Jump to content

Search the Community

Showing results for tags 'Male'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Interviews
  • Site news
  • Community News

Categories

  • Coding
  • Console Commands & Cvars
  • Errors & Problems
  • Gameplay
  • General Modding
  • Mapping
  • Media
  • Modelling
  • Server Management
  • Skinning
  • Specific Mods

Forums

  • Jedi Knight Modding
    • General Modding Discussions
    • WIPs, Teasers & Releases
    • Modding Assistance
    • Coding and Scripts
    • Mod Requests & Suggestions
  • Jedi Knight Discussion
    • Jedi Knight General Discussions
    • Jedi Knight Tech Support
    • Advertisements
    • Tutorials
  • Mod Project Forums
    • OpenJK
    • Galactic Legacy
    • Jedi Knight Galaxies
    • Dark Forces II Mod
    • JA++
    • Jedi Academy Moviemaker's Edition
    • Star Wars: Warzone
    • The Dark Pastime
    • Epic Challenge Mods
    • Inactive Mods
  • JKHub Community
    • News
    • Art, Media & Technology
    • Star Wars Franchise Discussions

Categories

  • Jedi Academy
    • Art Work
    • Audio
    • Code Mods
    • Configuration Files
    • Cosmetic Mods
    • Guns & Explosives
    • Lightsabers & Melee
    • Maps
    • Media
    • Mod Bundles
    • NPCs
    • Official Releases
    • Prefabs
    • Player Models
    • Skins
    • Single Player
    • Utilities
    • Vehicles
  • Jedi Outcast
    • Audio
    • Code Mods
    • Configuration Files
    • Cosmetic Mods
    • Guns & Explosives
    • Lightsabers & Melee
    • Maps
    • Media
    • Mod Bundles
    • Official Releases
    • Player Models
    • Single Player
    • Skins
    • Utilities
    • Vehicles
  • Both Games/Other
    • Utilities
  • Contest Entries

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Email


Website


Steam


Xbox Live


PSN


Discord


Origin (EA)


Twitter


YouTube


Other


Location


Interests


Operating System


Current Clan


Clan Website

  1. Version v1 (JK2)

    19 downloads

    This is my Kyle reskin for JA ported to JK2, with a couple small changes where necessary. The RGB skin and whatnot are absent since JK2 doesn't support that. The mixture of JK2 and JA sounds in my JA skin is gone too--it's all vanilla JK2 sounds here. In the future, I'll just make and release JK2 ports of my JA reskins simultaneously, when possible.
  2. Version v1

    166 downloads

    A reskin of Kyle Katarn for Jedi Academy, revising his color scheme and design into something I think is aesthetically pleasing. This is most definitely not my first attempt at making a reskin, but it is my first time actually posting the end result. It will overwrite the existing Kyle in the base game, team skins included. In short, I made Kyle's outfit mainly black and white, with the accoutrements (shoulder pad, bracers, armbands, gloves, belt, boots) made a consistent shade of brown. In long, check the readme in the zip file for the complete list of changes and/or look at the screenshots. I made this for Jedi Academy, as it takes advantage of JA-specific effects like RGB tinting and dynamic glow from specular shaders. That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. If you'd like this reskin for JK2 instead, click here. The changes not apparent in the screenshots are: Kyle's textures were cleaned up via waifu2x-caffe before editing to improve visual fidelity The addition of a second armband underneath his shoulder pad His pants have white stripes down them Several of Kyle's sounds from JK2 are included, replacing JA ones
  3. 496 downloads

    Originally made for the RP community ::JEDI::, I thought others would interested in this. Loosely based off of images I found years ago, this is a simple kitbash made from a combination of HapSlash's Obi-Wan Kenobi, the Lama Su model from Zeke Mass and Luke's model from DT85 . Edits were made to the body to make it more slender to fit the Kaminoan physique. Using the console, use the command /model jedi_kam to switch to this model.
  4. Version Plus

