Duel
110 files
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Tomb of the Apprentice + .Map (Source File)
Tomb of the Apprentice
This is a Survival/Horde designed Map, inspired by various Horde Mode maps such as like in the recent Quake 1 Horde Mode.
As the name implies, this takes place on a Korriban tomb. Like in Kotor and Swtor, Imperials are attempting to excavate the tomb, and as all Korriban excavations go, total chaos ensues.
Slaves rebelling, renegade Imperial Troops fall under the spell of the buried Sith Lord, and rival Acolytes in search of the tomb's secrets for greater power.
Among the Acolytes, you are sent to compete with others and vie for what the tomb might yield.
Should you best the others and survive whatever the tomb will throw at you, you will be strong enough to surpass your master.
Should you not be strong enough, then you will make burial site live to its name: "Tomb of the Apprentice".
Unfinished
Unfortunately, this project is far from a complete product. The Singleplayer Mission was not created, due to me not knowing how to Script in the Horde's spawning and respawning and the triggers that are assigned to the NPCs. However, I do think this Map is very excellent for Duel Mode in MP. It sadly doesn't contain a .Siege for MB2, due to me again not knowing how to create my own and I don't want to copy and paste existing ones. So if you guys want to play it on MB2, sorry.
.I don't think I will have enough time to learn Scripting to fully complete this project for it to be as I have planned
So I'm giving also the .Maps for both the Singleplayer and Multiplayer versions , so that folks like SWGL/MD and other Modding Teams can use these files to create their own scenarios to their hearts content. SO LONG AS CREDITS ARE PROVIDED TO THE ORIGINAL AUTHOR.
With that said, play on these, create and modify these to your hearts content, and most importantly have fun. 🙂
45 downloads
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Supremacy - Throne Room Duel
By Plasma
Description
The Throne Room on Snoke's ship from The Last Jedi.
Installation
Extract duel_supremacy.pk3 into your base folder usually located at:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
Copyright
DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHOR'S PERMISSION.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
947 downloads
- botroute support
- star wars related
- (and 1 more)
0 comments
Updated
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Sith Duel Chamber
By dark soul
This is my first map. Its a Sith Duel chamber, it's far from perfect but you can duel here and have fun.
62 downloads
0 comments
Updated
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star wars related Imperial Palace - Emperor Palpatine's Throne Room
By ClanKryze511
"What is thy bidding, my master?"
-Darth Vader
Once the beautiful Jedi Temple on Coruscant now the heart of the Galactic Empire as the Lord of the Sith, Emperor Sheev Palpatine Darth Sidious himself rules from his throne room in the Imperial Palace.
All Hail the Emperor!
.BSP Names:
duel_impthrone DUEL, SP, or Roleplay - Imperial Palace - Throne Room (Night)
impthrone DUEL, SP, or Roleplay - Imperial Palace - Throne Room (Day)
Map Info:
Game Type - duel, rp
Installation:
Extract .PK3 file from the .ZIP and place it in Base Folder
Uninstallation:
Delete Imperial_Throne_Room.PK3 from Base Folder
82 downloads
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star wars related Devastator - Darth Vader's Throne Room
By ClanKryze511
♦️SPOILERS FOR INQUISITORS ISSUE 1!♦️
In the Imperial Star Destroyer Devastator, Darth Vader sits on his dark throne instructing the Empire's Jedi Hunters the Inquisitorius to hunt down the last of the Jedi. One of them, which they and the Dark Lord have their sights on as their latest prey is a Jedi named Tensu Run!
Long Live The Empire!
.BSP Names:
duel_dvstrthrone DUEL
dvstrthrone SP and Roleplay
Map Info:
Game Type - duel, rp
Installation:
Extract .PK3 file from the .ZIP and place it in Base Folder
Uninstallation:
Delete Devastator_Vader_Throne.PK3 from Base Folder
41 downloads
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star wars related Devastator - Darth Vader's Chamber
By ClanKryze511
"I have a son. He will be mine. It will all be mine!"
