Mixed Gametypes
138 files
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Lost Graveyard
By Delta_135
My entry for 2016 Halloween contest consists of a foggy graveyard and what is possible the worst pumpkin model on this site
I tried to make a small FFA map to begin with but life and stuff took a lot of time away, so now we have a old graveyard coated in halloween purple.
106 downloads
- non star wars related
- contest entry
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The Temple of Red Dragon
By Checkman44
GAMETYPES: duel, power duel, ffa, team ffa
BOT SUPPORT: None
SOUNDS AND MUSIC: None
This is a partially breakable map map in which you can find a shaolin themed temple with its courtyard, deadly river with two bridges, deadly lake and a wooden tower.Whole map is surrounded by by mountains. The interior of the temple is a small dojo with breakable pillars, that will reveal a small elevated space after destroying them. In this space behind the interior wall are four breakable spots where the player can escape the dojo trough the broken wall. Inside the dojo you can also enter two not so well hidden pathways which leads to both sides of the temple. Temple interior has a second floor which have a balcony facing the wooden tower. The wooden tower can be best climbed by using vertical wall run.
AUTHOR: Checkman44
EMAIL: peterslivos@gmail.com
FILENAME: temple.pk3
VERSION: 1.0
RELEASE DATE: 7.23.2013
FILESIZE: 2,13 Mb
168 downloads
0 comments
Updated
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Trap 2
By Checkman44
GAMETYPES: duel, power duel, ffa, tffa
BOT SUPPORT: None
SOUNDS AND MUSIC: None
This map contains few deadly features such as functional conveyor belt with crushing wheel at the end, or area that can be closed to trap and burn other players to death. You can also find acid pits with barrels and lava rooms with floating shards of metal that sink or appear.The map also contains two controllable elevators and one locking door. The main trap mechanism can be operated by two buttons. First button closes the locking area, and button second kills anyone inside. However to maintain balance, the ground beneath the control room (locking button area) has floor that can be opened by Force Pull from the outside of the room.
AUTHOR: Checkman44
EMAIL: peterslivos@gmail.com
FILENAME: trap2.pk3
VERSION: 1.0
RELEASE DATE: 7.6.2014
FILESIZE: 931 Kb
109 downloads
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Quake III Arena Q3DM17 Jedi Academy Remake
By JamyzGenius
A simple remake of the epic level Q3DM17, hope you like it
Gamemodes:
FFA
POWER DUEL
DUEL
and weird because its a DM map i just put CTF too.
356 downloads
- Non Star Wars Related
- Botroute Support
- (and 1 more)
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[Base-MB2] Duel on the Starkiller Base - EP7
By Pipexlul
Smallish map I made for the JKHub Holiday Competition, I am a big fan of Star Wars and I've made some maps for the MBII mod, but most of them have been mostly for fun gameplay. This is my first "serious" map based on a movie. I haven't really watched the movie yet, but I read the whole plot and took inspiration from other places, this project was also highly experimental as I tried many different things I've known but never used, I hope you enjoy it!
Full Siege MB2 map coming soon!
Now also compatible with base!
1,075 downloads
- MovieBattles
- Star Wars Related
- (and 2 more)
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The Magic Death Factory
By worldspawn
Another old map of mine I found and decided to release!
This one is set in a somewhat surreal sci-fi castle floating in the sky. The main area is designed to provide an interesting space for lightsaber duels, while there's also a basement with long corridors and a few guns, and grenades on the towers.
A conveyor belt extents throughout the main area. There is a lever in one of the rooms which, when activated, will spawn a random dead NPC onto the conveyor belt, hence the name of the map.
There is a small chance that pulling that lever will instead kill a random player from the map and put them on the conveyor belt.
This is an extraordinarily hideous gameplay feature and will quickly make everybody hate you (and probably come and kill you) if you use it. Have fun!
The colors may be a bit weird as I was experimenting with textures. Sorry for that.
Created in 2009.
