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Found 260 results

  1. 42 downloads

    This reskin of Jan Ors for Jedi Academy tweaks her colors and fixes minor issues with her model without departing from her original design too heavily. It will overwrite the existing Jan in the base game, team skins included. The changes are admittedly not too dramatic, akin to my previous Bespin Cop and Mon Mothma reskins. Since I made this for Jedi Academy, I took advantage of the fancy effects it has and JK2 lacks: specifically RGB tinting and dynamic glow from specular shaders. That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. I've found that turning off Detailed Shaders still shows the RGB tinting, though it covers entire textures instead of using the alpha channel as a mask. It works, but it doesn't look great. Please let me know if you'd like a JK2 version--I'll make one if there's interest. The map seen in a few of the screenshots is Kejim Storage Room by by Yzmo.
  2. Version 1.0

    2,714 downloads

    This pack contains each specific Stormtrooper featured in the Classic Trilogy: A New Hope, The Empire Strikes Back, and Return of the Jedi, and even an additional Battlefront based one. Details on each trooper can be found below. Each features their own replace file for SP support. Some of the general changes include: -Straightened belt packs -New Thigh Belt -New Thermal Detonator -Fixed lighting bug with my original releases -Lower section of the Thighs have been raised -Updated abdominal section -Underbelt holster -Rounded Shoulder Pads -Straightened upperarms -Updated arm textures -Belt Packs have been moved -Belt has been widened -Wider Chest Straps. -More centered backplate -Updated back symbol. -New Shiny Shader -New helmet trim texture. Optional SP support is included for all Stormtroopers so there is a lot to choose from. A New Hope ----------------------------------------------------------------------- The ANH Stormtrooper includes: - Armor edge trim has been removed from the texture -Adjusted Chest Plate -Taller back of the belt -Shortened back plate. NPCs: stanh stanh2 stanh_officer stanh_officer2 The Empire Strikes Back ----------------------------------------------------------------------- Similar to the ANH Stormtrooper but includes: -Black trooper stache -Holster flipped to opposite side. -Belt square added NPCs: stesb stesb2 stesb_officer stesb_officer2 Return of the Jedi ---------------------------------------------------------------------- The ROTJ version includes -New Rounded lenses -All new damaged skin meant to replicate the one seen in Battlefront. -Bottom of shoes now a lighter brown color. strotj strotj2 strotj_officer strotj_officer2
  3. 32 downloads

    Did you know they're canonically called Bespin Wing Guards? JK2 coined the term "Bespin cop" and JA kept it like it did a lot of player models from JK2. Nevertheless, "Bespin cop" is quite ingrained in my mind from all my time playing JK2 and JA, so I'll be referring to them as such here. This is a reskin of the Bespin cop for Jedi Academy, cleaning up his uniform and adjusting its colors to be closer to canon without outright making a new model. This will overwrite the existing Bespin Cop in the base game, team skins included. Like before, the readme has a complete list of changes. Since I made this for Jedi Academy, I took advantage of the fancy effects it has and JK2 lacks: specifically RGB tinting and dynamic glow from specular shaders. That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. I've found that turning off Detailed Shaders still shows the RGB tinting, though it covers entire textures instead of using the alpha channel as a mask--it doesn't look great. I also have a JK2-compatible version available here, if you prefer.
  4. 21 downloads

    This is my reskin of the Bespin cop for Jedi Academy, adjusted to work in Jedi Outcast. Same as with my recently-posted Mon Mothma reskin, it's identical to the JA version, only the specular shaders don't produce dynamic glow and the RGB skin is omitted.
  5. 37 downloads

    A reskin of Mon Mothma for Jedi Academy, in the same vein as my previous reskin of Kyle, although the changes aren't as drastic this time around. I primarily wanted to clean up her appearance and add fancy shaders. This will overwrite the existing Mon Mothma in the base game, team skins included. Since I made this for Jedi Academy, I took advantage of the fancy effects it has and JK2 lacks: specifically RGB tinting and dynamic glow from specular shaders. That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. I also made a JK2-compatible version, if you'd like. It's not particularly apparent in the screenshots, but I gave Mon's eyes a similar specular shader to what I gave Kyle last time.
  6. 21 downloads

