Jump to content

Free For All

345 files

  1. FFA Davik's Estate

    This is Davik's Estate as seen in the game Knights of the Old Republic. Even though your stay at this location is brief in KotOR I wanted to create this map for Jedi Academy as it is the first location that introduces the Ebon Hawk to the player. I originally started working on this map in 2006 and took a very long break from mapping and eventually ended up moving and starting college. Looking back through my old files I discovered this map again and I wanted to finally take the time to finish it up this year and release it to the community. I hope you all enjoy playing it, I learned a lot during the creation of this map. Unfortunately there are no bot-routes, I wanted to include them but could not get them working properly due to the area portals and doorways. I have included the .map files for both the Estate and Ebon Hawk in the event that someone wants to take a look at them and use them for their own learning. Please note that Sith-J-Cull gave me permission to use his textures for the Ebon Hawk and that you should ask him first if you plan to use them or change them to your own textures first on the prefab I've created before using it within your own project.

    1,053 downloads

       (15 reviews)

    12 comments

    Updated

  2. Tatooine Outpost

    This is a map that was originally submitted to JK3Files way back in 2009.
     
    You have stopped at a desert outpost on Tatooine. It's a place where travelers between cities might stop for a rest or some other types of legal or illegal activities. Explore around above and below ground. There are consoles located throughout the map which will spawn unfriendlies if you choose to activate them. Proceed with caution! Search around for weapons other than your light saber, you may need them.
     
    If you're running an older PC, I do caution you against spawning all of the NPCs at one time!

    963 downloads

       (12 reviews)

    13 comments

    Updated

  3. FF Tatooine Spaceport V1

    Tatooine themed FFA map which was first designed for the fast-paced FF (fullforce) playing, but for now it is playable for everything. (except Siege or CTF of course lol) Also .map Source Files included inside of the .pk3/maps folder, so people may modify/copy, as long you give me credits.
     
    Known bugs: Nothing major, only 2-3 brushes are "half-invisible", doesn't affect for playing or hurt your eyes.
    It can be fixed easily with a new compile but too lazy to do it. Overall the map is fresh and clean with good FPS.
     
    If you find any other bugs/errors that I don't know, let me know so I can fix it (and perhaps version 2 will be better)
     
    *******************************************************************************************************************************
     
    Author: MD
    Title: FF Tatooine Spaceport V1
    New Textures: Yes (HQ)
    Botroute Support: Yes
    Gamemode Support: FFA TFFA DUEL
    Compile Time: ~About 25 mins (final)
    Build Time: 25 years.
     
    Filename: ff_tatooine_v1
    Filesize: 21.3 MB
    Date Released: 19 December 2014
     
    ****Credits & Thanks****:
     
    * Pande (Some of the textures such like sand from JKG Tatooine Spaceport FFA3 Remake)
    * -[DE]- Clan Beta Testing
    * JKHub/JKA Community
    * LucasArts & Raven Software
     
    INSTALL: extract the .zip and just put the ff_tatooine_v1.pk3 in your GameData/base folder.
     
    *******************************************************************************************************************************

    898 downloads

       (8 reviews)

    6 comments

    Updated

  4. Academy Of Skill

    =========================
    Jedi Knight: Jedi Academy
    =========================
     
    TITLE: Academy of Skill (Clan map)
    AUTHOR: Prospero
    E-MAIL: prospero.gf@hotmail.com
    WEBSITE: aosclan.foroactivo.com
     
    FILENAME: AoS.pk3
    FILESIZE: 34.5 MB
     
    **NOTE: Playing with r_vertexlight 1 will make a few areas look really ugly. Please disable vertexlighting before playing my map.
     
    *COMMENT: I'm AøS|Sideous AoS(Academy Of Skill) Clan Leader. Prospero doesn't want to / have a JKHUB ​account so I'm uploading his file on behalf of AoS|Prøspero
     
    -> Installation:
     
    In order to install the map into your game you must:
    Extract the folder then put the AoS.pk3 file in your Jedi Academy "gamedata/base" folder.
     
