Single Player
105 files
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Sith DT85's Darth Maul (Ep I: The Phantom Menace) (Incl. SP Support)
By Darth Sion
Description:
So with @DT85's permission, I decided to add-in 'Single Player' support to one of the most bad-ass Sith Lords in the Star Wars universe, his incredibly accurate Darth Maul model, that was only 'Multiplayer' compatible, on release. The mod itself remains in-tact, as its original release, with the addition of new .pk3 file for 'Single Player' support. So if you ever wanted to play as the best Darth Maul model out there, in your 'Single Player' game, then look no further.
Known Bugs:
None
Comments:
None
Credit:
All credit goes to @DT85, for his talented work on the original Darth Maul model.
2,944 downloads
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Dusty's JK3 Patch and Expansion (Beta)
By Dusty
My SP mod I'm making. Surprisingly so far it doesn't conflict with multiplayer too much, except it messes up the running animations sometimes, and it gives you non-working copies of all the Base JA hilts that give you the stinger hilt if you try to use them.
The change log is messy looking, but let me clarify it:
It first tells you the changes from Base JKA to the last version I released on the forums. Then without any spacing, it says "Changes from V0.4-", which is the changes this version I'm releasing now made from the previous version I had released on the forums.
Also, make sure to start a new game in Single Player so animations work correctly!
Credits:
Minilogoguy18 – broken staff sabers
Zicmak – saber crystal icons
Inyri Forge – Forge hilt
Buster Senatu – Buster hilt
Angel Soul – new Force icons (not actually in the mod yet!)
RancorSNP – NPCs mod, helpful website with SP cmds
MasterHill – Masterhill’s Sabers MKIII
[NFOR]Neo_Knight – JA Remix hud
Darth NormaN- Elegance hud
TheRFiles, eezstreet, Mr.wonko, Master_Ibonek, Agent Jones and others on JKHub for their help and support so
far!
Remember, if you use this mod somewhere or edit it, it's not only my own work featured in the mod!
1,982 downloads
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Dusty's Patch: Animations
By Dusty
Warning: this mod uses it's own _humanoid.gla
Unfortunately in JA, looping animations played backwards get stuck, and OpenJK doesn't want to fix this because it will break save game compatibility. So the only way I could fix it was to create new animations with the frames in reverse order...
Sabering Changes
-- backwards walking for all saber styles corrected
animations do not get stuck, and the duals/single saber animations are much better for guarding
-- stagger animations for all saber styles are much more consistent now (when your attack is knocked away by a stronger defense)
Single saber is not so slow at recovering, nor are Staff and Duals so fast
-- parry/deflection speed increased by 25% (Medium style), 30% (Strong style)
basically you recover faster after parrying a saber slash or a blaster bolt and can therefore parry more rapidly
-- medium/yellow style DFA now always uses the overhead slash animation instead of the saber poke
the DFA is also sped up slightly for easier aiming
-- Staff and Duals Katas sped up slightly
Other Changes
-- roll animations sped up very slightly
-- punches are a teeny bit faster
-- all regular kicks sped up slightly
front kicks by 1 fps, side kicks by 3 fps, and rear kicks by 5 fps
-- defeated enemies may grunt if you push them or attack them
Jedi are supposed to show restraint...
2,537 downloads
0 comments
Updated
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Dusty's Patch: SP Menu and UI Upgrade
By Dusty
NOTE: The screenshots are a tad off. My printscreen functionality wasn't working so I had to take some of the pictures using the console, and for my code build I have debug mode on so normally the "LOADING: blablabla" text won't appear on the level loading screen.
I strongly recommend using this mod with OpenJK or it won't work very well. I included instructions in the readme for installing OpenJK if you're not sure how to do it. PLEASE read the readme and and read and follow all the instructions in it. There's a couple little things you need to do besides using OpenJK to get the mod working.
Aye, this was a good bit of work. I would expect some more mods soon, but I'm still pretty lazy, so I'm not making any promises.
What this mod does:
Adds some new options to the Setup menu. In Video 2 there is a button now called "More Options" where you can set the intensity of the Dynamic Glow effect to be less strong (High is the normal default setting) and set the Force Push / Pull refraction effect. There is also a "Very High" option for sound quality in the Sound menu.
Adds more options to the Controls menu. There are some new commands you can use in Interaction, and Weapons. Some of them you have to bind manually. Others like the inventory buttons (in the Interaction menu) work the normal way. In the "Other" section you have the option to change some things about the camera, and to use a special camera mode (using the command vstr camera) that changes between 1st person, 2nd person, 3rd person, and a far-away version of 3rd person. It is a bit sensitive and buggy though because it's not hardcoded. You also have some other options added too.
the custom commands include holstering (you can also do this by default by pressing the "=" key, however my command vstr holster also adds melee / fisticuffs to your inventory if you don't have it), vstr meleekata (a melee kata that is a bit harder to pull off than the normal version, it's still kind of cheating though if you use it), and vstr block1 (a manual blocking move, it's kind of slow though)
Adds an Inventory Select menu and changes the Weapon Select menu for SP missions. (Note: if you don't want this, delete the ingameforceselect, ingameweaponselect, and ingameinvselect .menu files from the ui/ folder in the pk3 file) Now you can only take 1 extra weapon with you but you can take two sets of inventory items and you also get the Electrobinoculars from JK2 for every mission. The inventory menu is a little sensitive though so be careful with it. You have to use the Clear / Reset button to unselect items.
Music is added to the Main Menu. It cycles between two different songs changing each time you load up the game. Read the readme file for instructions on how to change the music used.
Tips are added to the loading screen for levels. You'll see different tips at the bottom of the screen giving you some hints on how to play Single Player. Some tips are about things that aren't hard to figure out, but several of them are little secrets and tricks I've learned from playing and hacking SP for a while. There are 17 different tips in total. I had to remove the force power icons in the loading screens to make room for the tips however.
1,275 downloads
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Enhanced Protocol Replacement
By Barricade24
This a major reskin of the base protocol designed to look much more like a real protocol droid with improved shaders to match. It replaces the default protocol droid.
A super big thanks to AshuraDX for his time and patience with the the shaders. He was a huge help.
3,600 downloads
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Epic Challenge Mod
By RJA
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: RJA
File Name and Version: Epic Challenge Mod (1.0)
Release Date: 2013-2014.
Filesize: 230mo
Description:
First of all, I would not call myself a real badass mapper or a true genius of modding. I'm simply a man with a passion for Star Wars and Jedi Academy, and who decided to create a mod, graphicaly based on the old adventure game Croc: Legend Of The Gobbos.
This mod is a Challenge for every single player of this game, to test his abilities, experience, strenght, capacity to find secrets zones etc...
The mission:
The Jedi Academy don't know what to do. All the jedi are in missions and when a Sith Warrior decided to invade 4 islands with
his army, only Kyle Katarn is here to stop him. Fight more than one hundred or thousand sith in four differents islands.
Total of more than 40 maps, a lot of hours and secrets.
I would say that the environnements are not really like Star Wars. It is a mix between adventure, FPS and platform.
The maps are divided into classes:
- 2 normals maps with normals ennemies.
- 1 normal map with 3 keys. If you find the 3 keys, don't go to the arrow which mark the end of the level but find a door with
3 security panels. You'll surely find something secret.
- 1 boss level...
and etc...
An island is composed of 8 maps without the secret ones. There are four Islands.
The goal of this mod is of course, not to cheat. So forget GodMode or other cheats. You play like a jedi, not a cow. Some players decided to film the adventure to prove me they don't cheat. Not necessary, but I like to see someone playing my game.
