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  1. foshyst

    Police Jan

    Version 1.0

    372 downloads

    A somewhat basic reskin of Jan Ors from her usual getup to a (slightly skimpy) police uniform, the design of which I improvised as I went along. This does not change the original but can be selected and used separately. To install this modification, please place the "jancop.pk3" file in the GameData/base folder inside the installation directory for Jedi Knight 3 or to any custom mod folder you intend to use it with. (e.g. japlus, clanmod, etc.) To use it, simply select it from the select screen in the game. Team support: Yes Bot support: No NPC support: No New sounds: No Menu support: Yes Known bugs: None
  2. Version 9

    92 downloads

    This is my custom Shadowtrooper skin. I hope you'll enjoy! More details available in the included readme.txt!
  3. 18 downloads

    Oldschool vibes, sports in space and the smell of fresh tibanna in the air. Approved by Lando
  4. Waco

    DabMan

    Version 3

    94 downloads

    DabMan was born on a planet in the Outer Rim where everyone tokes. He was such a talented stoner. When he finally reached the point of real overdose he transcended into pure Dab. Since then he helps people all around the galaxy to stay lifted.. Credits to Mormord for helping with shaders. I made a short video because screenshots can't show you how it looks ingame.. https://www.youtube.com/watch?v=VIjuNRW4Xbw&feature=youtu.be
  5. Version 1.0

    705 downloads

    One of my rare skins that doesn't have NPC support, RIP. Pls don't hate me. This was another WIP that was just kinda hanging out so I figure it is time to release for you guys. Anyway, here's a lil about Bolla. Bolla Ropal was a male Rodian who served as a Jedi Master in the Jedi Order during the Clone Wars. Ropal acted as the keeper of the Kyber memory crystal during the war, a crystal which contained data on the identities of Force-sensitive children across the galaxy. After bounty hunter Cad Bane stole the holocron containing the crystal from the Jedi Temple on the planet Coruscant, he captured Ropal on the planet Devaron and then tortured him in an attempt to force the Rodian to open the holocron. Ropal refused and died during the torture, although Bane later managed to force the Jedi Knight Anakin Skywalker to open the holocron.
  6. Version 1.1

    203 downloads

    This is a new Jango Fett model, made from a high quality model I made in blender awhile ago as well as some bits and pieces altered from others. It features five main appearances. the options are: default Jango with larger jetpack Jango with his smaller jetpack pilot Jango red variant based off Jaster Mareel from the comic Jango Fett: Open Seasons. blue variant based off Montross from the comic Jango Fett: Open Season. (helmetless variant included.) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in blender and substance painter from scratch. They zip file includes vanilla textures and a separate pack with the PBR version. Sounds: No Bot: No NPC: Yes Team Support:: Yes Menu Support: No INSTALLATION: Extract zzz_JangoFett.zip and put it into your base folder in Gamedata. Enjoy! if you have any errors, check to make sure you don't have to many new npcs installed NPC SPAWN COMMANDS: npc spawn jango npc spawn jango2 npc spawn jango3 npc spawn jangored npc spawn jangoblue
  7. Version 2.1

    5,824 downloads

    Character models of Finn and the pilot Poe Dameron from the Force Awakens and the Last Jedi. Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite. Singleplayer Support. Team Skins. Npc Support. Bot Support. New sounds. Npc Spawn List: st_poe st_poe_resistance st_poe_officer st_finn st_finn_saber st_finn_resistance Known Bugs: Minor clipping on the jacket/clip thing. Comments: Let me know if there are any issues.
  8. 7,183 downloads

    DESCRIPTION v3.1 This pack is called Anakin Skywalker "The Choosen One" pack. It is second version of this file. I've decided to remove unused parts, reduce poly count and kitbash HS's hair onto Toshi's face. Now it looks more like actor Hayden Christensen. NPC abilities are optimized for more movie like feeling. New sounds are also included. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes INSTALLATION: Extract anakin_tompa.zip and put T_Anakin_Skywalker.pk3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn anakin_ep2 npc spawn anakin_ep2_robed npc spawn anakin_ep2_hooded npc spawn anakin_ep3 npc spawn anakin_ep3_robed npc spawn anakin_ep3_hooded npc spawn anakin_mus npc spawn anakin_sith npc spawn anakin_sith_robed npc spawn anakin_sith_hooded npc spawn anakin_sith_burned I recommend to use Plasma's lightsaber collection pack to have correct saber hilts. Credits: Hapslash (original mesh) Toshi (head, robes) swegmaster (neck and robed torso fixing, optimization, EP2 face) GPChannel (face improvements)
  9. Version 1.0

