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110 files

  1. Jedi/J2 Rodian

    Title: Jedi/J2 Rodian
    Version: 1.1
    Author: MagSul
    Release Date: 21 September 2013
    Filesize: 1.2 MB
     
    Description & Installation:
    Following download, unzip the file and place the .pk3 in the base folder of your JA directory. Once installed, the Jedi featured in single player using the model and skin combination "jedi/j2" will be replaced by one of the possible combinations for Jaden (Rodian, see screenshot for details.) On top of this, his dialogue will be overwritten with appropriate dialect. As the Rodian phrases available in the game were relatively short, I've trimmed the subtitles of the character to match. I did have a little bit of fun with this, but resisted the temptation to have him say obscure things to Rosh in T1_Inter and to Luke during Academy2.
     
    Installing this mod will not in any way affect the skins associated with the "jedi" model (including jedi/j2.). If by any chance you do happen to encounter any errors whilst using this mod, let me know. I can't do anything about bugs that I'm unaware of!

    275 downloads

       (4 reviews)

    2 comments

    Updated

  2. Alternate Rosh Penin + Extras

    Author: MagSul
     
    Description:
     
    This mod includes two separate pk3s, one which does not overwrite Rosh Penin and one that does. They are both appropriately named "Rosh_Alternate" and "Rosh_Overwrite" to avoid confusion between them. If you ever encounter any bugs of issues, please let me know!
     
    Rosh_Alternate.pk3
    ---------------------
     
    Included with the Rosh_Alternate.pk3 are several other outfits which can be accessed via the following commands:
     
    /model alt_rosh
    /model alt_rosh/blue
    /model alt_rosh/red
    /model alt_rosh/1
    /model alt_rosh/2
    /model alt_rosh/3
    /model alt_rosh/4
     
    Check the screenshots to see what they look like!
     
    Rosh_Overwrite.pk3
    -----------------------
     
    Included with the Rosh_Overwrite are a few minor tweaks to the Single Player experience. Firstly, the levelshot for the T1_Inter cutscene has been changed to display Rosh's new appearance. On top of that, Rosh's "dark" NPC file has been adjusted to make him a more formidable foe when you encounter him on Vjun. Another change is the Lightsaber which Rosh uses against you during this encounter. He no longer shares a saber model with the majority of enemies encountered in the game, he uses a backhanded Lightsaber stance and his Lightsabers colour is now blue. Credits to AshuraDX for the TFU2 Lightsaber hilt.
     
    Lastly, several snippets of Rosh's dialogue have been cut entirely. Other pieces have been replaced (along with one or two lines from Kyle and male/female Jaden to match.) I tried to overwrite the subtitles, but that caused weird and wonderful errors, so they've been left untouched. Hopefully, with these changes you'll find Rosh Penin more endurable when playing single player.
     
    Special Thanks to AshuraDX for allowing me to include his TFU2 sabers!

    1,126 downloads

       (5 reviews)

    3 comments

    Updated

  3. Following R2D2 and C-3PO

    A very small mod that makes R2-D2 and C-3PO follow you in single player.
     
    Simple enough.
     
    This version doesn't replace the default R2 that is found in a few SP levels. It now follows without a weapon. It is no longer invincible but has 1000 health.
     
    Commands:
     
    npc spawn elder_r2d2
    npc spawn elder_c3po

    674 downloads

       (5 reviews)

    3 comments

    Updated

  4. Ingame Character and Saber Menu

    This mod gives you the freedom of changing your player character and lightsaber anytime in single player. I've added dual and staff. I've added red saber color.
     
    Open up the console and type:
    bind o uimenu ingamecharactermenu
    Replace "o" with the key you want to press to bring the menu up. I made mine O just as an example.
     
    Of course there are some issues, like rocking the staff saber and single saber together to make a dual stance. It screws up the animations.

    20,303 downloads

       (15 reviews)

    26 comments

    Updated

  5. No Shield Effect

    This mod removes the annoying green-blue shield/armor in Single Player.