    This is my reskin of Mon Mothma for Jedi Academy, adjusted to work in Jedi Outcast. Aside from removing the extras that only work in JA, it's the exact same reskin. That said, the icons still use JA-style backgrounds (which were made by Ruxith here on JKHub). The hologram of her that appears in the opening cutscene (after the opening crawl and the Raven's Claw flying towards Kejim) is untouched, since that appears to be one of three ROQ files (the ones used for pre-rendered cutscenes) and I have no idea how to edit those. For the record, loading the JA version in JK2 doesn't crash the game (I deliberately didn't include the model.glm primarily to avoid unnecessary redundancy), but the shader parameters that JA uses to assign dynamic glow to stuff aren't programmed into JK2, resulting in errors if the model is loaded. Her dress uses one of its two specular textures (the one to make the necklaces shiny, so it's entirely black save for them), while her mouth and eyes use their specular texture, making her eyes look a little creepy. Likewise, her boots are mostly black, save for a pair of brownish accents here and there. Moreover, the JA model includes a sounds.cfg written for JA. The vanilla file has her using "mp_generic_female" instead of "mothma". There is actually a soundset in JK2 called that, but the way sounds.cfg are written in JA is different than in JK2. JK2 wants "chars/mothma/misc" followed by "f" on the next line to indicate Mon is a woman and it should read "[player name] killed herself" and so on when applicable. JA's syntax just needs the name of the soundset folder within "chars". As a result, JK2 reads "mothma", looks for a folder within sounds called "mothma", doesn't find it, and therefore leaves the model soundless. It does properly read the "f" on the second line and adjusts the death messages accordingly, though. In short, it doesn't do any harm if you use the JA version in JK2 beyond making Mon Mothma look kinda freaky. So if you feel like messing around, give it a whirl.
  7. 51 downloads

    A reskin of Kyle Katarn for Jedi Academy, revising his color scheme and design into something I think is aesthetically pleasing. This is most definitely not my first attempt at making a reskin, but it is my first time actually posting the end result. It will overwrite the existing Kyle in the base game, team skins included. In short, I made Kyle's outfit mainly black and white, with the accoutrements (shoulder pad, bracers, armbands, gloves, belt, boots) made a consistent shade of brown. In long, check the readme in the zip file for the complete list of changes and/or look at the screenshots. I made this for Jedi Academy, as it takes advantage of JA-specific effects like RGB tinting and dynamic glow from specular shaders. That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. Please let me know if you'd like a JK2 version--I'll make one if there's interest. The changes not apparent in the screenshots are: Kyle's textures were cleaned up via waifu2x-caffe before editing to improve visual fidelity The addition of a second armband underneath his shoulder pad His pants have white stripes down them Several of Kyle's sounds from JK2 are included, replacing JA ones
  8. Version 2.0

    269 downloads

    I hope you enjoy Darth Maul this new version Title : GustavoPredador's The Clone Wars Darth Maul Author: GustavoPredador (Darth Lord Vader) Credits: Hoodz, Mogs Original File: https://jkhub.org/files/file/633-cybernetic-maul/ Installation: Place GustavoPredador'sTheCloneWarMaul.pk3 into the "StarWars JediKnight Jedi Academy/GameData/base". Steam "C:\Program Files\Steam\steamapps\common\Jedi Academy\GameData\base". Instructions: In order to use NPC's you will need to activate cheats here's how you do it. Singleplayer- Once your in the game, hit "shift and tild (~)" to activate the console. Next type "helpusobi 1"...hit enter (cheats are now on)...next type "npc spawn (the npc's name)" Example: npc spawn DarthMaul. Here are the npc model names for this model... For Playermodel: DarthMaul For Npc:DarthMaul
  9. Version 2.1

    5,523 downloads

    Character models of Finn and the pilot Poe Dameron from the Force Awakens and the Last Jedi. Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite. Singleplayer Support. Team Skins. Npc Support. Bot Support. New sounds. Npc Spawn List: st_poe st_poe_resistance st_poe_officer st_finn st_finn_saber st_finn_resistance Known Bugs: Minor clipping on the jacket/clip thing. Comments: Let me know if there are any issues.
  10. 21,466 downloads

