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Obscure Garrison v1.0

   (8 reviews)

8 Screenshots

About This File

Obscure Garrison

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My first single player map for Jedi Academy made with GTKRadiant.

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-FEATURES-

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- About 30 minutes of gameplay (not counting possible deaths
:D
)

- Challenge with many enemies

- Puzzles

- Objectives

- Custom npcs, graphics and models (most of them by other authors)

- Pretty basic story without voice acting or cutscenes

- 6 secrets

- UNLOCKABLE BONUS AREA

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---REQUIREMENTS:

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- Jedi Academy 1.01 patch

- A clean installation without any other mods in the base folder

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Story involves the jedi academy's student, who travelled to Rhen Var in order to investigate the believed to be abandoned outpost the remnant imperial troops used during the galactic civil war. The planet's history dates back to the ancient times, thousands-year old Jedi relics can be found throughout and it's the homeworld of the legendary Solari crystals. Without knowing how important this is going to be in the future, your character found the trail of the Disciples of Ragnos on the planet and tries to learn more before heading back to the Academy. It's an important day, new students are arriving to Yavin4, including Jaden Korr who built a lightsaber all by himself.. Something big is coming up soon.

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Enjoy, read the readme file for details.

 

Alternative download link:

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


User Feedback

Recommended Comments

KiraImmortal

Posted

in the future i plan to make a 2.0 version with outside areas as well
IF SOMEONE CAN HELP ME WITH THE FOLLOWING ISSUES PLEASE HELP ME WITH TIPS!

- Better, working AI for swoop riders (they sometimes do not move from their places at all)
- Using combat points and navgoals
- Changing behaviour style of enemies
- Cinematic scenes
I'd appreciate tutorials also if there are any for these :)
 

Supralord likes this
Sturg29

Posted

part from t2_rancor xD

KiraImmortal

Posted

that's like a bonus part and it was included in the example files so why not use it for a different purpose in a first map :D

Onysfx

Posted

Beat it. Nice level.

DrXann

Posted

Nice map does the generator in the hangar negate your force powers when you go near it?

dark_apprentice

Posted

Yeeey, you are using my TFU-2 HUD design. Don't like that you put color on the saber styles, because i made it white-transparent cuz in TFU-2 origina's HUD you don't see it.

the_raven

Posted

oooh! I think I saw this on moddb? will definitely try! :)

KiraImmortal

Posted

thanks everyone :)

DrXann : the generator itself screws up your connection with the force and it's the strongest in the area where it is located. when you turn it off, your force powers will be even stronger than they were at the start :)

dark_apprentice: yes, i changed it, i did not have the goal to keep the style of the force unleashed i just like the design you made there :) hopefully it's not that big problem i usually change minor things in everything that i use from other authors to make it fitting to my mods

Langerd

Posted

This map was hard in some way but the moment when i suddenly lost my force powers was weird O.o

KiraImmortal likes this
Circa

Posted

I just noticed, you used my KOTOR stances and credited my old name, master_ibonek. That hasn't happened in ages. :P No big deal, thanks for the credit. :)

KiraImmortal likes this
KiraImmortal

Posted

oh, i didn't even know it was you :D i modified a bit on them and the username i found there was in a readme file if i remember correctly :)

dark_apprentice

Posted

thanks everyone :)

DrXann : the generator itself screws up your connection with the force and it's the strongest in the area where it is located. when you turn it off, your force powers will be even stronger than they were at the start :)

dark_apprentice: yes, i changed it, i did not have the goal to keep the style of the force unleashed i just like the design you made there :) hopefully it's not that big problem i usually change minor things in everything that i use from other authors to make it fitting to my mods

No, not at all. I was just willing when i have more free time to work on ver. 2.0 of this HUD and put the original idea i've had at first but didn't manage to do it on v.1 and it was to make the JKA logo saber as "3D logo" that glows in -red-yellow-blue" when player changes the saber style

lang_french

Posted

I played it, and this was very hard! But I never found the Snowtrooper, I know where is his place (thanks cheats), but when I am on the location to reach it, the game ends, credits etc.

 

But there are several interesting things, well done :)

KiraImmortal

Posted

thank you :) to unlock the bonus area you'll have to find every secret! 6 of them to be precise

RJA

Posted

I will test it soon and I'll give you my review here, but what I know, from now, is that I want to work with you on a SP project. The two of us can do fantastic things I think haha. :P

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