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  1. Sared

    Syntax and Oran

    18 downloads

    These are the first skins I made made for Jedi Outcast, or any other video game for that matter, for myself and another resident of thejediacademy.net by the name of Hardwired. Another TJA legend, Odan-Wei, walked me through the process of building PK3's, SURF/SKIN references, and my first steps in Photoshop. Syntax, in the black and silver tunic, was created in 2003 and would eventually serve as the basis for my "Sared Kilvan" player character's appearance. Oran has a green tunic because it's Hardwired's favorite color, with darkside Qui-Gon's meanmug plastered on to his face for +badass points.
  2. Version v2

    77 downloads

    This pack includes all Combine Soldier and Civil Protection (Metrocop) variations from Half-Life 2, along with a few leaked beta varitons, ported to Jedi Academy. Custom NPCs and bots are also included. Installation: Insert zzz_HL2_Combine.pk3 in your base folder NPC names for spawning are provided in the readme file Credits: Valve - original models, textures and sounds Troopard - ports
  3. Version 1.0

    811 downloads

    This is my personal take on the Imperial Worker. I always thought something about the base Imperial Worker looked kind of well not Imperial. So I decided to change that. Using Vade Parvis' model as a base, I came up with a combination that I think looks far better than the original. It retains the standard helmet but with a totally different lower body that still retains some similarities to the original file. I also included a black outfit version just for variety that will replace one of the NPCs. These workers will replace the base NPCs and new team skins are included as well. Npc names are: impworker impworker2 impworker3
  4. Version 01

    112 downloads

    Hello I have worked on a model based off of Chenthooran Nambiarooran's many concepts. He participated in an art challenge to redesign Darth Vader where he posted a different concept every day. I was very impressed at the time by the quantity of his work and I simply chose the first of his many concepts to try and bring into this game. Like with my other submissions this has been sculpted in ZBrush, retopologized in Maya, weighted in both Maya and Blender and textured in Substance Painter. Here are some images: If you want to see more progress you can follow my thread here: Bot: No. NPC: (not to my knowledge) LODs: No Team Skins: Yes SP: No. Installation ____________________________________________ Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. Credit goes to AshuraDX, mjt and Einar, who helped with the creation of this model and Hartsinck for the sounds. I couldn't get in touch with Hartsinck, I hope he's fine with me using this. If not I will simply change the sounds for future updates.
  5. 24,389 downloads

    Author: Spanki This is a Sith Customization based on the HS_anakin model of Hapslash. You will find 27 new customization screens after having this modification installed, so its impossible to have both, Jedi and Sith Customization installed at the same time with having all its possibilities (I noticed that the limitation of customization screens is 32 when I had the mod already done). So you gotta decide, what you prefer. In the first time I made this modification for Sith based clans around the world but decided later to include some RPG chars coming along with it. These RPG chars are the main difference between Jedi and Sith Customization, even to light side RPG chars are included here. These Chars all have unique robes that are not customizable and of course unique faces that are not customizable either. Another difference regarding to the Jedi customization is the fact that I worked with alot of glowing effects this time, you are able to costumize every torso with red and blue glowing lights. By the way, there are 2 unique robes at the end of every of the 9 different torso menus. The RPG character are all selectable at the MP icon screen (22 icons, 2 for each character). Altough I decided neither to do NPC nor Bot support with this Mod. It seems many people cant handle that big amount of NPCs , or they arent aware of how to delete them. Therefore is coming a NPC list for spawning within this zip file and an NPC folder, just copy the NPC you want to add and paste it in "ext_data / npcs" folder of the mod. . . . the only Bot you can choose to fight is my beloved Exar Khun . . . Maybe some people remember the Jedi_Customization_Plus, there were just Humans, Chiss , a Rodian and some Cyborg species included. This time I decided to do more species variants . . . of course the main Heads still have a human topic but there is a Kelifarian, a Rodian, some Cyborgs, a Lizard like dude, a Frog guy ;D , a big selection of different Heads form the Ratatakki species (Ratatakki is the species of Asajj Ventraa, and they look very sithish in my eyes) and finally some heads that are so bizarr that you cant say what species they are . . . But the facts now: ------------------ - 27 customization screens - 96 customizable heads ( + 11 unique heads of RPG chars ) - 288 customizable torsos ( + 11 unique torsos of RPG chars ) - 20 customizable boots - red and blue glowing lights variations - 552.960 possibilities at all - 11 RPG chars Exar Khun Darth Bane Darth Krayt A´shared Hett Darth Kruhl Ulic Qel Droma Kyp Durron Cade Skywalker Aviar Jagged Fel Nomi Sunrider ( I wanted to include something for the ladies ) Credits: Model - HapSlash Textures - Spanki Mesh Optimization, Weighting & Conversion - Infinity Blade
  6. 468 downloads