    36,853 downloads

    Author: Spanki This is a Jedi Costumization based on the HS_Anakin model of Hapslash. You can choose between 49 heads ( ok, there are really 49 different heads but in some cases I just changed hair and skin color and some little detail like a beard ) most of them with 3 or 4 different hairstyles and hooded versions, 21 different torsos in unrobed, robed, hooded and alternate robed and hooded versions. Besides you can choose between 21 different pair of boots. Some face textures are more unique then others, but all detailed. For example on the one hand you can choose compatible face textures of hm_jedi, chiss , jeditrainer from the original JKA game and on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends but never released before. Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face I created. There are also two very unique textures I created. One for a Victor van Doom skin I am working on. And the other for a RPG char named Goldmember - yeah. . . its the golden one - Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso. Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases. again the facts : - 49 heads with different hairstyles - 192 icons for the head selection - 21 different pair of boots - 21 different torsos ; unrobed, 2x robed , 2x hooded versions - 96 icons for the torso selection - all seperated in 18 species - 129024 possibilities to create your jedi SP compatible There are 18 random default skins - one of each species - that are selectable at the MP icon screen. each of this 18 default skins are BOT and NPC supported : BOT list : NPC list : Random Jedi I model/jedi_spanki Random Jedi II model/jedi_spanki1a Random Jedi III model/jedi_spanki1b Random Jedi IV model/jedi_spanki2 Random Jedi V model/jedi_spanki2a Random Jedi VI model/jedi_spanki2b Random Jedi VII model/jedi_spanki3 Random Jedi VIII model/jedi_spanki3a Random Jedi IX model/jedi_spanki3b Random Jedi X model/jedi_spanki4 Random Jedi XI model/jedi_spanki4a Random Jedi XII model/jedi_spanki4b Random Jedi XIII model/jedi_spanki5 Random Jedi XIV model/jedi_spanki5a Random Jedi XV model/jedi_spanki5b Random Jedi XVI model/jedi_spanki6 Random Jedi XVII model/jedi_spanki6a Random Jedi XVIII model/jedi_spanki6b Regarding to the MP icons and Shaders : OK, this is just a little hint. Some of my beta testers didnt like the icons - and the shaders - of the MP screen (maybe cause they didnt have the 18 icons in three lines, so the effect is not working well) In this case just delete the file out of the original pk3. There are three shader files "shaders/jedi_spanki" -> for the torso,boots ... etc. "shaders/head_shader" -> for - you can guess - heads and "shaders/icon_shader" -> for the MP icons If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect ) If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new
  5. Version 2.2

    1,865 downloads

    This model was not created by me, however it can be found here: https://jkhub.org/files/file/1902-lord-marka-ragnos/ I merely added a few modifications. Has bot support, as well as NPC support. In SP mode he has both the powered up Sith Sword and the Scepter, as well as any powers that were used in the final battle against Tavion. On top of that, he's much more powerful then most NPC's in the game, so be careful when fighting him. Make sure to PLEASE read the readme, as it tells you how to spawn him in SP mode. This is the same model featured on BattlefrontJDGamer's channel! Thanks a lot man! Showcase is here: https://www.youtube.com/watch?v=G-D8DntjXQU
  6. Version v.01

    1,701 downloads

    This is my final work on The infamous bounty hunter, Boba fett. based of of corto's model.It replaces the default sp fett. To use, type in the console playermodel boba_fett / jodo_kast / boba_esb. features: shiny shaders blinking heart monitor removable rocket jetpack straps rangefinder, toggleable better proportions jetpack and flamethrower tags removable helm new cape and pouches esb,rotj(default) and Jodo kast skins You will need to make skins for some toggleable options. Modview is your friend. I'll release a single player menu version when I complete my mando pack.It will have a jango and clonewars male and female models included Enjoy - Mandalorian.
  7. Version 2.1

    9,850 downloads

    Kylo Ren from Star Wars Episode VII: The Force Awakens and Star Wars Episode VIII: The Last Jedi. Big thanks to Lervish for rigging, making the face and being all round awesome <3. Additional Credits Hapslash - Count Dooku's torso, arms, legs, boots, cape model. Some0ne - Commander Keller hood model. Kualan - Scarf model. Installation Extract Kylo_Ren.pk3 into your base folder usually located at: C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base Copyright DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHOR'S PERMISSION.
  8. Version Alpha

    336 downloads

    A reskin of the Clone Trooper Phase II armor in the style of a Mandalorian Crusader, an ancient armor variant used before the Jedi Civil War. Special thanks to Mars Marshall, NeoMarz1 and Langerd for the awesome models, without which you would not have this armor. I plan on making a customizable version soon, with more variants.
  9. Version V1.04