    976 downloads

       (3 reviews)

    0 comments

    Updated

  6. Battledroid SP

    Download version 2 of this mod here:
     
     

    https://jkhub.org/files/file/1548-prequel-conversion-mod/
     
     
     
     
    Description of this mod:
     
    Turns all enemies into battle droids. (except sith, tuskens, noghri, ect...). This is version 1.0. Version 2.0 is called Prequel Conversion Mod and has a lot more changes to the game to make it feel like it's set during the prequel movies.

    1,203 downloads

       (3 reviews)

    0 comments

    Updated

  7. Imperial Outpost Part 3

    This is the lost single player mod made by Eike Legien, therefor i do not take any credit for it as this is entirely his work i am merely providing a means for you guys to download it.
     
    There shouldn't be any problems but if there are then let me know and i'll do my best to help!
     
    Enjoy!

    1,457 downloads

       (4 reviews)

    2 comments

    Updated

  8. Medieval Times: Melee Redux

    After seeing a couple of crusader type skins on JK3Files, and modelling a few model packs on my own, I decided to make a medieval-inspired weapons pack for Jedi Academy. I'm more into swords than lightsabers or guns, so it was right up my alley.
     
    This contains (at last count, which I think should be accurate) 13 weapons, 11 shields, and 4 player skins, all of which are accessibly through the single-player menus. It also contains Slice, Dice & Mince's blood mod (mostly unaltered). It was really that mod, the Melee Mod (http://jediknight2.f...Melee_Mod;20913) that inspired me to make this.
     
    FEATURES:
    13 new weapons
    11 shields
    4 player skins
    Slice, Dice & Mince's awesome blood mod
    Full single-player skin/weapon support
    Different stance animations
    New menus
    New menu video

    Please bare in mind that all shields were designed to work only in dual saber mode, and many of the swords were designed with the same set-up in mind. Shields won't do much damage, and are set to only parry. Many of the swords are designed as one-handed swords, so if you use them alone one hand will float beneath the hilt.
     
    To use any of these as dual, use the following command with the saber names in section III:
     
    /saber saber1 saber2

    672 downloads

       (1 review)

    0 comments

    Updated

  9. Dark Forces Mod

    ***************************
    JEDI ACADEMY MODIFICATION
    ***************************
     
    Title : Dark Forces Mod for Jedi Academy - Demo Version
    Author : The Dark Forces Mod Team
    E-Mail : darth_linux@msn.com
    Website : http://darkforces.jediknight.net
     
    File Name : dfmod_2008.zip
    File Size : 428 MB
    Date Released : 1/27/2007
     
    Description : Files required to play the Dark Forces Mod Demo.
     
    The Dark Forces Mod aims to recreate the levels and playing experience of the
    LucasArts game "Dark Forces" using the modern 3D engine found in the game
    Jedi Knight: Jedi Academy. This demo contains the first 6 levels of the game.
    This is the third release by the Dark Forces Mod Team, who, in November 2002,
    released a demo of the mod for Jedi Outcast. This release was met with wide
    critical acclaim, and it is our pleasure to present you with the third and final release.
    For more information, please visit our website. Enjoy the mod!
     
     
    Installation : Make a new directory calld "dfmod" inside your Jedi Academy/Game Data directory. Unzip the
    contents of the the demo ZIP into this directory. Make a new shortcut to jasp.exe on your desktop
    and edit the shortcut properties, adding this to the target line: "+set fs_game dfmod" Double click
    the icon to begin. Make sure you go into the Setup screen to change your keyboard preferences.
     
    Requirements : Jedi Academy must be patched to version 1.01 to work.
    Please set your graphics options to their highest settings for maximum enjoyment.
     
    Comments : Behind a veil of secrecy the evil Empire is creating a doomsday army--one that,
    if finished, will become the final cog in the Empire's arsenal of terror and
    domination. Your Mission?
     