143 downloads
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Bridge of Awesome
By worldspawn
A bridge with lots of opportunities to jump, climb, and generally very three-dimensional gameplay. Fun to play with or without weapons.
Watch out for the train coming through every now and then...
Designed with mostly FFA in mind, but also works well as a duel map, and makes for interesting CTF gameplay as well.
409 downloads
- Botroute Support
- JKHub Exclusive
- (and 1 more)
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The Pit - Jedi Academy [Missing JO Textures]
By JamyzGenius
Original Author: JamyzGenius
Description:
A little map, its the pit from Star Wars Jedi Knight II : Jedi Outcast (CREDITS : LUCASARTS,RAVENSOFT) for Star Wars Jedi Knight : Jedi Academy (CREDITS : LUCASARTS,RAVENSOFT) This is the remake of that special map from Jedi Outcast. I hope you like it.
Bugs: It needs the Jedi Outcast textures. I do apologize for any inconvenience this may cause. Works with any mod that contains the JO textures or the Jedi Outcast assets itself. Thank you very much.
Credits and Very Special Thanks to :
- George Lucas
- Ravensoft
- LucasArts
266 downloads
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The Duels Map
By JamyzGenius
Author: JamyzGenius
Is a map with various zones for duels, are 7 zones in total.
Includes :
- A maze laberient
- Episode 1 : The phantom menace final duel area.
- Korriban Secret Room
- Cairn secret generator
- A Rome Duel
- Yavin secret zone (roof from the jedi temple)
- The duel of kyle and dark jaden (non cannon)
- The zone of tele-transportation
This map contains npcs.
188 downloads
0 comments
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KotOR II - Malachor IV Trayus Core Duel
By JamyzGenius
Original Author: JamyzGenius
Description:
A very small map representing the place in which the Exile and Darth Traya have a last battle
Featured in Star Wars Knights Of The Old Republic II : The Sith Lords (Credits : LucasArts & Bioware Software and Obsidian Entertainment)
Incluides :
Bot Support: Yes
Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
New Music: Yes
New Music
Comments:
Credits:
ORIGINAL CREATORS (ORIGINAL IDEA) : Obsidian Entertainment
Music: Mark Griskey
Star Wars Knights Of The Old Republic II : The Sith Lords (Credits : LucasArts & Bioware and Obsidian)
Very Special Thanks to :
George Lucas
Ravensoft
LucasArts
I do apologize for my bad English here and in the readme. The readme is super outdated.
624 downloads
0 comments
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Yavin Final Jedi Academy Version [Missing JO Textures]
By JamyzGenius
Original Author: JamyzGenius
Description:
Small map which it's a remake of the last single player map mission from Jedi Outcast. Not the entire map, but the final room in which Desann and Kyle Katarn clash the duel of their lives... Desann dies. [spoilers!]
Bot Support: Yes
Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
New Music: Yes
Bugs:
This map needs the textures of Jedi Outcast. I do apologize for any inconvenience. You can get the textures in many mods around the internet or you can grab the textures from your Jedi Outcast folder and paste into your Jedi Academy folder. Works with any mod that contains Jedi Outcast textures.
Comments:
Credits:
Ravensoft for the original idea featured in Star Wars Jedi Knight II : Jedi Outcast
Music : Author - John Williams - Star Wars Episode 6 - I am a Jedi/Vader Kills the emperor
- Very Special Thanks to :
- George Lucas
- Ravensoft
- LucasArts
- John Williams
I apologize for my Bad English here and in the readme. The readme in this file is super outdated.
286 downloads
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Star Wars Episode III: Jedi Temple - Cin Drallig Duel
By JamyzGenius
Original Author: JamyzGenius
Description:
This small room is inspired by the Xbox and Play Station 2 video game: Star Wars Episode III: The Revenge of the Sith.
Credits : LucasArts and other video game companies
Bot Support: Yes
Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
New Music: Yes
I do recommend to play this map with the Cin Drallig Model made by JEO Vladimus and Serra Keto made by Neo Marz and Kurt Libengood
and of course... Anakin Skywalker Model by HapSlash.
