About This File
Epic Challenge Mod II is the second huge mod of my creation for SP Game.
It is a sort of sequel of the first one and contains more maps and the design is more various.
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: RJA
File Name and Version: Epic Challenge II
Release Date: 2015
Filesize:
Description with installation instructions:
THE PLOT:
I always loved awesome movies plots. So, I decided to don't make a plot, because this one doesn't deserve a plot.
The Destroyer is a bad guy, I mean, a REAL bad guy (you see he has a red lightsaber... when I say bad guy...). Kyle Katarn,
who killed Darth Lawn in his islands some months ago, is now drinking on a beach, and absolutly not giving a f*** about the galaxy.
But when two strange hooded guys try to kill him, he knows he MUST do something. To Join the secret lair of The Destroyer, Kyle
will have to get 4 crystals which are hidden in 4 sanctuaries, one per element. To find his way, he'll travel around the swamps,
the coast, the skies and the dark ways. A total of more than 50 maps with new ennemies, musics, textures, landscapes.
Hours to play, and a difficulty which really INCREASE. All is playable, because I played all with my girlfriend (yes, the same
I forced to play the first one, but she's still alive, don't panic).
And well, the new secrets... this time, no need to find boring keys, you'll simply have to find secrets zones which lead you to
secrets maps, one per environnement (environnement is composed of 5 maps between the sanctuaries, the fifth map is always a boss).
In theses secrets levels, you'll get a code, which notice you to use it in a specifical level. One little thing I can say, don't
forget to add " 90" after the code. Without that, It won't work.
The map is based of Rayman II: The Great Escape, and It is an old platform game mapping style. Because I assume I'm not a living god
in mapping, but just a decent mapper with a passion for mods with sith and secrets.
Nooowwwwwwww... TEASER (With beautiful Pillarbox, before I learn how to do a video correctly):
You simply have to run the .exe and install the mod in gamedata/.
After that, go in gamedata, create a folder ECMII/ and put ECMII.pk3, royalguard.pk3, modsect_skin01.pk3, hidden_dragon_skins.pk3,
skeleton.pk3 and ECMII.cfg in this folder. Now, you have LucasArts/Star Wars [...]/gamedata/ECMII.bat and gamedata/ECMII/*files*.
To play, after install, simply launch ECMII.bat.
THINGS YOU'LL HAVE TO DOWNLOAD TO PLAY THE MOD WELL:
http://jkhub.org/files/file/559-stick-man/
http://jkhub.org/files/file/2214-kylo-rens-lightaber-adx/
Copyright/License:
External Content Used / Credits:
SKINS I USED FOR MY NPCS:
Inpsyte - ModSect Evil Skin Pack
Eric Landreneau - Royal Guard, in this one you'll fight him.
Orb - Hidden Dragon Skins
Skeleton - This is an old model I get from a site which crashed. I have it for years, didn't find the original author.
Thanks to him, I hope he'll see my mod one day and recognizes his fantastic work and tell us his name !
TEXTURES:
Raven Software - JK2 textures.
Sith J-Cull - Lava Texture from SJC Map Pack.
MUSICS:
Eric Chevalier - Rayman II: The Great Escape OST
Justin Scharvona - Croc: Legend Of The Gobbos OST
Claude Samard - Rayman M OST
Swallow Studious Game - Toy Story 2 PC OST
YELLO - Oh Yeaaaah
Dr.Viossy - MoonLigt Sonata 3rd Movement in METAL.
IN THIS MOD I CREATED:
- Maps
- Skins (those who are not external sources)
- NPCs
- Videos (low quality)
- 3 Scripts
- Textures
-
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™
What's New in Version 11/22/2015 12:19 PM
Released
A better poster
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