Now something interesting: the Mod Trailer:
http://www.youtube.com/watch?v=5AZmhlZ1bK0
And sorry for ALL the faults and mistakes I made in your beautiful language, I don't speak English, of course. Not very well.
May the force be with you !
Install Instructions are in the .ZIP.
/////////////////////////////////////////////////////////
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD OR BY DISNEY.
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1,291 downloads
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Epic Challenge Mod II
By RJA
Epic Challenge Mod II is the second huge mod of my creation for SP Game.
It is a sort of sequel of the first one and contains more maps and the design is more various.
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: RJA
File Name and Version: Epic Challenge II
Release Date: 2015
Filesize:
Description with installation instructions:
THE PLOT:
I always loved awesome movies plots. So, I decided to don't make a plot, because this one doesn't deserve a plot.
The Destroyer is a bad guy, I mean, a REAL bad guy (you see he has a red lightsaber... when I say bad guy...). Kyle Katarn,
who killed Darth Lawn in his islands some months ago, is now drinking on a beach, and absolutly not giving a f*** about the galaxy.
But when two strange hooded guys try to kill him, he knows he MUST do something. To Join the secret lair of The Destroyer, Kyle
will have to get 4 crystals which are hidden in 4 sanctuaries, one per element. To find his way, he'll travel around the swamps,
the coast, the skies and the dark ways. A total of more than 50 maps with new ennemies, musics, textures, landscapes.
Hours to play, and a difficulty which really INCREASE. All is playable, because I played all with my girlfriend (yes, the same
I forced to play the first one, but she's still alive, don't panic).
And well, the new secrets... this time, no need to find boring keys, you'll simply have to find secrets zones which lead you to
secrets maps, one per environnement (environnement is composed of 5 maps between the sanctuaries, the fifth map is always a boss).
In theses secrets levels, you'll get a code, which notice you to use it in a specifical level. One little thing I can say, don't
forget to add " 90" after the code. Without that, It won't work.
The map is based of Rayman II: The Great Escape, and It is an old platform game mapping style. Because I assume I'm not a living god
in mapping, but just a decent mapper with a passion for mods with sith and secrets.
Nooowwwwwwww... TEASER (With beautiful Pillarbox, before I learn how to do a video correctly):
You simply have to run the .exe and install the mod in gamedata/.
After that, go in gamedata, create a folder ECMII/ and put ECMII.pk3, royalguard.pk3, modsect_skin01.pk3, hidden_dragon_skins.pk3,
skeleton.pk3 and ECMII.cfg in this folder. Now, you have LucasArts/Star Wars [...]/gamedata/ECMII.bat and gamedata/ECMII/*files*.
To play, after install, simply launch ECMII.bat.
THINGS YOU'LL HAVE TO DOWNLOAD TO PLAY THE MOD WELL:
http://jkhub.org/files/file/559-stick-man/
http://jkhub.org/files/file/2214-kylo-rens-lightaber-adx/
Copyright/License:
External Content Used / Credits:
SKINS I USED FOR MY NPCS:
Inpsyte - ModSect Evil Skin Pack
Eric Landreneau - Royal Guard, in this one you'll fight him.
Orb - Hidden Dragon Skins
Skeleton - This is an old model I get from a site which crashed. I have it for years, didn't find the original author.
Thanks to him, I hope he'll see my mod one day and recognizes his fantastic work and tell us his name !
TEXTURES:
Raven Software - JK2 textures.
Sith J-Cull - Lava Texture from SJC Map Pack.
MUSICS:
Eric Chevalier - Rayman II: The Great Escape OST
Justin Scharvona - Croc: Legend Of The Gobbos OST
Claude Samard - Rayman M OST
Swallow Studious Game - Toy Story 2 PC OST
YELLO - Oh Yeaaaah
Dr.Viossy - MoonLigt Sonata 3rd Movement in METAL.
IN THIS MOD I CREATED:
- Maps
- Skins (those who are not external sources)
- NPCs
- Videos (low quality)
- 3 Scripts
- Textures
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951 downloads
- Contains maps
- Contains Skins or Models
- (and 2 more)
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Epic Challenge Mod II Textures And Maps FIX
By RJA
Simply a fix to some textures which are missing and a problem with the name of two maps.
340 downloads
0 comments
Updated
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Epic Challenge Mod III: Zone Of Trouble
By RJA
(PLEASE READ THE IMPORTANT.TXT FILE IN THE .ZIP BEFORE PLAYING, AND PLEASE DOWNLOAD THE TWO LITTLE FILES UNDER THE CREDITS).
NOTE: EAXSOUND need to be activated for ROQ videos.
Epic Challenge Mod III is the third mod of my creation for SP.
"Darth Lawn (ECMI villain) raised from the grave and conquered the galaxy, using the Zone Of Trouble, an ancient and absurd Area full of portals which allow the user to travel around differents worlds in instant. Kyle Katarn must stop him, but he will not success alone...
With the help of Luke Skywalker, Lana and Duncan, will you be able to accomplish your destiny ?"
This mod takes things in another level. I would say mapping has improved, game design also, and maps are a lot more various.
In this one, I created A LOT of new ennemies, sometimes 4 just for one map. I offer variety, different worlds, more than 32 maps to play (and replay ! "South Plain" is a central map which allow you to revisit some ancient maps, keeping your progress and update...), the possibility to get new powers (like metamorphosis on certains platforms), mind control and something new: you will not play only Kyle, but you will be able to play also Lana and Duncan, two invented characters.
Game is based from UbiSoft's underrated Tonic Trouble and from my mind.
There are some bugs and things to know, so READ THE IMPORTANT.TXT file before playing ! Trust me, it's important.
JUST NEED TO TALK ABOUT SOME OF THEM HERE:
- When you are a reborn you can't jump very high, so not forget to explore all secrets zones in Kyle. You'll understand.
- There is a bug in one map, you have a blue lightsaber instead of the violet one. The bug only occures in one map.
I would also say that I advice you to wait one second at least at every map begining because there are sometimes .roq cinematics.
Cinematics and voiceovers are not quite good, I admit it... it's more a test, because it's new, but I had fun making it, with the others persons who played the voices, so I think you'll find it funny... or akwardly fun...
The secrets are not like ECMI and ECMII. In this one, you'll find "E" letters, from "Epic Challenge Mod". Every time you found one, just screen it, send me it on JKHUb (personnal message) and say how you found it. Every time you do this you'll get points. "Blue E" are 5pts, "red E" 10pts and "green E" 50pts.
There are only three green E in the mod. If you found them, very good !
NOTE: If a "E" color change, it means it's a new "E" and you can screen it again.
So enjoy it, and may the force be with you !!!
TO INSTALL THE MOD,
extract all files in your game directory (LucasArts/Star Wars Jedi Knight Jedi Academy/gamedata/)
Make sure you put all files and folders in gamedata. You must have ECMIII pk3 in "gamedata/ECMIII"
I HIGHLY recommand you to make an empty copy of JKA before playing my mod, because it is huge and adapted to an empty basegame. I can't assure you it will work if you have 137 .pk3 in your base/ folder...
This is only compatible with Windows.
You need all ECMIII gamedata files to not get an error. So not forget to make a copy of your gamedata folder before overwriting it with my files.
TO PLAY WITH CORRECT LIGHTSABERS (FOR ENNEMIES), PLEASE DOWNLAOD THESE TWO LITTLE FILES:
https://jkhub.org/files/file/28-beer-on-a-stick/
https://jkhub.org/files/file/2214-kylo-rens-lightaber-adx/
TWO TEASERS OF THE MOD:
1,068 downloads
- Contains maps
- Contains weapons
- (and 2 more)
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Epic Challenge Mod IV : The Death Sower
By RJA
It's finally happening ! The Last Epic Challenge Mod is here !