Comments:
Credits:
=TOM= and ACiDuS includes the readme of the author in this file.
- Credits for the creator of Episode III Jedi Temple Map (JediTemple_ta) : =TOM=
- Credits for the Creator of textures Jedi Temple Map (JediTemple_ta) : ACiDuS
- Very Special Thanks to :
- George Lucas
- Ravensoft
- LucasArts
- John Williams
The readme is really outdated, so I do apologize for my bad English.
659 downloads
0 comments
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Death Star Hangar Duel JKA
By JamyzGenius
Original Author: JamyzGenius
Description:
It is a small room inspired in the Death Star from Star Wars Episode IV and in the Demo Hangar from Jedi Knight: Jedi Outcast.
Bot Support: Yes
Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
New Music: Yes
Comments:
I hope you like this map. This works neat for training matches, or just small duel rounds.
Credits:
MasterJin for show me the master hint of the mirror.
LivingDeadJedi: Mirror texture and shader of the awesome map VadersChamber
Music - Author: John Williams - Star Wars Episode 6 - The Emperor Throne Room
- Very Special Thanks to :
- George Lucas - For made star wars - Very Thanks XD !
- Ravensoft
- LucasArts
I apologize for my bad English here and in the readme. The readme is really outdated so you will experience the worst English of your life if you read it haha.
Best Regards! :]
630 downloads
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Star Wars Episode I Jedi Temple Training Room
By JamyzGenius
Original Author: JamyzGenius
Description:
Small Jedi training room based on the video game Star Wars Obi Wan from the Xbox.
Credits : LucasArts and other video game companies
Botroute support: Yes
Game modes supported: FFA, Duel and PowerDuel
New Textures: Yes
New Music: Yes
Good for initiation rituals like in your clans, training or small duel matches.
Bugs:
In the corridors of the top is possible that when you are walking the floor produces a weird problem with the collision.
Comments:
Credits:
=TOM= and ACiDuS incluide the readme of the author.
- Credits for the creator of Episode III Jedi Temple Map (JediTemple_ta) : =TOM=
- Credits for the Creator of textures the Jedi Temple Map (JediTemple_ta) : ACiDuS
- Very Special Thanks to :
- George Lucas
- Ravensoft
- LucasArts
- John Williams
I apologize for my bad English here and in the Readme. Regarding the Readme, that one is a little bit updated.
681 downloads
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Star Wars Episode I: Duel of the Fates
By JamyzGenius
Original Author: JamyzGenius
Description:
This is the Version 3 of my very very old map! "Star Wars Episode 1 The Phantom Menace" in this version I had put little bit of detail in some areas since the Version 2 was a little bit unstable after a while. Botroutes had been added and some areas had been resized. It also features Dotf with a night skybox. I wanted to add a different touch from the other Duel of the Fates maps out there.
This map includes:
- Hangar
- Generator Room
- Palace Halls [some were deleted from previous versions]
- The Queen Halls
- Core Room [improved from V2]
- Night Skybox
- Yard with turrets.
= And many other areas as well.
This map supports several game modes.
Comments:
Have fun with this map. And play a lot :]
Revive the epic moment of the saga from Star Wars Episode I: The Phantom Menace.
(Credits, and other info and notes are in the Readme. Apologizes for my bad English. The readme is outdated)
Credits:
For various awesome authors/mappers.
- Credits for the creator of Episode I Phantom Map : Boddo (S. Robinson) and CyberPunkCafe.com (Includes Readme in the file)
. Textures.
. Script for laser energy walls
- Shadriss & WhiteShdw Creators of DotF Version 2.0 map
. Music union of Duel Of The Fates and Qui Gon Noble End
. Textures Of The Map. Dotf Version 2.0
- Very Special Thanks to :
- George Lucas
- Ravensoft
- LucasArts
- John Williams
This file contains readmes from the authors.
Thank you so much for playing/downloading.
Best Regards!