    Author: Spanki This is a Sith Customization based on the HS_anakin model of Hapslash. You will find 27 new customization screens after having this modification installed, so its impossible to have both, Jedi and Sith Customization installed at the same time with having all its possibilities (I noticed that the limitation of customization screens is 32 when I had the mod already done). So you gotta decide, what you prefer. In the first time I made this modification for Sith based clans around the world but decided later to include some RPG chars coming along with it. These RPG chars are the main difference between Jedi and Sith Customization, even to light side RPG chars are included here. These Chars all have unique robes that are not customizable and of course unique faces that are not customizable either. Another difference regarding to the Jedi customization is the fact that I worked with alot of glowing effects this time, you are able to costumize every torso with red and blue glowing lights. By the way, there are 2 unique robes at the end of every of the 9 different torso menus. The RPG character are all selectable at the MP icon screen (22 icons, 2 for each character). Altough I decided neither to do NPC nor Bot support with this Mod. It seems many people cant handle that big amount of NPCs , or they arent aware of how to delete them. Therefore is coming a NPC list for spawning within this zip file and an NPC folder, just copy the NPC you want to add and paste it in "ext_data / npcs" folder of the mod. . . . the only Bot you can choose to fight is my beloved Exar Khun . . . Maybe some people remember the Jedi_Customization_Plus, there were just Humans, Chiss , a Rodian and some Cyborg species included. This time I decided to do more species variants . . . of course the main Heads still have a human topic but there is a Kelifarian, a Rodian, some Cyborgs, a Lizard like dude, a Frog guy ;D , a big selection of different Heads form the Ratatakki species (Ratatakki is the species of Asajj Ventraa, and they look very sithish in my eyes) and finally some heads that are so bizarr that you cant say what species they are . . . But the facts now: ------------------ - 27 customization screens - 96 customizable heads ( + 11 unique heads of RPG chars ) - 288 customizable torsos ( + 11 unique torsos of RPG chars ) - 20 customizable boots - red and blue glowing lights variations - 552.960 possibilities at all - 11 RPG chars Exar Khun Darth Bane Darth Krayt A´shared Hett Darth Kruhl Ulic Qel Droma Kyp Durron Cade Skywalker Aviar Jagged Fel Nomi Sunrider ( I wanted to include something for the ladies ) Credits: Model - HapSlash Textures - Spanki Mesh Optimization, Weighting & Conversion - Infinity Blade
  11. Version 1.5

    698 downloads

    Description : Wow. Has it really been a year since I last released a mod for Jedi Academy? And has it really been 3 years since I released my last player model? Time flies it seems, after a year of personal problems I finally got myself together again and also regained my ability to focus on doing Artwork. During my Absence from JKA I spent a lot of time playing Dark Souls, now I present you my rendition of Solaire of Astora, Warrior of Sunlight from the first game of the series. Solaire comes complete with: -His signature Sword and Shield -Teamskins inspired by Dark Souls PVP cosmetic effects aswell as an additional "Sunbro" skin, aswell as matching weapon skins -Bot support -NPC suppor -new sounds from Dark Souls V2 will add new animations and hopefully LOD support! the npc names are as follows: "solaire" - Simply Solaire "solaire_darkwraith" - the Darkwraith aka Red Teamskin "solaire_darkmoon" - The Blade of Darkmoon aka blue Teamskin "solaire_sun" - The grossly incandescant Solaire, as he appears when you summon him for help in Dark Souls. Weapon names are : "slsword" and "slshield", to get the color variations attach _r, _b or _s for the colored weapon skins Now have fun with this guy, remember to Praise the Sun and be careful out there, neither of us wants to see you go Hollow! UPDATE 1.5: -new, improved textures -added LOD Support -decreased clipping in some areas BUGS :I didn't discover any during my last tests, if you find any severe bugs send me a pm INSTALL : put the Solaire.Pk3 in your base folder UNINSTALL : remove the Solaire.Pk3 from your base folder
  12. 252 downloads