-Darth Vader
STAR WARS: Darth Vader - Vader
After Cymoon 1, Tatooine, Geonosis, the skirmishat Obi-Wan "Ben" Kenobi's Home between Luke Skywalker and Boba Fett, and uncovering Dr. Cylo's project of cybernetically enhanced enforcers, Darth Vader returns to his flagship the Star Destroyer Devastator to await Fett's arrival. The bounty hunter enters Vader's chamber and tells the Dark Lord what happened on Tatooine then reveals the name of the of the boy who destroyed both the Death Star and Weapons Factory Alpha is Skywalker. As Fett leaves after telling him Skywalker's name, Vader freezes remembering memories of Padme Amidala and himself learning of her death. After learning that he has a son and is alive he cracks the viewport in anger then contacts the Emperor via his Meditation Chamber. Palpatine senses his apprentice's rage and asks if he is still defiant or knows his place. Lord Vader acknowledges he is angry but vows to not fail. While reflecting on his memories from Mustafar, to Yavin, and Cymoon 1, Vader vows that Luke will be his, and the Empire, and the Galaxy will be his!
May the Force be with you always.
.BSP Names:
duel_devastatorvc DUEL
devastator_vader SP and Roleplay
Map Info:
Game Type - duel. rp
Installation:
Extract .PK3 file from .zip and place it in Base folder
Uninstallation:
Delete Devastator_Vader_Chamber.PK3 from Base folder
24 downloads
0 comments
Updated
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Cymoon 1 - Weapons Factory Alpha Corridor
By ClanKryze511
"You killed my father."
"I've killed many fathers. You'll have to be more specific."
-Luke Skywalker and Darth Vader
STAR WARS: Skywalker Strikes
In Weapons Factory Alpha on the moon Cymoon 1, the Heroes of Yavin (Luke, Han, Leia, Chewie, Artoo, and Threepio) infiltrate the facility to destroy the factory and free the slaves the Empire used to work in it. But things go wrong as Darth Vader arrives and the group are forced to make an escape. Luke is separated from everyone and in this very corridor Luke faces the Dark Lord of the Sith in a duel for the very first time!
May the Force be with you always.
.BSP Names:
duel_cymoon DUEL
cymoon_corridor SP or Role Play
Map Info:
Game Type - duel, rp
Installation:
Extract .PK3 file from .zip and place it in Base folder
Uninstallation:
Delete Cymoon_1_Corridor.PK3 from Base folder
39 downloads
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Spaceship Corridor
By WizardMKBK
Game Modes:
FFA
Power Duel
Duel
Bot support: No
New Textures
New Shaders
Install:
Copy wz_spaceship.pk3 to your base folder.
UnInstall:
Delete wz_spaceship.pk3 from your base folder.
Special thanks:
(MKBK)Luke - testing
(MKBK)Gyut - testing
54 downloads
0 comments
Updated
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contest winner Bespin Duel Reborn
By SomaZ
WINNER of the Anniversary Mod Contest 2023
This adds a complete rework of the duel1 jedi academy map. This is build to showcase rend2 features. The vanilla game should also be able to run this, but I didn't put too much effort into the vanilla lighting. To take full advantage of the maps features you need to install and run rend2. Everything has been rebuild from scratch. Textures were made with Substance Painter and Designer. Models and Lighting were made in Blender.
Credits: Activision, Raven, LucasArts for the original map, Doughnuts for some help with the highpoly model of the lanterns
Known Bugs: None that I'm aware of (yet 🙂 ). There are some materials for the original duel1 map that I haven't baked yet, so vanilla duel1 will look a bit strange with the mix of vanilla materials and rend2 materials. Will fix this when I have some time.
Comments: Many thanks for all the feedback to all the awesome testers: mjt, Stoiss, Artemis, Circa, Mat Gaunt, SephFF, Bucky, tayst and Mace ❤️
* How to install *
Install and configure rend2 first. Then just extract the .pk3 into the GameData/base in your game directory.
Get latest the rend2 version here: https://github.com/SomaZ/OpenJK/releases
If you already have a recent version of OpenJK installed, you can simply grab the "rd-rend2_x86.dll" from the latest release and put it next to your openjk.exe.
For easier rend2 configuration I recommend using the following mod
504 downloads
- contest entry
- anniversary contest
- (and 1 more)
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Transformers: Prime Target - Corridor
By ClanKryze511
"Smashing! Simply smashing!"
- Lord Chumley
Transformers: Prime Target
This map is based off of the corridor area in the hunting ground from the Transformers G1 episode, Prime Target where Optimus Prime is being hunted by a big game hunter that almost caused tensions between the United Nations and the Soviets to rise after his theft of an experimental jet. All of this in the effort to gain Prime's head as a trophy to complete his collection.
https://youtu.be/SBcYNLUkYro?si=EYt6i9UvX7cYI2IY
May the Force be with you and ROLL OUT!!!