    Join the Rebel Alliance's covert operations division, infiltrate the Empire, then
    battle every man and machine the Imperial Forces can muster. Search a vast galaxy
    for clues, attack enemy bases - all in a desperate attempt to stop the activation
    of this fearsome new weapon.
     
    It's you and your blaster against an entire Empire. May the Force be with you.
     
    Release Notes : Note that there are a few controls different to Jedi Academy. Please
    check out your controls and adjust accordingly.
     
    Known Bugs/Issues *Dianoga makes no distinct "attack" sound when attacking player.[no known solution]
    *Concussion Rifle" appears at times in Weapon Inventory when Left Arrow is clicked. [no known solution]
    *No lip sync in Sewers cutscene if EAX is enabled. [EAX should be disabled for this mod.]
    *Light Saber appears in some levels if melee weapon is chosen. [no known solution]
    *There is no animation when throwing the Detonator [JA engine does not have one]
    *Size of Concussion Rifle and Repeater Gun ground weapons are very small. [salv could possibly resize them larger]
     
     
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
    LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
    ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    12,218 downloads

       (53 reviews)

    28 comments

    Updated

  10. Darth Talon SP

    Took Tyrael64's Darth Talon model,made SP support and changed some sounds.Simple.He gave me his premission to publish it so credit where is due.I made some screens of my own but i lost them. :unsure:
    Link to original:http://jediknight3.filefront.com/file/Darth_Talon;83671

    3,516 downloads

       (7 reviews)

    6 comments

    Updated

  11. Ultimate Academy

    GreenTechB proudly presents: Jedi Knight JA - Ultimate Academy mod 2012 This mod features: - 10-14 hours of gameplay, depending on your skills. - 50 new modified conversion maps. - The best weapon, effect and sounds mods by other authors now together. - Musics from the first three Star Wars movies. - A modification of the famous Jedi Outcast mod, the Remnant Rocket Train! It's made in a more modern, Ultimate Academy way. Original idea by Rod MacLeod. - Many bonus maps, for example a bastion defence, where you can't fall because you die, you have to push back everyone who tries to take your place up there! - New hud designs, new loading screens for every map. and more... details in readme
     
    you can follow upcoming addons here: http://www.moddb.com/mods/ultimate-academy/addons

    3,232 downloads

       (3 reviews)

    11 comments

    Updated

  12. JK2: Uncut Patch #1

    JK2: Uncut Alpha 1 required.
    This is the first patch for JK2: Uncut, which allows you to play JK2 within JKA. JK2 not required!

    478 downloads

       (4 reviews)

    2 comments

    Updated

  13. JK2:Uncut

    JK2: UNCUT
    Underlying mod framework by eezstreet, content by Raven Software
     
    ===
    FEATURES
    ==
     
    - Nearly unbroken JK2 SP
    - JKA features cleverly snuck in a few spots (There are some rockettroopers and hazardtroopers snuck in, as well as the concussion rifle in a few missions)
     
    EVENTUAL FEATURES
    - Completely unbroken JK2 SP
    - JKA features blended in perfectly, with dual saber/saber staff/rancor/howler/cultist_destroyer/cultist_commando (these will be changed) NPCs in as well. All of the JKA stuff can be turned off.
    - Missing levels added (cairn_stockpile and cairn_docks1, cut from the game.)
    - Missing dialogue added (somebody call Johnny Bravo's agent plz kthx)
    - Achievements system (maybe steamworks integration??)
    - Extra stuff, such as random conversations with friendly NPCs
    - Trandoshans added to the bar on ns_streets (as bouncers, with extra dialogue as well! this was planned in JK2 but cut)
    - More and more cool stuff
     
     
    ===
    INSTALLATION
    ==
     
    I don't give this file to just any special person, so consider yourself to be not a complete imbecile! I assume you understand how a basic mod installation works, so I'll just skip ahead to what you need to do once you're ingame:
     
    - devmap kejim_post (in console)
    - exec jk2.cfg (once ingame)
     