    CREDITS: Full Credit For this goes to Corto since he made the model. DarkDiablos for sounds. Dhagura for Helping me in the armor design, team colors and icon. INSTALLATION INSTRUCTIONS: Unzip/unrar the file into your Jedi Academy Base folder DESCRIPTION: You'll find all mandalorian Skirata clan members 20 skins Null-class: A'den (Null-12) Jaing (Null-10) Kom'rk (Null-6) Mereel (Null-7) Ordo (Null-11) Prudii (Null-5) Omega-Squad: Atin (RC-3222) Corr (CT-5108/8843) & (RC-5108/8843) Darman (RC-1136) Fi (RC-8015) Niner (RC-1309) Others: Gotab (Bardan Jusik) Ijaat (Kal's son) Recruit Kal Munin (Kal's godfather) Ruusaan (kal's daughter) Tor (Kal's son) Venku (Kad'ika) Walon Vau V3 Fixed: Beskar texture in armors Removed Shoulder Removed Face without helmet Icon changed Using Cortos model with Mars Helmet Added crest in helmet Female sound for Ruusaan Changes: New model New Textures Ini is now Recruit COMMENTS: Each skin contain now 1 default selection with team colors. I hope you like this 3 now final version of this skinpack.
  13. Version 2.0

    2,694 downloads

    *********************************** Jedi Knight: Jedi Academy *********************************** TITLE: Skirata Mandalorian Skinpack v2 AUTHOR: Mhoker E-MAIL: miguelsotobaez@gmail.com WEBSITE: https://skirata.pro FILENAME: Skirata_skinpack_V2 DATE CREATED: 30/5/2010 DATE RELEASED: 3/6/2010 CREDITS: Full Credit For this goes to Mars Marshall since he made the model. DarkDiablos for sounds. Mandalorian Merc Costume Club for Ideas. Dhagura for Helping me in the armor design. INSTALLATION INSTRUCTIONS: Unzip/unrar the file into your Jedi Academy Base folder DESCRIPTION: You'll find all mandalorian Skirata clan members 20 Skins Null-class: A'den (Null-12) Jaing (Null-10) Kom'rk (Null-6) Mereel (Null-7) Ordo (Null-11) Prudii (Null-5) Omega-Squad: Atin (RC-3222) Corr (CT-5108/8843) & (RC-5108/8843) Darman (RC-1136) Fi (RC-8015) Niner (RC-1309) Others: Gotab (Bardan Jusik) Ijaat (Kal's son) Iniciado (Is used by new player in my skirata clan) Kal Munin (Kal's godfather) Ruusaan (kal's daughter) Tor (Kal's son) Venku (Kad'ika) Walon Vau V2.0 Fixed: Worn Armor added Shoulder added ARC Skirt Best Face quality Icon changed Clon Face different from others Blue LightGlow in helmet (Like Republic Commando Game) Blue LightGlow in jetpack (Like Republic Commando Game) Blue Lightglow name in jetpack Blue Lightglow on sniper gogs Added npc Added bot Changes: added new shaders added new textures added new teamcolors COMMENTS: Each skin contain three models, a normal with jetpack, other without helmet, and finally a lightweight model without jetpack, which is used to have a better vision in combat. I hope you like this 2 version of this skinpack. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  14. 3,753 downloads

    Author: RJA File Name and Version: Palpatine (Re)Skin Pack (1.0) Release Date: 2015. Filesize: 11mo Description: This Skin Pack is composed of all versions of Palpatine/Darth Sidious/The Emperor you'll see in the 7 Star Wars movies he appears. The only skins I didn't made are holo skins. I took Toshi Palpatine and ViceK Emperor and I made Palpatine from Episode I (I saw that nobody ever did it), from Episode II, from Episode III (including normal, sith, sith-hooded and senate version), Darth Sidious from the Republican Trilogy (Prelogy) and of course The Emperor from Episode VI. In some skins, I made complete reskin and recoloring (like Episode I, II, III), but in some others the difference is just a different color, more detail (the big hole in Sidious forehead is now a bit deeper) and minor changes. 2019 UPDATE : Episode IX Palpatine is now in the skin pack ! Including his first and final forms ! Of course, It's a little contribution, because all the glory belongs to the modelers, but I took time to offer you this first version of a complete Palpy skin pack. Hope you'll enjoy it ! /model Palpatine/default_ep1 (The Senator Palpatine From Episode I) /model Palpatine/default_ep2 (The Supreme Chancellor Palpatine From Episode II) /model Palpatine/default_ep3 (The Supreme Chancellor Palpatine From Episode III) /model Palpatine/default_sith (Battle-damaged Sith Palpatine From Episode III) /model Sidious/default_sidious (Darth Sidious from EpI,II,III) /model Sidious/default_ep3 (Hooded Sith Palpatine From Episode III) /model Sidious/default_senate (Senate Darth Sidious From Episode III) /model Sidious/default_emperor (The Emperor From Episode VI) /model Sidious/default_ep9 (The Emperor from Episode IX) /model Sidious/default_ep9_end (Rejuvenated Palpatine from Episode IX) Big thanks to Toshi Palpatine and ViceK Emperor (Episode 6) reskin, and may the force be with you ! And that's all folks !
  15. 6,152 downloads