Map Info:
Game Type - duel
Installation:
Extract the .PK3 file and place it in Jedi Academy's base folder
Uninstallation:
Delete TFPT_Corridor.PK3 from Jedi Academy's base folder
25 downloads
- non star wars related
- roleplaying
- (and 1 more)
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KickMe! Duel / FFA (Staff/Meele Kick Map)
By Westbam
Hey all,
I've been making a simple map that is based on a game mode: KickMe!
Rules: Player takes staff or (as in JA+ Meele) and -- No crouch or saberattack -- .
Just kicking eachother off the platform for frags. 🙂
Have fun!
Westbam
Team Solum
11 downloads
0 comments
Updated
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Lego Dexter's Diner v2 (MB2 Specific)
Wanted to release this for the Holidays, so Merry Christmas and a Happy New Year to everyone! 😄
The new name of the Map is "Lego_DD_MP" for short. There are going to be multiple versions, hence the MP at the end.
It's actually far from finished, as there are plenty of stuff I am thinking of adding in. Some of them I still don't know how to implement them yet, but it takes time. I have learned a lot since the previous release, and I have no doubt that I will be a lot more learned enough to create an even better version, and so on 🙂
I am planning on making a couple of versions of this Map. One is for the Multiplayer, which is this release. Another is going to be an SP Mission Version/akin to how it was in the Lego Hub-Worlds where characters duke it out outside.
33 downloads
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Falling Cliff
By Checkman44
GAMETYPES: duel, power duel
BOT SUPPORT: None
SOUNDS AND MUSIC: None
This is a highly breakable duel map, yet the map randomly breaks by its own. Whole map is situated in deep space mid air. Borders of map slowly break and fall off. Triggering of the ground pieces is set to random time values, yet hierarchically, so no piece should stay alone in air(Although it rarely happens for a short time). When the map is broken, you are left on a really small dueling platform. Map could not be made for team play, due the fact that the spawn points would all hang in air, after the map collapses. Force push and pull can make an overpowered ability, so it is not highly recommended. Map is quite dark, and although it is small, you can sometimes surprise your enemies from shadows.
AUTHOR: Checkman44
EMAIL: peterslivos@gmail.com
FILENAME: cliff.pk3
VERSION: 1.0
RELEASE DATE: 10.3.2016
FILESIZE: 433 Kb
391 downloads
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Bespin Platform the Arena + Source File
Author: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
Music Mixer/Splicer: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
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E-Mail: JKHubCornelius69@Gmail.Com (Project Business related and feedback only*)
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Type of Map: Duel Mode
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Map name: BP_Arena
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*DOES NOT require OpenJK to be able to have this map*
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Time of making this map:
From somewhere of January this year to the 2nd of September 2023.
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Credits for custom models, custom weapons and Clan Symbol for pictures in-Map:
- Thank you so much to my MB2 Clan Member, Je'daii MikCZ, for allowing me to use the custom Clan Models in the "Jedaii1" and "Jedaii2" PNGs in the Map.
- Thank you MB2 Devs for allowing me to use the Phase 1 Clone Trooper model in the "Jedaii" PNG, and the Comm-Stormie + SPD + HK-51 + New Republic Rebel + Reb-Comm + Phase 1 Clone Trooper + Namgampak and Kel-Dor Sith in the "Jedaii1".
- Thank you so much to my MB2 Clan Member, Je'daii Naii, for making our Clan Symbol and for allowing me to use it the Clan Map.
- Thank you to Boba Font from Font Space, for making the Ep1 Font for the Text.
- Thank you to John William and London Symphony Orchestra for creating these wonderful tracks.
- Thank you to my Clan Members for helping me Stress Test the Map on our server.
These are:
-Vega
-Prod'
-Schmucki
-Yub
-Para
-Gamerlam
-Kralson
-Delikazma
-Moon
-Rexter
-Queen of Parthia
-Rexo Boi
Thank you all so much!!!!!!!
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About this Map:
This Map is of course inspired by the OG Battlefront Map, Bespin Platform. But instead of making a carbon Copy (no pun intended), I decided to make it unique by taking key and notable parts from Bespin Platform and redesigning it into something unique and still giving a clear homage. This Map will make you feel both nostalgia, and like you are playing Bespin Platforms in Battlefront 2004
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Disclaimer:
You cannot fly in this Map sadly. I have a feeling if I did, ships would just crash either the Game or the Server, or both.
