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  1. Spaceship Corridor

    Game Modes:
    FFA
    Power Duel
    Duel
    Bot support: No
    New Textures
    New Shaders 

    Install:
    Copy wz_spaceship.pk3 to your base folder.

    UnInstall:
    Delete wz_spaceship.pk3 from your base folder.

    Special thanks:
    (MKBK)Luke - testing
    (MKBK)Gyut - testing

    34 downloads

       (0 reviews)

    0 comments

    Updated

  2. Bespin Duel Reborn

    WINNER of the Anniversary Mod Contest 2023
    This adds a complete rework of the duel1 jedi academy map. This is build to showcase rend2 features. The vanilla game should also be able to run this, but I didn't put too much effort into the vanilla lighting. To take full advantage of the maps features you need to install and run rend2. Everything has been rebuild from scratch. Textures were made with Substance Painter and Designer. Models and Lighting were made in Blender.
    Credits: Activision, Raven, LucasArts for the original map, Doughnuts for some help with the highpoly model of the lanterns
    Known Bugs: None that I'm aware of (yet 🙂 ). There are some materials for the original duel1 map that I haven't baked yet, so vanilla duel1 will look a bit strange with the mix of vanilla materials and rend2 materials. Will fix this when I have some time.
    Comments: Many thanks for all the feedback to all the awesome testers: mjt, Stoiss, Artemis, Circa, Mat Gaunt, SephFF, Bucky, tayst and Mace ❤️
    * How to install *
    Install and configure rend2 first. Then just extract the .pk3 into the GameData/base in your game directory.
    Get latest the rend2 version here: https://github.com/SomaZ/OpenJK/releases
    If you already have a recent version of OpenJK installed, you can simply grab the "rd-rend2_x86.dll" from the latest release and put it next to your openjk.exe.
    For easier rend2 configuration I recommend using the following mod

    396 downloads

       (2 reviews)

    3 comments

    Updated

  3. Transformers: Prime Target - Corridor

    "Smashing! Simply smashing!"
    - Lord Chumley
    Transformers: Prime Target
    This map is based off of the corridor area in the hunting ground from the Transformers G1 episode, Prime Target where Optimus Prime is being hunted by a big game hunter that almost caused tensions between the United Nations and the Soviets to rise after his theft of an experimental jet. All of this in the effort to gain Prime's head as a trophy to complete his collection.
    https://youtu.be/SBcYNLUkYro?si=EYt6i9UvX7cYI2IY
    May the Force be with you and ROLL OUT!!!
     
    Map Info:
    Game Type - duel
    Installation:
    Extract the .PK3 file and place it in Jedi Academy's base folder
    Uninstallation:
    Delete TFPT_Corridor.PK3 from Jedi Academy's base folder

    21 downloads

       (0 reviews)

    2 comments

    Updated

  4. KickMe! Duel / FFA (Staff/Meele Kick Map)

    Hey all,

    I've been making a simple map that is based on a game mode: KickMe!
    Rules: Player takes staff or (as in JA+ Meele) and  -- No crouch or saberattack -- .
    Just kicking eachother off the platform for frags. 🙂

    Have fun!
    Westbam
    Team Solum
     

    7 downloads

       (0 reviews)

    0 comments

    Updated

  5. Lego Dexter's Diner v2 (MB2 Specific)

    Wanted to release this for the Holidays, so Merry Christmas and a Happy New Year to everyone! 😄

    The new name of the Map is "Lego_DD_MP" for short. There are going to be multiple versions, hence the MP at the end.

    It's actually far from finished, as there are plenty of stuff I am thinking of adding in. Some of them I still don't know how to implement them yet, but it takes time. I have learned a lot since the previous release, and I have no doubt that I will be a lot more learned enough to create an even better version, and so on 🙂
    I am planning on making a couple of versions of this Map. One is for the Multiplayer, which is this release. Another is going to be an SP Mission Version/akin to how it was in the Lego Hub-Worlds where characters duke it out outside.
     