    948 downloads

    After too many years I decided to update my Mortal Kombat Ninjas Skin Pack. And I did almost all of the klassic characters of this game. I hope you like them, It has been a lot of work. Of course some skins will look akward for the lack of proper models. More info in the readme. All of the skins have the color variations, and some of them have special variations, that are listed bellow. Characters in this pack: - Baraka - Cyrax - Ermac (corrected eye color) - Jade - Jax - Johnny Cage (with the MK4 tuxedo variant) - Kano - Khameleon - Kitana - Liu Kang (both MK3 and MK4 variants) - Mileena - Nightwolf - Noob Saibot - Raiden (with a lightning bolt shader across his body) - Rain - Reptile (Both MK4 and UMK3 variants) - Scarlet (I know she wasn't in MKT, it's here just for the "RED" team skin) - Scorpion (with alternate head, unmasked and texture updates) - Sektor - Shang Tsung - Cyber Smoke - Human Smoke - Sonya (MK4 and MK3 variants) - Striker - Sub Zero (MK4, and UMK3) Not in this pack: - Kabal - Kung Lao - Sheeva I couldn't find anywhere a model that would have fitted this three characters, so that's why they are not here. Of course none of the bosses either.
  10. Version Plus

    37,721 downloads

    Author: Spanki This is a Jedi Costumization based on the HS_Anakin model of Hapslash. You can choose between 49 heads ( ok, there are really 49 different heads but in some cases I just changed hair and skin color and some little detail like a beard ) most of them with 3 or 4 different hairstyles and hooded versions, 21 different torsos in unrobed, robed, hooded and alternate robed and hooded versions. Besides you can choose between 21 different pair of boots. Some face textures are more unique then others, but all detailed. For example on the one hand you can choose compatible face textures of hm_jedi, chiss , jeditrainer from the original JKA game and on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends but never released before. Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face I created. There are also two very unique textures I created. One for a Victor van Doom skin I am working on. And the other for a RPG char named Goldmember - yeah. . . its the golden one - Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso. Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases. again the facts : - 49 heads with different hairstyles - 192 icons for the head selection - 21 different pair of boots - 21 different torsos ; unrobed, 2x robed , 2x hooded versions - 96 icons for the torso selection - all seperated in 18 species - 129024 possibilities to create your jedi SP compatible There are 18 random default skins - one of each species - that are selectable at the MP icon screen. each of this 18 default skins are BOT and NPC supported : BOT list : NPC list : Random Jedi I model/jedi_spanki Random Jedi II model/jedi_spanki1a Random Jedi III model/jedi_spanki1b Random Jedi IV model/jedi_spanki2 Random Jedi V model/jedi_spanki2a Random Jedi VI model/jedi_spanki2b Random Jedi VII model/jedi_spanki3 Random Jedi VIII model/jedi_spanki3a Random Jedi IX model/jedi_spanki3b Random Jedi X model/jedi_spanki4 Random Jedi XI model/jedi_spanki4a Random Jedi XII model/jedi_spanki4b Random Jedi XIII model/jedi_spanki5 Random Jedi XIV model/jedi_spanki5a Random Jedi XV model/jedi_spanki5b Random Jedi XVI model/jedi_spanki6 Random Jedi XVII model/jedi_spanki6a Random Jedi XVIII model/jedi_spanki6b Regarding to the MP icons and Shaders : OK, this is just a little hint. Some of my beta testers didnt like the icons - and the shaders - of the MP screen (maybe cause they didnt have the 18 icons in three lines, so the effect is not working well) In this case just delete the file out of the original pk3. There are three shader files "shaders/jedi_spanki" -> for the torso,boots ... etc. "shaders/head_shader" -> for - you can guess - heads and "shaders/icon_shader" -> for the MP icons If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect ) If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new
  11. Version 2.3