THE PLOT:
The Death Sower, an uknown force user, plans to destroy all force users because he thinks that they are the source of every problem of this galaxy. He is not wrong. But he broke your holidays. You must beat him.
Travel around old sith temples, jungle islands, spaceports, dark caverns and other places...
12 DIFFENTES ENDINGS :
The specificity of the mod, is that you can play 12 differents mods in one. Some paths are very differents than the others, some very close...
You can just do your duty to the Jedi Temple, or become the Evil Galactic Emperor, ruling all the world by yourself !
Feel free to share your experience in the Epic Challenge Mod forum section !
Nooowwwwwwww... TEASER
You simply have to put all the files in /gamedata/, and launch the mod clicking ECMIV.bat
Make you have the 1.01 patch installed,
AND EAX SOUND ACTIVATED.
If not, you will not hear anything during the cutscenes !
External Content Used / Credits:
SKINS I USED FOR MY NPCS:
Inpsyte - ModSect Evil Skin Pack
Eric Landreneau - Royal Guard, in this one you'll fight him.
JC Jedi - Unable to find the author, if he could contact me...
Lervish - Nexu and Reek
Luckxzs - Rancors
Slice, Dice and Mince - Melee Mod
es0 - Old Jedi Outcast Maul Model
Tobe_One - Ifrit Skins
Spanki - Jedi and Sith Pack
Omega1 - Classic Jedi Project and Classic Journeyman
GPChannel - Kyle Katarn Reskin Customization
TEXTURES:
Raven Software - JK2 textures.
Sith J-Cull - Lava Texture from SJC Map Pack.
Trent_Easton - Interceptor Planken Texture
Onobi Foondu - Valley Of The Kings Textures
HILTS :
The New Order - Ultimate Hilt Pack
Plasma - Lightsaber Hilt Collection
CODE AND WEAPONS :
Asgarath83
MUSICS:
All credited in the End Credits...
And thanks to wife and best friend for the help and voices !
767 downloads
- contains skins or models
- contains maps
- (and 2 more)
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Epic Challenge Mod Texture FIX
By RJA
This is simply a patch that allow you to see the acid texture from JK2 in the Epic Challenge Mod.
Enjoy it !
247 downloads
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Escape: Yavin IV
By JKHub
ORIGINAL AUTHOR: DARROW LINDER
This is a new single player mission for Jedi Academy. It utilizes models, skins,
and saber models that I found interested from the jk3files.com over the past
year or so. The bits posted by other authors have been stripped down to their
bare minimum, to keep the size of this mod down as much as possible.
Some highlights:
- New and different opponents / challenges in each level of the game
- Custom SP maps (13 in all including 2 bonus and 1 cinematic level)
- Custom missions with helper NPC's
- Custom menus including saber descriptions
- Custom saber models
- Custom saber abilities
- Custom sounds and sound effects
- Custom music
- Custom visual effects
- Custom weapon effects
- Custom skins
- Custom cinematics (almost an hours worth throughout the game)
- Custom HUD
- Custom objectives (43 in all)
- Secret areas included in nearly all the maps
- Powerful sabers and force abilities from the beginning
- Several opportunities to upgrade / replace your sabers
- Over 20 new opponents with varying levels of difficulty
- Approximately 10-14 hours of challenging game play
A walkthrough is provided in GameData/escape when you install the mod.
This mod is hard -- much more difficult than JA -- but very playable. So if
you pick this up, expect something more challenging than what you're used to.
Installation:
-------------
To install this map, extract the contents of the ZIP file into the 'GameData'
folder of your Jedi Academy install directory. Double-click the batch file in
the GameData folder and you're on your way.
************************************************
PLEASE USE THE BATCH FILE TO LAUNCH AND RUN JA WITH THIS MOD
PLEASE DO NOT USE WITH ANY OTHER JA MODIFICATION
************************************************
To un-install, simply remove the 'escape' folder and the .bat file from your
GameData folder in your JA install directory.
Story:
------
This starts out pretty much where Jedi Academy left off. It assumes you chose
'the dark side', stole the scepter, and went on your way of domination. Because
of your dark ways, what was left of the imperial and rebel forces were destroyed
by bands of cultists and other dark jedi.
A powerful Sith gathered followers (called loyalists) and made a deal with you.
Hand over the scepter, or die. Your life was spared, but the scepter is now in
the hands of the Sith. He threw you in prison cell buried in the rugged mountains
on the planet moon of Yavin to rot. Your force powers faded as the sith
dominated planet after planet. You home is the last to be overthrown.
In a deperate attempt to contact you, the queen from your home planet used her
telepathic ability to send you a message. Your force powers have faded to the
point where you can't receive the distress call.
After years of meditation, you realize the error in your ways and wish to seek
revenge on the Sith. An accident gives you a chance to escape. And this is
where story begins...
Gameplay:
---------
In all, there are 13 levels (1 is a cinematic level only and two are 'bonus'
levels that give you a chance to upgrade sabers). Each of the levels have
anywhere from 3-8 objectives that must be fullfilled before proceeding. To
estimate the length of the mod, from start to finish is probably somewhere
between 10 and 14 hours. This entire mod is one very long mission broken up
into 13 maps. The opponents get progressively more difficult (although your
force powers and your opportunity for saber upgrades keeps the playing field
somewhat fair) throughout the game.
One hint: keep a close eye on your cursor for things to push or break -- it
is sometimes required to continue on with the level. You may want to turn on
force hint in your config (cg_crosshairForceHint) if you can't work things out.
Enough said -- you can figure out the rest.
GAMEPLAY:
Issues:
-------
There really aren't too many issues. I found a few bugs with JA itself. The
noticable issues include:
- JA crashes during simultaneous thermal detonator and saber throw effects
- Saber properties sometimes ignored on restart of JA and loading saved game
- JA leaks memory (I watched it). These maps are very large, and playing across
several of the levels (like most of them) for an extended perior of time will
lead to a decreased frame rate. Restarting JA corrects the problem.
- Some of the cut scenes and cinematics are a little unstable. Some of the
sound cuts out part way through and sometimes the NPC don't go to their
specified navgoals. I don't know, maybe my problem, but they work sometimes,
sometimes not.
- There are a couple of brushes with issues. One causes a HoM effect (tiny
little sliver of a brush in a massive area -- but you have to walk over
it). A few brushes have some vertex problems, so there are gaps. I didn't
bother to go back and fix them -- they are hardly noticeable and don't
impact gameplay. There's close to 85000 brushes in this entire game and
probably less that 10 with noticable issues.
That's about all worth noting.