    30 downloads

       (0 reviews)

    2 comments

    Updated

  6. Falling Cliff

    GAMETYPES: duel, power duel
    BOT SUPPORT: None
    SOUNDS AND MUSIC: None
     
    This is a highly breakable duel map, yet the map randomly breaks by its own. Whole map is situated in deep space mid air. Borders of map slowly break and fall off. Triggering of the ground pieces is set to random time values, yet hierarchically, so no piece should stay alone in air(Although it rarely happens for a short time). When the map is broken, you are left on a really small dueling platform. Map could not be made for team play, due the fact that the spawn points would all hang in air, after the map collapses. Force push and pull can make an overpowered ability, so it is not highly recommended. Map is quite dark, and although it is small, you can sometimes surprise your enemies from shadows.
     
    AUTHOR: Checkman44
    EMAIL: peterslivos@gmail.com
    FILENAME: cliff.pk3
    VERSION: 1.0
    RELEASE DATE: 10.3.2016
    FILESIZE: 433 Kb

    388 downloads

       (6 reviews)

    1 comment

    Updated

  7. Bespin Platform the Arena + Source File

    Author: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
    Music Mixer/Splicer: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
    ============================================
    E-Mail: JKHubCornelius69@Gmail.Com (Project Business related and feedback only*)
    ============================================
    Type of Map: Duel Mode
    ============================================
    Map name: BP_Arena
    ============================================
    *DOES NOT require OpenJK to be able to have this map*
    ============================================
    Time of making this map:
    From somewhere of January this year to the 2nd of September 2023.
    ============================================
    Credits for custom models, custom weapons and Clan Symbol for pictures in-Map:
    - Thank you so much to my MB2 Clan Member, Je'daii MikCZ, for allowing me to use the custom Clan Models in the "Jedaii1" and "Jedaii2" PNGs in the Map.
    - Thank you MB2 Devs for allowing me to use the Phase 1 Clone Trooper model in the "Jedaii" PNG, and the Comm-Stormie + SPD + HK-51 + New Republic Rebel + Reb-Comm + Phase 1 Clone Trooper + Namgampak and Kel-Dor Sith in the "Jedaii1".
    - Thank you so much to my MB2 Clan Member, Je'daii Naii, for making our Clan Symbol and for allowing me to use it the Clan Map.
    - Thank you to Boba Font from Font Space, for making the Ep1 Font for the Text.
    - Thank you to John William and London Symphony Orchestra for creating these wonderful tracks.
    - Thank you to my Clan Members for helping me Stress Test the Map on our server.
    These are:
    -Vega
    -Prod'
    -Schmucki
    -Yub 
    -Para
    -Gamerlam
    -Kralson
    -Delikazma
    -Moon
    -Rexter
    -Queen of Parthia
    -Rexo Boi
    Thank you all so much!!!!!!!
    ============================================
    About this Map:
    This Map is of course inspired by the OG Battlefront Map, Bespin Platform. But instead of making a carbon Copy (no pun intended), I decided to make it unique by taking key and notable parts from Bespin Platform and redesigning it into something unique and still giving a clear homage. This Map will make you feel both nostalgia, and like you are playing Bespin Platforms in Battlefront 2004
    ============================================
    Disclaimer:
    You cannot fly in this Map sadly. I have a feeling if I did, ships would just crash either the Game or the Server, or both.
    This Map is not SP friendly, meaning there are no Waypoints, NPCs who are dumb as rocks will not be careful from falling into their deaths. Making waypoints is just a real hassle, and I don't know yet what are the proper procedures of connecting waypoints together and making barriers for our NPCs. But for now, this is just a Multiplayer that can be turn into a Singleplayer. I have provided a .Map in the package, so Galactic Legacy + Movie Duels + Movie Battles (all grand mods) can gear this Map towards their needs. (PROVIDED IF THEY WILL CREDIT ME FOR THE ORIGINAL WORK!*)
    The Map is improperly lit, my apologies. I still am learning how to properly use lighting in the exterior during Day Time. This is actually my first time making a Day Time Map (or Twilight??).
    ============================================
    Permission:
    OTHER PLAYERS MAY SHARE OR MODIFY THIS WORK ONLY IF THEY CREDIT THE ORIGINAL AUTHOR.
    ============================================
    Addendum:
    ENJOY!!!111!!!1!!!1! 😄

    45 downloads

       (0 reviews)

    0 comments

    Updated

  8. Transformers: Heavy Metal War - Arena

    "Hail Optimus Prime! And welcome to defeat!"
    - Megatron
    Transformers: Heavy Metal War
    I like to present everyone with my first ever Duel map for Jedi Academy.
     