This Map is not SP friendly, meaning there are no Waypoints, NPCs who are dumb as rocks will not be careful from falling into their deaths. Making waypoints is just a real hassle, and I don't know yet what are the proper procedures of connecting waypoints together and making barriers for our NPCs. But for now, this is just a Multiplayer that can be turn into a Singleplayer. I have provided a .Map in the package, so Galactic Legacy + Movie Duels + Movie Battles (all grand mods) can gear this Map towards their needs. (PROVIDED IF THEY WILL CREDIT ME FOR THE ORIGINAL WORK!*)
The Map is improperly lit, my apologies. I still am learning how to properly use lighting in the exterior during Day Time. This is actually my first time making a Day Time Map (or Twilight??).
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Permission:
OTHER PLAYERS MAY SHARE OR MODIFY THIS WORK ONLY IF THEY CREDIT THE ORIGINAL AUTHOR.
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Addendum:
ENJOY!!!111!!!1!!!1! 😄
50 downloads
0 comments
Updated
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non star wars related Transformers: Heavy Metal War - Arena
By ClanKryze511
"Hail Optimus Prime! And welcome to defeat!"
- Megatron
Transformers: Heavy Metal War
I like to present everyone with my first ever Duel map for Jedi Academy.
This map is based off of the arena pit from the Transformers G1 episode and Season 1 finale, Heavy Metal War where Optimus Prime and Megatron faced off 1v1 to decide the fate of the war.
https://youtu.be/g4eqsJ72_7Q
May the Force be with you and ROLL OUT!!!
Map Info:
Game Type - duel
Installation:
Extract the .PK3 file and place it in Jedi Academy's base folder
Uninstallation:
Delete HeavMetalWar_Arena.PK3 from Jedi Academy's base folder
38 downloads
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duel_council
By Lwkill
This map is a up scaled version of the council chamber from the mb2 jedi temple map
credit for the original map goes to =tom=/ACiDUS
as i dont included any textures from the original map you have to download this map as well:
install: put the pk3 to youre jedi academy base folder
to start the map type: "map duel_council" to the console
106 downloads
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Star Wars: JKO Pits for JKA
By Daedra
FILENAME: zz_pits.pk3
FILESIZE: 3.42 mb
DATE RELEASED: January, 20th 2018
CREDITS to: Ravensoftware, IrocJeff and myself.
INSTALLATION INSTRUCTIONS: place the zz_pits.pk3 file in your C:\programfiles\lucasarts\jediacademy\gamedata\base directory.
NEW!! Added a third pit map!
DESCRIPTION:
The duel pits from Jedi Outcast!
These were Maps originally created by Ravensoftware that ONLY worked in Jedi Outcast.
I have added alot of missing textures and removed the tavion npc spawn.
I have included Screenshots of the maps as they are displayed in my JKA game.
These maps are Duel (from original version).
These are the original pit maps. These can be used for Single Player and/or Multiplayer, it's entirely up to you.
There are two versions, one which is the regular pit which is lit brightly (orignally part of JKO Single Player). The other is much darker in lighting
and is the JKO multiplayer version, which includes the original music. The multiplayer version also has weapon spawns.
This is the map I spent the most of my time playing in when I played Jedi Outcast, it was an unhealthy obsession. Now I added it to JKA so I can spawn
TONS more NPC's in there and have INSANE fights with better models.
To use the maps, go to the console and type:
Light SP Map:
devmap pit
Darker MP Map with weapon spawns and music:
devmap duel_pit
NEW! Pit map from cairn_dock1!
devmap pit_dark
Have fun!
BUGS: None at all!
COMMENTS: Download and enjoy. note that you must have JKA installed in order to use this mod.
420 downloads
- Star Wars Related
- Containing NPCs
- (and 1 more)
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Gridspace
By Sared
I really liked the look and feel of the Mastery Rank tests in Warframe; enough so that when I ran the MR 19 test it clicked for me: "This would be easy to make in Radiant, and could be fun to duel in!"
Maps included:
gridspace01.bsp gridspace03.bsp gridspace04.bsp gridspace07.bsp gridspace19.bsp
I used ol' reliable (atlantica_vr2.jpg) because Szico got the 'holodeck but star wars' look right for me a long time ago and I refuse to deviate from that standard. Feel free to correct me on the deets, IDK where he got it from.
The brightness is intentionally oppressive and is supposed to add a haze to everything. On gridspace19, depending on your mod, different ranks of Sense may be only situationally useful.