    13,116 downloads

    Character model of Rey from the Force Awakens and the Last Jedi. Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite and AshuraDX's Substance shader. Singleplayer Support. Team Skins. Npc Support. Bot Support. New sounds. Npc Spawn List: st_rey st_rey_scavenger st_rey_jedi st_rey_resistance Known Bugs: Minor clipping Comments: Let me know if there are any issues.
  12. Version 1.0

    10,565 downloads

    RELEASED: 4 August 2015 AUTHOR: Cerez (cerezk.oz@gmail.com) SUMMARY: New Model: Yes Bot: Yes NPC: Yes Team Support: Yes Custom Sounds: Yes Custom Lightsaber: Yes DESCRIPTION: A lifelike rendition of the character Ahsoka Tano, Padawan to Anakin Skywalker, from around the time of her departure from the Jedi Order. FEATURES: ----------------------------------- AHSOKA AS SINGLE-PLAYER SIDEKICK: Have Ahsoka assist you on your single-player missions. After loading a level and activating cheat mode, type this in the game's console: npc spawn ahsoka A CHATTY BOT: Ahsoka's multiplayer bot has a true-to-character, chatty personality, and is loaded with new things to say -- directly sourced from and inspired by her character talk and snap-backs from official games and TV show episodes, leading up to the end of The Clone Wars. NEW DUAL LIGHTSABER COMBINATION: Ahsoka being a dual lightsaber wielder in the traditional fashion, with a shoto blade, I've included her second lightsaber in the game's lightsaber selection menu. This allows the player to actually use a shoto (shorter bladed lightsaber). I found this makes fighting against duals a little less predictable, and helps to spice things up a bit both visually, and in terms of gameplay. Console Reference: Primary: tano Supporting (Shoto): tano2 INSTALLATION: ----------------------------------- Simply move the PK3 files into the "base" folder of your game directory. KNOWN BUGS: ----------------------------------- Slight clipping with the skirt and limbs in certain movement/poses, unavoidable due to the game's technical design limitations. CREDITS: ----------------------------------- Designed by: Cadellin and Cerez Modelled by: Cadellin Model Edited by: Cerez Weighted by: Cerez Textured by: Cadellin and Cerez Shaded by: Cerez Audio Sampling: Cerez Icon Design: Cerez NPC and Bot Files: Cerez Lightsaber Hilt by: AshuraDX SPECIAL THANKS TO: Cadellin for his patience with my fine-tunings, and for taking on this project wholeheartedly. Asgarath83 for investing countless hours into tutoring me and for all his tremendous support. AshuraDX, DT85, Archangel35757, and everyone at JKHub for their kind and generous feedback, help and support. Psyk0Sith and Spacemonkey for their incredibly useful if somewhat rough-around-the-edges tutorials on character rigging for the game. AshuraDX for his permission to use the awesome lightsaber hilt bundled with this character model. PROJECT TECHNICAL DETAILS: ----------------------------------- Total Design and Development Time: 1 year Software Used: 3DS Max, Silo, Photoshop PERMISSIONS: ----------------------------------- Hereby permission is given to anyone to edit and create derivative works of the contents of this mod under two conditions: 1. Due credit is given to the author. (If it makes sense, please also include this readme.) 2. The author is informed of the new use/release of the material (out of courtesy).
  13. 18,727 downloads

    Author: Toshi This is my version of Anakin Skywalker from Episode 3: ROTS. It all started as a head mesh I made for a different character, which looked a lot like the whiny Jedi. I know, there are a lot of Anakin models floating around. I just wanted to make one for myself. To spice it up a bit I decided to toss an Anakin as Vader model into the pack. Turned out quite well. Known bugs: -Slight clipping in certain animations, unavoidable thanks to the JKA skeleton. -Arm caps show no texture on Anakin robed variants (messed up skin file?). -Animated control surfaces on vader appear black with only the glow showing in the character selection menu. Works properly in game. NPC names: t_anakin t_anakin-hoodup t_anakin-hooddn t_anakin-sith t_anakin-shoodup t_anakin-shooddn t_anakin-sithburned t_vader t_vader-mask t_vader-reveal Get the lightsabers in this mod. Original WIP thread on Hapslash's Void Special thanks: ---------------------------------------------------------------------- -Thanks to DT and o0paradox0o for their feedback. -Thanks to Buffy for her help with testing and gorgeous screenshots. -Thanks to all the people that helped me by testing the models. -Thanks to all the people at the invision games (the new era mod) forums.
  14. 1,527 downloads