4,709 downloads
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Corellian Platform Encounter - FFA
By Wystan
This is the edit of the map by Wedge i've made for Cerez. Now several major bugs (i won't name them) are fixed. Also added ffa mode.
415 downloads
- Botroute Support
- Water
- (and 2 more)
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JKHub Exclusive Star Wars: Vader's Meditation Chamber
By Daedra
***********************************
Read me
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TITLE: Star Wars: Vader's Meditation Chamber
AUTHOR: Kylo Ren (Formerly Arachno-Man)
FILENAME: vaderschamber.pk3
FILESIZE: 10.4 mb
DATE RELEASED: March, 15th 2015
CREDITS to: Livingdeadjedi and myself.
INSTALLATION INSTRUCTIONS: place the vaderschamber.pk3 file in your C:\programfiles\lucasarts\jediacademy\gamedata\base directory.
DESCRIPTION:
Vader's Meditation Chamber from the Star Wars movies.
There is a Meditation Chamber made by Ravensoftware for JKA, it was part of a vjun map. However this version is VERY different.
This was a Map originally created by Livingdeadjedi that ONLY worked in Jedi Outcast.
I have added alot of missing textures, fixed up some shaders and added new music!
I have included Screenshots of the map as it is displayed in my JKA game.
I have also made a video showcasing the map, which you may find over at JKHub with a little bit of searching.
This map is FFA and Duel (from original version).
BUGS: None at all! If you find any problems let me know.
COMMENTS: Download and enjoy. note that you must have JKA installed in order to use this mod.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
Video preview (imperfect recording).
https://www.youtube.com/watch?v=muNLaFGyFxw
814 downloads
- JKHub Exclusive
- Star Wars Related
- (and 8 more)
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JKHub Exclusive JA FFA Bespin
By Oobah
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: Oobah
File Name and Version: JA FFA Bespin
Release Date: 02/24/2015
Filesize: 3.37mbs
Description with installation instructions: Drop it into your base folder
Copyright/License: Raven Software/Lucasarts/Disney
External Content Used / Credits: Raven Software
/////////////////////////////////////////////////////////
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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634 downloads
- JKHub Exclusive
- Star Wars Related
- (and 2 more)
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JKHub Exclusive JA FFA Deathstar
By Oobah
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: Oobah
File Name and Version: JA FFA Deathstar
Release Date: 02/24/2015
Filesize: 7.83mbs
Description with installation instructions: Drop it into your base folder
Copyright/License: Raven Software/Lucasarts/Disney
External Content Used / Credits: Raven Software
/////////////////////////////////////////////////////////
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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1,480 downloads
- JKHub Exclusive
- Space
- (and 2 more)
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RJA Ultimate Map Pack
By RJA
Author: RJA
File Name and Version: RJA Ultimate Map Pack (1.0)
Release Date: 2015.
Filesize: 189mo
Description: This is my last map pack I forget to release. I hope you'll find it funny.
There are 8 maps.
- Lava Sanctuary Final: My final version of the Lava Sanctuary I made, inspired by Rayman 2. It has three parts, the outside,
night and dark blue, the secret side, made of green rocks and strange pipes, and the inside, red and full of lava an fire !
- Third Deathstar Reactor: Here is my 3rd version of this map, the final one I think in a Tron style. With some big secrets
areas.
- Home: Home of one of my personnal characters, with a big cold chamber.
- Carota: A map from the game Tonic Trouble (1999) recreated by me. You really need to visit it.
- 2046 City: A city I created, from my imagination with a mysterious big green crystal room...
- Kyle's Home Day: Kyle Katarn's Home at Day.
- Kyle's Home Night: Kyle Katarn's Home at Night.
- Horcrux's Cavern: After reading Harry Potter and the Half-Blood Prince, I imagined this map. Taken from my imagination and not
from the movie !
TO INSTALL: Place the .pk3 file in your game directory, "LucasArts/Star Wars Jedi Knight Jedi Academy/gamedata/base/" folder
BONUS: The Teaser of Epic Challenge Mod II for Single Player... which is coming soon !
