Single Player
105 files
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Mission To Bespin
By Xamxaram
About this file
For some years I tend to build some maps for Jedi Academy, but have never finished a project really ? But not this time. Therefore I present to you: Mission to Bespin
Mission to Bespin is a singleplayer map and part of a little project of mine to "improve" the main game, by addressing It's main shortcomings (too short, Cult is not really fleshed out).
Thererfore Mission To Bespin is a kind of Tier 1 Mission (Forcepowers Level 1), where you explore an old mainetance depot in the skies of Bespin.
Content: One map
Supported Language: Only English
Custom NPCs: Yes (even one new Skinset)
Specials: Enemies with stun buttons (how I missed this JK:Outcast Weapon)
Readables: Yes (though I am not an native English speaker I tried my best)
Installation:
1. Unpack the Archiv (Mission_to_Bespin.zip)
2. Copy the Mission_to_Bespin.bat and the Mission_to_Bespin folder to your "LucasArts/Gamedata" folder
3. Execute the Mission_to_Bespin.bat and the game should start. Simply start your mission by "New game" in the main menu (no console needed)
Special Thanks:
Thanks to all the modding community and all your great missions and tutorials. You kept my motivated to share this little project of mine.
Thanks to the Dark Forces team (I took one of their textures and one model I guess and I loved this mod)
I had no Beta testers. Hence: Please report any bugs you stumble across, so I can update the file. Also any feedback is welcomed.
813 downloads
- contains maps
- contains skins or models
- (and 2 more)
0 comments
Updated
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Ultimate General Grievous
By JKHub
Author: Darth Dizzy
This mod adds General Grievous in the singleplayer selection screen.
You can also select his four sabers and the electrostaff in the saber selection screen (after the Vjun mission in SP).
If you put the grievoussounds file into the base folder, Jaden will sound like Grievous in SP.
You can also spawn in SP Magnaguards to help you by pressing the Page-Up key on your keyboard (but first type 'helpusobi 1').
You need the magnaguard model for that: http://jkhub.org/area51/files/file/600-magnaguard-vm/
I added 3 npc files:
grievoustwosaber: General Grievous with two lightsabers
grievousfoursaber: General Grievous with four lightsabers
grievouselectrostaff: General Grievous with an electrostaff
You can spawn them by first typing 'helpusobi 1' in console, and then 'npc spawn thenpcyouwannnaspawn' (without the quotes).
There are also three botfiles; again a Grievous with two sabers, four sabers, and an electrostaff.
3,590 downloads
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Alternate Rosh Penin + Extras
By MagSul
Author: MagSul
Description:
This mod includes two separate pk3s, one which does not overwrite Rosh Penin and one that does. They are both appropriately named "Rosh_Alternate" and "Rosh_Overwrite" to avoid confusion between them. If you ever encounter any bugs of issues, please let me know!
Rosh_Alternate.pk3
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Included with the Rosh_Alternate.pk3 are several other outfits which can be accessed via the following commands:
/model alt_rosh
/model alt_rosh/blue
/model alt_rosh/red
/model alt_rosh/1
/model alt_rosh/2
/model alt_rosh/3
/model alt_rosh/4
Check the screenshots to see what they look like!
Rosh_Overwrite.pk3
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Included with the Rosh_Overwrite are a few minor tweaks to the Single Player experience. Firstly, the levelshot for the T1_Inter cutscene has been changed to display Rosh's new appearance. On top of that, Rosh's "dark" NPC file has been adjusted to make him a more formidable foe when you encounter him on Vjun. Another change is the Lightsaber which Rosh uses against you during this encounter. He no longer shares a saber model with the majority of enemies encountered in the game, he uses a backhanded Lightsaber stance and his Lightsabers colour is now blue. Credits to AshuraDX for the TFU2 Lightsaber hilt.
Lastly, several snippets of Rosh's dialogue have been cut entirely. Other pieces have been replaced (along with one or two lines from Kyle and male/female Jaden to match.) I tried to overwrite the subtitles, but that caused weird and wonderful errors, so they've been left untouched. Hopefully, with these changes you'll find Rosh Penin more endurable when playing single player.