    {TO}Jedi Master TwinHits's skin, a female Twi'lek reskin using orginial JKA textures. Background explained in "Explaining the Avatar" in the .zip.
  7. Version 1

    121 downloads

    Hello again This was a one day project to see how quickly we could pump out a model done from scratch. The model was a gift, I tried to capture a signature done by a member of JoF called Otso (hence the name of the file). The character is a sort of parody of Reelo Baruk, what he is in fact hiding under all those clothes and yes he is indeed muscular but also with a gut. I hope you like it This was the signature that it was based off: It has been sculpted in zbrush, retopologized in Maya, weighted in both maya and blender and textured in substance painter. Here are some images: I'm hiding the rest. Bot: No. NPC: (not to my knowledge) LODs: No Team Skins: Yes SP: No. Installation ____________________________________________ Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. Credits go to - Otso for the very inspiring signature - Einar who helped immensely in creating the caps, setting up the shader, writing the skin and troubleshooting various problems. - AshuraDX for his continued support. - mjt for his help in teaching me to setup the shader
  8. Version Version 1

    160 downloads

    Hello This is my second time uploading something here, so I'll try and be as concise as I can. If you were looking for a dark souls/elden ring inspired character then this might be for you. This character was requested of me with a reference image attached that I tried to capture with some of my own adjustments along the way. The person requesting this is called Rain, a fellow member of JoF and he also wanted a scrolling emissive texture in the cavities of the model which I tried to accommodate. The original concept(not made by me): Images front: Back The following programs were used: Zbrush Autodesk Maya Blender Substance Painter Bot: No. NPC: (not to my knowledge) LODs: No Team Skins: Yes SP: No. Installation ____________________________________________ Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. Credits go to - the original concept artist whom I do not know the name of unfortunately - Einar who helped immensely in creating the caps, setting up the shader, writing the skin and troubleshooting various problems. - AshuraDX for his continued support.
  9. Version v2

    11,875 downloads

    Author: HapSlash Description: Design and Concept:: Jessica Gweth (Of Gweth, not Kelia) Sounds: Jessica Gweth , sounds from Babylon 5 Model maker: HapSlash Weighting: HapSlash Textures and shaders: HapSlash Character Icons: Jessica Gweth BOT/NPC Support: Jessica Gweth Additional input and help with facial weighting: Infinity Blade Originally a character for my short stories and what-not when I was in a professional writing and editing course at University, Gwethenea quickly became a personality I role-played with on various rpg’s my brother and friends had corrupted me into liking. Now a character on various RPG servers in JK:A, here’s her final look. A customizable menu female model with many options and a total of approximately 27648 possible variations. This model is made in such a way that it can resemble a smuggler, pilot, trader, rogue, agent, spy, formal/royalty virtually most character concepts.
  10. Version JA.1

    1,916 downloads

    Exclusive to JKhub.org - This is the latest compile of the Yuna Model for Jedi Academy, that utilizes the player model customization in both Multi Player and Single Player. This was the last compile I did of this model back in late 2004 while I still had the ability to use 3DS MAX 4.2, and the XSI exporter... (4.2 doesn't work on Windows XP for some reason) I had this nearly completed, but I intended to release it with additional other oufits/skins...and it was just slowly forgotten on my machine... Until now.
  11. 679 downloads