    This map is based off of the arena pit from the Transformers G1 episode and Season 1 finale, Heavy Metal War where Optimus Prime and Megatron faced off 1v1 to decide the fate of the war.
    https://youtu.be/g4eqsJ72_7Q

    May the Force be with you and ROLL OUT!!!
     
    Map Info:
    Game Type - duel

    Installation:
    Extract the .PK3 file and place it in Jedi Academy's base folder
    Uninstallation:
    Delete HeavMetalWar_Arena.PK3 from Jedi Academy's base folder

    36 downloads

       (0 reviews)

    1 comment

    Updated

  9. duel_council

    This map is a up scaled version of the council chamber from the mb2 jedi temple map 
    credit for the original map goes to =tom=/ACiDUS
    as i dont included any textures from the original map you have to download this map as well: 
    install: put the pk3 to youre jedi academy base folder
    to start the map type: "map duel_council" to the console

    82 downloads

       (0 reviews)

    1 comment

    Updated

  10. Star Wars: JKO Pits for JKA

    FILENAME: zz_pits.pk3
    FILESIZE: 3.42 mb
    DATE RELEASED: January, 20th 2018
     
    CREDITS to: Ravensoftware, IrocJeff and myself.
     
    INSTALLATION INSTRUCTIONS: place the zz_pits.pk3 file in your C:\programfiles\lucasarts\jediacademy\gamedata\base directory.
     
    NEW!! Added a third pit map!
     
    DESCRIPTION:
     
    The duel pits from Jedi Outcast!
     
    These were Maps originally created by Ravensoftware that ONLY worked in Jedi Outcast.
     
    I have added alot of missing textures and removed the tavion npc spawn.
     
    I have included Screenshots of the maps as they are displayed in my JKA game.
     
    These maps are Duel (from original version).
     
    These are the original pit maps. These can be used for Single Player and/or Multiplayer, it's entirely up to you.
     
    There are two versions, one which is the regular pit which is lit brightly (orignally part of JKO Single Player). The other is much darker in lighting
    and is the JKO multiplayer version, which includes the original music. The multiplayer version also has weapon spawns.
     
    This is the map I spent the most of my time playing in when I played Jedi Outcast, it was an unhealthy obsession. Now I added it to JKA so I can spawn
    TONS more NPC's in there and have INSANE fights with better models.
     
    To use the maps, go to the console and type:
     
    Light SP Map:
     
    devmap pit
     
    Darker MP Map with weapon spawns and music:
     
    devmap duel_pit
     
    NEW! Pit map from cairn_dock1!
     
    devmap pit_dark
     
    Have fun!
     
    BUGS: None at all!
     
    COMMENTS: Download and enjoy. note that you must have JKA installed in order to use this mod.

    411 downloads

       (8 reviews)

    7 comments

    Updated

  11. Gridspace

    I really liked the look and feel of the Mastery Rank tests in Warframe; enough so that when I ran the MR 19 test it clicked for me: "This would be easy to make in Radiant, and could be fun to duel in!"
     
    Maps included:
    gridspace01.bsp gridspace03.bsp gridspace04.bsp gridspace07.bsp gridspace19.bsp
      I used ol' reliable (atlantica_vr2.jpg) because Szico got the 'holodeck but star wars' look right for me a long time ago and I refuse to deviate from that standard. Feel free to correct me on the deets, IDK where he got it from.
     
    The brightness is intentionally oppressive and is supposed to add a haze to everything. On gridspace19, depending on your mod, different ranks of Sense may be only situationally useful.
     
    Gridspace19 is the big one, but I also slapped together 01, 03, 04, and 07 (from the corresponding MR tests) because they used a similar enough layout and work as smaller sparring arenas.
     
    I have no plans right now to go flesh out more of these,, so I included the .map files if anyone wants to do so themselves or further expand on this. Let me know if you do, would love to see it!