Special Thanks to AshuraDX for allowing me to include his TFU2 sabers!
1,107 downloads
- Team Support
- Star Wars
- (and 5 more)
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Luke Skywalker's Hilt
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Luke's saber hilt in the Single Player saber selection menu. This is the default model & nothing is added into it!.I recommend this model to any one who is bored of all the old boring sabers and wants to play with Luke's awesome saber hilt!I hope you like it! Well I thought that Avenge can be a good name for this hilt because Luke built it after Darth Vader revealed his true identity to him. More models coming soon!
1,075 downloads
0 comments
Updated
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Desann's Hilt
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Desann's saber hilt in the Single Player saber selection menu.You can also select any saber & choose the red blade color.I recommend this model to any one who is bored of all the old boring sabers and wants to play on the dark side! I hope you like it! More models coming soon!
974 downloads
0 comments
Updated
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Jedi-Dog
By JKHub
Author: Darth Dizzy
This mod adds a Jedi-Dog in the singleplayer selection screen and in the multiplayer profile.
Jedi-Dogs are strange creatures from the planet Grrrwoof in the Outer Rim.
There are also npc jedidogs. To spawn it (in SP), first type 'devmapall' in the console (helpusobi 1 in v 1.01) and then
'npc spawn jedidoggood' for the light side Jedi-Dog
'npc spawn jedidogevil' for the dark side Jedi-Dog
'npc spawn jedidogmaster' for the strongest Jedi-Dog or
'npc spawn jedidogpuppy' for the puppy version of the Jedi-Dog.
The puppy's are little doggies armed with a blaster. You can spawn them to help you
(but you need lots of them cuz they are extremely weak).
593 downloads
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JK2:Uncut
By eezstreet
JK2: UNCUT
Underlying mod framework by eezstreet, content by Raven Software
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FEATURES
==
- Nearly unbroken JK2 SP
- JKA features cleverly snuck in a few spots (There are some rockettroopers and hazardtroopers snuck in, as well as the concussion rifle in a few missions)
EVENTUAL FEATURES
- Completely unbroken JK2 SP
- JKA features blended in perfectly, with dual saber/saber staff/rancor/howler/cultist_destroyer/cultist_commando (these will be changed) NPCs in as well. All of the JKA stuff can be turned off.
- Missing levels added (cairn_stockpile and cairn_docks1, cut from the game.)
- Missing dialogue added (somebody call Johnny Bravo's agent plz kthx)
- Achievements system (maybe steamworks integration??)
- Extra stuff, such as random conversations with friendly NPCs
- Trandoshans added to the bar on ns_streets (as bouncers, with extra dialogue as well! this was planned in JK2 but cut)
- More and more cool stuff
===
INSTALLATION
==
I don't give this file to just any special person, so consider yourself to be not a complete imbecile! I assume you understand how a basic mod installation works, so I'll just skip ahead to what you need to do once you're ingame:
- devmap kejim_post (in console)
- exec jk2.cfg (once ingame)
===
You're installing the alpha version of JK2:Uncut, the first of many total conversion mods for single player which involve code edits. There are several issues which need to be addressed first:
- You do not start with the pistol, and you start with some force powers. However, this is corrected with the script i'm packaging with it
- All cinematics with animations which aren't in JKA results in spectacular side effects, ranging from game freezes to bad cinematic quality
The above makes you unable to finish the following missions: artus_topside, yavin_temple, ns_streets
- All water is solid (this cannot be fixed without either rewriting stuff in pmove or recompiling the map, take your pick)
This breaks yavin_swamp (unless you noclip past the parts)
yavin_canyon works very well though (the ATST is a bit easier to control, but the camera is a bit weird)
- I have not tested past yavin_canyon (so expect bugs + probable crashes)
- The act of picking up the saber in yavin_trials causes a crash
(I would just devmap to ns_hideout after you reach the breakiness in artus_topside tbh)
- Lando sometimes tends to get stuck in ns_starpad (usually not in the same spot)
- Weapon racks which give guns which aren't native to JKA (Gun racks supplying conc rifles, bowcasters, disruptors or flechettes) do not give any ammo
- There is a crash in doom_shields whenever the gravity changes (not sure why)
- Galak in the mech suit is ridiculously easy + the cinematic with him in the mech suit doesn't show his body (just the mech suit..how odd)
- Walking animations in cinematics are broken
So what did I make?