    Jacen Solo, Anakin Solo's older brother. Since I did Anakin Solo...thought it would only be right to do Jacen Solo. Then of course I might do a Jaina Solo next. They are all characters from the Expanded Universe. He is the first son of Leia and Han Solo. Team Support, Bot Support, New Taunt, Mod Compatible.
  12. Version 1.1

    493 downloads

    This is a new Jango Fett model, made from a high quality model I made in blender awhile ago as well as some bits and pieces altered from others. It features five main appearances. the options are: default Jango with larger jetpack Jango with his smaller jetpack pilot Jango red variant based off Jaster Mareel from the comic Jango Fett: Open Seasons. blue variant based off Montross from the comic Jango Fett: Open Season. (helmetless variant included.) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in blender and substance painter from scratch. They zip file includes vanilla textures and a separate pack with the PBR version. Sounds: No Bot: No NPC: Yes Team Support:: Yes Menu Support: No INSTALLATION: Extract zzz_JangoFett.zip and put it into your base folder in Gamedata. Enjoy! If you don't use rend2 or a a renderer that supports pbr, or if you don't know what that means, you don't need the zzz_pbrjangofett.pk3 and can safely delete it if you wish, just keep the zzz_jangofett.pk3 if you have any errors, check to make sure you don't have to many new npcs installed NPC SPAWN COMMANDS: npc spawn jango npc spawn jango2 npc spawn jango3 npc spawn jangored npc spawn jangoblue
  13. 12,019 downloads

    Author : HapSlash Date Released : 10-06-06 Model & Textures - HapSlash Mesh Optimization, Weighting & Conversion,- INFINITY BLADE Sound files supplied by Gwethenea, Dark Rizer, Overlord, Grievous, and Raven Software ---------------------------------------------------------------------- Here we are at long last. I know many of you have been waiting fot this for a long time, and I appologize for the delay, but things do come up, and so much has happened over the last year. Before getting to the description, I wanted to thank all those most directly responsible for helping this to become what it has, and those who have helped to get it completed. First to Infinity Blade, who painstakingly went over my "poorly concieved" mesh and made it move. The best weighter in all of JK Liberty Ashford, who's been a great friend and was the one responsible for keeping me here, even after I had decided to move on. Black Rose, who managed to get the public to stop arguing amongst itself about why the model was taking so long, and found ways to make them remember what it was they were waiting for. And finally Gwethenea, who who took it upon herself to kick me into gear and was the one directly responsible for getting me to finish. Without her you people would still be waiting for this. So give her a little thanks. ...and here's my way of thanking her. :D Anakin beta tested on -=New Era RPG=- : http://rpgnewera.17.forumer.com/index.php a little free advertising never hurts. ;) And a special thanks to K for thuroughly testing every little detail out, and giving me a few great suggestions. It means a lot to me. Description: ---------------------------------------------------------------------- This is the third of the Episode III models that I'm working on, based off of the latest Star Wars movie 'Revenge of the Sith'. The first pk3 includes both Anakin from RotS and a varient AotC model. There are a total of 6 different texture sets in this pk3, the default, red & blue team skins, robed and unrobed, then an alternate battle worn version as he appears on Mustafar during the final moments of the film. These skin can be selected in MP by typing in model hs_anakin/battle hs_anakin/robe hs_anakin/hood hs_anakin/s-battle hs_anakin/s-robe hs_anakin/s-hood ALTERNATIVELY... there is also a second directory 'hs_anakin2' which contains all the skins of the base, but has an alternate more hostile sound set. The second pk3, will replace the 2nd single hilt in the SP JA game. This pk3 will eventually be replaced with a Revenge of the Sith Weapons Pack that I'm also working on. Comments: ---------------------------------------------------------------------- Once again special thank's go out to INFINITY BLADE, without whom this project would still be unfinished. Then also thanks to everyone on my forums who participated in gathering sounds for the model, While I couldn't include all of theones that were submitted I used what I thought would work the best. To Kevin Coyle for the use of his E2 anakin hair texture and a few assorted sounds. And finally, to everyone else who has kept interest in the project, durring it's compleation. Installation: ---------------------------------------------------------------------- Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. The second pk3 (HS-anakin_saber-SP.pk3) will replace single hilt #2 in the SP JA game. This will overwrite, or be overwritten, by any additional saber replacements you might have already added. So keep this in mind should you find that it doesn't work.
  14. Version Plus