    63 downloads

       (1 review)

    0 comments

    Updated

  12. Lego Dexter's Diner

    Author: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
    Music Mixer/Splicer: Colonel Cornelius CornJulio / Giggly Giggling Giggity.
    ============================================
    E-Mail: JKHubCornelius69@Gmail.Com (Project Business related and feedback only*)
    ============================================
    Type of Map: Duel Mode
    ============================================
    Go to Console and type: Devmap Lego_Dexter's_Diner, to load the Map.
    ============================================
    *Requires OpenJK to be able to have this map*
    ============================================
    Time of making this map:
    From 17/03 to 31/10
    ============================================
    Special thanks to:
    - MoritzJT 
    - Naii and Li'kima (Clan Members) 
    - Lwkill (Fellow Team Member of SWGL)
    - MaceMadunusus and MB2 Devs
    for teaching me how to Map and for being awesome tutors and for responding to my questions when I didn't know something in the Editor.
    Also, thank you Naii and Li'kima for introducing me to this awesome new hobby that I am just grinding on like crazy everyday 🙂
    ============================================
    About this map.
    For those who didn't grow up with the first Lego Star Wars, this is the Hubworld that you roam around when you enter the game, where you buy new characters, go to Prequel Episodes to choose a chapter to play, and where you can go outside and fight the insuing chaos from the characters that you have unlocked. I loved roaming around in this Hubworld, but I just simply could not get enough. I wanted to explore more, but was barred by invisible walls. Not anymore >:). There were some places that were closed off, and I opened them up with my own imagination of what it is to be passed those boundries. This Map of course has a Jedi Knight Series spin when it comes to Minikits that you collected in order to build a Minifigure that represents the chapter that we were in an Episode, instead of the main films. You have the Death Star 1 and Dark Trooper for Dark Forces 1, Weegee from Dark Forces 2, Raven's Claw, Ion Cannon, Cloud City and the Doomgiver from Jedi Outcast, and Academy Runner, AT-AT Head, Shattered Vader Statue and Marka Ragnos Bust from Jedi Academy. You can figure out why I chose "Minifigures" that symbolize each Chapter 😉 And the Main Grand Minifigure is a Monument. It's the cancelled Jedi Knight 3 Brink of Darkness Title. I chose that symbol because (A) it is Jedi Knight, and I want to commemorate the JK Community for being really awesome, and (B) the symbol is of two JK Swords Clashing, symbolizing Dueling. This is of course in reference to my dueling MB2 Clan that I am in, The Je'daii Community.
    ============================================
    Disclaimer*
    This map is yet another one of my usual shitposts. It's plastered with Thumbnails from my YouTube Videos that I made in the past, and you will find my humor everywhere. So do not take this Map to seriously, lest you want your immersion to break.
    ============================================
    Cut Content
    There are plenty of content that I had to cut in order to finally get this Map out, like the hard-to-get-to Raid Boss Lair where you need to slay in order to receive the loot that he drops, and the fourth room in the diner which is supposed to contain the Key to open the door to the Raid Boss. But not to worry, this is only V1.0. In the future when I will have the time to come back and add the cut content into the map, I will release V2.0.
    ============================================
    Permission
    I give permission to add this Map to Movie Battles 2, Movie Duels, Galactic Legacy and my Clan's Je'daii Pack. But they *WILL NOT* have the .Map File to edit the Map, except for my Clan and my Team in Galactic Legacy.
    ============================================
    Addendum
    I hope you guys will enjoy this Map. It has been long in the making, and I am finally happy to publish this, as a V1.0 at least. Every feedback is acceptable 😉
    ENJOY!!!111!!!1!!!1! 😄

    209 downloads

       (1 review)

    5 comments

    Updated

  13. Trayus

    About the map
    This is my first ever map released to JKHub, it's meant for Movie Battles 2 Dueling Mode, and for Singleplayer Roleplays and Machinima filming! 🙂
    Initially, I wanted to make this as authentic and as accurate of a map based off of Trayus Academy Entrance on Malachor from Kotor2. But due to me having little experience in mapping, I had to add some stuff that don't originally exist in the Trayus Academy Entrance. So I took creative liberties at the cost of accuracy. I am thinking about making a more accurate of version in the future, but I won't promise that I will create another in the end.
    This map is was originally made for my homies in the MB2 Je'daii Clan, and for my friend's Fanfic. But everyone are welcome to play on this Map, film Machinima like me and my friend, and also are welcome to join the Je'daii Clan on MB2 🙂
    Hopefully, you guys will enjoy it! As of writing this, I have only started mapping in March of 2022. I am super excited to do more projects and see what in the future I will be able to make for you guys! 😄
     