Credits:
--------
The following lists the skins, saber models, mods, etc. that were all put
together to create this mod:
Skins:
======
Abbaddon ............................. El Cuko
Asajj Ventress ....................... Monsoontide and Psyk0Sith
BPPloKoon ............................ [BP]Plokoon
Bain Elite v2 ........................ -=SOTG=-Bain_Elite
Boba Fett ............................ Brian Jones (Bones)
Darth Maul ........................... mrdefender
Death ................................ +]Nekroscop[+
Egor ................................. Unknown
Howler ............................... Light Ninja
Knight ............................... Unknown
Lamasu ............................... Crying Gods Germany
Maddog JKA ........................... Maddog
Neo Reborn ........................... Drakkan
Razchrome ............................ Unknown
Sabergirl ............................ v2 by Sabergirl
Samus ................................ Kurtis 'KMan' Smith
Shinobira ............................ Crying Gods Germany
Sithress ............................. DarthVengeant
Soulseeker ........................... Unknown
Swoop Racer .......................... Nick Aikenhead (Kahn)
Witchblade ........................... {EJA}DarthVengeant{S}
Xian ................................. Unknown
Sound Effects:
==============
Enhanced Saber Sounds ................ Aryyn
Saber Models:
=============
Light Disc ........................... Wolrajh/Xantcha
Eclipse Saber ........................ +POO+Sigma
Dual Lightstaff Sabers ............... Red Sith
X-Saber .............................. Jon Hill
Desann Saber ......................... CHoSeN ONe
Skywalker Saber ...................... CHoSeN ONe
Reborn Saber ......................... CHoSeN ONe
Majestic Sai Staff ................... Tiri
Punisher ............................. Darth Khan & Lord G-Spot
Imales ............................... IMALES (Damir Berkovic)
Darth Maul ........................... Unknown
Weapons:
========
Rocket Effects ....................... Rhinen
Concussion Effects ................... Spector
Disruptor Effects .................... Spector
Interface:
==========
Menu Tutorial ........................ Red Sith
Startup Screen Images ................ http://www.geocities.com/Area51/Lair
HUD .................................. Chewy²/Uber Noober²
Maps:
=====
duel_valley (modified and extended) .. Raven
t3_rift_sample (excerpts only) ....... Raven
t2_rancor_sample (exceprts only) ..... Raven
816 downloads
- complete overhaul
- contains weapons
- (and 5 more)
0 comments
Submitted
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Escape: Yavin IV - The Lost Maps
By JKHub
ORIGINAL AUTHOR: DARROW LINDER
Date Created : February 22, 2006
Overview:
---------
Ahhhhh... Finally done. 35 levels, 150000 brushes, 25000 lines of script,
40000 entities and 3000 hours of blood and sweat. EY:4 - The Lost Maps.
Let's get this out of the way first. I know the download is big. Sorry.
I've made every effort to keep the mod as small as possible. There are
20-30 hours of gameplay here, so it will be worth the download, I hope.
If you played my first conversion, Escape: Yavin IV, then hold on to your
hats. This is an extension of the first conversion, but includes 25
additional levels, a new story, vehicle levels, space levels, additional
duels and puzzles, and customized interface (including a 'Chapters' menu
that enables you to play any game level), on-the-fly saber upgrades, and
three endings (that's right 'THREE' endings). Your choices during the game
decide your fate.
Given the length of the game, I have eased up on the difficultly of the
game a bit (just a bit).
Nuff said.
Installation:
-------------
BEFORE YOU INSTALL, YOU MUST DO THE FOLLOWING:
1. Remove *all* custom pk3s and mods from your base / GameData folder
2. Remove *all* custom pk3s and mods from your base / GameData folder
3. Remove *ALL* custom pk3s and mods from your base / GameData folder
Failure to do so will likely result in the game failing to even start. So
please don't ask me why the game won't start if you haven't done this.
To install this map, extract the contents of the ZIP file into the
'GameData' folder of your Jedi Academy install directory. Double-click the
batch file in the GameData folder and you're on your way.
I've been running with the 1.1 patch. If you don't have it, play at
your own risk.
Story:
------
Basically, the Sith have dominated the galaxy. The good guys (called the
Alliance) are threatened. The game will feed you some hints that explain
the reason for the Sith control. Of course, you have to come to the
rescue to save the universe from total Sith control (oh, unless you choose
to become a Sith). The rest of the story pretty much tells itself.
Please note that if you choose to jump around the levels using the chapters
menu, you will not get the entire story. Just keep that in mind. It is
recommended you play through in normal game mode before jumping around.
Gameplay:
---------
In all, there are 38 levels (12 cinematic levels and 26 playable levels).
Unlike the traditional game (JKIII), your saber upgrades occur as you
defeat your opponents. Each level also offers your a chance to 'trade'
your saber for one encountered up to that point in the game.
Like the cool saber disc your opponent has? Defeat him, and take it!
It's that simple.
Issues:
-------
There are two really big issues:
1. level2_saber_shipment always hangs for me when it is *not* loaded as the
first level in the game.
** If this occurs, you can use the Chapters menu to start a new game
from this point in the game.
2. After some time of playing, the game seems to 'hang' after about 90
seconds from a save point. It does not happen in the same level or
in the same place in the level. The problem only occurs after playing
and saving for SEVERAL HOURS continuously (essentially the same game).
Restarting and loading the saved game does not correct the problem.
** If this occurs, you can use the Chapters menu to start a new game
from where you left off.
3. My hard drive crashed and I lost *everything* associated with this game
just a couple weeks ago. Fortunately, I had already posted a V4 Beta, so
really what you are playing is Beta V4+ here. Everything pretty much
works fine, but I lost all of the .map and script files. So... If you
use the Chapters menu to start the ending levels of the game (Chapters 8
- 11), you'll need to use the cheats to setup your force powers.
** Bring up the console then type:
> helpusobi 1
> setforceall 3
There's other little detailed things, most of which you probably won't
even notice, so it's not worth mentioning...
Credits:
--------
Without these contributors, this game would not be.
Beta Testers:
=============
Tester #1 ............................ Theos Burgess
Tester #2 ............................ Captain Shuttle
Tester #3 ............................ Mr11
Tester #4 ............................ Chris Jackson
Skins:
======
Aayla Secura ......................... Mars Marshall & Dark_Cuillere
Abbaddon ............................. El Cuko
Asajj Ventress ....................... Monsoontide and Psyk0Sith
BPPloKoon ............................ [BP]Plokoon
Bain Elite v2 ........................ -=SOTG=-Bain_Elite
Boba Fett ............................ Brian Jones (Bones)
Darth Maul 1 ......................... mrdefender
Darth Maul 2 ......................... broken_hope & Aaron Smith & Chesire
Darth Omega .......................... KAZZZ
Darth Savet .......................... Brejo Savet
Death ................................ +]Nekroscop[+
Egor ................................. Unknown
FemOffee ............................. Mars Marshall
General Grievous ..................... Mars Marshall
Howler ............................... Light Ninja
Knight ............................... Unknown
Lamasu ............................... Crying Gods Germany
Lizard Reptile ....................... Tps_sithrouge
Mace Windu ........................... Aaron Smith
Maddog JKA ........................... Maddog
Magna Guard .......................... Mars Marshall
Mandalorian Sniper ................... Innocent Hawk
Neo Reborn ........................... Drakkan
Ninja ................................ Tim & Jimesu_Evil & Shady-D &
Satanmaster & Playingkarrde
Noghri ............................... RO Agent Smith
Olts Keldor .......................... OLTS /// Lord Vili ****
Pit Droid ............................ Matt-Liell & Scouttrooper
RAB-24 ............................... Chairwalker
Raptor ............................... Thrawn42689 & Graves & LightNinja
Razchrome ............................ Unknown
Rodian ............................... Darth Algar
Sabergirl ............................ v2 by Sabergirl
Samus ................................ Kurtis 'KMan' Smith
