Jump to content

WizardMKBK

Members
  • Content Count

    15
  • Joined

  • Last visited

1 Follower

Profile Information

  • Gender
    Male
  • Location
    Hungary
  • Interests
    Mapping, Skinning.
  • Modding Interests
    Mapper
    Texture Artist

Contact Methods

  • Email
    nagyapati.gabor@gmail.com
  • Discord
    Wizardisonfire#5950

Recent Profile Visitors

399 profile views
  1. 164 downloads

    Clean Saber Blades This mod is changes the base lightsaber blades to more realistic. Zip file contains: cleansaberblade_base.pk3 - This mod replaces the 6 base colors. cleansaberblade_ja+.pk3 - This pk3 replaces JA+ black and RGB blades. cleansaberblade_ja+_cores.pk3 - This one is for everyone who always thought JA+ "Flame", "Electric", "Flame2" and "Electric2" saber cores look bad. This pk3 changes them to a bit more minimalistic, maybe a bit Kylo Renish. Also these files change the blade trails a bit shorter, so you wont draw an infinite trail of light when you accidentally press MB1 and MB2 in the same time. It's hard to make a screenshot of it, try it yourself. Install: Copy any of these pk3s to your base folder. UnInstall: Delete the pk3 files from your base folder. Special thanks: (MKBK)Luke - testing.
  2. 63 downloads

    Dark Forces II - Ruusan [https://starwars.fandom.com/wiki/Maw_(Dark_Jedi)] This map is a remake of Dark Forces II - Jedi Knight's 14th level, the third boss fight - The Revenge. Game Modes: FFA Power Duel Duel CTF Bot support: NO New Textures New Shaders (including a working rainsurf shader) New Sounds (taken from the original Dark Forces II) New Models Install: Copy jk1_ruusan.pk3 to your base folder. UnInstall: Delete jk1_ruusan.pk3 from your base folder. Special thanks: (MKBK)Luke - hint brushes, testing, etc...
  3. 54 downloads

    Dark Forces II - Sulon Star [https://starwars.fandom.com/wiki/Sulon_Star] This map is a remake of Dark Forces II - Jedi Knight's 11th level, the second boss fight - The brothers of the Sith. Game Modes: FFA Power Duel Duel Bot support: NO New Textures New Shaders New Sounds (taken from the original Dark Forces II) New Models (8t88 droid model and its textures - taken from the original Dark Forces II) Install: Copy jk1_sulonstar.pk3 to your base folder. UnInstall: Delete jk1_sulonstar.pk3 from your base folder. Special thanks: (MKBK)Luke
  4. 56 downloads

    Dark Forces II - Dark Palace [https://starwars.fandom.com/wiki/Yun] This map is a remake of Dark Forces II - Jedi Knight's 7th level, the first boss fight - Yun the Dark Youth. I've been working on these JK1 bossfight maps for ages now, but during the quarantine I managed to finish some of it. Game Modes: FFA Power Duel Duel Bot support: NO New Textures New Shaders New Sounds (taken from the original Dark Forces II) Install: Copy jk1_darkpalace.pk3 to your base folder. UnInstall: Delete jk1_darkpalace.pk3 from your base folder. Special thanks: (MKBK)Luke - helping around with the buggy shader I wrote and tweaking with the lampthings on the ceiling.
    Well, I'm sorry, but this is a mess. The brushes are buggy, the quality of the textures are just plain bad - like 128x128px bad. If you look closely at the walls - or just trying to run on them, or crouch close to them - they are misplaced. You can literally stuck between two wall brush while you run in wall, or stuck benathe them. There is no lightmap in this map, and the brushes of the table and the chair are merges together and glitching constantly. It feels like its your first map ever, which is fine, its good to know this game is still has new mods, and modders, but i guess you should learn modding better before you make your mods public. Dont give up tho, make sure your walls are in the same grid, if you are intrested in mapping look some tutorials,and I'm sure you will be better 😉
  5. I'll definitely give it a try in the next few days on my other twi'lek skin, tho i just started using Blender - and 3d modeling in general - so it may take some time. I bypassed the problem on this one, by using Alora's face instead of jedi_tf, and it works just fine, Thanks for helping guys, i'll post as soon as I can try Cagelights solution.
  6. Oh, okay, same problem. Seems impossible to fix. Thanks for the link tho!
  7. I tried what you suggested, but the problem still persists Im pretty sure my model.glm is the source of the bug since it has the same problem with the jedi_tf-s original face texture, and my texture works properly with the original jedi_tf model.glm. I guess all i can do is trying to recreate my model, maybe with an updated blender, and hope for the best. Its kinda strange tho, i editted some models in this very skinpack with different default models (luke, and jedi_hm), and this bug only exists with 2 twi'leks (i meand 2/2). Thank you guys for the help anyway, i'm pretty obligated.
  8. I need a little help with my frankenstein model I've been working on. So, my model.glm contains the default female twilek's head (jedi_tf), on a body of the human female (jedi_hf) and it also has Tavion's armor. Ive got no errors when i'm exporting glm in Blender, no crashes so far, and the model works perfectly ingame, except for one thing: the lightmap on the twilek's face looks wierd, like the face texture doesnt fit with the head texture, but this problem only occours on maps with lightmap. I'm pretty sure the texture and the shader is okay, I've tired everything i could, but i just cant fix this. Heres a screenshot: https://ibb.co/2YvdCrv Any help would be appreciated!
  9. Its (MKBK)Yavin Prime, made by my friend, and me. Its on JKHub.
  10. Version 1.0

    548 downloads

    (MKBK)Yavin Prime [ http://starwars.wikia.com/wiki/Yavin_Prime ] Description: We started to make this little duel base back in 2012, and finally we finished it. Even tho I tagged as FFA, it supports Duel and Power Duel aswell.
  11. Besides the thunder effect, I don't see much similarities between the two skins. I made that texture for an old clan skin back in 2007. The main point of this skinpack is that you can recolor the effect. Thanks for the feedback!
  12. Version 1.0

    93 downloads

    RGB Shadowtrooper Recolorable shadowtrooper. Include: shadowtrooper/rgb shadowtrooper/fxrgb shadowtrooper/rgb => Simple shadowtrooper, but you can switch the color of the crystal with console commands. shadowtrooper/fxrgb => Shadowtrooper with recolorable lightning effect. Usage: You can recolor the crystal and the lightning effect with 3 console commands: /char_color_red 0-255 /char_color_green 0-255 /char_color_blue 0-255 If you dont see the icons in your menu use these commands: /model shadowtrooper/rgb /model shadowtrooper/fxrgb
  13. WizardMKBK

    JK2 Rebornpack

    Version 1.0

    356 downloads

    JK2 Rebornpack Some Reborn skin from JK2, with npc support and default-like icons. Include Reborn Fencer Reborn Forceuser Reborn Acrobat NPC npc spawn reborn_fencer; npc spawn reborn_forceuser; npc spawn reborn_acrobat;
  14. Version 1.1

    633 downloads

    Hidden Icons This mini-mod includes some icons so you can see some extra skins in the menu. No more stupid "?" icon. Include: ​No Jetpack Bobafett SP Gran Key Carrier Merc Racto Merc Commander Imperial Officer Imperial Siege Jan ( = Default Jan ) Jawa Jedi SP: Keldor, Twilek, Human Male, Human Female, Zabrak, Rodian 2 Elder Prisoner Merchant Prisoner Reborn Boss Reborn_twin Boss SP Rodian Stormtrooper Officer Possessed Tavion_new Trandosan SP Weequay SP Replaced Japlus "?" icon.
×
×
  • Create New...