    40,086 downloads

    Author: Spanki This is a Jedi Costumization based on the HS_Anakin model of Hapslash. You can choose between 49 heads ( ok, there are really 49 different heads but in some cases I just changed hair and skin color and some little detail like a beard ) most of them with 3 or 4 different hairstyles and hooded versions, 21 different torsos in unrobed, robed, hooded and alternate robed and hooded versions. Besides you can choose between 21 different pair of boots. Some face textures are more unique then others, but all detailed. For example on the one hand you can choose compatible face textures of hm_jedi, chiss , jeditrainer from the original JKA game and on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends but never released before. Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face I created. There are also two very unique textures I created. One for a Victor van Doom skin I am working on. And the other for a RPG char named Goldmember - yeah. . . its the golden one - Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso. Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases. again the facts : - 49 heads with different hairstyles - 192 icons for the head selection - 21 different pair of boots - 21 different torsos ; unrobed, 2x robed , 2x hooded versions - 96 icons for the torso selection - all seperated in 18 species - 129024 possibilities to create your jedi SP compatible There are 18 random default skins - one of each species - that are selectable at the MP icon screen. each of this 18 default skins are BOT and NPC supported : BOT list : NPC list : Random Jedi I model/jedi_spanki Random Jedi II model/jedi_spanki1a Random Jedi III model/jedi_spanki1b Random Jedi IV model/jedi_spanki2 Random Jedi V model/jedi_spanki2a Random Jedi VI model/jedi_spanki2b Random Jedi VII model/jedi_spanki3 Random Jedi VIII model/jedi_spanki3a Random Jedi IX model/jedi_spanki3b Random Jedi X model/jedi_spanki4 Random Jedi XI model/jedi_spanki4a Random Jedi XII model/jedi_spanki4b Random Jedi XIII model/jedi_spanki5 Random Jedi XIV model/jedi_spanki5a Random Jedi XV model/jedi_spanki5b Random Jedi XVI model/jedi_spanki6 Random Jedi XVII model/jedi_spanki6a Random Jedi XVIII model/jedi_spanki6b Regarding to the MP icons and Shaders : OK, this is just a little hint. Some of my beta testers didnt like the icons - and the shaders - of the MP screen (maybe cause they didnt have the 18 icons in three lines, so the effect is not working well) In this case just delete the file out of the original pk3. There are three shader files "shaders/jedi_spanki" -> for the torso,boots ... etc. "shaders/head_shader" -> for - you can guess - heads and "shaders/icon_shader" -> for the MP icons If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect ) If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new
  15. Version 1.0

    6,246 downloads

    finally V1 of my clonemodel is released! clicking the download button will reveal 3 files: ashuras_clones.zip - the best looking version of the model - requires OpenJK to be used in Singleplayer, if you don't use OpenJK your game will crash. ashuras_clones_lowres.zip - a less detailed, lower poly version of the model with half size textures that works in base JKA Singleplayer ashuras_clone_resources.zip - interesting for those who want to create new skins from scratch, it holds my baked maps - a tutorial on how to utilise them will come soon recommended additional mods: https://jkhub.org/files/file/2893-%7B%3F%7D/ OpenJK (latest Build)
  16. Version 1.0

    101 downloads

    this is my neontrooper a shadowtrooper skin textures and shader are selfmade This Shader let you Select your own GLOW-COLOR over Cher_color commands 8 Skin - themes : Black - White - Green - Blue - Red - Yellow - Cyan - Purple Team support : Yes ( char_color GLOW still aktiv ) Team SP : Yes
  17. foshyst