     
    -> Information:
     
    So this is my first finished map, it is an academy I made for my last clan. However you are welcome to use it on your servers. It's highly inspired by Academy 1.2 map.
    This map contains a lot of rooms:
    - Bar
    - 2 Duel rooms (one is bigger, for tournament purposes)
    - Medic
    - Council
    - Npc room
    - Garden
    - Prison (with security system)
    - Bathrooms
    - Sauna
    - Admin rooms
    - Generic padawan rooms
     
    I included bot support, it's a very simple bot route (we all hate those kangaroo bots).
    It also contais a lot of secrets that should not be easy to find (room locks, some extra secret places...). It does include custom shaders and textures, models, botroutes and a few sounds.
    There are a lot of custom textures, if you see some textures on the map you might want to use, you DO have my permission to do so, as long as I recieve some sort of credit.
     
     
    -> Credits:
     
    AoS clan for their support and some ideas.
     
    Szico VII and 3DRegenerator - Blue car, campfire, beds, toilet and armchair (read readme_szico_models for more details).
     
    Skeleton and Crow models - from Omnicrypt map (Crow was retextured by me).
     
    Guitar model - sent to me from a friend, all I know is that QkennyQ made it for Quake.
     
    Footlocker and locker models - from KotoR model pack (borrowed from Massassi temple map as I couldn't get the originals to work (missing textures). It's a great map which you can dowload at jkhub.org << http://jkhub.org/files/file/2107-massassi-temple/ >>).
     
    Some textures (and shaders) from Jedi's Home II, OoF Sanctuary and Tendron.
     
    And you, for downloading the map.
     
     
    -> Known bugs:
     
    The mirrors in my map (or cameras) make a Hall of Mirror if you look at them from the sides but it should be fine if you look at them directly.
    Depending on your cfg, the map might cast strange lights, such as purple lights in some corners or other places (with a default cfg I did not get strange lights. However, I did get some purple lights using my modified cfg).
     
    If you find any bug that is not listed there, do not hesitate to contact me. Constructive feedback is very welcome.
     
     
     
    ================================================================================================================================================================================================
    **THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    ================================================================================================================================================================================================

    1,384 downloads

       (10 reviews)

    4 comments

    Updated

  5. Jedi's Home III - Temple Edition

    Jedi's Home III (3) is a continuation of a community favorite map series "Jedi's Home 1 & 2". In my earliest JKA days I remember these maps as many of us do. A lot of mixed memories but most of all I remember the many communities that used those maps, the hours they spent hunting the secrets! I wanted to bring that back, to capture it in all of its glory and then maximize it with what JKA can handle. To bring all of that back and then expand on it just enough to hint at some thing bigger to come; above all I wanted you all to come back together the way we all once were. 
    I hope this map helps you make new memories with your JKA families and friends. 

    Now on a technical side this map is insane! Not to toot my own horn but wow! This was 7 years of work. A lot of it spent hard core dedicated to it, other times personal life came into play. I made sure to include many of the classic Jh1/2 Secrets and to expand even more by adding new one's and "Easter Egg" hunts. This map was a huge group effort in many ways, from bug testing, various models, input and guidance, testing servers, Guinea pigs,  and just down right random helpers. From day one it has been a community effort! 

    Known bugs -  some times when not using the reflection plug in some spots under certain lighting conditions can look strange here and there. (Just a few spots).  
    This map is huge, as such it can take a bit to load, don't freak out. These and many other issues will be fixed in the Jedi's Home 3.5 update coming next December.

    A special shout out to  the following. 