Shinobira ............................ Crying Gods Germany
Sithress ............................. DarthVengeant
Soulseeker ........................... Unknown
Spawn ................................ Stingray
Swoop Racer .......................... Nick Aikenhead (Kahn)
Witchblade ........................... {EJA}DarthVengeant{S}
Xian ................................. Unknown
Yarael Poof .......................... Mars Marshall & PsykOSith & Nomad
Yoda ................................. Darth Dizzy & Team Yoda
Younglings ........................... Mars Marshall
Zabrak Male .......................... Darth Algar
Sound Effects:
==============
Enhanced Saber Sounds ................ Aryyn
Grievous Sounds ...................... Kurt Libengood
Voice Acting:
=============
Darth Maul ........................... Mr11
Jedi ................................. Darrow Linder
Jedi Master Nadoo .................... Mr11
Jedi Master Savet .................... Darrow Linder
Jedi Master Secura ................... The Light Side
Jedi Master Windu .................... Mr11
Mirala ............................... The Light Side
Queen Mothma ......................... The Light Side
Rosh Penin ........................... Darrow Linder
Sith Lord ............................ Darrow Linder
Sithress ............................. The Light Side
Saber Models:
=============
Crystal Hilt ......................... {THC}ShovelHead
CyberNinja ........................... Revan Dark
Darth Maul ........................... Unknown
Desann Saber ......................... CHoSeN ONe
Dual Lightstaff Sabers ............... Red Sith
Eclipse Saber ........................ +POO+Sigma
Imales ............................... IMALES (Damir Berkovic)
Light Disc ........................... Wolrajh/Xantcha
Majestic Sai Staff ................... Tiri
Punisher ............................. Darth Khan & Lord G-Spot
Reborn Saber ......................... CHoSeN ONe
Skywalker Saber ...................... CHoSeN ONe
Star Wars Classic Sabers ............. Revan Dark
TS Custom Sabers ..................... Trauma Sensei
X-Saber .............................. Jon Hill
Textures:
=========
Custom Textures 1 .................... BerneyBoy
Custom Textures 2 .................... Shaithis
Water and Ripples .................... Sith J Cull (Arevas)
Sith Command Ship .................... Sith J Cull (Ep3 Mappack)
Weapons:
========
Rocket Effects ....................... Rhinen
Concussion Effects ................... Spector
Disruptor Effects .................... Spector
Vehicles:
=========
Duality .............................. Manquesa, RaSiN_HeCk
Sith Speeder ......................... Duncan_10158 & Monsoontide
Speeder Bike ......................... Duncan_10158 & Monsoontide
STAP ................................. Duncan_10158
Interface:
==========
Menu Tutorial ........................ Red Sith
Startup Screen Images ................ http://www.geocities.com/Area51/Lair
HUD .................................. Chewy≤/Uber Noober≤
Maps:
=====
duel_valley (modified and extended) .. Raven
(all other maps were done by me)
997 downloads
- complete overhaul
- contains maps
- (and 5 more)
-
Eve of Redemption
By JKHub
Author: Mercenary
A Reborn is sent into the sewers by an Imperial Commander to find a hiding mercenary who carries the identity of a conspirator who has been trading sensitive data of Imperial operations.
4,270 downloads
-
Expanded Weapons.dat (OpenJK)
By Dusty
This adds new fields (damage, altDamage, splashDamage, splashRadius, altSplashDamage, altSplashRadius) for most weapons in the weapons.dat file. The advantage of this is that now you can modify these values without changing the game's source code.
Unsupported Weapons:
WP_SABER, WP_MELEE, WP_TUSKEN_STAFF, WP_TUSKEN_RIFLE, WP_SCEPTER, WP_NOGHRI_STICK
Installation:
You need OpenJK or a mod that uses OpenJK's source as a framework (go look up OpenJK if you need to get that). Just extract the pk3 file to your Gamedata/base folder or Gamedata/modname if you want to use it in a separately loaded game mod from the default game. Then change the values inside the pk3 in ext_data/weapons.dat
Other Details:
OpenJK had added code support a while ago courtesy of Eezstreet for this but no one ever released an actual new version of the weapons.dat so you had to add the fields manually if you wanted to use them. I thought maybe I would whip this up. I'm pretty sure I didn't make any mistakes, all the values should be the same as their default hard-coded values (which are used if you neglect to include the field in the weapons.dat file).
If I didn't include a field it probably doesn't work, you can try adding it if you really want, it won't make your game crash, but the code might not do anything with the value (I tried adding splash damage to the blaster pistol for example, but it didn't do anything). Some of the fields seem kind of redundant (is there a difference between Det Pack primary and alt fire??) but I included whatever fields didn't have zeroes for defaults in the code.
Some weapons don't support the new fields for obvious reasons, like WP_SABER. Others like WP_MELEE are still hard-coded I guess because left and right punches, kicks, and katas all have special damage values. The ONLY weapon I know you can add values to is WP_BOWCASTER. You can give it splash damage which also does a little knockback but there are no visual effects for it.
KEEP IN MIND!!!
Feel free to use this however you want, but keep in mind it can't be distributed in the same download as the OpenJK source code just so you know. No assets of any kind are allowed to be distributed with OpenJK if I remember correctly. Easy enough to do right?
578 downloads
-
Following R2D2 and C-3PO
By Circa
A very small mod that makes R2-D2 and C-3PO follow you in single player.
Simple enough.
This version doesn't replace the default R2 that is found in a few SP levels. It now follows without a weapon. It is no longer invincible but has 1000 health.
Commands:
npc spawn elder_r2d2
npc spawn elder_c3po
656 downloads
-
Force Dash by Keyten
By Keyten
Force Dash like in The Force Unleashed.
ONLY IN SINGLE PLAYER
Author: Keyten aka Newcomer (me)
Installation:
1. Put dash.pk3 and dash.cfg to your Jedi Academy base folder.
2. Change your saber in the dash.cfg. For example:
// before:
saber kyle
// after:
saber dual_1; sabercolor 1 green green
3. Open console in the game (Shift+~) and write
helpusobi 1
bind CTRL exec dash
4. Press Ctrl to Dash.
844 downloads
-
General Grievous SP
By JKHub
Author: Darth Dizzy
This mod adds General Grievous in the singleplayer selection screen.
1,189 downloads
-
HapSlash's Improved Imperial Officer with Customization Support
By Oldenburg
Player can customize an Imperial Officer by choosing from 14,688 22,032 combinations of faces, accurate rank badges and code cylinders, uniform colors, gloves, holsters, and belt boxes.
All these options were possible in HapSlash's original model and Cryptaea's skins, but customization is now made easier using Jedi Academy's interface in Single and Multiplayer.
Most content (modeling and skinning) created by these two aforementioned authors, customization support added by Oldenburg (including icons and minor model edit).
Currently includes three uniforms in customization: olive-grey Naval Officer, black Naval Subofficer/Stormtrooper Officer, and white/black ISB officer.
OB_CustomImpNPCs.pk3 replaces Imperial Officer NPCs in Singleplayer.
See Readme for a list of ranks.
My first mod. Please be generous in criticism.
Team Skins: Yes
NPCs: Replaces Imperials
Bots: Yes
New Sounds: From JK2
1,356 downloads
-
Hilt - Stinger
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Reborn's saber hilt (Stinger) in the Single Player saber selection menu. I recommend this model to any one who is bored of all the old boring sabers and wants to play with Rebron's saber hilt. Well,its really simple so if you like it why not download it More mods coming soon!
829 downloads
0 comments
Updated
-
Holocron Challenges
By Plasma
Overview
Pick your character in the Hub map and then select which map and gametype you want to play in this single player mod that spans multiple eras.
Game Types:
Arenas - Fight your way through multiple rooms picking your own route to reach one of four bosses.
Ladder - Twenty waves of enemies to fight through including boss fights.
Ladder Maps:
Jakku - The desert planet from The Force Awakens, fight the First Order with boss fights against Captain Phasma and Kylo Ren.
Mustafar - The lava planet from Revenge of the Sith, fight the Clone Troopers of the newly formed Galactic Empire with boss fights against Darth Vader and Emperor Palpatine.
Scarif - The tropical planet from Rogue One, fight the Empire with boss fights against Third Sister, Grand Inquisitor, Darth Vader and Emperor Palpatine.
