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scp_chaos1

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  • Content Count

    382
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Clan

Profile Information

  • Gender
    Male
  • Location
    México
  • Interests
    finished projects:
    SCP Chaos Ops 8%
    grandfathersgifts 300%
  • Modding Interests
    General Modding
  • Gaming Specialty
    Singleplayer
  • Operating System
    windows 7 and XP

Contact Methods

  • Email
    francisco.paco.1994@gmail.com
  • Website
    http://www.moddb.com/groups/scp-chaos-ops-the-clan-oficial

Recent Profile Visitors

2,219 profile views
  1. I once made a request for the porting of a model, maybe you know it because it is a modified variant of the Bulldozer from Payday 2, and well, not to give more details, the model was fitted with the rockettrooper humanoid, although it works from the Everything, it will replace the hazardtrooper, it works when placing it with the replacement of the hazardtrooper, but the problem is that when it pushes you like the hazardtrooper it does not put the animation of the push as it should, and well it is a little problem that has not been possible fix, and well, and I was wondering if: is it possible
  2. I'm an ice cube. 🧊

     

  3. This is on another level, I would love to see this at JKA, it's still just beautiful work, congratulations.
  4. Hey, how've you been?

    1. scp_chaos1

      scp_chaos1

      Very good, the mod has had many changes in this year, I have not updated for time reasons, but a new update will be seen soon.

  5. Hello guys, I have this boi, and I was thinking that the same can be made by an NPC with ATST characteristics. It is already as a model, but not as an NPC, and I would like to have an NPC that is a BTR in the purest style of any Modern Warfare BTR. I have it ready, it should be noted that I am willing to give from 20 to 40 dollars in Paypal for this little job. If anyone is interested, PM me, I'll be waiting for you.
  6. Easy, well, is for .md3, you need this: https://jkhub.org/files/file/1945-noesis/ (use the option exporter, it's simple).
  7. This topic is perhaps one of the most interesting, I hope you can continue with it.
  8. Please guys, I'm not asking for something that hasn't been done (I say this by deduction). Please comment on your ideas, which I already tried all that I deduced.
  9. Well I already did it and ... Well, this one, mmm. This is the result:
  10. Of course, the problem is that this FX seems to be specific, who knows why? But all of the above really worked out, only that FX didn't.
  11. I have wanted to do this for a long time and it is that Emplaced_Eweb is used by NPC's. Does anyone have an idea how to make this possible? In case something very specific is occupied, such as a series of triggers. I will need you to provide me with a .map to be able to reverse engineer if it is not much trouble.
  12. I am working in a nuclear plant for my mod.

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