    AshuraDx -  This guy is really awesome, he's really into perspective and illusions -  So you can thank him for the creepy Palpatine painting and Ackbar!!!
    Anoek - What can I say, if there is a heart in this map it was her. I'm sorry about what happened. I left your stuff just as you asked.
    Thank you for every thing. 
    Helena of Clan Jawa - I swear this woman drove me nuts for so long about the angle of the stairs in the archives it drove me to totally rebuild the stairs all together! In other words ❤️ thank you for all your support and techy help as well as the inspiration for the furtniture. (Sadly due to texture limitations I wasn't able to use any of your models) I did rebuild a likeness of your chair for this in .map for what I needed.) Any who point is she is the grandma of this map!!! 
    You got a place in the senate hall check it out!!!
    Robert - I based the main room of the Sith base on a map he built long ago though his heart was in it he never got to release that map. Well I loved it soo much and remembered how hard her worked for the look I decided to rebuild it and put it in this map. She's immortal now Robert. 😛 All Wings Report In!
    If you ever get the itch to dled this and try it. Be sure to take a good look at the table you start at in df2. (Remember the cut scene before it - It deals with fathers.)
    Shadow Stone - You started the entire series and launched a legend! I hope this brings the community together the way your first 2 did!
    Ruxith - For all the beautiful chrome statues you see through the building and of course my beloved crowbar! 
    To so many others, thank you. This map has been a community affort! I hope it paves the way to bringing us all back together! To the future!
    Jkhub - for hosting the file and Mr Wonko who we all know will grab this just like everything for safe keeping. Ty mate we ❤️ your service!
    Perso - Cleaned up the beautiful main music! 😄 Sounds beautiful!
    CLANS
    The entire (JAWA) clan especially Helena! They helped out a lot in the early days, from ideas to hosting it on the server for me to stress test and idea toss. and soo much more!
    Thank you guys for every thing, memories included. No hard feelings.
    JAO (Jedi Academy Order) For the support and being my guinea pigs in the later days! Give some love to the RP community visit them @ https://jao.jcink.net/ or join their server /connect 14.1.30.210:19070

    Lastly Thank YOU! 

    AngelModder - Peace Love and May the Force guide your heart.
     

    2,056 downloads

       (19 reviews)

    12 comments

    Updated

  6. Jedi Rift Enclave

    Original Author: Borgking
     
    Original Description:
    About a year ago, I decided to start tinkering around with the SP Map t3_rift,
    not expecting it to go much of anywhere. Well, here I am, a year later; I have converted
    that SP map into a fully usable RPG map, of a Jedi Enclave built into an underground
    fissure. It took me a long time to perfect...many of the areas went revision after
    revision to get them to their final state.
     
    Uploader's comments:
    This map is intriguingly interesting. I found it very fun and peaceful to play on. This is an excellent made roleplaying map for Jedi Academy. Hopefully many of you have already downloaded this map, but I felt it should be uploaded here anyways. There are plenty of areas to search and get lost in as well as train. This map has been on several RP servers recently so here's the map. There are bugs like missing textures but overall this map is great. It is a re-map of the Rift map but better made. So if you like to get lost this map is for you!
     
    Map Information:
    Bot Support: No
    New Textures: Yes
    Secrets: Yes
    New Music: No
     
    Author: Borgking
    Credits: located in readme
     
    Note: I was unable to contact the author as the email was sent back with an error.
     
    Uploaded by:


     
    Original author may contact the staff
    here if they wish this file to be removed.

    1,520 downloads

       (6 reviews)

    6 comments

    Updated

  7. Sith Council v3

    his is the Final Version of my Sith Council Map. This map is loosely based on the Jedi Council GC map form JK2. In the main area, there are 3 duel rooms, one interrogation room, one Armory and a Library. Also a bar to sit back and relax. Threw the main doors, to the left, is a medical room to be healed. To the right are one set of the bedrooms to rest and watch some good old tv. And straight is the other set of bedrooms and to the end of the hallway is the Main Duel room with stands to watch, also a VIP room for the high power followers of Kahn and Neo.
     
    There is also an elevator going to the basement threw the main doors. In the basement, there is a jail. This jail has four different jail cells in it. All the cells can be locked and unlocked from the guards room. But hopefully they do not see you escaping from your room. The Pillar Room is back and located beside the jail. Finally, on the other side of the hallway is the Sith Council room. This is an area for clans to talk. There are chairs to sit back and relax and talk.
     