Supremacy - Snoke's ship from The Last Jedi, fight the Praetorian Guards with Kylo Ren and Supreme Leader Snoke.
Tanalorr - The planet hidden through the Koboh Abyss from Jedi Survivor, fight the High Republic Jedis with boss fights against Lula Talisola, Stellan Gios, Avar Kriss and Dagan Gera.
Trade Federation Battleship - The Trade Federation ship from The Phantom Menace, fight the Separatists with boss fights against Asajj Ventress, General Grievous and Count Dooku.
Trials of the Temple - The stage show from Disney World, fight the Jedi of the Republic with boss fights against Ahsoka Tano, Obi-Wan Kenobi, Mace Windu and Yoda.
Ruusan - A planet in the Mid Rim from Dark Forces 2, fight the Imperial Remnant with boss fights against Yun, Boc Aseca, Maw, Sariss and Jerec.
Playable Characters:
Aayla Secura
Ahsoka Tano
Anakin Skywalker
Asajj Ventress
Atris
Avar Kriss
Barriss Offee
Bastila Shan
Baylan Skoll
Boc Aseca
Burryaga Agaburry
Cal Kestis
Cin Drallig
Cohmac Vitus
Dagan Gera
Depa Billaba
Desann
Count Dooku
Eighth Brother
Even Piell
Exar Kun
Ezra Bridger
Fifth Brother
Grand Inquisitor
Jacen Solo
Darth Caedous
Jaina Solo
Jerec
Jolee Bindo
Joruus C'Baoth
Juhani
Kanan Jarrus
Ki-Adi Mundi
Kreia
Darth Traya
Kyle Katarn
Kylo Ren
Ben Solo
Luke Skywalker
Lula Talisola
Luminara Unduli
Mace Windu
Darth Malak
Alek
Mara Jade
Galen Marek
Darth Maul
Maw
Darth Nihilus
Obi-Wan Kenobi
Plo Koon
Qu Rahn
Qui-Gon Jinn
Quinlan Vos
Reath Silas
Third Sister
Darth Revan
Rey Skywalker
Sabine Wren
Sariss
Savage Opress
Second Sister
Seventh Sister
Shaak Ti
Shin Hati
Darth Sidious
Darth Sion
Stellan Gios
Temple Guard
Saesee Tiin
Darth Vader
Vernestra Rwoh
Visas Marr
Yarael Poof
Yoda
Yun
More game types, maps and characters to be added in future updates!
Installation
Extract the plasma_ldr folder and Play_Holocron_Challenges.bat into your GameData folder usually located at:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\
Then to play the mod run the Play_Holocron_Challenges.bat file (or Play_Holocron_Challenges_64.bat if you want to run the 64bit version).
This mod require OpenJK for it to work correctly, you can download it from either of these locations:
https://jkhub.org/files/file/3856-openjk-for-jedi-academy/
https://github.com/JACoders/OpenJK/releases/tag/latest
Known Bugs
Will crash in the Base version of Jedi Academy, you must use OpenJK to play this mod.
In the hub menu it crashes if you select too many characters, to get around this I've added a warning message that will pop up when you hit the limit and it will lock you out of being able to change characters. If you'd like to still pick a new character after this go to the center of the hub map and press Use on the Reload Hub holo projector and the map will reload and allow you to change your character again.
Credits
This mod would not be possible without all the other work from mod creators in the community. I have tried to get permission from each author to use their work in the mod however I haven't been able to get in contact everyone listed as some people have left the community.
The ingame HUD is based off DarthNormaN's work on the Elegance HUD.
https://jkhub.org/files/file/296-elegance-hud/
Model: Darth Vader
Author: Toshi
https://jkhub.org/files/file/1004-toshis-anakin-darth-vader/
Model: Anakin Skywalker
Author: Toshi
https://jkhub.org/files/file/1004-toshis-anakin-darth-vader/
Model: Mace Windu
Author: Kualan
Additional Credit: Main Mesh - Spanki, Head Mesh - TFU Team
https://jkhub.org/files/file/3154-mace-windu/
Model: Plo Koon
Author: Kualan
Additional Credit: Head Mesh - SWRH Team, Torso and Robes - Hapslash
https://jkhub.org/files/file/2436-jedi-master-plo-koon-tcw/
Model: Aayla Secura
Author:Scerendo
https://jkhub.org/files/file/3247-movie-battles-ii-aayla-secura-quinlan-vos/
Model: Luminara Unduli
Author: Kualan
Additional Credit: Body Mesh - Neomarz1, Head Mesh - TOR Team, Veil Mesh - CWA Team
https://jkhub.org/files/file/3018-luminara-unduli-clone-wars/
Model: Captain Phasma
Author: DT
https://www.moviebattles.org/
Model: First Order Stormtrooper
Author: DT
https://jkhub.org/files/file/2387-dt-stormtrooper-ep7/
Model: Luke Skywalker (The Last Jedi)
Author: Swegmaster, Tompa9, Jedinoob124
Additional Credit: Head Mesh - Netmarble Games, Toshi, DT85, Hapslash
https://jkhub.org/forums/topic/7917-tompa´s-wip-thread/
Model: Jango Fett
Author: neomarz1
https://jkhub.org/files/file/598-jango-boba-vm/
Model: Emperor Palpatine
Author: RJA
Additional Credit: Toshi, ViceK
https://jkhub.org/files/file/2362-palpatine-complete-reskin-pack/
Model: Kylo Ren
Author: Lervish and Plasma
Additional Credit: Body Mesh - Hapslash, Hood Mesh - Some0ne, Scarf Mesh - Kualan
https://jkhub.org/files/file/2977-kylo-ren-tfa-tlj/
Model: Dark Rey
Author: Doughnuts
Additional Credit: Scerendo, Swegmaster
https://jkhub.org/files/file/3688-dark-rey-from-ep9/
Model: Han Solo (The Force Awakens)
Author: Lervish
https://jkhub.org/files/file/2588-old-han-ep7/
Model: Rey
Author: Scerendo
https://jkhub.org/files/file/2903-rey-of-jakku-the-last-jedi/
Model: Ezra Bridger
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Kanan Jarrus
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Sabine Wren
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Zeb Orrelios
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Hera Syndulla
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Chopper
Author: Jeff
https://jkhub.org/files/file/2473-chopper/
Model: Snoke
Author: Scerendo
https://www.moviebattles.org/
Model: Praetorian Guards
Author: PreFXDesigns
Additional Credit: Additional Helmets - Doughnuts
https://jkhub.org/files/file/3405-praetorian-guard-by-prefxdesigns/
Model: Imperial Stormtrooper
Author: DT
https://jkhub.org/files/file/1695-dt-stormtrooper-rotj/
Model: Deathtrooper
Author: Scerendo
https://jkhub.org/files/file/3417-deathtrooper/
Model: Shoretrooper
Author: Scerendo
https://jkhub.org/files/file/3516-shoretrooper-tanktrooper-e-22-rifle/
Model: Director Orson Krennic
Author: Scerendo
https://www.moviebattles.org/
Model: Reva
Author: ZelZel
Additional Credit: Body and Shoulder Mesh - Netmarble Games, Cape Mesh - EA Capital Games, Head Mesh - Netease, Hair Mesh - Netmarble Monster
https://jkhub.org/files/file/3997-reva-third-sister/
Model: Cal Kestis
Author: GPChannel
Additional Credit: Model Parts - Scerendo, Model Parts - Hapslash, DarthValeria, Swegmaster, Tompa9
https://jkhub.org/files/file/3608-cal-kestis-from-movie-duels-10
Model: Obi-Wan Kenobi (The Phantom Menace)
Author: Tompa9