    11,488 downloads

    Revan from SWTOR and KOTOR. Includes SP support, MP support, NPC support, SWTOR version, Reborn version, StarForge robe version, Jedi version, Timeline video armor and Darth version. I've made a lot of mods before, but this is the first mod I have ever released to the public, and my first model! It is made from frankensteined models from JKJA and some others (see credits). When The Shadow of Revan came out I looked around to see if their were any SWTOR Revans out there for JKJA, unfortunately their were none at the time so I decided to make one! There are three Pk3 files you can install. 1:"SWTORRevanV.1.04.pk3" (The full version.) 2:"SWTORRevan(noshader)V.1.04.pk3"(If you experience problems in the game, try in installing this one instead.) 3:"MPSWTORRevan(noshader)V.1.04.pk3"(If you don't want NPCs and you just want the model for multiplayer and player select on single player, then install this one.) Some players have had trouble playing the full version, so that is why I have included the other versions. The currant version is a "beta" of sorts in a attempt to fix some problems some players have had with the model. NPCS: Type playermodel, swtorrevan (to get lightside Revan from SWTOR). revanreborn (to get darkside Revan in "Reborn" armor from SWTOR). darthrevan (to get darkside Revan from KOTOR). kotorrevan (to get lightside Revan from KOTOR in darth armor). starforgerevan ( to get lightside Revan in StarForge armor from KOTOR). revantimeline (to get darkside Revan in "Timeline" armor from the SWTOR Timeline videos). revanmaelstrom (to get lightside Revan from the Maelstrom prison in SWTOR). revanjedi ( to get lightside Revan in Jedi robe from KOTOR and Timeline video).New NPCs: New NPCS: revan_ghost ( to get lightside Revan spirit). NOTE: Some of the screenshots are from older versions of the mod and bear some slight deferences from the currant version of the model.
  10. 44 downloads

    Technically a New Republic trooper, but , semantics. There were quite a few parts of the Rebel skin that didn't look great, so I did what I could to improve them. I also made no-vest and RGB skins, made a fancy unique and high resolution eye texture like I usually do, and included both rebel soundsets from JK2. The two rebel NPCs in the game now use those sets instead of the rebel_pilot1 set. Since Jedi Academy is ten in-universe years after the Rebel Alliance reorganized into the New Republic, it made sense to me that their military would look at least somewhat different. So I took some creative liberties with the uniform to suggest some evolution in that time, taking other appearances of New Republic troopers of about the same time into account while not straying too far from the original idea.
  11. 1,098 downloads