    Police Jan

    Version 1.0

    402 downloads

    A somewhat basic reskin of Jan Ors from her usual getup to a (slightly skimpy) police uniform, the design of which I improvised as I went along. This does not change the original but can be selected and used separately. To install this modification, please place the "jancop.pk3" file in the GameData/base folder inside the installation directory for Jedi Knight 3 or to any custom mod folder you intend to use it with. (e.g. japlus, clanmod, etc.) To use it, simply select it from the select screen in the game. Team support: Yes Bot support: No NPC support: No New sounds: No Menu support: Yes Known bugs: None
  18. 26 downloads

    Oldschool vibes, sports in space and the smell of fresh tibanna in the air. Approved by Lando
  19. Version 9

    115 downloads

    This is my custom Shadowtrooper skin. I hope you'll enjoy! More details available in the included readme.txt!
  20. Waco

    DabMan

    Version 3

    106 downloads

    DabMan was born on a planet in the Outer Rim where everyone tokes. He was such a talented stoner. When he finally reached the point of real overdose he transcended into pure Dab. Since then he helps people all around the galaxy to stay lifted.. Credits to Mormord for helping with shaders. I made a short video because screenshots can't show you how it looks ingame.. https://www.youtube.com/watch?v=VIjuNRW4Xbw&feature=youtu.be
  21. Version 1.0

    757 downloads

    One of my rare skins that doesn't have NPC support, RIP. Pls don't hate me. This was another WIP that was just kinda hanging out so I figure it is time to release for you guys. Anyway, here's a lil about Bolla. Bolla Ropal was a male Rodian who served as a Jedi Master in the Jedi Order during the Clone Wars. Ropal acted as the keeper of the Kyber memory crystal during the war, a crystal which contained data on the identities of Force-sensitive children across the galaxy. After bounty hunter Cad Bane stole the holocron containing the crystal from the Jedi Temple on the planet Coruscant, he captured Ropal on the planet Devaron and then tortured him in an attempt to force the Rodian to open the holocron. Ropal refused and died during the torture, although Bane later managed to force the Jedi Knight Anakin Skywalker to open the holocron.
  22. Version 2.1

    6,006 downloads

    Character models of Finn and the pilot Poe Dameron from the Force Awakens and the Last Jedi. Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite. Singleplayer Support. Team Skins. Npc Support. Bot Support. New sounds. Npc Spawn List: st_poe st_poe_resistance st_poe_officer st_finn st_finn_saber st_finn_resistance Known Bugs: Minor clipping on the jacket/clip thing. Comments: Let me know if there are any issues.
  23. 7,871 downloads

    DESCRIPTION v3.1 This pack is called Anakin Skywalker "The Choosen One" pack. It is second version of this file. I've decided to remove unused parts, reduce poly count and kitbash HS's hair onto Toshi's face. Now it looks more like actor Hayden Christensen. NPC abilities are optimized for more movie like feeling. New sounds are also included. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes INSTALLATION: Extract anakin_tompa.zip and put T_Anakin_Skywalker.pk3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn anakin_ep2 npc spawn anakin_ep2_robed npc spawn anakin_ep2_hooded npc spawn anakin_ep3 npc spawn anakin_ep3_robed npc spawn anakin_ep3_hooded npc spawn anakin_mus npc spawn anakin_sith npc spawn anakin_sith_robed npc spawn anakin_sith_hooded npc spawn anakin_sith_burned I recommend to use Plasma's lightsaber collection pack to have correct saber hilts. Credits: Hapslash (original mesh) Toshi (head, robes) swegmaster (neck and robed torso fixing, optimization, EP2 face) GPChannel (face improvements)
  24. Version 1.0