Additional Credit: Original Mesh - Hapslash, Body Texures - Yeyo JK, Face Texture - JediNoob124
https://jkhub.org/files/file/3454-obi-wan-kenobi-from-episode-i/
Model: Qui-Gon Jinn
Author: Seven
Additional Credit: Head Model - Lucasarts, Body Model - Hapslash, Textures - Vitez, Textures - Elek Andor, Textures - Peneke, Robe Textures - Tesla, Belt Pockets - Swegmaster
https://jkhub.org/files/file/2900-qui-gon-jinn/
Model: Luke Skywalker (Return of the Jedi)
Author: Toshi
Additional Credit: DT
https://jkhub.org/files/file/1663-toshis-rotj-luke-skywalker/
Model: Ahsoka Tano
Author: ZelZel
Additional Credit: Body & Base Additions - Jeff, Head and Body Mesh - Netmarble Games, Head Crown Mesh - EA Capital Games
https://jkhub.org/files/file/3897-ahsoka-tano-pack/
Model: Din Djarin (The Mandalorian)
Author: Doughnuts
Additional Credit: AshuraDX
https://jkhub.org/files/file/3791-din-djarin-from-the-mandalorian/
Model: Obi-Wan Kenobi (Obi-Wan Kenobi)
Author: ZelZel
Additional Credit: Hair Mesh - Sirius, Body and Robe Mesh - Netmarble Games, Head Model - Movie Duels 2 Team
https://jkhub.org/files/file/3965-obi-wan-kenobi-exiled/
Model: Yoda
Author: Toshi
https://jkhub.org/files/file/1005-toshis-yoda/
Model: Darth Revan
Author: Almightygir
https://jkhub.org/files/file/127-darth-revan/
Model: Darth Maul
Author: DT
https://jkhub.org/files/file/1964-dt-darth-maul/
Model: Rey Skywalker
Author:ZelZel
Additional Credit: Main Body Mesh & Textures - Scerendo, Hair & Armband Mesh - Epic Games, Additional Parts - Netmarble Games, Gun Mesh - Plasma
https://jkhub.org/files/file/3953-rey-skywalker/
Model: Second Sister
Author: Doughnuts
https://jkhub.org/files/file/3695-second-sister/
Model: Bastila Shan
Author: Circa
Additional Credit: Original Model - Bioware, Arms, Legs and Hips Mesh - Raven Software
https://jkhub.org/files/file/3695-second-sister/
Model: Mara Jade
Author: DT
Additional Credit: Gwenethea Model - Hapslash, Textures - Shadowknight1
https://jkhub.org/files/file/1677-dt-mara-jade/
Model: Darth Nihilus
Author: Omega
Additional Credit: Original Model - Obsidian Entertainment, Additional Parts - Netmarble Games
https://jkhub.org/forums/topic/11056-omega-skincare-workshop/
Model: Visas Marr
Author: Lervish
https://www.moviebattles.org/
Model: Kreia / Darth Traya
Author: Lervish
https://www.moviebattles.org/
Model: Count Dooku
Author: Hapslash
https://jkhub.org/files/file/1122-hs-count-dooku-rots/
Model: Asajj Ventress
Author: Hirmanator
https://jkhub.org/files/file/755-hirmans-asajj-ventress/
Model: Galen Marek (Starkiller)
Author: dark_apprentice
Additional Credit: Scaling & Weighting Head Mesh - Ruxith, Dark Apprentice & Adventure Robes Outfits - Xeby & RevanKnight, Starkiller - HellKobra, TFU2 Skins - DarthPhae, Sith Stalker - Darth Shiftee
https://jkhub.org/files/file/2818-starkiller-galen-marek-outfit-pack-for-jka/
Model: The Grand Inquisitor
Author: Kualan
Additional Credit: Head Mesh - PsykoSith, Torso Mesh - Bioware & Raven Software, Belt Mesh - Lt Claim
https://jkhub.org/files/file/2456-the-inquisitor-rebels/
Model: Darth Malak
Author:ksk h20
Additional Credit: Textures - Bioware
https://jkhub.org/files/file/2908-darth-malak-lightsaber/
Model: Ben Solo
Author: Omega
Additional Credit: Model Fixes - Swegmaster, Head Mesh - EA Capital Games, Legs Mesh - Netmarble Games, Hands, Shirt, Neck Mesh - DT85
https://jkhub.org/forums/topic/11056-omega-skincare-workshop/
Supreme Chancellor Palpatine
Author: Toshi
https://jkhub.org/files/file/1007-supreme-chancellor-palpatine/
Model: Galen Marek (Jedi)
Author:Seven
Additional Credit: Head - Dark Apprentice & Ruxith, Adventure Robes - Jolly & Kobra, Sounds - Kylo Ren
https://jkhub.org/files/file/2876-galen-marek-jedi-adventure-robes/
Model: Jolee Bindo
Author: Jeff
Additional Credit: Original Model - Bioware
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Atris
Author: Ambrom
Additional Credit: Original Model - Obsidian Entertainment
https://www.moddb.com/games/star-wars-jedi-academy/addons/kotorpack
Model: Darth Sion
Author: Ambrom
Additional Credit: Original Model - Obsidian Entertainment
https://www.moddb.com/games/star-wars-jedi-academy/addons/kotorpack
Model: Malak
Author: Ambrom
Additional Credit: Original Model - Bioware
https://www.moddb.com/games/star-wars-jedi-academy/addons/kotorpack
Model: Juhani
Author: Ambrom
Additional Credit: Original Model - Bioware
https://www.moddb.com/games/star-wars-jedi-academy/addons/kotorpack
Model: Anakin Skywalker (Ep.2)
Author: Kevin Coyle
https://mrwonko.de/jk3files/Jedi Academy/Models/Star Wars/22041/
Model: Kyle Katarn (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Kyle Katarn (MOTS)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Boc Aseca (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Maw (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Jerec (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Sariss (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Yun (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Qu Rahn (DFII)
Author: Darth Phae
https://jkhub.org/files/file/804-dark-forces-ii-skin-pack/
Model: Quinlan Vos
Author: Scerendo
https://jkhub.org/files/file/3247-movie-battles-ii-aayla-secura-quinlan-vos/
Model: Shaak Ti
Author: Kualan
Additional Credit: Head Mesh - Aaron Smith, Torso and Robes - Hapslash, Dress - Mars Marshall
https://jkhub.org/files/file/2435-jedi-master-shaak-ti/
Model: Barriss Offee
Author: Kualan
Additional Credit: Body Mesh - Movie Battles II Team, Head Mesh - TOR Team, Sounds - Republic At War (Empire At War Mod)
https://jkhub.org/files/file/3019-barriss-offee-clone-wars/
Model: Ki-Adi-Mundi
Author: Psyk0Sith
https://jkhub.org/files/file/497-ki-adi-mundi/
Model: Even Piell
Author: Kualan
Additional Credit: Head Mesh - Toshi, Hair Mesh - Neomarz, Even Piell Texture - St Scoundrel Boots, Texture - Hapslash
https://jkhub.org/files/file/2448-jedi-master-even-piell/
Model: Depa Billaba
Author: Kualan
Additional Credit: Body and Head Model - Movie Battles II Team, Body Reskin - MagSul
https://jkhub.org/files/file/2130-depa-billaba/
Model: Cin Drallig
Author: Tompa9
Additional Credit: Original Head - Don Tom, Face Reskin - Old Ben, Base Mesh - Hapslash, Sounds - Raven Software and the Peneke Team
https://jkhub.org/files/file/3293-cin-drallig-a-legendary-swordsman/
Model: Yarael Poof
Author: Psyk0Sith
https://jkhub.org/files/file/498-yarael-poof/
Model: Saesee Tiin
Author: Tompa9
Additional Credit: Base Mesh - Hapslash, Head Texture - Mars Marshall, Skirt Texture - DT85, Clone Gauntlets - Ashura DX, Fix Weight Problems - Swegmaster