Although most of the missions do not contain stuff directly made by me, 99% of the content ingame would not work properly had it been for several key code edits
Hapslash Imperial and Stormtrooper used with permission.
No support (or even condonement) by Raven Software, Lucasarts LLC, Activision-Blizzard or Vicarious Visions (may their haunted soul rest in peace). No nothing, punk.
By reading this, you understand that the system this mod, [JK2SP], is using, [PROXYMODSP], is intended only for singleplayer use and you break your own game's American EULA by installing this software on your copy of Star Wars: Jedi Knight II: Jedi Outcast or Star War Jedi Knight: Jedi Academy. The creators of either the system or this mod cannot be held legally responsible for the end-user's use of these systems. Have a nice day.
884 downloads
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JK2: Uncut Patch #1
By eezstreet
JK2: Uncut Alpha 1 required.
This is the first patch for JK2: Uncut, which allows you to play JK2 within JKA. JK2 not required!
466 downloads
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Ultimate Academy
By KiraImmortal
GreenTechB proudly presents: Jedi Knight JA - Ultimate Academy mod 2012 This mod features: - 10-14 hours of gameplay, depending on your skills. - 50 new modified conversion maps. - The best weapon, effect and sounds mods by other authors now together. - Musics from the first three Star Wars movies. - A modification of the famous Jedi Outcast mod, the Remnant Rocket Train! It's made in a more modern, Ultimate Academy way. Original idea by Rod MacLeod. - Many bonus maps, for example a bastion defence, where you can't fall because you die, you have to push back everyone who tries to take your place up there! - New hud designs, new loading screens for every map. and more... details in readme
you can follow upcoming addons here: http://www.moddb.com/mods/ultimate-academy/addons
3,182 downloads
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Jedi/J2 Rodian
By MagSul
Title: Jedi/J2 Rodian
Version: 1.1
Author: MagSul
Release Date: 21 September 2013
Filesize: 1.2 MB
Description & Installation:
Following download, unzip the file and place the .pk3 in the base folder of your JA directory. Once installed, the Jedi featured in single player using the model and skin combination "jedi/j2" will be replaced by one of the possible combinations for Jaden (Rodian, see screenshot for details.) On top of this, his dialogue will be overwritten with appropriate dialect. As the Rodian phrases available in the game were relatively short, I've trimmed the subtitles of the character to match. I did have a little bit of fun with this, but resisted the temptation to have him say obscure things to Rosh in T1_Inter and to Luke during Academy2.
Installing this mod will not in any way affect the skins associated with the "jedi" model (including jedi/j2.). If by any chance you do happen to encounter any errors whilst using this mod, let me know. I can't do anything about bugs that I'm unaware of!
270 downloads
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Obscure Garrison
By KiraImmortal
Obscure Garrison
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My first single player map for Jedi Academy made with GTKRadiant.
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-FEATURES-
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- About 30 minutes of gameplay (not counting possible deaths )
- Challenge with many enemies
- Puzzles
- Objectives
- Custom npcs, graphics and models (most of them by other authors)
- Pretty basic story without voice acting or cutscenes
- 6 secrets
- UNLOCKABLE BONUS AREA
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---REQUIREMENTS:
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- Jedi Academy 1.01 patch
- A clean installation without any other mods in the base folder
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Story involves the jedi academy's student, who travelled to Rhen Var in order to investigate the believed to be abandoned outpost the remnant imperial troops used during the galactic civil war. The planet's history dates back to the ancient times, thousands-year old Jedi relics can be found throughout and it's the homeworld of the legendary Solari crystals. Without knowing how important this is going to be in the future, your character found the trail of the Disciples of Ragnos on the planet and tries to learn more before heading back to the Academy. It's an important day, new students are arriving to Yavin4, including Jaden Korr who built a lightsaber all by himself.. Something big is coming up soon.