    ===
     
    You're installing the alpha version of JK2:Uncut, the first of many total conversion mods for single player which involve code edits. There are several issues which need to be addressed first:
    - You do not start with the pistol, and you start with some force powers. However, this is corrected with the script i'm packaging with it
    - All cinematics with animations which aren't in JKA results in spectacular side effects, ranging from game freezes to bad cinematic quality
    The above makes you unable to finish the following missions: artus_topside, yavin_temple, ns_streets
    - All water is solid (this cannot be fixed without either rewriting stuff in pmove or recompiling the map, take your pick)
    This breaks yavin_swamp (unless you noclip past the parts)
    yavin_canyon works very well though (the ATST is a bit easier to control, but the camera is a bit weird)
    - I have not tested past yavin_canyon (so expect bugs + probable crashes)
    - The act of picking up the saber in yavin_trials causes a crash
    (I would just devmap to ns_hideout after you reach the breakiness in artus_topside tbh)
    - Lando sometimes tends to get stuck in ns_starpad (usually not in the same spot)
    - Weapon racks which give guns which aren't native to JKA (Gun racks supplying conc rifles, bowcasters, disruptors or flechettes) do not give any ammo
    - There is a crash in doom_shields whenever the gravity changes (not sure why)
    - Galak in the mech suit is ridiculously easy + the cinematic with him in the mech suit doesn't show his body (just the mech suit..how odd)
    - Walking animations in cinematics are broken
     
     
    So what did I make?
    Although most of the missions do not contain stuff directly made by me, 99% of the content ingame would not work properly had it been for several key code edits
     
     
    Hapslash Imperial and Stormtrooper used with permission.
     
    No support (or even condonement) by Raven Software, Lucasarts LLC, Activision-Blizzard or Vicarious Visions (may their haunted soul rest in peace). No nothing, punk.
     
    By reading this, you understand that the system this mod, [JK2SP], is using, [PROXYMODSP], is intended only for singleplayer use and you break your own game's American EULA by installing this software on your copy of Star Wars: Jedi Knight II: Jedi Outcast or Star War Jedi Knight: Jedi Academy. The creators of either the system or this mod cannot be held legally responsible for the end-user's use of these systems. Have a nice day.

    890 downloads

       (8 reviews)

    5 comments

    Updated

  14. Ultimate General Grievous

    Author: Darth Dizzy
     
    This mod adds General Grievous in the singleplayer selection screen.
    You can also select his four sabers and the electrostaff in the saber selection screen (after the Vjun mission in SP).
    If you put the grievoussounds file into the base folder, Jaden will sound like Grievous in SP.
    You can also spawn in SP Magnaguards to help you by pressing the Page-Up key on your keyboard (but first type 'helpusobi 1').
    You need the magnaguard model for that: http://jkhub.org/area51/files/file/600-magnaguard-vm/
     
    I added 3 npc files:
    grievoustwosaber: General Grievous with two lightsabers
    grievousfoursaber: General Grievous with four lightsabers
    grievouselectrostaff: General Grievous with an electrostaff

    You can spawn them by first typing 'helpusobi 1' in console, and then 'npc spawn thenpcyouwannnaspawn' (without the quotes).
    There are also three botfiles; again a Grievous with two sabers, four sabers, and an electrostaff.

    3,647 downloads

       (6 reviews)

    2 comments

    Submitted

  15. New SP Species

    Author: Darth Dizzy
     
    This mod adds seven new species in the Singleplayer selection screen:
    Jawa, Noghri, Weequay, Trandoshan, Tuskenraider, Wookiee and Gran.

    2,551 downloads

       (1 review)

    0 comments

    Updated

  16. Jedi-Dog

    Author: Darth Dizzy
     
     
    This mod adds a Jedi-Dog in the singleplayer selection screen and in the multiplayer profile.
    Jedi-Dogs are strange creatures from the planet Grrrwoof in the Outer Rim.
    There are also npc jedidogs. To spawn it (in SP), first type 'devmapall' in the console (helpusobi 1 in v 1.01) and then
    'npc spawn jedidoggood' for the light side Jedi-Dog
    'npc spawn jedidogevil' for the dark side Jedi-Dog
    'npc spawn jedidogmaster' for the strongest Jedi-Dog or
    'npc spawn jedidogpuppy' for the puppy version of the Jedi-Dog.
    The puppy's are little doggies armed with a blaster. You can spawn them to help you
    (but you need lots of them cuz they are extremely weak).