    We are geth. This model is a completely custom made replica of the geth trooper from the Mass Effect series. It is particularly modeled off of the geth engineer variant found most easily in the Mass Effect 3 multiplayer game. All content is completely custom. This means the mesh was 100% made from scratch, the textures were fully painted by hand by myself with no photosourcing at all, and even the soundset is completely custom made with no sounds sourced directly from the game. This model took me about two weeks to sculpt, two weeks to paint, and two weeks to do all the retexturing and packaging for Jedi Academy. I began work on July 31st and am officially calling it done today, on September 12th. This is the most challenging, most rewarding, and most successful project I have completed to date. I'm very happy with the results and I'm hoping the Mass Effect fans out there -- and maybe even some folks who aren't into Mass Effect -- will enjoy playing with this model as much as I've enjoyed creating it. There are seventeen (yes, you read that right) skins included with this package. Ten of them are made by me, one is made by @Veilor, one is made by @Cloud Senatu, and five are made by @Ruxith. Skins mimicking real Mass Effect NPC's are as follows (some are loosely based on their in-game counterparts in cases where a new mesh would be required): geth trooper geth rocket trooper (ME3) geth prime (red team skin) geth hunter (ME3) geth pyro (loose interpretation) geth destroyer (Veilor's skin) Legion (pre-gaping hole) NPC's for these skins are also available. They can be spawned with the following commands: npc spawn: geth geth-hunter geth-pyro geth-rocket geth-prime geth-destroyer geth-legion This model is fairly high poly for a game this old. During testing several testers experienced some very significant FPS loss - myself included - when spawning multiple geth. Nobody reported any crashes in multiplayer, but having five geth on screen took my FPS from 90 to 30. This is going to be unavoidable at close range. There are plans to add a future version with LOD's (which hopefully won't fall through) so once that happens it should mitigate some of the performance loss when geth models are at a greater distance. I'd also like to take this moment to mention that the geth is segmented to achieve two things: If you like dismemberment, the geth comes apart at all the right places and has caps. Chop him up. All meshes are fewer than 500 polies, meaning dynamic shadows are supported (if that's your thing). Please see the read-me for additional information on crediting & known bugs. My Other Mass Effect Mods: https://jkhub.org/files/file/1286-%7B%3F%7D/ https://jkhub.org/files/file/1128-%7B%3F%7D/ https://jkhub.org/files/file/94-%7B%3F%7D/ https://jkhub.org/files/file/95-%7B%3F%7D/ https://jkhub.org/files/file/1336-%7B%3F%7D/ https://jkhub.org/files/file/1463-%7B%3F%7D/
  15. JKHub

    Invisible Woman

    259 downloads

    Original Author: Phonock Description: First of all this model(not released anywhere yet) belong to Toshi and he is kind enough to give me his unreleased model for me to make Invisible Woman skin. So I've made two version of Invisible Woman. 1: Normal form(Sue Storm 2: Turn invisible. To use Invisible Woman and Sue Storm in SP type playermodel invisible_woman and playermodel sue_storm in console. To Spawn both models as NPC type npc spawn invisible_woman and npc spawn sue_storm in console. Credits: A huge thanks to Toshi for giving me permission to use and reskinned his amazing model and thanks to Buffy for the screenshots.
  16. Version 1.1

    385 downloads

    This is a combination of the original model ported from KOTOR, mixed with parts from the default human female model in Jedi Academy. I also gave the textures a pretty hefty touch-up. They are much better quality now. Use Plasma's lightsaber hilt collection mod for Bastila's saber to work properly with her NPC or use 'saber saber_bastila' in SP or 'saber1 saber_bastila' in MP NPC support: /npc spawn bastila /playermodel bastila Bot Support with custom quotes Team Support SP Menu support Custom sounds straight from KOTOR All credit to Bioware for original model, textures, and sounds and creating many of my favorite characters in Star Wars, including Bastila.
  17. 1,398 downloads