    - Name of the BSP: Trayus_Academy_Entrance.
    - Name of Author: Colonel Cornelius CornJulio.
    - Kotor 2 and RotS Music Splicing/Remixing: Colonel Cornelius CornJulio.
    - Started to make this map in 09/07/2022 and finished the map in 30/08/2022.
    - Gmail: JKHubCornelius69@Gmail.Com
    ....................................
    Installation
    -Simply put this .pk3 into your Base Folder, boot up the game and type "Devmap Trayus_Academy_Entrance". (Long name, I know. Next maps I will name 'em shorter.) 
    .......................................
    Compatibility
    -Works for Jedi Academy, but only if JA has mods, such as Galactic Legacy, Movie Duels, Movie Battles 2 or JA Enhanced that gives higher Resolution. The reason for it is because the Picture during the Level Loading is way too big or too strong for the Non-modified/Vanilla Jedi Academy/Outcast, hence it will crash the game when trying to Devmap to the map, or when going to the Load/Save Menus...
    Fix
    -You can play on this map on both Vanilla Jedi Outcast and Academy. Simply open the pk3 file with 7Zip, Winrar or Pakscape, and get rid of the Levelshot Folder, if you want to play it on Vanilla Jedi Outcast and Academy.
    ...................................
    Credits
    - Tremendous thanks to the one and only MoritzJT for tutoring and guiding me through the making of the map and for making both the Custom Malachor Skyshader and the Custom Lavaslime Texture/Shader, and for teaching me about mapping in general. https://jkhub.org/profile/4531-mjt/
    - Tremendous thanks to LukeTheTrooper for porting the Malachor Textures from Kotor 2. https://jkhub.org/profile/7425-lukethetrooper/
    - Tremendous thanks to the Movie Battles 2 Dicord for helping me script the Music Mix into the map.
    https://discord.com/invite/qTkcV79
    Tremendous thanks to you all, you absolute mad lads and Gigachads!!!
    .................................
     

    144 downloads

       (0 reviews)

    1 comment

    Updated

  14. Dark Forces II MotS - Sith Catacombs

    Dark Forces II MotS - Sith Catacombs
    [https://starwars.fandom.com/wiki/Dark_Force_Temple]
    This map is a remake of Dark Forces II - Mysteries of the Sith's 14th level, the final boss fight - Sith Temple Catacombs.
    Game Modes:
    FFA
    Power Duel
    Duel
    Bot support: NO
    New Textures
    New Shaders 
    New Sounds (taken from the original Dark Forces II - MotS)

    Install:
    Copy mots_sithcatacombs.pk3 to your base folder.

    UnInstall:
    Delete mots_sithcatacombs.pk3 from your base folder.

    Special thanks:
    (MKBK)Luke - testing
    GPChannel - testing

    403 downloads

       (1 review)

    8 comments

    Updated

  15. IC Training Room

    This is a small duel map, a variation on jedi temple duel from Jedi Outcast. The level is a single 3d model and also includes custom skybox. 
    I started working on this map a long time ago, but I finally managed to finish it. I  hope it's a fitting tribute to Jedi Outcast and Jedi Academy.
    Any questions and advice are welcome!

    230 downloads

       (0 reviews)

    0 comments

    Updated

  16. Exogorth Stomach (Episode V map)

    15.10.2018
     
    Map Name : EpvExogorthStomach
     
    Author : Lwkill
     
    Install : Put the .pk3 file in your base directory
     
    Singleplayer : Map/Devmap EpvExogorthStomach
     
    Multiplayer : you can play Duel,but no botroutes
     
    This map was made with GtkRadiant 1.6.6
    and is free to redistribute and modify this file.

    194 downloads

       (3 reviews)

    12 comments

    Updated

  17. reQ's duel1 bespin remap (Serverside)

    ======= info =======
    here is one of the remaps i did for the bespin duel map
    its been used for example for some 1v1,2v2 cup finals 
    during the active time of sR (soulReapers clan) i wanted to keep it as a clan only thingy, but since we are not active anymore theres no real need to waste that edit since it does look leet.
    so why not
    ======= Contact =======
    reQ
    discord.gg/8WPcuZB
    https://www.youtube.com/channel/UCsXdkF_WdXDJDRl6aW_WiNw
    ======= How to install =======
     put the sR_duel1.pk3 file into the Base folder of the Server you play on
    restart the server and switch to mp/duel1 like in the normal way.
    ======= known bugs =======
    - since that map does have a hughe texture change, people will notice a 1 sec lagspike when you restart or refresh the map 
    basicly it works best when you use that map for tournaments or 2v2 
    where you dont1need to restart after a kill
    ----------------------------------------

    cheers

    **********************************************************************
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION,
    RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS
    ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    **********************************************************************