    Well, first reskins of Ashura's new clone model are out. Echo and Fives, with NPC support and custom sounds as usual. As if I ever bring anything less. These are lowres versions, so that the common masses may use them. If there's demand for these in highpoly, I'll consider it. CT-5555, previously known as CT-27-5555 and later known as ARC-5555, was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. Because of his clone designation, he was given the nickname Fives. He started as a clone cadet in Domino Squad, graduated and served as a rookie on the Rishi moon listening post. He, along with fellow trooper Echo, the only rookie survivors of the battle, were rewarded and given a place in the 501st Legion and helped defend Kamino. After the defense of Kamino, Fives and Echo were promoted to ARC troopers for their continuous efforts. Later in the war, he fought on Lola Sayu to rescue Jedi Master Even Piell. After Piell died and Echo was presumed dead, Fives and the surviving members of the team were rescued by Plo Koon. Later in the war, he fought during the Battle of Umbara in which Pong Krell took command. He thought Krell was a traitor and was right when Krell worked against the Republic. Fives was also present on Ringo Vinda when Tup killed a Jedi General because of a malfunctioning biochip that triggered Protocol 66. Fives found evidence of the conspiracy, and was framed for trying to assassinate Chancellor Sheev Palpatine. When Fives tried to defend himself using Captain Rex's DC-17 hand guns, Commander Fox shot him before he could tell Captain Rex and Anakin Skywalker about Order 66. Fives died with the truth, but it was too late. CT-21-0408, nicknamed "Echo," as he was known for "echoing" the standard rules and procedures established for clones, was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. Early in his career, Echo lived within Tipoca City, the capital city of the planet Kamino, and trained in its military complex. As a clone cadet, Echo was part of the squad Domino Squad, overseen by the Siniteen bounty hunter Bric. Echo stayed with Domino Squad until the unit passed their final test; the completion of the test allowed the members of Domino Squad to become battle-ready clone troopers. For his first off-world assignment, Echo stood guard at Rishi Station, a listening post located on the moon of Rishi, where he and other rookie clone troopers were stationed. When the Confederate General Grievous implemented an attack on the Rishi Station to capture it before proceeding to Kamino. His plan, however, was thwarted by Echo, fellow troopers Fives, Hevy, and clone officers Cody and Rex. Echo, along with Fives, were rewarded with medals for their service on the Rishi moon and were inducted into the 501st Legion. Several months later, both Echo and Fives returned to Kamino, and the two were present when Grievous, along with Dark Acolyte Asajj Ventress, initiated their attack on Tipoca City. Following the retreat of Grievous and Ventress, which ended the battle, Echo and Fives were once again given accolades for their bravery and efforts, and became ARC troopers. Echo later participated in the rescuing of Jedi Master Even Piell, who was captured by Confederate forces and taken to the Citadel. Echo and his group—lead by Jedi Generals Obi-Wan Kenobi and Anakin Skywalker—found Piell in the prison, and, as they tried to escape with the Jedi Master, were stopped by the facility's warden, Osi Sobeck, and his battle droid force. As Echo and his team looked for an escape route that would lead them back to their shuttle outside of the Confederate prison, more of Sobeck's security droid forces attacked them. They found their shuttle, although it was being watched by stationed commando droids on various towers around the shuttle's landing platform. When a commando droid began to fire at the shuttle with a laser cannon, Echo tried to stop the droid. Yet, instead, the droid killed Echo, as well as destroying the shuttle in the process.
  12. 159 downloads

    This mod contains: Boba Fett in his black robes model Boba Fett unmasked in his armor model Boba Fett in his painted armor model A bot for online Several new NPCs Possible updates: Team support NPC Spawnlist: boba_unmasked_jetpack boba_mando_jetpack boba_mando boba_unmasked boba robed
  13. Version 1.0

    532 downloads

    Lord Of The Rings / Hobbit In honor of the greatest actor of all times, Sir Christopher Lee This is my kitbash version 1 of Saruman the White from LOTR/Hobbit saga. Beside my child love for Star Wars until nowadays, there is one more great saga and universe, that I love - and that is the one of the imortal J.R.R. Tolkien stories about "Lord Of The Rings". I do love all of them, from Silmarillion to Hobbit and LOTR. Since we all know, that our beloved actor Sir Christopher Lee has passed away in 2015, I thought that we need one more memory of him in the Star Wars universe and more likely for Jedi Academy. He was not only the man behind Count Dooku from the prequels trilogy of Lucas, but also the great Saruman figure in LOTR and Hobbit. So I thought I might use, what we already have in here and try to put some little magic on it to see, what happens. I know once there was a try for a LOTR based mod for Jedi Academy, but it never make it out and that was also a reason for this project. INSTALLATION: Put the ".pk3" file inside your GameData/Base folder. NPC SUPPORT: YES SINGLE PLAYER SUPPORT: YES BUGS: Few small bugs, that I noticed in the test-game. 1. When you/he move the arms, the sleevles are mixing with the arms, but that is not a big problem. 2. When Saruman moves his Head you will notice, that his HAIR and BEARD will "dive" into his body/robes. SPAWN IN GAME: TWO VERSIONS OF THE CHARACTER * NPC SPAWN SARUMAN_NOSTAFF (If you just want to have Saruman) * NPC SPAWN SARUMAN (That one is more prefered for cinematics, slow walks, comics or something like that, where you don't need to move too much with Saruman, his Staff is on his back). PLAYERMODEL: * Playermodel SARUMAN_NOSTAFF * Playermodel SARUMAN SINGLE PLAYER SUPPORT: * Start a NEW GAME, than choose from your JKA character's menu the Temple Guard Armored, select your lightsaber hilt & blade. When you start with the first mission your character will be the Temple Guard Armored, but in cinematics he will still be called Jaden Korr by the other NPCs. ============================================= Scepter weapon included. I thought that you might want to use Saruman with his black scepter, so I had an old LOTR weapons pack that was from FileFront. It is included in the pk3 file, if you want to use just the scepter type in the console: saber b_staff CREDITS: J.R.R.Tolkien, Peter Jackson, Sir Christopher Lee, LOTR, Hobbit, LucasArts, Jedi Academy, RevanSoftware, HapSlash for his HS_Dooku head, DT85 for his Darth Maul body/robes, Ruxith for the special amazing work he did for the new scepter, hair+beard on the model. And not to forget Rapp_Scallion for his LOTR Weapons Pack.
  14. 108 downloads

