it again.
     
     
     
    So enjoy it, and may the force be with you !!!
     
    TO INSTALL THE MOD,
    extract all files in your game directory (LucasArts/Star Wars Jedi Knight Jedi Academy/gamedata/)
     
    Make sure you put all files and folders in gamedata. You must have ECMIII pk3 in "gamedata/ECMIII"
     
    I HIGHLY recommand you to make an empty copy of JKA before playing my mod, because it is huge and adapted to an empty basegame. I can't assure you it will work if you have 137 .pk3 in your base/ folder...
     
    This is only compatible with Windows.
     
    You need all ECMIII gamedata files to not get an error. So not forget to make a copy of your gamedata folder before overwriting it with my files.
     
    TO PLAY WITH CORRECT LIGHTSABERS (FOR ENNEMIES), PLEASE DOWNLAOD THESE TWO LITTLE FILES:
     
    https://jkhub.org/files/file/28-beer-on-a-stick/
    https://jkhub.org/files/file/2214-kylo-rens-lightaber-adx/
     
    TWO TEASERS OF THE MOD:
     

     

    921 downloads

       (7 reviews)

    30 comments

    Submitted

  22. Cloud City Sp Mission - Vader Story BETA

    Well.. here it is.. my biggest Live project.. Cloud City Sp Mission with Darth Vader as the main character. I Hope You will like it!
     
    To install: put this file in Your academy folder.
     
    -Cloud-City-modification in the gamedata folder
    -Cloud-City-modification BETA.bat file in the same folder
     
    To play: Start the game with the batch file. To start the cloud City just click new game and diffulty level. The map will load.
    If it will not work just type : Devmap Cloudy in the console
     
    Credits of creating the story and the maps with the new model objects weapon models goes to me AND of course thanks to the :
     
    -All Jkhub Members and Jedi Academy Artists - mentioned them in the Credit Table.
     
    Thanks Them for support and permission to include these awesome models to my modifications! All credits go to them and look for their other awesome projects here on JKhub .
     
    The modification change some weapon models and their ammo , fire rate amount. Make Sure You dont have any other WEAPON.Dat in one of the other files.
     
    Many thanks for the waiting and support Guys! Enjoy slicing bespin cops
     
    Many files of this mod are not 100% used in the story... these are stuff i made but they are not end yet.
     
    There are weapon look changes:
     
    -blaster pistol is now Dh17 made by me
    -Heavy Repeater has now new better model! made by me
    -Flechette and E-11 has changed look too - flechette look similar to it
    -trip mine model changed too.
     
    And new player models and changes (that i made):
     
    -Darth Vader has new diffrent animations!
    -Raxle Vercel and the group of jedi
    -Bespin Cop Elite soldier - white armor soldier (these guys has more hp cant remove their weapons from their hands and they fire their weapons much quicker)
    -Bespin Pilot Model/skin
    -Changed imperial model (Textures by Hapslash) to make one look like Daine
    -Made Ugnaught vehicles - replacing mark2 and made giant Ugn mech
    -Royal Guards - Red and Black Version
    -new rebel skins
    -made new animation to the R2D2 - Death Animation.
     
    For Npc files You can check them in the cloud.pk3 and see the npc files.
     
    For all maps You can check! (they are mostly bonus not finished maps):
    -Devmap cloudy
    -Devmap cloudysecond
    -Devmap cloudy_duel
    -Devmap cloudy_duel_sunrise
    -Devmap Executor
    -Devmap Yacht
    -Devmap mirtest
     
    Thanks guys patience .. ENJOY!

    3,363 downloads

       (27 reviews)

    37 comments

    Updated

  23. Neo Dark Ages

    Neo Dark Ages (SP)
    Website: http://www.ndamod.com
    Last updated: 05/06/2013
    ----------------------------------------------------------------------
     
    To install:
    Unzip and place the file named "nda.pk3" to your "gamedata" folder.
     
    To Uninstall:
    Remove the file named "nda.pk3" from your "gamedata" folder.
     
    ----------------------------------------------------------------------
     
    -Saber Spawn Code-
    *saber ____ ____*
     
    -Saber Single-
    NDA_Axe
    NDA_Axe2
    NDA_Axe3
    NDA_Skull_Axe
    NDA_Knife
     
    NDA_Knight
    NDA_Knight_Blue
    NDA_Knight_Shield
    NDA_Knight_Shield_Blue
    NDA_Knight_Shield_Red
     
    NDA_Knight2
    NDA_Knight2_Shield
    NDA_Knight2_Shield_Blue
    NDA_Knight2_Shield_Red
     
    NDA_Knight3_Shield
    NDA_Knight3_Shield_Blue
    NDA_Knight3_Shield_Red
     
    NDA_Knight4
    NDA_Knight4_Blue
    NDA_Knight4_Red
    nda_Knight4_Shield
    NDA_Knight4_Shield_Blue
    NDA_Knight4_Shield_Red
     
    NDA_Knight5
    NDA_Knight5_Blue
    NDA_Knight5_Red
     
    NDA_Sword
    NDA_Scimitar
    NDA_Dagger_Front
    NDA_Dagger_Back
    NDA_Dragon_Sword
    NDA_Dragon_Sword2
    NDA_Bow_Blade
     
    nda_arcane1
    nda_arcane1l
    nda_arcane2
    nda_arcane2l
    nda_warhammer1
    nda_warhammer2
    nda_lochaberaxe
    nda_ss1
    nda_torch1
    nda_dagger1
    nda_athame1
    nda_scimitar1
    nda_steelsword1
    nda_club2
     