    DESCRIPTION v3.1 This pack is called Anakin Skywalker "The Choosen One" pack. It is second version of this file. I've decided to remove unused parts, reduce poly count and kitbash HS's hair onto Toshi's face. Now it looks more like actor Hayden Christensen. NPC abilities are optimized for more movie like feeling. New sounds are also included. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes INSTALLATION: Extract anakin_tompa.zip and put T_Anakin_Skywalker.pk3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn anakin_ep2 npc spawn anakin_ep2_robed npc spawn anakin_ep2_hooded npc spawn anakin_ep3 npc spawn anakin_ep3_robed npc spawn anakin_ep3_hooded npc spawn anakin_mus npc spawn anakin_sith npc spawn anakin_sith_robed npc spawn anakin_sith_hooded npc spawn anakin_sith_burned I recommend to use Plasma's lightsaber collection pack to have correct saber hilts. Credits: Hapslash (original mesh) Toshi (head, robes) swegmaster (neck and robed torso fixing, optimization, EP2 face) GPChannel (face improvements)
  16. Version 2.0

    714 downloads

    ////////////////////////////////////////////////////////// STAR WARS JEDI KNIGHT MODIFICATION ////////////////////////////////////////////////////////// Enjoy ! and I hope you enjoy this Darth Stalker new version Title : Darth Stalker - Star Wars: The Force Unleashed 2.0 Texture Author: GustavoPredador (Darth Lord Vader) Credits: Darth Shiftee, Disney and George Lucas Original File: https://jkhub.org/files/file/625-sith-stalker/ by Darth Shiftee Installation: Place Darth_Stalker.pk3 into the "StarWars JediKnight Jedi Academy/GameData/basefolder". Steam "C:\Program Files\Steam\steamapps\common\Jedi Academy\GameData\base" Instructions: In order to use NPC's you will need to activate cheats here's how you do it. Singleplayer- Once your in the game, hit "shift and tild (~)" to activate the console. Next type "helpusobi 1"...hit enter (cheats are now on)...next type "npc spawn (the npc's name)" Example: npc spawn Darth_stalker. Here are the npc model names for this model... For Playermodel: Darth_stalker For Npc: Darth_stalker Note: you must enter one of the above names when spawning your npc.
  17. Version v1.01

    14,525 downloads

    Original Topic: http://z9.invisionfree.com/Hapslashs_Void/ar/t8555.htm (2007) Credits to: Kel/Noc, Antizac, Hapslash. *************************** JEDI ACADEMY MODIFICATION *************************** File Name: Scerendos_Female_Jedi_customisation.zip Author : Scerendo E-Mail : elvarg@msn.com Website: http://z9.invisionfree.com/Hapslashs_Void/ar/t8555.htm File Names : ST_Female_Jedi_Customisation.pk3 File Size: ~47.9mb Original Date Released : 17-12-2007 Date Rereleased : 15-12-2013 New Sounds: No Shaders: Yes Bot Support: No New Models: Yes New Textures: Yes New Icons: Yes Team Colours: Yes Credits: Kel (Model Creator), Antizac (Leela model), Hapslash (Obi-wan model). Bugs: Comments: Special Thanks to Buffy for getting me screens and to Kel for permission to release this mod. * How to install * Just extract the .pk3 into the GameData/base in your game directory, and it is selectable among the usual Multiplayer MODS. * Copyright / Permissions * THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  18. Version 2.0