    Hi this is my jedi jar jar pack include 6 Models to use them do: /playermodel jjar jjar2 jjar3 jjar4 jjar5 jjar6
  15. 22,498 downloads

    Author: Spanki This is a Sith Customization based on the HS_anakin model of Hapslash. You will find 27 new customization screens after having this modification installed, so its impossible to have both, Jedi and Sith Customization installed at the same time with having all its possibilities (I noticed that the limitation of customization screens is 32 when I had the mod already done). So you gotta decide, what you prefer. In the first time I made this modification for Sith based clans around the world but decided later to include some RPG chars coming along with it. These RPG chars are the main difference between Jedi and Sith Customization, even to light side RPG chars are included here. These Chars all have unique robes that are not customizable and of course unique faces that are not customizable either. Another difference regarding to the Jedi customization is the fact that I worked with alot of glowing effects this time, you are able to costumize every torso with red and blue glowing lights. By the way, there are 2 unique robes at the end of every of the 9 different torso menus. The RPG character are all selectable at the MP icon screen (22 icons, 2 for each character). Altough I decided neither to do NPC nor Bot support with this Mod. It seems many people cant handle that big amount of NPCs , or they arent aware of how to delete them. Therefore is coming a NPC list for spawning within this zip file and an NPC folder, just copy the NPC you want to add and paste it in "ext_data / npcs" folder of the mod. . . . the only Bot you can choose to fight is my beloved Exar Khun . . . Maybe some people remember the Jedi_Customization_Plus, there were just Humans, Chiss , a Rodian and some Cyborg species included. This time I decided to do more species variants . . . of course the main Heads still have a human topic but there is a Kelifarian, a Rodian, some Cyborgs, a Lizard like dude, a Frog guy ;D , a big selection of different Heads form the Ratatakki species (Ratatakki is the species of Asajj Ventraa, and they look very sithish in my eyes) and finally some heads that are so bizarr that you cant say what species they are . . . But the facts now: ------------------ - 27 customization screens - 96 customizable heads ( + 11 unique heads of RPG chars ) - 288 customizable torsos ( + 11 unique torsos of RPG chars ) - 20 customizable boots - red and blue glowing lights variations - 552.960 possibilities at all - 11 RPG chars Exar Khun Darth Bane Darth Krayt A´shared Hett Darth Kruhl Ulic Qel Droma Kyp Durron Cade Skywalker Aviar Jagged Fel Nomi Sunrider ( I wanted to include something for the ladies ) Credits: Model - HapSlash Textures - Spanki Mesh Optimization, Weighting & Conversion - Infinity Blade
  16. Version 4.0

    1,066 downloads

    This is a model of the character Link from the Legend of Zelda. Included, with this version, as a bonus - is "Young Link", from "Ocarina of Time"/"Majora's Mask" (I tried making him look like a cross between the two). He also has OJP tags, but he looks friggin' huge, unless you have a mod, that allows "Playermodel Scaling" in which I suggest he be at a scale of 65. But most mods limit scaling - so probably 70 - 75, would look fine. I included an NPC file for "Young Link" - so you can atleast see him at the scale he's supposed to be at. I also planned on having Character Customization support, for "Young Link" but I ran out of time. If any one wants to make a patch for this function (ONLY A PATCH) then please do. He just needs the "head_x1, torso_x1 and lower_x1 .skins, and the corresponding icons - the shaders all set up to work, properly.
  17. 164 downloads

    Hi this is my 1st model to use him do model jedijarjar in console.
  18. Version 1.0