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Enjoy, read the readme file for details.
Alternative download link: http://www.mediafire.com/download/ctwzxzmpeo8t1z1/obscure_garrison_v1.rar984 downloads
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JKA Singleplayer Unlocker
By Nardja
REQUIREMENTS
>> Jedi Academy Patch (PC) 1.01 <<
RECOMMENDED
>> Jedi Knight Academy Particle Physics <<
1. You can choose every Saber Type in the start of any new game
2. You can choose a new Saber hilt in the start of any new game
(Kyle, Luke, Mara, Vader, Ben, Qui Gon, Obi Wan, Dooku, Maul, Sidious)
3. You can choose every Saber Style in the start of any new game
(Styles are limited and depends on hilt - Fast, Medium, Strong, Tavion or Dessan)
4. You can choose the Saber color red for every saber type in the start of any new game
5. Kick your enemy if he is close to the end of life
6. Saber staff can cut from enemies and they will weild them in the dual style
7. Use only the truly associated Powers from the movies in the start of any new game
(Removed Force-Rage, drain, protect and absorb)
8. Available Force Powers are now on level 3 in the start of any new game
(Force-Grip, Pull, Lightning, Throw and Speed)
9. Enemies can now dismembered in the start of any new game without use of console, an hex, hook or a trainer!
(batch file, autoexec.cfg and setdismember.cfg are necessary)
INSTALLATION
01. If you use the previous version, JKA SP Unlocker, please delete the old files before.
02. Extract the content of JKJA_SP_Unlocker_v4.0.3_byNardja.zip and run the setup.exe
03. Choose the directory of your Jedi Academy installation
(C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData)
ATTENTION
I've compiled the .BAT files to executables with the program Bat2Exe
http://wiki.uniformserver.com/index.php/PHP_WinBinder:_Project#Create_an_EXE_file
The execuatbles can return a false AV Positive!
But i guess they are clean and not dangerous!
If players adding new characters after the installation of the Unlocker,
they need a update for the "MENUS.str".
Otherwise species name of added characters or saber names aren't shown.
Secondary links to Main Modification or reverted editions
UPDATED Mediafire-Download Link:
SP Unlocker v403 - Main Edition Setup
http://www.mediafire.com/download/adgibhxmv184rxz/JKJA_SP_Unlocker_v4.0.3_byNardja.zip
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SP Unlocker v403 - Auto Block Edition
http://www.mediafire.com/download/bd21ds1daz6i5ic/JKJA_SP_Unlocker_v4.0.3_AutoBlock_byNardja.zip
+enabled Auto Blocking again (Need setcvar.cfg replacement)
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SP Unlocker v403 - No Blood Edition (Only main .pk3 file)
http://www.mediafire.com/download/l3x0jgjgg9ddcpo/JKJA_SP_Unlocker_v4.0.3_NoBlood_byNardja.zip
-Bloody Dismembered is removed
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SP Unlocker v403 - No Blood All Force Edition (Only main .pk3 file)
http://www.mediafire.com/download/ai7jdt4rh1zltad/JKJA_SP_Unlocker_v4.0.3_NoBlood_AllForce_byNardja.zip
-Bloody Dismembered is removed
+enabled Force Rage, Drain, Protect and Absorb powers again
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SP Unlocker v403 - All Force Edition (Only main .pk3 file)
http://www.mediafire.com/download/u6vj6c7j9f666fa/JKJA_SP_Unlocker_v4.0.3_AllForce_byNardja.zip
+enabled Force Rage, Drain, Protect and Absorb powers for NPC's & Player again
(atm the Forces, Protect, Absorb and Shield cause an color change for RGB characters in the time of activation!)