    In the main Room, you also see a big door opposite to the door I just talked about. Threw the doors you will find another set of doors. Threw there is the out door area. There is many trees to hind behind and attack people. To the left of the entrance, there is a water fall, nice area to duel. Straight across you see a red light on the wall, go and press the button and the wall will open. There is a Court House to judge the lamers and a rancor pit beneath to teach them a lessen. And finally to the right of the entrance to the out door area and another waterfall, with an area down below to also duel. There is a NEW secret cave somewhere that leads to the tomb of Kahn and Neo. In the tomb, there is a sacrifice room to sacrifice all those needed. Have fun finding the entrance and the way threw the maze.
     
    Also, if you have played the RJ_Sublime map, you know about their control center. I have continued to use this idea in this version. There are three switches. One to close off the bar, one to transform the lava pit, and one to transform the acid pit.
     
    Seeing there are many players who love to use noclip, I have come up with new ways to prevent you from using it to use the hidden secrets. I call it a "True Enter". Unless you enter the room the way you where suppose to, you will either be frozen in the room once you come unclip, or the secrets just wont be shown.
     
    After so many people where asking for the Jedi Council GC Map for jk2 brought to JA, I decided to do something about it. I decided to make my own with a Sith feel to it. IN the .ZIP file, you will find the history behind the map and maybe some inside info to the entrance of the caves. This map was created from scratch and I never edited the Jedi Council GC .map file. This map has took about 4 years off and on to complete. Before you tell me there are problems or bugs, like i just said, if you use nolcip and become frozen in a room once you unclip, this is not a bug, I made it so it would do that. Also, if a button hurts you when you think its suppost to hurt someone else... no one says thats a bug either. Please do not e-mail me asking for hints and how to find the secrets, i will not tell you. I do not make secrets just to tell everyone how to get to them... wheres the fun in that?

    1,692 downloads

       (5 reviews)

    0 comments

    Submitted

  8. FFA Episode 1 2004

    hmm dunno if this needs explaining Its the scene from the Phantom Menace where Obi Wan and Qui Gon face the evil Sith Lord Darth Maul (why dont they just run away he wouldnt expect that ;p)

    2,771 downloads

       (7 reviews)

    0 comments

    Updated

  9. Boonta Eve Tatooine Pod Race JKR Speedway

    Shoot the doors to open!!!!!!!!!!!!!!!!!!!!!!!!
     
    I am glad that i finaly have the first version of this map complete - i will start by saying that there are several things
    That need to be sorted out, i would have liked a higher fps on the start line section, which is the part where
    The fps drops to its lowest - due to the size and scape of that particular part, however most of the course delivers a playable
    Fps rate so thats not too bad.
     
    As many of you will know - this is a map that has been done mostly for jedimoves.com
    - and infact i have spoken to javier there in depth about
    The map - jediomoves have suplied my with screenshots and some plans which i have roughly
    Based the map on so thanks to them.
     
    This is really a tester version for a final release which will include pod racer models by duncan, so i look forward to that.
     
    Anyway i hope you enjoy this, and here are some stupid fact about the map:
    To walk around the entire course without using force speed takes around ten mins (that just shows how large this is)
    It take about 2 mins to go around the course on the speeders (using boost now and then)
    The speeders that are included are speeders that i have modified, i have increased the speed, boost, and armor so
    That at least it is possible to get around the course a couple of times without exploding.

    Have fun

    2,034 downloads

       (8 reviews)

    1 comment

    Submitted

  10. Several Sided Sid's Tantive IV Rebel Blockade Runner

    This is my interpretation of the interior of the 'Tantive IV' Rebel Blockade Runner, the Corellian Corvette seen at the beginning of A New Hope and also in Revenge Of The Sith. I have tried to include every angle we see on film in both movies and also I have extended past this, to the rest of the ship, to show what it could be like.
     
    But watch out - the Imperials have us in their sights!!
     
    I finally found a few days in between writing my books (more to come on those soon, I hope - will keep you all posted...) to work on my maps again. For those of you familiar with the little cans of coke hidden in each one for your searching pleasure, I thought it might be fun to move the cans to new locations and re-release the maps so you can search for them again! I may do a Can-Hunt Map-Pack at some point, but I thought I'd release this one all by itself first.
     