429 downloads
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Mindwarp 2.0 (with Lightcycles)
By Dr. Smith
Mindwarp 2.0 with Lightcycles
Author: Ataris
Game: Star Wars Jedi Knight: Jedi Academy
Version: 2.0
Email: andersonsmith969@gmail.com
Installation: Put the pk3 file into the base folder within your Jedi Academy directory. Two files included, for the old and new maps.
Description:
A set of glowy maps in the likeness of Tron.
First map, Mindwarp, is a medium-sized map located inside a grid with lots of glowing parts. It looks a lot like Tron. The one secret of this map lies in the obnoxiously massive red Megadome. There are several Easter Eggs in this map, one of which can be found inside of the dance club.
HINT: The throne chair has two secrets. If you played the old Mindwarp map, then you should know what to look for in the dance club.
Spoiler: Activate the red dome on the minimodel in the dance club, then head for the city. Inside will be useful items.
BONUS MAP: Tronium is a map that contains real working Lightcycles with effects and sounds and explode upon contact with anything.
BONUS MAP: Also included is the original Mindwarp map.
Version history:
2.0 Total makeover of everything, such as architecture and textures, especially the Celestial City and the interior of the Megadome, along with some new buildings.
BONUS Map: Tronium now released.
1.0 Created the map.
Credits: me, Raven, KDLabs for music
About:
This is an old map I never released, lots of glowy stuff, mostly for novelty. It could have been a lot bigger and more intricate. The goal was similarity to Tron 2.0 the video game, which I recommend playing.
Another map along the lines of Tron was in progress as well, with real lightcycles in a bunch of colors with sounds and effects. This map was barely begun, but again was made in the vein of Tron 2.0.
I am releasing these maps because I am done with Jedi Academy and want to get this out there.
98 downloads
0 comments
Updated
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Tatooine RPG
By MageC
On this occasion he created a map where experimental mechanisms rpg includes the map in si.The map set in this part of tattoine where we can find a small town with bars, houses (closed) and a sort of coliseum where you can NPC kill. find caves, luke's house, the boat jawa and other surprises.
The part that I like most of the map is lame when a vessel and directs you to reach for the sky has the galaxy where you will find space EXAS 2 seasons with the base of Bespin jk2.
This part of the map where the Bespin can play CBC.
I hope they understand the mechanism that I have with the symbols -1 -10 -100 used to transfer points (on this occasion called him credits) for a player to jugador.the player pressing the button that sends the credits to the player who is waiting on the tarmac in front.
Weapons and vehicles are showing up for sale cost when approaching.
We recommend the presence of an admin in each game rpg to monitor that nobody spends more points which have ... unless someone can be programmed to record a mod points.
I hope you enjoy it and above all understand the main idea of the map:).
1,677 downloads
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Tal Erulanei
By JKHub
Submitted by Ceres
Title: Tal Erulanei
Author: wedge2211
E-Mail: 06jps@williams.edu
Website: http://wso.williams.edu/~jshoer
File Name: ffa_talerulanei.pk3
File Size: 8.5 MB
Date Released: 20 Nov 2003
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Description:
The organic a'Tal were grown out of the lakes of the planet Jiros as warrens for their inhabitants. Even these calm, living structres have been drawn into the epic battle of good versus evil.
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Gametypes: Free-for-all only
Brush Count: 2395 (1852 patches! That's over 75%!)
Entity Count: 613
Tools: GtkRadiant, q3map2, NotePad, PhotoShop
Extras: Nonstandard models, textures, shaders, and music
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Comments:
Oracle was originally created for the NRG FFA pack, but is now released as a freelance map since the NRG pack has been postponed indefinitely. I finished the map last summer, but it hasn't seen the light of day till now. I also hereby declare Tal Erulanei to be the official map of the Cult of the Patch. So there.
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Installation:
Simply place ffa_talerulanei_JA.pk3 in your base folder and you're ready to go!