    2,088 downloads

    Character model of Cassian Andor from Star Wars: Rogue One. I've also included a link to a Higher poly and Uncompressed PBR/GL2 ready version of the Model for people to test/make use of as they will: https://drive.google.com/open?id=0B9aBSkxboOu2N3Jjd2w0dV9KVEU Modelled in 3ds Max, Marvelous Designer, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite. Singleplayer Support. Npc Support. Bot Support. New sounds. Npc Spawn List: st_cassian st_cassian_officer
  19. Version 1.0

    459 downloads

    Ghost troopers is a special forces unit that is part of the Deathtroopers unit of the Imperial Military Intelligence, and consists of a few, but experienced fighters who perform special command tasks. First of all, they are famous for their secrecy and elusiveness, for which they received such a name. These Ghost troopers were invented by the SW community, but they had already become the most popular and recognizable. They are present in the game Battlefront II (DICE) in the form of a custom skin. I was inspired by them when creating skin for JA. Repainting is fully consistent. The basis for this is the awesome Deathtrooper model from Scerendo, for which many thanks to him. NPC support: Yes Bot support: Yes New sounds: Yes Team skins: No SP replacement: No To call the NPC enter the following codes: npc spawn ghosttrooper npc spawn ghosttrooper_commander Known bugs: Crashes with the error "Ran out of transform space for Ghoul2 Models. Adjust MiniHeapSize in SV_SpawnServer" are possible, in particular when spawning a large number of NPCs and using detailed weapons. To reduce the frequency of departures, it is strongly recommended to use OpenJK.
  20. JKHub

    Boba Fett ESB

    367 downloads

    Author: Ownedbacon DESCRIPTION: I reskinned Boba Fett using numerous photo references to recreate his original look from Empire Strikes Back. Giving him his green gauntlets, green jetpack, alternate wookie braid scalps, and a more subtle color for his armor since the movies weren't as vibrant as the base model. I altered the cape and I also changed the color of the jumpsuit to as well. In addition to all of this I added Boba Fett's original sounds from both Empire Strikes Back and Return of the Jedi. BUGS: There aren't any i am aware of. I had some problems with the shaders but i believe those are all resolved. COMMENTS: There are two different characters in this mod. One of the original Boba Fett and another of the Clone Boba Fett. The models are named: boba_esb boba_esb_clone Permissions: This can be used as long as credit is given, Include readme as well.
  21. Version 1.0

    492 downloads

    I skin I made for 527th. Lieutenant/Commander Thire from the Clone Wars TV series and Episode III. Features both Phase 1 and 2 variants. Will probably crash without OpenJK. NPCs: Thire Thire_enemy Thire_phase1 Thire_phase1_enemy Thire_phase1_gogsdown Thire_phase1_gogsdown_enemy
  22. Version II

    2,807 downloads

    """""""""""""""""""""""""""""""""""""""""""""JEDI ACADEMY MODIFICATION""""""""""""""""""""""""""""""""""""""""""""" DESCRIPTION : this is the "Deviant Mandalorian" robed, the new version of the famous pack it's a customisation pack you can use in SP and MP. CREDITS : old model created by "Laam'inui", old textures created by "Dark_Diablos", new model (with robe) by "Mandalorian", programmation and new menus by Me "Supralord", thank you all very much INSTALLATION : put the pk3 file named "Deviant Mandalorian II robed" in your "Jedi Academy/GameData/Base" folder and play
  23. 60 downloads