    -Saber Staff-
    NDA_Bow
    NDA_Bow2
    NDA_Staff
    NDA_Dragon_Blade
    NDA_Dragon_Blade2
    NDA_Scythe
     
    nda_staff1
    nda_staff3
     
    --------------------------------------
     
    -NPC Spawn Code-
    *npc spawn ____*
    *Odd Number = Team_Player
    *Even Number = Team_Enemy
     
    nda_archer
    nda_archer2
    nda_archer3
    nda_archer4
    nda_archer5
     
    nda_assassin
    nda_assassin2
    nda_assassin3
    nda_assassin4
    nda_assassin5
    nda_assassin6
     
    nda_barbarian
    nda_barbarian2
    nda_barbarian3
    nda_barbarian4
    nda_barbarian5
     
    nda_knight
    nda_knight2
    nda_knight3
    nda_knight4
    nda_knight5
     
    nda_mage
    nda_mage2
    nda_mage3
    nda_mage4
    nda_mage5
    nda_mage6
     
    nda_zombie
     
    dragon_white_baby
    dragon_white
    dragon_white_adult
    dragon_black_baby
    dragon_black
    dragon_black_adult
    dragon_green_baby
    dragon_green
    dragon_green_adult
    dragon_red_baby
    dragon_red1
    dragon_red_adult
    dragon_red
    --------------------------------------
     
    -Horse Vehicle Spawn Code-
    *npc spawn vehicle ____*
     
    nda_horse
    nda_horse_black
    nda_horse_white
    nda_horse_tatoo
    nda_horse_spot
    nda_horse_powder
    nda_horse_zebra
     
    nda_horse_armor
    nda_horse_armor2
    nda_horse_armor3
    nda_horse_armor4
    nda_horse_armor5
     
    *if you can't ride the horse, simply jump on it
     
     
     
    ==========================
    || Credits
    ==========================
    NOTE: This mod literally would not be possible without the following people. We are _very_ grateful
    for their extremely patient help, code snippets and suggestions. If we're missing anyone, holler!!
     
    [ NDA team and contributors credits ]
    >> Founder:
    Shady-D
     
    >> 2D Designs & Texture Artists:
    Tobe_One
     
    >> Environment Artists:
    J3rk
    Joza
    Srz
    Bactaboy
     
    >>3D Artists:
    LightNinja
    Inyri Forge
     
    >> Music Artists:
    RascHu
     
    >> Programmers:
    Xycaleth
    Scooper
     
    >> Retired/Inactive Artists:
    Hirato
     
    [Other credits ]
     
    >> The dudes at #jacoders, especially:
     
    >> Scooper
    >> Didz
    >> Xycaleth
    >> Raz0r
    >> BobaFett
    >> TrippHop
    >> eezstreet
     
    >>Music Credits
    >>Certain levels contain music not created by the staff, we do not and will not take credit for
    their creation and these songs will be replaced by that of our own RascHu in future updates.
     

    ==========================
    || Disclaimer
    ==========================
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
    LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
    ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    The authors/contributors of this mod are not (and cannot be held) responsible for any damages done to your
    computer/data or any other unintended results from using this software. It is tested and used by the author(s)
    to hopefully avoid any problems, but, ultimately... !!USE THIS SOFTWARE AT YOUR OWN RISK!! You may not
    use any assets contained in this mod (or related files) separately without explicit consent from the
    author(s) involved; unless clearly specified in this document. You are free to distribute this file
    (and support files) as long as they are done so in their entirety, and include this unmodified readme
    document. We reserve the right to modify and/or remove this mod from circulation.
    Any extra content provided within this mod overlooked or otherwise is owned by it's rightful owner, we take no credit in it's creation.

    1,146 downloads

       (6 reviews)

    17 comments

    Updated

  24. Lord Tyranus/Count Dooku Customization

    This is just a reskin of Hapslash's Dooku.
    I'm still working on the hood, like that when he's was in clone war series
    Just put it in the base folder and you find him on the SP menu
     
    so credits
    Hapslash's for body and head
    kibasennin for clone wars textures
    and axanik all icons torso/head/lower

    729 downloads

       (6 reviews)

    1 comment

    Updated

  25. Rosh the Rodian

    This is a single player mod that completely changes Rosh to be a Rodian. His model is now a Rodian but with Rosh's body. His outfit was recolored to better blend with his new skin color. All of Rosh's dialogue was changed to Rodian dialogue from KOTOR. A couple other minimal changes.
     
    Make sure you have subtitles on for all dialogue. To do that, open the console (SHIFT + ~) and type /g_subtitles 1
     
    If you hate Rosh, this actually drastically makes him more pleasant of a character. His voice is different. His image is different. Your eyes and ears will no longer bleed because he's on the screen!
     
    Video demo:
     

     
     
    -===- Known Bugs -===-
     
    Some dialogue might slightly be too long or too short. None should be too drastic. If anything, it'll show that Kyle and Jaden are tired of hearing Rosh open his mouth.

    948 downloads

       (19 reviews)

    15 comments

    Updated


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