    594 downloads

       (2 reviews)

    2 comments

    Submitted

  17. General Grievous SP

    Author: Darth Dizzy
     
    This mod adds General Grievous in the singleplayer selection screen.

    1,201 downloads

       (1 review)

    1 comment

    Submitted

  18. Kyle Katarn SP

    Author: Darth Dizzy
     
    This mod adds Kyle Katarn in the singleplayer selection screen.

    629 downloads

       (1 review)

    0 comments

    Updated

  19. Hilt - Stinger

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select Reborn's saber hilt (Stinger) in the Single Player saber selection menu. I recommend this model to any one who is bored of all the old boring sabers and wants to play with Rebron's saber hilt. Well,its really simple so if you like it why not download it More mods coming soon!

    834 downloads

       (0 reviews)

    0 comments

    Updated

  20. Revenge Hilt

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select the Revenge saber hilt in the Single Player saber selection menu.You can also select any saber & choose the red saber color. Well, I have added some of my efforts in to this model and customized it & the most noticable thing is the Sith emblem on the side of the saber hilt. I recommend this model to any one who is bored of all the old boring sabers and wants to play on the dark side! This is my FIRST mod so take it easy on me .I named it Revenge because the old version of Stinger was boring so I decided to edit it and named it Revenge. I hope you like it!

    1,039 downloads

       (0 reviews)

    0 comments

    Updated

  21. Kyle Katarn's Hilt

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select Kyle Katarn's saber hilt in the Single Player saber selection menu. I recommend this model to any one who is bored of all the old boring sabers and wants to play with Kyle's saber hilt. I hope you like it!

    1,069 downloads

       (0 reviews)

    0 comments

    Updated

  22. Desann's Hilt

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select Desann's saber hilt in the Single Player saber selection menu.You can also select any saber & choose the red blade color.I recommend this model to any one who is bored of all the old boring sabers and wants to play on the dark side! I hope you like it! More models coming soon!

    983 downloads

       (1 review)

    0 comments

    Updated

  23. Luke Skywalker's Hilt

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select Luke's saber hilt in the Single Player saber selection menu. This is the default model & nothing is added into it!.I recommend this model to any one who is bored of all the old boring sabers and wants to play with Luke's awesome saber hilt!I hope you like it! Well I thought that Avenge can be a good name for this hilt because Luke built it after Darth Vader revealed his true identity to him. More models coming soon!

    1,089 downloads

       (1 review)

    0 comments

    Updated

  24. Desann+

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select Desann in the Single Player character customizing menu.You can choose him as a playable species & you people might be wondering that why there is a + with it. Let me tell you. I have also added Desann's saber (Retribution) into the saber selection menu so you can play with his saber from the start! You can also select the red saber blade color.& I have changed the pitch of the voices so that it looks like Desann's talking (you know,In his fat accent ;D). I hope you like it ;D

    596 downloads

       (1 review)

    1 comment

    Submitted

  25. Imperial Outpost Part 1

    Original Author: Postman86
     
    Description:
     
    Your ship has been captured by an imperial outpost. Jaden, an apprentice of Kyle Katarn, must find a way out of the Imperial Outpost. This Outpost is alerted and some troops are on the way to dockingbay 134 where the ship has landed...
     
    Comments:
     
    Additional Credits to : Raven for making the game in the first place, great game!
     
    Installation:
     
    Move the contents of the Imperial Outpost folder into the Base folder of your JA directory.
    To start up the map, load the game and open the console. Then enter: map impoutpost_part1

    1,790 downloads

       (4 reviews)

    3 comments

    Submitted


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