    Author: Edward Peretti Original download This is a re-vamp of the legendary Mara Jade character from the "Mysteries of the Sith" addon pack for Jedi Knight. This is for Jedi Outcast. Includes NPC support and Bot support. This was a lost JK2 file, but has been re-packed for JKHub. NPC names: npc spawn jedimara (saber-wielding) npc spawn rebelmara (blaster wielding)
  18. Version v1 (JK2)

    69 downloads

    This is my Kyle reskin for JA ported to JK2, with a couple small changes where necessary. The RGB skin and whatnot are absent since JK2 doesn't support that. The mixture of JK2 and JA sounds in my JA skin is gone too--it's all vanilla JK2 sounds here. In the future, I'll just make and release JK2 ports of my JA reskins simultaneously, when possible.
  19. Version v1

    223 downloads

    A reskin of Kyle Katarn for Jedi Academy, revising his color scheme and design into something I think is aesthetically pleasing. This is most definitely not my first attempt at making a reskin, but it is my first time actually posting the end result. It will overwrite the existing Kyle in the base game, team skins included. In short, I made Kyle's outfit mainly black and white, with the accoutrements (shoulder pad, bracers, armbands, gloves, belt, boots) made a consistent shade of brown. In long, check the readme in the zip file for the complete list of changes and/or look at the screenshots. I made this for Jedi Academy, as it takes advantage of JA-specific effects like RGB tinting and dynamic glow from specular shaders. That said, I recommend you have Detailed Shaders and Dynamic Glow enabled. The game is plenty old by now--I'm confident your machine can handle it. If you'd like this reskin for JK2 instead, click here. The changes not apparent in the screenshots are: Kyle's textures were cleaned up via waifu2x-caffe before editing to improve visual fidelity The addition of a second armband underneath his shoulder pad His pants have white stripes down them Several of Kyle's sounds from JK2 are included, replacing JA ones
  20. Version 2.2

    1,953 downloads

    This model was not created by me, however it can be found here: https://jkhub.org/files/file/1902-lord-marka-ragnos/ I merely added a few modifications. Has bot support, as well as NPC support. In SP mode he has both the powered up Sith Sword and the Scepter, as well as any powers that were used in the final battle against Tavion. On top of that, he's much more powerful then most NPC's in the game, so be careful when fighting him. Make sure to PLEASE read the readme, as it tells you how to spawn him in SP mode. This is the same model featured on BattlefrontJDGamer's channel! Thanks a lot man! Showcase is here: https://www.youtube.com/watch?v=G-D8DntjXQU
  21. Version 1.0

    5,912 downloads

    finally V1 of my clonemodel is released! clicking the download button will reveal 3 files: ashuras_clones.zip - the best looking version of the model - requires OpenJK to be used in Singleplayer, if you don't use OpenJK your game will crash. ashuras_clones_lowres.zip - a less detailed, lower poly version of the model with half size textures that works in base JKA Singleplayer ashuras_clone_resources.zip - interesting for those who want to create new skins from scratch, it holds my baked maps - a tutorial on how to utilise them will come soon recommended additional mods: https://jkhub.org/files/file/2893-%7B%3F%7D/ OpenJK (latest Build)
  22. Version 1.2.2

    8,109 downloads

    Description: A model of the Jedi Knight Aayla Secura from the Clone Wars Comics and Cartoons. Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite. Singleplayer Support. Team support. Npc Support. Bot Support. New sounds from the Clone Wars cartoon. Npc Spawn List: st_aayla st_aayla_jedi st_aayla_twilight Known Bugs: A bit of clipping on the disguise skin, I spent a long time trying to reduce it, but I think its inevitable. If you are getting the ghoul2 error in Singleplayer, unfortunately only solution is to use OpenJk or JKEnhanced clients, as they support higher polygon models. Let me know if there are any issues.
  23. 77 downloads