Gridspace19 is the big one, but I also slapped together 01, 03, 04, and 07 (from the corresponding MR tests) because they used a similar enough layout and work as smaller sparring arenas.
I have no plans right now to go flesh out more of these,, so I included the .map files if anyone wants to do so themselves or further expand on this. Let me know if you do, would love to see it!
66 downloads
0 comments
Updated
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Lego Dexter's Diner
Author: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
Music Mixer/Splicer: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
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E-Mail: JKHubCornelius69@Gmail.Com (Project Business related and feedback only*)
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Type of Map: Duel Mode
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Go to Console and type: Devmap Lego_Dexter's_Diner, to load the Map.
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*Requires OpenJK to be able to have this map*
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Time of making this map:
From 17/03 to 31/10
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Special thanks to:
- MoritzJT
- Naii and Li'kima (Clan Members)
- Lwkill (Fellow Team Member of SWGL)
- MaceMadunusus and MB2 Devs
for teaching me how to Map and for being awesome tutors and for responding to my questions when I didn't know something in the Editor.
Also, thank you Naii and Li'kima for introducing me to this awesome new hobby that I am just grinding on like crazy everyday 🙂
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About this map.
For those who didn't grow up with the first Lego Star Wars, this is the Hubworld that you roam around when you enter the game, where you buy new characters, go to Prequel Episodes to choose a chapter to play, and where you can go outside and fight the insuing chaos from the characters that you have unlocked. I loved roaming around in this Hubworld, but I just simply could not get enough. I wanted to explore more, but was barred by invisible walls. Not anymore >:). There were some places that were closed off, and I opened them up with my own imagination of what it is to be passed those boundries. This Map of course has a Jedi Knight Series spin when it comes to Minikits that you collected in order to build a Minifigure that represents the chapter that we were in an Episode, instead of the main films. You have the Death Star 1 and Dark Trooper for Dark Forces 1, Weegee from Dark Forces 2, Raven's Claw, Ion Cannon, Cloud City and the Doomgiver from Jedi Outcast, and Academy Runner, AT-AT Head, Shattered Vader Statue and Marka Ragnos Bust from Jedi Academy. You can figure out why I chose "Minifigures" that symbolize each Chapter 😉 And the Main Grand Minifigure is a Monument. It's the cancelled Jedi Knight 3 Brink of Darkness Title. I chose that symbol because (A) it is Jedi Knight, and I want to commemorate the JK Community for being really awesome, and (B) the symbol is of two JK Swords Clashing, symbolizing Dueling. This is of course in reference to my dueling MB2 Clan that I am in, The Je'daii Community.
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Disclaimer*
This map is yet another one of my usual shitposts. It's plastered with Thumbnails from my YouTube Videos that I made in the past, and you will find my humor everywhere. So do not take this Map to seriously, lest you want your immersion to break.
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Cut Content
There are plenty of content that I had to cut in order to finally get this Map out, like the hard-to-get-to Raid Boss Lair where you need to slay in order to receive the loot that he drops, and the fourth room in the diner which is supposed to contain the Key to open the door to the Raid Boss. But not to worry, this is only V1.0. In the future when I will have the time to come back and add the cut content into the map, I will release V2.0.
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Permission
I give permission to add this Map to Movie Battles 2, Movie Duels, Galactic Legacy and my Clan's Je'daii Pack. But they *WILL NOT* have the .Map File to edit the Map, except for my Clan and my Team in Galactic Legacy.
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Addendum
I hope you guys will enjoy this Map. It has been long in the making, and I am finally happy to publish this, as a V1.0 at least. Every feedback is acceptable 😉
ENJOY!!!111!!!1!!!1! 😄
217 downloads
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Trayus
About the map
This is my first ever map released to JKHub, it's meant for Movie Battles 2 Dueling Mode, and for Singleplayer Roleplays and Machinima filming! 🙂
Initially, I wanted to make this as authentic and as accurate of a map based off of Trayus Academy Entrance on Malachor from Kotor2. But due to me having little experience in mapping, I had to add some stuff that don't originally exist in the Trayus Academy Entrance. So I took creative liberties at the cost of accuracy. I am thinking about making a more accurate of version in the future, but I won't promise that I will create another in the end.
This map is was originally made for my homies in the MB2 Je'daii Clan, and for my friend's Fanfic. But everyone are welcome to play on this Map, film Machinima like me and my friend, and also are welcome to join the Je'daii Clan on MB2 🙂
Hopefully, you guys will enjoy it! As of writing this, I have only started mapping in March of 2022. I am super excited to do more projects and see what in the future I will be able to make for you guys! 😄
- Name of the BSP: Trayus_Academy_Entrance.