https://jkhub.org/files/file/3322-saesee-tiin/
Model: Jedi Temple Guard
Author: Tompa9
Additional Credit: Original Meshes - Hapslash, Toshi and the TOR Team, Mask Mesh - Scerendo, Sounds - Raven Software and the Peneke Team
https://jkhub.org/files/file/2234-jedi-temple-guard/
Model: Savage Opress
Author: DT85
https://jkhub.org/files/file/2104-dt-savage-opress/
Model: Scout Trooper
Author: KhorneSyrup
https://jkhub.org/files/file/3671-imperial-scout-trooper/
Model: KX Series Security Droid
Author: Lervish
https://www.moviebattles.org/
Model: Purge Trooper
Author: Tompa9
Additional Credit: Body - AshuraDX, Pauldron - Scerendo, Helmet - Neomarz1
https://jkhub.org/files/file/3566-purge-trooper/
Model: Executioner Trooper
Author: Barricade24
Additional Credit: DT85
https://jkhub.org/files/file/3310-executioner-trooper/?_fromLogin=1
Model: Sith Trooper
Author: eSpark
Additional Credit: DT85
https://jkhub.org/files/file/3636-sith-trooper/
Model: Republic Commandos
Author: Sithani
Additional Credit: Ranisdeguery
https://jkhub.org/files/file/1919-delta-squad/
Model: Clone Troopers
Authors: AshuraDX, Scerendo, MaceMadunusus, Doughnuts, swegmaster
https://jkhub.org/files/file/2865-ashuras-clone-trooper/
https://www.moviebattles.org/
Model: Battledroids
Author: Rmvsallen
Additional Credit: Dragoan, Khornesyrup, Coolin, Movie Duels Team
https://jkhub.org/files/file/3772-battle-droid-ultimate-mod/
Model: Obi-Wan Kenobi (Revenge of the Sith)
Author: Hapslash
https://jkhub.org/files/file/1121-hs-obi-wan-kenobi-rots/
Model: BX Commando Droid
Author: Lervish
https://www.moviebattles.org/
Model: Magnaguard
Author: neomarz1
https://jkhub.org/files/file/600-magnaguard-vm/
Model: Dagan Gera
Author: Noob
Additional Credit: Head: Hapslash, Cape: Psk0Sith
https://jkhub.org/files/file/4124-dagan-gera/
Model: Ahsoka Tano
Author: Cerez
Additional Credit: Cadellin
https://jkhub.org/files/file/2411-ahsoka-tano/
Model: Yoda (The High Republic)
Author: Tompa9
Additional Credit: Model - Toshi, Head Texture - JediNoob124
https://jkhub.org/files/file/3751-high-republic-yoda/
Model: Baylan Skoll (Ahsoka)
Author: ZelZel
Additional Credit: DT85, Sirius, Netmarble Games, Lucasarts
https://jkhub.org/files/file/4157-baylan-skoll/
Model: Shin Hati (Ahsoka)
Author: ZelZel
Additional Credit: Omega, Scerendo, Bioware, Netmarble Games, Lucasarts
https://jkhub.org/files/file/4174-shin-hati/
Model: Joruus C'baoth
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Eighth Brother
Author: Swegmaster
Additional Credit: Netmarble Games, Penekowski
https://community.moviebattles.org/threads/penekepack-2-4-classic-ui-restoration.2499/
Model: Fifth Brother
Author: Swegmaster
Additional Credit: Netmarble Games, Penekowski
https://community.moviebattles.org/threads/penekepack-2-4-classic-ui-restoration.2499/
Model: Seventh Sister
Author: Swegmaster
Additional Credit: Netmarble Games, Penekowski
https://community.moviebattles.org/threads/penekepack-2-4-classic-ui-restoration.2499/
Model: Sabine Wren
Author: Swegmaster
Additional Credit: Netmarble Games, Penekowski
https://community.moviebattles.org/threads/penekepack-2-4-classic-ui-restoration.2499/
Model: Anakin Skywalker
Author: ZelZel
Additional Credit: Head & Base Textures for Arms and Tunic - Movie Duels, Hair - Sony Online Entertainment, Armour - Seven
https://jkhub.org/files/file/4059-anakin-ahsoka-tales-of-the-jedi/
Model: Jaina Solo
Author: Jeff
Additional Credit: Gweth, Hapslash
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Jacen Solo
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Exar Kun
Author: Jeff
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Luke Skywalker
Author: Jeff
Additional Credit: Toshi, Swagmaster, Peneke Team, DT85, Circa
https://jkhub.org/files/file/4109-luke-skywalker-anh/
Model: Luke Skywalker
Author: DT85
Additional Credit: Head - Toshi, Original Reskin - Hapslash, Jedi Model - Raven
https://jkhub.org/files/file/1682-dt-luke-esb/
Model: Wookiee
Author: Major Clod
https://jkhub.org/files/file/832-wookiee/
Skybox: Sky27
Author: Komaokc
https://gamebanana.com/mods/7188
Skybox: Grimm Night
Author: Hipshot
https://www.quake3world.com/forum/viewtopic.php?t=9242
Copyright
DO NOT EDIT OR REDISTRIBUTE ANYTHING IN THIS PACK WITHOUT THE AUTHOR'S PERMISSION.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
20 downloads
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Imperial Academy
By Oldenburg
My third mod based on HapSlash's Improved Imperial Officer. This mod puts Kyle, Luke, Jedi, Jedi2, JediTrainer, JediMaster in Imperial officer uniforms and replaces Rosh, other Jedi, and Rebels with Imperial officers.
FAQ
Why?
Good question. Because I can.
Why are Imperial Officers studying the force at the Jedi Academy?
Don't think about it too much.
Why hasn't Rosh been frankensteined onto an Imperial Officer body?
Everyone was sick of his face.
Why is Kyle Katarn a Grand Moff?
Don't call him that; titles make his skin crawl.
When are you going to stop making Imperial officer mods no one particularly wants?
When Imperial Officers stop being cool.
Are you from Germany?
Hauptschluss der außerordentlichen Reichsdeputation.
Once again, credit to HapSlash and Cryptaea for doing most of the work.
HapSlash's Improved Imperial Officer with Customization Support NOT necessary.
554 downloads
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Imperial Outpost Part 1
By JKHub
Original Author: Postman86
Description:
Your ship has been captured by an imperial outpost. Jaden, an apprentice of Kyle Katarn, must find a way out of the Imperial Outpost. This Outpost is alerted and some troops are on the way to dockingbay 134 where the ship has landed...
Comments:
Additional Credits to : Raven for making the game in the first place, great game!
Installation:
Move the contents of the Imperial Outpost folder into the Base folder of your JA directory.
To start up the map, load the game and open the console. Then enter: map impoutpost_part1
1,765 downloads
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Imperial Outpost Part 2
By JKHub
Part 2 of the Imperial Outpost campaign by Postman86/Eike Legien.
1,380 downloads
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Imperial Outpost Part 3
By CaptainCrazy
This is the lost single player mod made by Eike Legien, therefor i do not take any credit for it as this is entirely his work i am merely providing a means for you guys to download it.
There shouldn't be any problems but if there are then let me know and i'll do my best to help!
Enjoy!
1,431 downloads