    Technically a New Republic trooper, but , semantics. There were quite a few parts of the Rebel skin that didn't look great, so I did what I could to improve them. I also made no-vest and RGB skins, made a fancy unique and high resolution eye texture like I usually do, and included both rebel soundsets from JK2. The two rebel NPCs in the game now use those sets instead of the rebel_pilot1 set. Since Jedi Academy is ten in-universe years after the Rebel Alliance reorganized into the New Republic, it made sense to me that their military would look at least somewhat different. So I took some creative liberties with the uniform to suggest some evolution in that time, taking other appearances of New Republic troopers of about the same time into account while not straying too far from the original idea.
  24. 1,163 downloads

    Well, first reskins of Ashura's new clone model are out. Echo and Fives, with NPC support and custom sounds as usual. As if I ever bring anything less. These are lowres versions, so that the common masses may use them. If there's demand for these in highpoly, I'll consider it. CT-5555, previously known as CT-27-5555 and later known as ARC-5555, was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. Because of his clone designation, he was given the nickname Fives. He started as a clone cadet in Domino Squad, graduated and served as a rookie on the Rishi moon listening post. He, along with fellow trooper Echo, the only rookie survivors of the battle, were rewarded and given a place in the 501st Legion and helped defend Kamino. After the defense of Kamino, Fives and Echo were promoted to ARC troopers for their continuous efforts. Later in the war, he fought on Lola Sayu to rescue Jedi Master Even Piell. After Piell died and Echo was presumed dead, Fives and the surviving members of the team were rescued by Plo Koon. Later in the war, he fought during the Battle of Umbara in which Pong Krell took command. He thought Krell was a traitor and was right when Krell worked against the Republic. Fives was also present on Ringo Vinda when Tup killed a Jedi General because of a malfunctioning biochip that triggered Protocol 66. Fives found evidence of the conspiracy, and was framed for trying to assassinate Chancellor Sheev Palpatine. When Fives tried to defend himself using Captain Rex's DC-17 hand guns, Commander Fox shot him before he could tell Captain Rex and Anakin Skywalker about Order 66. Fives died with the truth, but it was too late. CT-21-0408, nicknamed "Echo," as he was known for "echoing" the standard rules and procedures established for clones, was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. Early in his career, Echo lived within Tipoca City, the capital city of the planet Kamino, and trained in its military complex. As a clone cadet, Echo was part of the squad Domino Squad, overseen by the Siniteen bounty hunter Bric. Echo stayed with Domino Squad until the unit passed their final test; the completion of the test allowed the members of Domino Squad to become battle-ready clone troopers. For his first off-world assignment, Echo stood guard at Rishi Station, a listening post located on the moon of Rishi, where he and other rookie clone troopers were stationed. When the Confederate General Grievous implemented an attack on the Rishi Station to capture it before proceeding to Kamino. His plan, however, was thwarted by Echo, fellow troopers Fives, Hevy, and clone officers Cody and Rex. Echo, along with Fives, were rewarded with medals for their service on the Rishi moon and were inducted into the 501st Legion. Several months later, both Echo and Fives returned to Kamino, and the two were present when Grievous, along with Dark Acolyte Asajj Ventress, initiated their attack on Tipoca City. Following the retreat of Grievous and Ventress, which ended the battle, Echo and Fives were once again given accolades for their bravery and efforts, and became ARC troopers. Echo later participated in the rescuing of Jedi Master Even Piell, who was captured by Confederate forces and taken to the Citadel. Echo and his group—lead by Jedi Generals Obi-Wan Kenobi and Anakin Skywalker—found Piell in the prison, and, as they tried to escape with the Jedi Master, were stopped by the facility's warden, Osi Sobeck, and his battle droid force. As Echo and his team looked for an escape route that would lead them back to their shuttle outside of the Confederate prison, more of Sobeck's security droid forces attacked them. They found their shuttle, although it was being watched by stationed commando droids on various towers around the shuttle's landing platform. When a commando droid began to fire at the shuttle with a laser cannon, Echo tried to stop the droid. Yet, instead, the droid killed Echo, as well as destroying the shuttle in the process.
  25. 116 downloads

    This is my reskin of Jan Ors for Jedi Academy, adjusted to work in Jedi Outcast. Unlike my previous JA-to-JK2 ports, the more prevalent use of RGB tinting on this one made a 1:1 port less feasible. As a result, I had to make some minor changes to make it work in JK2.
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