If you want to use Manual Blocking,
01. Open Launcher and click on AUTOEXEC button
02. Change the "MOUSE4" of the command, bind MOUSE4 "+block"
(You can open a HELP.cfg in Launcher with the [?] Question mark button)
If you want to disable the Manual Blocking in reverted editions,
(Download one of the reverted editions above this tutorial)
01. Go to Base directoy
02. Open the setcvar.cfg
03. Now search for the cvar "seta g_saberAutoBlocking" and change the "0" to "1"
04. Open Unlocker_v403.pk3 with WinRAR (Not 7zip or something other)
05. Double click on setcvar.cfg and open it with notepad
06. Search for the cvar "seta g_saberAutoBlocking" and change the "0" to "1" again
07. Save the file and WinRAR will ask If you want to update the archive, click Yes
08. Close WinRAR and start the Launcher
6,004 downloads
- Contains weapons
- Complete Overhaul
- (and 1 more)
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Reborn Sith Replace
By Seven
Wanted to replace the Reborns because they never were all that intimidating or sith like. You need Spankis Sith Customization pack which can be found here.
Please give suggestions or requests I'm definitely not 100% on any of my choices.
2,564 downloads
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Imperial Academy
By Oldenburg
My third mod based on HapSlash's Improved Imperial Officer. This mod puts Kyle, Luke, Jedi, Jedi2, JediTrainer, JediMaster in Imperial officer uniforms and replaces Rosh, other Jedi, and Rebels with Imperial officers.
FAQ
Why?
Good question. Because I can.
Why are Imperial Officers studying the force at the Jedi Academy?
Don't think about it too much.
Why hasn't Rosh been frankensteined onto an Imperial Officer body?
Everyone was sick of his face.
Why is Kyle Katarn a Grand Moff?
Don't call him that; titles make his skin crawl.
When are you going to stop making Imperial officer mods no one particularly wants?
When Imperial Officers stop being cool.
Are you from Germany?
Hauptschluss der außerordentlichen Reichsdeputation.
Once again, credit to HapSlash and Cryptaea for doing most of the work.
HapSlash's Improved Imperial Officer with Customization Support NOT necessary.
554 downloads
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Lord Tyranus/Count Dooku Customization
By axanik
This is just a reskin of Hapslash's Dooku.
I'm still working on the hood, like that when he's was in clone war series
Just put it in the base folder and you find him on the SP menu
so credits
Hapslash's for body and head
kibasennin for clone wars textures
and axanik all icons torso/head/lower
885 downloads
- Menu Support
- Sith
- (and 3 more)
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Superman
By Reserection
Inspired from Man of Steel
Releasing for upcoming Justice League Movie
Created for Single Player Use
Has Superman abilities
Abilities:
Flight.
Bulletproof.
Heat Vision.
Super Speed.
Super Strength.
Also can not be grabbed by Rancors.
Did not want to add
Please looking for help of actually modeling and/or to simply add cape.
Replace Sith_Scepter
350 downloads
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Epic Challenge Mod
By RJA
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: RJA
File Name and Version: Epic Challenge Mod (1.0)
Release Date: 2013-2014.
Filesize: 230mo
Description:
First of all, I would not call myself a real badass mapper or a true genius of modding. I'm simply a man with a passion for Star Wars and Jedi Academy, and who decided to create a mod, graphicaly based on the old adventure game Croc: Legend Of The Gobbos.
This mod is a Challenge for every single player of this game, to test his abilities, experience, strenght, capacity to find secrets zones etc...
The mission:
The Jedi Academy don't know what to do. All the jedi are in missions and when a Sith Warrior decided to invade 4 islands with
his army, only Kyle Katarn is here to stop him. Fight more than one hundred or thousand sith in four differents islands.
Total of more than 40 maps, a lot of hours and secrets.
I would say that the environnements are not really like Star Wars. It is a mix between adventure, FPS and platform.
The maps are divided into classes:
- 2 normals maps with normals ennemies.
- 1 normal map with 3 keys. If you find the 3 keys, don't go to the arrow which mark the end of the level but find a door with
3 security panels. You'll surely find something secret.
- 1 boss level...
and etc...