    There are actually TWO cans hidden in this map now - one in plain sight and just for a laugh, and the other is difficult to find unless you have your sabre ignited and are prepared to search high and low, as before...
     
    Apart from the cans, I have rigged the walls to explode in a few more places! Other than that, the map is exactly the same as the .v1 release... apart from a tiny texture touch-up in a couple of locations...
     
    (The ship is intentionally slightly oversize, as I first tried building it in proper proportion and the game's own camera angle means you feel like you're banging your head as you follow the player. So a slightly bigger space means that gameplay is as flawless as can be, I find. I know other mappers have found that too!)

    1,897 downloads

       (7 reviews)

    2 comments

    Updated

  11. The (JAWA) Temple

    This is the long-awaited (JAWA) Clan map, although anybody is welcome to use and install it on their server. It began as a speeder bike track, with other areas located within the area enclosed by the track. It now features a council building, with a council room, lounge, and waiting areas; two arenas for dueling and training; a target range; some parks for gathering in; a couple of shrines; some secret areas; and of course the private council member apartments!
     
    This map supports FFA, TFFA, Duel, and Power Duel. Because the map is very large, some players may have poor FPS, but I have tried to compensate for that using areaportals and hint brushes. Most of the areas where NPC's can be spawned are lockable from the inside, including the track control room and all council member apartments.

    2,226 downloads

       (7 reviews)

    1 comment

    Submitted

  12. Coruscant Part I - Padme's Home

    I thought I would release this at xmas as a present to you guys for all the support you have given me over the last year. Padme Home - is only section one of a larger Coruscant map I will be continuing to make early 2005.
     
    My Thoughts Padme apartment is a recreation of the apartment seen in Episode II. I spent a long time researching the insides of the room and getting the textures just right. I added buildings, landing pads, moving pods, traffic all in an attempt
    to recreate that 'living' city we all know so well now.
     
    The FPS again may be a little low for some with lower spec pc's so I am sorry to those peeps that have problems.
     
    This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.

    1,404 downloads

       (5 reviews)

    1 comment

    Submitted

  13. Jurancor Park

    I started this map nearly a year ago (but it didnt take a year to make lol), but started to work on other projects, but went back to doing the "park" every now and then.
     
    A very good friend of mine (GA)-Vince spent many an hour bugging me to finish this map, so well.. I did !.
     
    The map contains a lot of areas that are based on or inspired by the Jurassic park movies, you will find that most of the map is out in the open, I have included many places suitable for duels, but this map will be great for FFA, large open spaces, jump pads, swoops, Rancors, Wampas spawnable rebels and reborns.
     
    You will find many inside areas two including the lab, the cinema ride, and the café, and many more.
     
    There are some NPC's being made which I will include in the next version, such as Raptors (that are already out but wont include until version two), a T-rex and a jeep, so watch out for those.
     
    Extra
    Download Jurancor Park Swoops

    1,731 downloads

       (10 reviews)

    3 comments

    Submitted

  14. <{DJE}>Hangout

    This is the first map I have ever released, and I am going to probably release more in the future, so keep your eyes peeled!
     
    http://www.youtube.com/watch?v=Kr7JY2kEEjo&feature=g-upl
     
     
    ***********************************
    Jedi Knight: Jedi Academy
    ***********************************
     
    TITLE: <{DJE}>Hangout beta
    AUTHOR: Polterninja34
    E-MAIL (Or alternate contact information): dje_mapping@hotmail.com
    WEBSITE: dark-jedi-empire.proboards.com/index.cgi
     
     
    FILENAME: djehangoutv1.pk3
    FILESIZE: 27.6 MB
    DATE RELEASED: 20 October 2011
     
     
    -------Introduction-------------
     
     
    First I would like to say thank you for downloading my first released map. I would like to inform you that due to a hard drive failure,
    I am only able to share with you the beta version of the map. With that being said please understand there are many
    glitches and other things, such as, missing textures and open empty areas.
     