- Name of Author: Colonel Cornelius CornJulio.
- Kotor 2 and RotS Music Splicing/Remixing: Colonel Cornelius CornJulio.
- Started to make this map in 09/07/2022 and finished the map in 30/08/2022.
- Gmail: JKHubCornelius69@Gmail.Com
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Installation
-Simply put this .pk3 into your Base Folder, boot up the game and type "Devmap Trayus_Academy_Entrance". (Long name, I know. Next maps I will name 'em shorter.)
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Compatibility
-Works for Jedi Academy, but only if JA has mods, such as Galactic Legacy, Movie Duels, Movie Battles 2 or JA Enhanced that gives higher Resolution. The reason for it is because the Picture during the Level Loading is way too big or too strong for the Non-modified/Vanilla Jedi Academy/Outcast, hence it will crash the game when trying to Devmap to the map, or when going to the Load/Save Menus...
Fix
-You can play on this map on both Vanilla Jedi Outcast and Academy. Simply open the pk3 file with 7Zip, Winrar or Pakscape, and get rid of the Levelshot Folder, if you want to play it on Vanilla Jedi Outcast and Academy.
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Credits
- Tremendous thanks to the one and only MoritzJT for tutoring and guiding me through the making of the map and for making both the Custom Malachor Skyshader and the Custom Lavaslime Texture/Shader, and for teaching me about mapping in general. https://jkhub.org/profile/4531-mjt/
- Tremendous thanks to LukeTheTrooper for porting the Malachor Textures from Kotor 2. https://jkhub.org/profile/7425-lukethetrooper/
- Tremendous thanks to the Movie Battles 2 Dicord for helping me script the Music Mix into the map.
https://discord.com/invite/qTkcV79
Tremendous thanks to you all, you absolute mad lads and Gigachads!!!
.................................
155 downloads
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Dark Forces II MotS - Sith Catacombs
By WizardMKBK
Dark Forces II MotS - Sith Catacombs
[https://starwars.fandom.com/wiki/Dark_Force_Temple]
This map is a remake of Dark Forces II - Mysteries of the Sith's 14th level, the final boss fight - Sith Temple Catacombs.
Game Modes:
FFA
Power Duel
Duel
Bot support: NO
New Textures
New Shaders
New Sounds (taken from the original Dark Forces II - MotS)
Install:
Copy mots_sithcatacombs.pk3 to your base folder.
UnInstall:
Delete mots_sithcatacombs.pk3 from your base folder.
Special thanks:
(MKBK)Luke - testing
GPChannel - testing
413 downloads
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IC Training Room
By Evader
This is a small duel map, a variation on jedi temple duel from Jedi Outcast. The level is a single 3d model and also includes custom skybox.
I started working on this map a long time ago, but I finally managed to finish it. I hope it's a fitting tribute to Jedi Outcast and Jedi Academy.
Any questions and advice are welcome!
251 downloads
0 comments
Updated
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Exogorth Stomach (Episode V map)
By Lwkill
15.10.2018
Map Name : EpvExogorthStomach
Author : Lwkill
Install : Put the .pk3 file in your base directory
Singleplayer : Map/Devmap EpvExogorthStomach
Multiplayer : you can play Duel,but no botroutes
This map was made with GtkRadiant 1.6.6
and is free to redistribute and modify this file.
205 downloads
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reQ's duel1 bespin remap (Serverside)
By reQ
======= info =======
here is one of the remaps i did for the bespin duel map
its been used for example for some 1v1,2v2 cup finals
during the active time of sR (soulReapers clan) i wanted to keep it as a clan only thingy, but since we are not active anymore theres no real need to waste that edit since it does look leet.
so why not
======= Contact =======
reQ
discord.gg/8WPcuZB
https://www.youtube.com/channel/UCsXdkF_WdXDJDRl6aW_WiNw
======= How to install =======
put the sR_duel1.pk3 file into the Base folder of the Server you play on
restart the server and switch to mp/duel1 like in the normal way.
======= known bugs =======
- since that map does have a hughe texture change, people will notice a 1 sec lagspike when you restart or refresh the map
basicly it works best when you use that map for tournaments or 2v2
where you dont1need to restart after a kill
----------------------------------------
cheers
**********************************************************************
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION,
RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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