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Sirius

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Clan

Profile Information

  • Gender
    Male
  • Location
    Greece
  • Modding Interests
    Modeler
    Texture Artist
  • Operating System
    Windows 10

Contact Methods

  • Email
    siriuspeterscarlatos@gmail.com
  • Discord
    Sirius#9556

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Sirius's Achievements

  1. The issue mainly comes when assets of a character in use are being taken by others. I was always pro sharing them once they weren't in use anymore! As it stands, the character is no more alive in RP, and the above pk3 is the summation of the work that I have put into it. I will be glad if it serves to assist others in their endeavors.
  2. Version (1.0)

    198 downloads

    This compilation of models, and skins that go alongside of them, began several years ago for the JEDI Role-Playing community (www.jediholo.net). Within the pk3, are the various outfits of the character Sirius Invictus as well as those of secondary characters that I have utilized within the RP realm during those aforementioned years. Custom personal droid, custom High Republic Jedi Outfit, a human female kitbash/retexture, a semi-custom semi-kitbashed Nelvaan character, a custom sphere-shaped holocron. With a huge amount of the things mentioned having custom texturing. The crowning jewels of it all, at least in my own mind, are some details such as the chronometer the character sports, complete with its own shadering and animation, as well as the fully shadered and animated starmap that can be toggled on (either in front of the model, above its wrist, or the starmap can -be- the model. In which case you spawn it wherever you wish to set it on a scene for RP purposes). I hope it helps people dissecting it to learn more things about the wonderful things one can achieve with photoshop, blender and ingame testing. At the very least, spark some creativity or provide some assets to people seeking them as I once did and had next to none. ~Sirius
    Absolutely beautiful, captures the aesthetic perfectly.
    Absolutely beautiful. From shaders to textures. (Would just recommend a bit upscaling of the helmet)
    Like others have said, the hilts-from-weapons idea is just spectacular and executed 100/100 on point!
    Beautiful! An accurate representation ingame of the real world item!
    Almost a mirror to the Kaminoan Jedi artwork that s most prevalent in Google searches! Beautiful work!
    This is literally just the Fortnite port of the Mandalorian model. With the exception of the hands/palms in what I assume was a workaround to having to weight them. While beautiful work, cause let s be honest, any AAA-Game production usually has beautiful work, there is nothing custom about this in the slightest, so I do not understand in what manner it's an entry for the contest.
  3. This is literally just the Fortnite port of the Mandalorian model. With the exception of the hands/palms in what I assume was a workaround to having to weight them. While beautiful work, cause let s be honest, any AAA-Game production usually has beautiful work, there is nothing custom about this in the slightest, so I do not understand in what manner it's an entry for the contest. (Where original model as well as textures can be found: https://sketchfab.com/3d-models/mandalorian-the-fortnite-season-6-skin-updated-92cc2754e8d649b4846047175f234566 )
  4. @UM-3154 Beautiful work mate, extraordinarily well done :+1:. Seamless porting and editing
  5. The Obi Wan outfit is almost ready from Kyle Katarn's Stealth Outfit from Hapslash Maul can be achieved with a combination of Savage and the inquisitor neck+shoulder pads. (Or the desann shoulder pads). Qui gon s can be achieved on the base jaden tunics outfit (i have done an outfit that is inspired by that toy even if i ended up taking artistic liberties.
  6. Haven't checked all of them @Jeff, but I can say for sure the Jaina_Jedi one needs flipping of normals on the back of the head, otherwise her head appears half invisible ingame. They look absolutely fantastic however, I am in awe. Adore the tunic texture as I adore the 'fur' on the jacket (things I believe are added that I hadnt seen before anyway)
  7. Let s avoid littering on Jeff's thread. I ve no clue about making something available as an NPC. If anyone is able to do that, they can try that!
  8. Model is shaped like that. There is supposed to be a belt there or something. That s what you are seeing sadly ? The vertical line is muscles. Also i have no clue about everything else you said in regards to the NPC ?
  9. I had a go at the Taron Malicos idea. Utilized the Savage Opress body, the naked Darth Maul hands, Combination of Darth Maul tabards and Starkiller Jedi Hunter tabards. Theron's swtor port belt flaps. A custom modeled belt piece on which the triangle was textured. The Gar Iblis model for head/hair/boots. A beard I have had for a looong time that I know not how it originated. Quinlan Vos torso texture. Felucian shaman bones/teeth. Edited the model extensively in blender while adding the many different parts and retextured many many things in Photoshop. https://www.dropbox.com/s/ok15hqrlr33jt4m/Taron_Malicos.pk3?dl=0
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