    Behind the Scenes:
     
    I am Polterninja, a.k.a. Polter. I started developing this map in july of 2010, and I was in beta stage before my
    hard drive failure. I decided I would go with a variety of mixed themes that are apparent in the hotel rooms. but
    mostly the map has two main areas, a beach, and a tatooine city/academy. both areas contain some secrets here and there.
     
    -------Installation-------------
     
    In order to install the map into your game you must:
    1)Extract the folder
    2)Put the djehangoutv1.pk3 file in your programfiles\lucasarts\jediknightjediacademy\base folder
    3)Run Jedi Knight: Jedi Academy (MP)
    4)Enjoy
     
    -------Credits-------------
     
    This map is created for <{DJE}> clan usage. However you are welcome to use it on your servers. A few secret areas
    contain rooms that have proof that I created the map to prevent map modders to steal my map. Another thing is,
    There are a number of textures in this map that I did not create coming from the maps of:
     
    Jedishome JL II
    Sith Council v2
    MosEislyTrap
    MosEislyBackstreets
    theacademyv3
     
    -------Bugs--------------
     
    *Some of the missing textures can be fixed by installing those maps listed above*
     
    Most of the content that is in this creation was thought up by what the members of DJE wished to see. So be aware that
    some of the material in this map may cause lag for those with older pc's. Mostly because there are large open areas.
     
    Please email me at dje_mapping@hotmail.com with feedback on what you thought of my first map! Constructive feedback
    is very welcome. Help me, so I may help you in the future and ensure your experiences with my mapping are treasured.
     
    -------Textures Permission-------------
     
    I realize that there are minimal uses for my textures unless you are in the clan. However if you see a couple on the map you might
    want to use you DO have my permission to do so, aslong as I recieve some sort of credit.
     
    -------Comments------------
     
    I personally would like to appologize for the incompletion of this map, I sincerely hope that my lack of backing up
    files to an external hard drive won't be an obstacle in deciding whether or not you will download my next map.
    I have decided my next project will be smaller but have more lively stuff going on so that it doesnt look so.. deserted.
    I had fun creating this for your enjoyment and i'm mad that I had no time to finish it.
     
    ~Polterninja34
     
    **THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    650 downloads

       (3 reviews)

    3 comments

    Updated

  15. Grand Jedi Skills: Inner City Stories

    Are you ready, to advance to the next level of the game?
    ^ ^ ^ ^ Grand Jedi Skills: Inner City Stories ^ ^ ^ ^
     
    I present you with the insanley awesome Grand Jedi Skills: Inner City Stories.
    Perhaps the most complex and large MP FFA map made for JKA
     
    Venture the inner city stories to be had.
    Many floors to see in this building, lots of small details.
     
    Work together/against friends to complete challenges and explore.

    1,490 downloads

       (5 reviews)

    2 comments

    Submitted

  16. Battle of Geonosis

    This is a map that I'm working on for the Moviebattles II mod. I decided to convert an early version of it to TFFA/FFA and release it. It's based on the Battle of Geonosis from Attack of the Clones. I say "based on" because it's not an SJC-caliber replica, but it should hopefully feel loosely familiar.

    1,736 downloads

       (4 reviews)

    0 comments

    Submitted

  17. Simpsons Springfield

    Here is version 2 of my Simpson's Springfield Maps. Only 8 years in the making! With a new layout, a scavenger hunt, gags from the show, and lots of indoor areas to explore. Any Simpsons fan will love this map!

    1,584 downloads

       (6 reviews)

    7 comments

    Updated

  18. Jungle-Temple

    #########################
    Jedi Knight: Jedi Academy
    #########################
     
    TITLE: Jungle Temple
    CLASS NAME: Jungel_Tempel
    AUTHOR: Zarbomba
     
    FILENAME: Jungel_Tempel.pk3
    FILESIZE: 3.76 MB
    DATE RELEASED: 21 March 2016
     
    Map-Type: FFA / Duel
    Botroute-Support: No
    Custom Textures: No
    Custom Music: Yes
     
    -------Introduction-------------
     
    First of all, thank you for downloading my map! This map, i've made many years ago, was my first map i published.
    Its a little, high detailed, jungle/temple/cave type map, perfectly for duels or free-for-alls with a smaller number
    of players. The map offers with its foilage a lot of good places to hide and a very atmospheric music.
     