    1,122 downloads

    After too many years I decided to update my Mortal Kombat Ninjas Skin Pack. And I did almost all of the klassic characters of this game. I hope you like them, It has been a lot of work. Of course some skins will look akward for the lack of proper models. More info in the readme. All of the skins have the color variations, and some of them have special variations, that are listed bellow. Characters in this pack: - Baraka - Cyrax - Ermac (corrected eye color) - Jade - Jax - Johnny Cage (with the MK4 tuxedo variant) - Kano - Khameleon - Kitana - Liu Kang (both MK3 and MK4 variants) - Mileena - Nightwolf - Noob Saibot - Raiden (with a lightning bolt shader across his body) - Rain - Reptile (Both MK4 and UMK3 variants) - Scarlet (I know she wasn't in MKT, it's here just for the "RED" team skin) - Scorpion (with alternate head, unmasked and texture updates) - Sektor - Shang Tsung - Cyber Smoke - Human Smoke - Sonya (MK4 and MK3 variants) - Striker - Sub Zero (MK4, and UMK3) Not in this pack: - Kabal - Kung Lao - Sheeva I couldn't find anywhere a model that would have fitted this three characters, so that's why they are not here. Of course none of the bosses either.
  25. Version 1.0

    11,258 downloads

    RELEASED: 4 August 2015 AUTHOR: Cerez (cerezk.oz@gmail.com) SUMMARY: New Model: Yes Bot: Yes NPC: Yes Team Support: Yes Custom Sounds: Yes Custom Lightsaber: Yes DESCRIPTION: A lifelike rendition of the character Ahsoka Tano, Padawan to Anakin Skywalker, from around the time of her departure from the Jedi Order. FEATURES: ----------------------------------- AHSOKA AS SINGLE-PLAYER SIDEKICK: Have Ahsoka assist you on your single-player missions. After loading a level and activating cheat mode, type this in the game's console: npc spawn ahsoka A CHATTY BOT: Ahsoka's multiplayer bot has a true-to-character, chatty personality, and is loaded with new things to say -- directly sourced from and inspired by her character talk and snap-backs from official games and TV show episodes, leading up to the end of The Clone Wars. NEW DUAL LIGHTSABER COMBINATION: Ahsoka being a dual lightsaber wielder in the traditional fashion, with a shoto blade, I've included her second lightsaber in the game's lightsaber selection menu. This allows the player to actually use a shoto (shorter bladed lightsaber). I found this makes fighting against duals a little less predictable, and helps to spice things up a bit both visually, and in terms of gameplay. Console Reference: Primary: tano Supporting (Shoto): tano2 INSTALLATION: ----------------------------------- Simply move the PK3 files into the "base" folder of your game directory. KNOWN BUGS: ----------------------------------- Slight clipping with the skirt and limbs in certain movement/poses, unavoidable due to the game's technical design limitations. CREDITS: ----------------------------------- Designed by: Cadellin and Cerez Modelled by: Cadellin Model Edited by: Cerez Weighted by: Cerez Textured by: Cadellin and Cerez Shaded by: Cerez Audio Sampling: Cerez Icon Design: Cerez NPC and Bot Files: Cerez Lightsaber Hilt by: AshuraDX SPECIAL THANKS TO: Cadellin for his patience with my fine-tunings, and for taking on this project wholeheartedly. Asgarath83 for investing countless hours into tutoring me and for all his tremendous support. AshuraDX, DT85, Archangel35757, and everyone at JKHub for their kind and generous feedback, help and support. Psyk0Sith and Spacemonkey for their incredibly useful if somewhat rough-around-the-edges tutorials on character rigging for the game. AshuraDX for his permission to use the awesome lightsaber hilt bundled with this character model. PROJECT TECHNICAL DETAILS: ----------------------------------- Total Design and Development Time: 1 year Software Used: 3DS Max, Silo, Photoshop PERMISSIONS: ----------------------------------- Hereby permission is given to anyone to edit and create derivative works of the contents of this mod under two conditions: 1. Due credit is given to the author. (If it makes sense, please also include this readme.) 2. The author is informed of the new use/release of the material (out of courtesy).
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