An island is composed of 8 maps without the secret ones. There are four Islands.
The goal of this mod is of course, not to cheat. So forget GodMode or other cheats. You play like a jedi, not a cow. Some players decided to film the adventure to prove me they don't cheat. Not necessary, but I like to see someone playing my game.
Now something interesting: the Mod Trailer:
http://www.youtube.com/watch?v=5AZmhlZ1bK0
And sorry for ALL the faults and mistakes I made in your beautiful language, I don't speak English, of course. Not very well.
May the force be with you !
Install Instructions are in the .ZIP.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD OR BY DISNEY.
/////////////////////////////////////////////////////////
1,291 downloads
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Kalek's SP Skin Changes
By Kalek
his includes 2 new skins, both replacements. One for Kyle, and one for the Jedi Master. This is sort of a, preview, Of my Oni's Kyle V2, which I will release soon. My original Kyle reskin was to make him look more like a merc, this reskin, is meant to make him look more like a jedi master, and less like a moisture farmer. The second skin is a Jedi Master, I felt that the original was too light, so I darkened it up a bit, and added parts from other base skins, I think the overall result was good.
211 downloads
0 comments
Updated
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The Force Unleashed Animations
Replaces animation.Stances(yellow style),jump,run and more like in TFU.
3,706 downloads
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Sith DT85's Darth Maul (Ep I: The Phantom Menace) (Incl. SP Support)
By Darth Sion
Description:
So with @DT85's permission, I decided to add-in 'Single Player' support to one of the most bad-ass Sith Lords in the Star Wars universe, his incredibly accurate Darth Maul model, that was only 'Multiplayer' compatible, on release. The mod itself remains in-tact, as its original release, with the addition of new .pk3 file for 'Single Player' support. So if you ever wanted to play as the best Darth Maul model out there, in your 'Single Player' game, then look no further.
Known Bugs:
None
Comments:
None
Credit:
All credit goes to @DT85, for his talented work on the original Darth Maul model.
2,944 downloads
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contest winner Rosh is He-Man
By Futuza
A quick dirty 30 minute job of an April Fool's joke, in which He-Man from Master's of the Universe takes up the role of Rosh Penin. Includes some new voice lines for singeplayer, a terrible skin, icons, and a set of voice sounds carefully selected from the Cartoon and cut for your lolz, and other miscellaneous jokes thrown in. Replaces Rosh entirely, though not every line of dialogue has yet been converted to He-Man appropriate phrases. Some semblance of the JKA singleplayer story has been attempted. Remember, "I HAVE THE POWER!" For more information about He-Man, please visit: https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe
66 downloads
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Rosh ugnaught mod
By Dragon
Title:Rosh ugnaught mod
Description:Very simple.I thought to make a SMALL joke with Rosh,so here it is.This mod makes rosh a ugnaught.
Instalation:Put the pk3 file in the base folder of your game directory(Default:C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData) If you don't like it then delete the file
Bugs:I did not find any
143 downloads
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Hilt - Stinger
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Reborn's saber hilt (Stinger) in the Single Player saber selection menu. I recommend this model to any one who is bored of all the old boring sabers and wants to play with Rebron's saber hilt. Well,its really simple so if you like it why not download it More mods coming soon!
829 downloads
0 comments
Updated
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Kyle Katarn's Hilt
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Kyle Katarn's saber hilt in the Single Player saber selection menu. I recommend this model to any one who is bored of all the old boring sabers and wants to play with Kyle's saber hilt. I hope you like it!
1,049 downloads
0 comments
Updated
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Revenge Hilt
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select the Revenge saber hilt in the Single Player saber selection menu.You can also select any saber & choose the red saber color. Well, I have added some of my efforts in to this model and customized it & the most noticable thing is the Sith emblem on the side of the saber hilt. I recommend this model to any one who is bored of all the old boring sabers and wants to play on the dark side! This is my FIRST mod so take it easy on me .I named it Revenge because the old version of Stinger was boring so I decided to edit it and named it Revenge. I hope you like it!
1,032 downloads
0 comments
Updated