    Since 'jediknight3.filefront.com/' is down, this map is now exclusive for JKHUB.
    -------Installation-------------
     
    In order to install the map into your game you must:
    1)Extract the folder
    2)Put the Jungel_Tempel.pk3 file in your programfiles\lucasarts\jediknightjediacademy\base folder
    3)Run Jedi Knight: Jedi Academy (MP)
    4)Enjoy
     
    -------Credits-------------
     
    The map is made by Zarbomba.
     
    -------Bugs--------------
     
    In the cave-part, which leads to the control room, there are a few invisible walls. It was a compile error caused by the
    engine. I will fix that later when i found my source files.
     
    -------Permission-------------
     
    Take what you want, as long as i get a little credit
     
    ##################################################################################################
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS
    ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    ##################################################################################################

    983 downloads

       (10 reviews)

    10 comments

    Updated

  19. Battle on Theed

    This map is (loosely) based on the location of Theed as seen in Episode 1.
     
    This is a FFA/TFFA version, but there are also MB2 and Siege versions being tested at www.moviebattles.com and www.jkasiege.com. The Siege version will be included in the upcoming JKASiege map pack but if you want to help test it out, visit www.jkasiege.com.

    1,849 downloads

       (6 reviews)

    1 comment

    Submitted

  20. SJC - Mos Kreetle

    A map that I began work on before my break from mapping. It is a Tatooine based map in a fictional (in relation to starwars that is!) town named Mos Kreetle. This map will eventually form a player world in the upcoming mod JKA Galaxies, the map act as a preview to that mod. I have included instructions throughout the map given by protocol droids that are standing near shuttle ports, and banking terminals and other key areas, the will inform you that you cannot do carry out a particular function at the moment, these actions are a part of the Galaxies Mod so thats something to look forward to in the new year.
     
    The map stands as a completely playable FFA map however with plenty of areas to explore and also lends itself well to the RPGEr as there are living quarters and underground bars to name a few.
     
    Have fun and have a happy new year!

    1,988 downloads

       (8 reviews)

    2 comments

    Submitted

  21. Massassi Temple - Map Expansion

    /////////////////////////////////////////////////////////
    STAR WARS JEDI KNIGHT MODIFICATION
    /////////////////////////////////////////////////////////
     
    Author: Oobah
    File Name and Version: Massassi Temple - Map Expansion
    Release Date: 02/24/2015
    Filesize: 13.00mbs
    Description with installation instructions: Drop it into your base folder. It relies heavily on assets from Massassi Temple and requires that map downloaded to make full use of the content
    on this map.
     
    So download the first Massassi Temple I released and save the long winded posts people have to read about missing models, textures, and level music.
     
    http://jkhub.org/files/file/2107-massassi-temple/
     
    It is a port of JO yavin_temple to JA with a few little alterations in line with what Massassi Temple brought to the game in terms of the skybox and so forth, few little room additions but the core map is still the same as the original.
     
    Copyright/License: Raven Software/Lucasarts/Disney
     
    External Content Used / Credits: Raven Software
     
    /////////////////////////////////////////////////////////
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
    /////////////////////////////////////////////////////////

    962 downloads

       (3 reviews)

    1 comment

    Updated

  22. FFA_China

    Description: *Chinese New Year Contest 2018 Entry*
    This is an FFA map modeled after various examples of Chinese/Asian architecture. The layout is heavily inspired by the temple in Dragon Valley from Battlefield 4. There are guns, ammo, and health pickups set up around the map for actual weapons FFAs. I've also added a duel area you can reach by pressing use on the middle obelisk next to the upper building. There are no secrets on this map, and the FPS can drop quite a bit, depending on your computer and game settings.
    I'd like to give a huge thanks to Bucky for compiling the map, taking screenshots that weren't from a potato resolution, and providing words of encouragement for the past month. Without him, this map would probably have taken 8 days to compile on my computer (if I even got that far!). Also, thanks to Wolf for testing the map in its early stages.
     