    DOWNLOAD Plasma's HD Lightsabers or Gale will wield the regular stingers. Updates will be incoming, including Singleplayer voice replacement. Credits to Scerendo for the original model and permissions! AGE ► 23 SPECIES ► Vahla/Human HEIGHT ► 1.8m WEIGHT ► 84 kg EYE COLOR ► Amber/Corrupt Red HAIR COLOR ► Brown HOMEWORLD ► Sulon GENDER ► Male FACTION ► Sith Eternal RANK ► Legionnaire FORCE SENSITIVITY ► Positive BIOGRAPHY Gram was born the son of Morgan and Patricia Van Alasdaire, immigrant farmers from the New Vahla colony who now resided on Sulon. Growing up on a local farm, the young boy quickly became adept at reprogramming and repairing the working droids. After learning about his parent’s death at the hands of one of said malfunctioning security droids, he enlisted as a member of the Sorosub Research and Development team. His race marked him apart from his fellow peers, taking on the name of Gale and leaving the identity of Gram behind. He served for a number of his teenage years as a Lieutenant, being deployed on exploratory vessels with the intent to find conventional locations in the Unknown Regions. The purpose of these ventures was to establish a rudimentary framework for refueling stations.During this time, Gale’s latent Force-sensitivity began to reveal itself, showing him a brief premonition that saved the lives of his peers, avoiding a head on collision with a nearby asteroid. Though he saved the crew initially, the resulting damage to the hyperdrive sent them abandoned to the deep reaches of space - an area known as the Nihl Retreat. Gale and his flight searched desperately for anyone alive in the deep void, seeking aide with distress beacons and vain flare of plasma. His suspicions regarding his own abilities where confirmed when a lone outpost replied to their distress. Their freighter landed, and the flight was quickly boarded and overcome by the forces therein. Though his flight died, throughout variety of vicious and inhuman means, Gale managed to make a convincing argument for his survival - having for the first time aggressively and instinctively using the Force against his captors. His time spent as a prisoner still weighs in his mind, and the choices he made to survive has resulted in a severely damaged psyche. As a result, he was given a choice. Live as a newly minted member of the Eternal, or die a forgotten casualty in the darkness of the void. Choosing to survive and learn, Gale threw himself into his studies of the Force and the Dark Side, fueled by a fervent will to live, and thrive. But the damage done by his training at the hands of the Sith proved too much for his mind to bear. With madness slowly whittling away at his sanity, Gale has taken to avoiding the Darkness within him and seeking help to control this ailing disease. /// NPCs and Notes NPC SPAWN GALE = Spawns Gale as a Sorcerer of Rhand. NPC SPAWN GRAM= Spawns Gale as a fully trained independent force sensitive.
  24. 727 downloads

    Ben Kenobi - (GHOST) <<SINGLE PLAYER SUPPORT>> ======================================================================= *Model name: Old Ben Kenobi (Ghost) *File name: ben_ghost.pk3 *Re-skin Author: Dark_Apprentice *Original Author: DT85 (model) and Plasma (for original textures) *Permission: from DT85 *Idea Design: inspired from Zappa_0 and his work on the Hologram Skins ======================================================================= I have noticed, that there are actually 2 models in JKA universe of the Old Ben Kenobi from original SW trilogy, played in the movies by Sir Alec Guinness. The one that I really like the most is what I have saw from Movie Battles 2, that was actually made by DT85 and textures from Plasma. My full respect to both of them for their amazing masterpiece work! So I have decided to make a re-skin of this model as Ben Kenobi "one with the Force" (a.k.a. Ben's ghost). The ghost we know from Episode 5, when he appear to Luke during his mission on HOTH and also my inspiration was more or less from the Ben Kenobi's ghost from the bonus mission from "The Force Unleashed: Ultimate Sith Edition", when Sith Stalker dressed as a Tusken confronted with Ben Kenobi and after he killed him, had to fight with the Ghost. Inspiration for the textures came from the work of Zappa_0 and his work on the Hologram skins. Thought you might like to play around as one with the Force with Old Ben's spirit. So have fun !!! INSTALLATION !!! Put the file "ben_ghost.pk3" inside your "GameData/BASE" folder. The model have a SINGLE PLAYER SUPPORT, so you can choose it from the manue and use as Jaden Korr in the game story. DOES NOT HAVE BEN'S LIGHTSABER FROM EPISODE 4, SO YOU HAVE TO DOWNLOAD IT FOR YOUR OWN. SPAWN IN GAME: NPC SPAWN BEN_G <<The spawned Ben Kenobi's ghost will appear with a basic reborn single saber, IF YOU DO NOT HAVE THE LIGHTSABER OF OLD BEN IN YOUR BASE!>>
  25. 141 downloads

    This reskin of Jedi Academy's Tusken Raider adds extra dirt and grunge to the textures while the team skins are recolored to look more natural while still appearing clearly red and blue respectively. It will overwrite the existing Tusken model in the base game, team skins included. Since I made this for Jedi Academy, I took advantage of the fancy effects it has and JK2 lacks: specifically RGB tinting and dynamic glow from specular shaders (though admittedly those effects are on the subtle side here). That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. I've found that turning off Detailed Shaders still shows the RGB tinting, though it covers entire textures instead of using the alpha channel as a mask. It works, but it doesn't look great.
×
×
  • Create New...