    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
    THE AUTHOR OF THIS FILE TAKES FULL RESPONSIBILITY FOR ITS CONTENTS AND ANY FILES THAT ARE DISPUTED WITH SUPPORTING EVIDENCE MAY BE TAKEN DOWN BY THE JKHUB STAFF. IF YOU ARE THE ORIGINAL AUTHOR OF THIS FILE OR HAVE CONTENT THAT BELONGS TO YOU INSIDE THIS FILE YOU MAY CONTACT US TO HAVE IT REMOVED. 

    87 downloads

       (0 reviews)

    0 comments

    Updated

  18. Calodan

    The inner sanctum of the walled city, Calodan, from the series The Mandalorian.
    Created for The Mandalorian contest.
    This is 1v1 Duel/Power duel map, but it also works in FFA and TEAM FFA gamemodes.
     

    437 downloads

       (3 reviews)

    5 comments

    Updated

  19. Frost's Pillar Duel

    Greetings everyone, i started mapping some weeks ago and finnaly can release this one.
     
    Featuring a Pillar Hall with Sith ambient. Spikes reaching out of the ground to punish falling players.
    Alternative a button can be triggered to flood the hall with  "Toxic" Water.
    Also created an obversation deck with a fireplace and three Seats.
     
    Im always open for feedback or criticism. Thank you
     
    /map or /devmap s_pillar_duel to load the map.

    138 downloads

       (0 reviews)

    10 comments

    Updated

  20. Coruscant Platform 446

    A small dueling platform on Coruscant with a great view of the city.

    146 downloads

       (0 reviews)

    0 comments

    Updated

  21. Korriban Duel

    - Korriban Duel -
    _______________________
    Author : Gigabyte
    Gametype : Duel
    Release Date : 29.07.2020
    File Version : 1.0
    File Name : duel_kor1.zip
    _______________________
    - How to install -
    1. Extract the folder
    2. Copy or replace duel_kor1.pk3 in GameData/base directory
    3. Enjoy and play with friends or inspect map in solo game
    Also you can use console to start the map type : /map mp/duel_kor1

    278 downloads

       (1 review)

    0 comments

    Updated

  22. Cloud City Shaft

    Credits:NAB22 for troubleshooting, thatSFXguy for the Shaft Wind, LivingDeadJedi for the textures and Plasma for the Mustafar table texture
    This is a map inspired by the Cloud City Shaft processing vane, With the observation room and catwalk
    I am learning to make maps, so criticism IS encouraged.
    There is not much to say about this map.
    To load it in singleplayer type: "devmap bespinshaft" 
    On multiplayer, it will automatically appear in your maps folder.
     

    581 downloads

       (3 reviews)

    0 comments

    Updated

  23. Carbon Freezing Chamber

    -Carbon Freezing Chamber by lukesandylowground-
    Credits: LivingDeadJedi for most of the textures, thatSFXguy for ripping the sound effects off the movie.
    ::INSTALL::
    Put the zzz_zzcarbon.pk3 in your base or mod folder.
    ::REMOVE::
    Remove the zzz_zzcarbon.pk3 in your base or mod folder.
    So here it is, my third official map. This one is a location from ESB, in Cloud City.
    Here this chamber was used to freeze captain Solo.
    the map has actual sound effects from the movie, with the music "Carbon Freeze".
     

    427 downloads

       (3 reviews)

    0 comments

    Updated

  24. The Dark Palace - Duel

    -Dark Palace Duel-
    Credits:The Secret Order of Sisyphus (Neural Upscale Pack)
    Probaly the first Duel Map inspired by Dark Forces 2!
    This is the iconic level from DF2 Yun - The Dark Youth, where Kyle has his first Lightsaber battle with Jerec's apprentice Yun, in the Dark Palace.
    The map is at full bright to simulate the Dark Forces 2 Shader.
    With music from the game, (High quality version of course)

    140 downloads

       (4 reviews)

    0 comments

    Updated

  25. JK3 Rift Dueling Room

    Description
    The room from Singleplayer company
    bsp name - duel_rift
    Installation
    Put pk3 file into base folder

    271 downloads

       (4 reviews)

    0 comments

    Updated


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