    921 downloads

    Pack three! This includes three Advanced Recon Commanoes that were seen in season three of Dave Filoni's The Clone Wars. Advanced Recon Commandoes- also known as Advanced Recon Troopers is simply ARC Troopers- were an elite variant of Clone Trooper in the Grand Army of the Republic during the Clone Wars. Although much rarer than other clones on the galactic scale, they were among the most skilled soldiers in the galaxy. NPC names are: Havoc Blitz Colt
  19. Version 1.0

    2,768 downloads

    This is my new Kyle Katarn skin with Kyle's brown jacket,hope you like it Single Player Support: Yes Team Support: Yes Installation: Extract the df2_kyle.pk3 into the Base folder of your Jedi Academy directory. The model was made by Tim Eggena / Infinity Blade - Website: http://bobley5.tripod.com E-Mail : infinity_blade@yahoo.com
  20. 961 downloads

    Well, first reskins of Ashura's new clone model are out. Echo and Fives, with NPC support and custom sounds as usual. As if I ever bring anything less. These are lowres versions, so that the common masses may use them. If there's demand for these in highpoly, I'll consider it. CT-5555, previously known as CT-27-5555 and later known as ARC-5555, was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. Because of his clone designation, he was given the nickname Fives. He started as a clone cadet in Domino Squad, graduated and served as a rookie on the Rishi moon listening post. He, along with fellow trooper Echo, the only rookie survivors of the battle, were rewarded and given a place in the 501st Legion and helped defend Kamino. After the defense of Kamino, Fives and Echo were promoted to ARC troopers for their continuous efforts. Later in the war, he fought on Lola Sayu to rescue Jedi Master Even Piell. After Piell died and Echo was presumed dead, Fives and the surviving members of the team were rescued by Plo Koon. Later in the war, he fought during the Battle of Umbara in which Pong Krell took command. He thought Krell was a traitor and was right when Krell worked against the Republic. Fives was also present on Ringo Vinda when Tup killed a Jedi General because of a malfunctioning biochip that triggered Protocol 66. Fives found evidence of the conspiracy, and was framed for trying to assassinate Chancellor Sheev Palpatine. When Fives tried to defend himself using Captain Rex's DC-17 hand guns, Commander Fox shot him before he could tell Captain Rex and Anakin Skywalker about Order 66. Fives died with the truth, but it was too late. CT-21-0408, nicknamed "Echo," as he was known for "echoing" the standard rules and procedures established for clones, was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. Early in his career, Echo lived within Tipoca City, the capital city of the planet Kamino, and trained in its military complex. As a clone cadet, Echo was part of the squad Domino Squad, overseen by the Siniteen bounty hunter Bric. Echo stayed with Domino Squad until the unit passed their final test; the completion of the test allowed the members of Domino Squad to become battle-ready clone troopers. For his first off-world assignment, Echo stood guard at Rishi Station, a listening post located on the moon of Rishi, where he and other rookie clone troopers were stationed. When the Confederate General Grievous implemented an attack on the Rishi Station to capture it before proceeding to Kamino. His plan, however, was thwarted by Echo, fellow troopers Fives, Hevy, and clone officers Cody and Rex. Echo, along with Fives, were rewarded with medals for their service on the Rishi moon and were inducted into the 501st Legion. Several months later, both Echo and Fives returned to Kamino, and the two were present when Grievous, along with Dark Acolyte Asajj Ventress, initiated their attack on Tipoca City. Following the retreat of Grievous and Ventress, which ended the battle, Echo and Fives were once again given accolades for their bravery and efforts, and became ARC troopers. Echo later participated in the rescuing of Jedi Master Even Piell, who was captured by Confederate forces and taken to the Citadel. Echo and his group—lead by Jedi Generals Obi-Wan Kenobi and Anakin Skywalker—found Piell in the prison, and, as they tried to escape with the Jedi Master, were stopped by the facility's warden, Osi Sobeck, and his battle droid force. As Echo and his team looked for an escape route that would lead them back to their shuttle outside of the Confederate prison, more of Sobeck's security droid forces attacked them. They found their shuttle, although it was being watched by stationed commando droids on various towers around the shuttle's landing platform. When a commando droid began to fire at the shuttle with a laser cannon, Echo tried to stop the droid. Yet, instead, the droid killed Echo, as well as destroying the shuttle in the process.
  21. Version 1.0