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Credits:
*Some textures were taken from or based on the set of textures that comes with the PhotoBrush application
*Individual model readmes have been included
*Music is from the Myst III: Exile soundtrack ("Edanna Theme")
*Thanks to rgoer for compile option advice, Eldritch for creative consulting as usual
*Thanks to the NRG Team for beta testing
*Helpful fellow mappers at LucasForums
*All the guys at www.map-review.com
*Thanks to GothicX and Kengo for assisting me with the conversion to JA
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Legal Mumbo-Jumbo We've All Seen Before:
* I admit that *
(as required by the LEC Licence Agreement about Addon Levels)
1. My Level works only with the retail version of the
Software, and does not work with any demo or OEM versions
of the Software.
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous,
illicit, defamatory, libelous, or objectionable material
(as may be determined by LEC in its sole discretion), or
any material that infringes any trademarks, copyrights,
protected works, publicity, proprietary, or other rights
of any third party or of LEC.
4. My Level does not include any LEC sound effects or music files or
portions thereof.
5. My Level identifies in every description file, on-
line description, read-me, and in comments in the New
Level code: (a) the name, address, and e-mail address of
the level's creators, and ( B) the following disclaimer:
"THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & ©
LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
any other product for which any charge is made (other than
incidental charges for time spent on-line), but rather
must be distributed free of charge.
7. By distributing or permitting the distribution of any New
Levels, all creators or owners of any trademark,
copyright, or other right, title or interest therein grant
to LEC an irrevocable, perpetual, royalty-free, sub-
licensable right to distribute the New Level by any means
(whether now known or hereafter invented), and to create
and distribute by any means (whether now known or here-
after invented) derivative works thereof, and to charge
for the distribution of such New Level or such derivative
work, with no obligation to account to any creators or
owners of the New Level in any manner.
* Copyright / Permissions *
You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, with NO charge (other than incidental charges for time spent on-line).
264 downloads
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Corellian Platform Encounter
By JKHub
Submitted by Ceres
Title: Corellian Platform Encounter
Author: wedge2211
E-Mail: 06jps@williams.edu
Webs: http://wso.williams.edu/~jshoer
-- General Information --
File Name: corplat.pk3
File Size: 1.4 MB
Date Released: 11 April 2004
Description:
There is a disturbance in the Force. A Jedi Master (and his apprentice) have been sent to Corellia to investigate reports of a dark presence. Their destination is an outlying landing platform outside the Corellian Space Port...
Gametypes: Duel, Power Duel
-- Map Information --
Brushes: 6691
Entities: 315
Custom elements: A few textures (one from the JA Bonus Pack by Raven), shaders, scripts, and a bot route
Build time: About three weeks
-- Notes --
This map was produced for the LevelSource Duel II contest. Incidentally, it's my first JA map (gotta work on releasing some of my WIPs).
Special thanks goes to lassev for scripting help, rgoer and ydnar for helping with a compile bug, rgoer for some shader help, and all the guys at Map-Review.com
312 downloads
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Gulf of Souls
By JKHub
Submitted by Ceres
Title: Gulf of Souls
Author: wedge2211
E-Mail: 06jps@williams.edu
Webs: http://wso.williams.edu/~jshoer
-- General Information --
File Name: gulfOfSouls.pk3
File Size: 5.8 MB
Date Released: 13 April 2004
Description:
The strange spirit chasms on Velan Core are places of eerie mysteries and enigmas. An installation was built in the Gulf of Souls, a particularly potent spirit chasm. Three weeks after basic construction was completed...all contact with the expedition was lost. Nobody knows what became of the base inhabitants...
Gametypes: FFA, Duel (though a bit large), Power Duel
-- Map Information --
Brushes: 2222
Entities: 640
Custom elements: Some shaders, effects, and music from Total Annihilation
Build time: Many moons
-- Notes --
I've had this guy sitting around for a while, now. It's a small FFA map, mainly an experiment. Looks really wierd, but I like it. It's a good ethereal setting for a slugmatch.
314 downloads