    Bugs and other things (full list in readme):
    -Because the map is essentially a large, open box, FPS isn't great. Dynamic glow will tank it. So even though things look really cool with glow turned on, I wouldn't recommend playing with it.
    -The lighting is a little bit... weird. I made the lights too bright and it shows.
    -There is actually botrouting on this map, but it wasn't really tested.
    -I only tested the map in MP, so if someone really wants it in SP and it doesn't work, let me know.

    592 downloads

       (10 reviews)

    13 comments

    Submitted

  23. Shroom's Deathstar

    Ah yes. My first map after a looooong hiatus. My vision was to create a more realistic and fun-filled DeathStar than was available with JK2. Hope ya'll enjoy!

    1,742 downloads

       (6 reviews)

    0 comments

    Submitted

  24. RMS Titanic BETA

    You all know the story of the TItanic, well here it is for Q3-JKA. This is not built to be morbid or do exploit, I had family on her so this is actually quiet personal for me. I would like to note two things right off the bat!
    1 - File Size : Its huge, its the flipping titanic, and in the final cut there will be be 8 versions. All textures are custom/wip and theirs a few in this old pk3 that were not used in it YET, as they are for the coming interior that you will see in April.
    This map is highly detailed, and its really big... So if you lagg I am sorry.
    2 - LAGG : This will be fixed in the final cut, I am going to try and reach out and see if some one more wise then me can help me get this to not only DO a vis compile but do it right. As of now it's a mid to low fps map depending on your machine, I apologize, but then again I've never seen this in ANY game where it didn't lagg, the ship has allot of details.
     
    A few people had problems with the water animation showing up black, please do not spam the comment box, simply pm with your system info and let me know of any issues you find/have. I encourage you to do this, please, this will help me, help you, and help the project.
    To be honest I almost didn't want to even release this for quiet some time, with Titanic Honor and Glory in development I felt in many ways it stole this projects thunder. As of now the entire SP story is scrapped. So I am sorry, but I will not be taking this any further then MP.
    A small thing Id like to add is that I have already swapped out this old water shader in the new cut, so no need for messages about that. Ive also since slowed down the smoke, as I had her apearing to move FAR to fast in this BETA.
     
    This map has taken MANY year's to build and even accomplish in this engine, she is built according to the orignal ships floor planes and her line planes and scaled as such was a good guesstimate to feet for this engine. We did our best to develop a measurement system back in the day, and I've applied that here as best I can. The entire ship as I said follows her line plans, so she curves from bow to stern, shes not straight, another small added detail.
     
    Big note : Do NOT touch any thing in this pk3, everything I borrowed from huddizle was done so with permission, please speak with him and I before using our work! DO NOT port this to another game! I will move it eventually and keep adding on as I take it to the next engines Q4/D3 source2 etc. Sorry but I'm not gonna end up with another Cordone situation.
     
    If you would like to learn more or ask/tell me some thing o do with this please PM or skype/email me at NicholasDuncan2010@hotmail.com
     
    Any ways I hope you all enjoy this beta, I need all the info and help I can so please DO NOT BE SHY! I want to finish this finally after 9 years! Thank you ALL for your time and patience and may I finally say.... "WELCOME TO TITANIC!"
     
    ~AngelModdder~

    731 downloads

       (10 reviews)

    12 comments

    Updated

  25. Alderaan

    Installation Instructions:
     
    Included along with this file should be a "Alderaan.pk3" file. Place the pk3 in the Base folder of your Jedi Academy directory.
     
    About the mod:
     
    This is a map that I built for Ramikad as a part of the 2016 JKHub Secret Santa event!
     
    Among the list of gift suggestions was a map of Alderaan, which I thought would be a bit too elaborate to make in the time-frame that I had, so I played a little bit of a joke with it instead: The map is very minimal, taking place on Alderaan's remains following the events of A New Hope.
     
    Enjoy! ^.^
     
    If anyone encounters any genuine, serious bugs, let me know and I'll update it!

    601 downloads

       (11 reviews)

    12 comments

    Updated


×
×
  • Create New...