    406 downloads

    This is a reskin/model of Skeletor from He-man and the Masters of the Universe as requested by JKHub member Flynn. He is based off the Reborn model with a skull model from AshuraDX, which was set together by Tavik. New sounds are also included that were recorded by me. Thanks to all who helped out with this guy.
  22. 409 downloads

    DESCRIPTION V1.0: Together with TechShaman we are proud to introduce you our first joint work - Lando Calrissian. Lando is one of the main OT characters which have needed new model badly. We have used old Circa´s reskin as base for our work and used magic of Force Arena to add other parts like new head, belt and boots. We have also reskinned few parts and created team support. Base Lando model was also without any sounds or voicelines so we have added common lines from movies. And the result is very fresh, original and could be classified as the best Lando model yet. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes INSTALLATION: Extract lando.zip and put zz_zLandoCalrissianT.PK3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn lando (default improved) npc spawn lando_bespin (bespin version) npc spawn lando_endor (general version)
  23. JKHub

    Jacen Solo

    503 downloads

    Jacen Solo, Anakin Solo's older brother. Since I did Anakin Solo...thought it would only be right to do Jacen Solo. Then of course I might do a Jaina Solo next. They are all characters from the Expanded Universe. He is the first son of Leia and Han Solo. Team Support, Bot Support, New Taunt, Mod Compatible.
  24. Version 2.3

    12,297 downloads

    Character model of Rey from the Force Awakens and the Last Jedi. Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite and AshuraDX's Substance shader. Singleplayer Support. Team Skins. Npc Support. Bot Support. New sounds. Npc Spawn List: st_rey st_rey_scavenger st_rey_jedi st_rey_resistance Known Bugs: Minor clipping Comments: Let me know if there are any issues.
  25. Version Plus

    34,950 downloads

    Author: Spanki This is a Jedi Costumization based on the HS_Anakin model of Hapslash. You can choose between 49 heads ( ok, there are really 49 different heads but in some cases I just changed hair and skin color and some little detail like a beard ) most of them with 3 or 4 different hairstyles and hooded versions, 21 different torsos in unrobed, robed, hooded and alternate robed and hooded versions. Besides you can choose between 21 different pair of boots. Some face textures are more unique then others, but all detailed. For example on the one hand you can choose compatible face textures of hm_jedi, chiss , jeditrainer from the original JKA game and on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends but never released before. Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face I created. There are also two very unique textures I created. One for a Victor van Doom skin I am working on. And the other for a RPG char named Goldmember - yeah. . . its the golden one - Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso. Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases. again the facts : - 49 heads with different hairstyles - 192 icons for the head selection - 21 different pair of boots - 21 different torsos ; unrobed, 2x robed , 2x hooded versions - 96 icons for the torso selection - all seperated in 18 species - 129024 possibilities to create your jedi SP compatible There are 18 random default skins - one of each species - that are selectable at the MP icon screen. each of this 18 default skins are BOT and NPC supported : BOT list : NPC list : Random Jedi I model/jedi_spanki Random Jedi II model/jedi_spanki1a Random Jedi III model/jedi_spanki1b Random Jedi IV model/jedi_spanki2 Random Jedi V model/jedi_spanki2a Random Jedi VI model/jedi_spanki2b Random Jedi VII model/jedi_spanki3 Random Jedi VIII model/jedi_spanki3a Random Jedi IX model/jedi_spanki3b Random Jedi X model/jedi_spanki4 Random Jedi XI model/jedi_spanki4a Random Jedi XII model/jedi_spanki4b Random Jedi XIII model/jedi_spanki5 Random Jedi XIV model/jedi_spanki5a Random Jedi XV model/jedi_spanki5b Random Jedi XVI model/jedi_spanki6 Random Jedi XVII model/jedi_spanki6a Random Jedi XVIII model/jedi_spanki6b Regarding to the MP icons and Shaders : OK, this is just a little hint. Some of my beta testers didnt like the icons - and the shaders - of the MP screen (maybe cause they didnt have the 18 icons in three lines, so the effect is not working well) In this case just delete the file out of the original pk3. There are three shader files "shaders/jedi_spanki" -> for the torso,boots ... etc. "shaders/head_shader" -> for - you can guess - heads and "shaders/icon_shader" -> for the MP icons If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect ) If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new
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