Cosmetic Mods
340 files
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SpiderMan Web
By JamyzGenius
Author: JamyzGenius
IS A replace normal lightning for web lightning and play
67 downloads
0 comments
Submitted
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Star Wars Stances Animated For JA+
By JamyzGenius
Author: JamyzGenius
IS MY ANIMATIONS IN THIS TIME IS FOR JA+ .IAM USED VARIOUS
ANIMATIONS OF V.2 WITH IN THIS TIME NEW STANCES FOR STANDING,JUMP,CROUCH
PAIN,FORCE GRIP,FORCE LIGHTNING,FORCE DRAIN AND OTHERS NEW ANIMATIONS
IS INCREDIBLY THE JA+ PLUS AND MY PROPOUSE IS CREATE NEW ANIMATIONS
FOR THIS INCRIDIBLY MOD. YEA.
INCLUIDE MORE NEW ANIMATIONS MORE MORE MORE!!!
CHANGES IN VER 3:
THE MEDITATE
FORCE GRIP STAND
FORCE DRAIN
FORCE JUMP IN ROLL AND SINGLE_JUMP MORE JUMPS YEA ARE FUN!!!
STAND FOR SINGLE SABER SLOW AND FAST
OR YELLOW , BLUE AND RED STANCES CHANGED
THE STAND (STANDING) OF MILITARY OF A NORMAL AND COOL STANCE !!!
OR STANCE1 CHANGED!!!
THE DUAL STANCE CHANGED
AND STAFF STANCE CHANGED
THE TAUNT FOR SINGLE STANCE SABER IS A REAL TALK!!!
AND MUCH MORE!!!
PLAY WITH ANIMATIONS YEA!!!
2,603 downloads
0 comments
Updated
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Mass Effect Scope Replacement
By Inyri
This is a replacement graphic for the disruptor scope. It will change your sniper scope to look like that of a variety of sniper rifles from Mass Effect 2 and 3. It's not a seamless replica, but it's very close given what Jedi Academy has to work with.
This mod will be included with any Mass Effect sniper rifles I release (that replace the disruptor, of course). If you download any of those mods go ahead and delete this PK3, as it'll be redundant.
491 downloads
- New HUD or Console
- New Sounds
- (and 2 more)
0 comments
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Complete Console Font
By eezstreet
Adds characters which are normally missing from the console font, but can show up in the chat.
¢£¤¥¦§¨ª«¬¯°±²³´µ¶·¸¹º»¼½¾
Previously, these characters were unusable in JA because the actual font file (charsgrid_med.tga) left the areas for these characters blank, causing them not to be drawn. However, the Q3 engine allows for them to be drawn, provided the spaces aren't blank.
Here are the alt codes for each character:
¢ through ¨ - 0162 through 0168
ª - 0170
« - 0171
¬ - 0172
¯ - 0175
° through ¾ - 0176 through 0190
This works in any mod that does not alter the console font. So far it has been included in MB2 (afaik)
463 downloads
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Jedi Outcast Cursor for Jedi Academy
By MagSul
Description:
This mod provides the player with the same cursor that was used in Jedi Outcast, the predecessor of Jedi Academy. The cursor takes on the appearance of a blue, single Lightsaber.
Installation:
Unzip this file and place it in the Base folder of your JK3 directory.
Useful Notes:
If you are running a mod such as JAPlus, then you may find that the shaders for the cursor will not function properly. This simply makes the blade on the cursor look thinner, and less aesthetically pleasing. To counter this, copy and paste the zJOSaberCursor.pk3 from your Base folder to the relevant mod folder of your JK3 directory.
E.g. Star Wars Jedi Knight Jedi Academy/Gamedata/japlus
A note of warning if you try this, however: Any mod that alters the shaders/ui.shader file in any way will likely be incompatible with this mod.
What would happen if you were to try it anyway? The cursors glow won't function properly. You will still see a Lightsaber hilt, only the blade will be thinner and not pulse as it should.
That's all, and thanks for downloading!
793 downloads
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Alternate Chat Icons
By MagSul
Description:
This file contains two seperate chat icons, only one of which may be installed at any time. One is themed like a thought bubble, the other displays a "Probably AFK" message above the player. Feel free to give it a download and try it out!
138 downloads
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Alternate Main Menu Video
By MagSul
Description:
This file removes the grid that covers the video on the main menu screen and also displays a new video, too! The video is footage of the cutscene of Jaden Vs. Alora on Taspir III, only Alora has been replaced with the Rodian Jaden, just to add a nicer touch.
816 downloads
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Alternate Splash Screen
By MagSul
Description:
This is just a little mod that replaces what you see when you start up the game.
535 downloads
0 comments
Updated
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Blood+
By JKHub
Original Author: Snowgrim
Description:
Adds blood to both single and multiplayer in Jedi Academy, for all you violent people out there.
Comments:
This is a sequel to a blood mod I made for JO. As you probably have already worked out, blood+(SP).pk3 is for single player and blood+(MP).pk3 is for multiplayer. Either file can be used in both SP and MP, however, the SP mod will not have blood spatters on the walls in MP, and the MP mod is likely to decrease SP performance.
I have addressed a number of problems with my earlier mod: most importantly the blood no longer glows in the dark (Huzzah!, it's only taken 10 months to work this out), also due to many requests I have increased the amount of blood that is spilled, hence the name Blood+ (I was originally reluctant to add too much blood, but I actually prefer it with more now). Unfortunately I was unable to make the blood stay for longer (I believe the amount of time a decal is shown is set by a default value somwhere in JAs code and is also influenced by the limited number of decals allowed at once, but I cannot see it), however I think decals stay longer in JA than JO anyway.
Finally I would like to thank the movie 'Fight Club' for the inspiration for the blood textures, and the new 27min trailer for 'Metal Gear Solid: Twin Snakes' for showing me how it should be done.
5,289 downloads
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Christmas Hats Mod
By redsaurus
This mod adds Christmas hats to all players. Merry Christmas!
305 downloads
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Aidy's Styles
By aidy
A small mod to change saber stances and other animations.
In version 2 I've changed the kick animation a little, so it isn't so fast
and has fewer frames. IMO it looks a lot better this way.
I've also changed the force jump back sommersault bit. (Hld jump then tap backwards)
You probably won't see this happen that often.
There is also an "off the wall" animation changed (can't remember if was in 1st version,
and if it was then it only worked when kicking off to the left) If you start a wall run then
press jump+opposite direction of wall straight away you should see this animation,
its a kinda Horisontal spin thing, but it doesn't actually replace the "Kick off" so it don't
look silly when you side kick off a player or a wall for that matter.
Nothing too great but a change from the normal I think.
Also included is the qvm file from the jedimoves20.pk3
made by Master D-Ley Amas. Below is his readme:
"Description : *All saber styles are now infinitely chainable (in multiplayer
only), giving medium style back it's advantage and giving strong
style an added edge.
*The dual-bladed saber can now be activated without using cheats
in multiplayer, just type "thedestroyer" into the console at any
time, or bind it to a key - ex. "bind z thedestroyer", Z being
the key you want to use to activate the dual blade.
*Dismemberment is now enabled in multiplayer (with the v1.04 code)
to enable, type:
g_dismember 100
cg_dismember 100
into the console (must be enabled on server to work)
(this only needs to be set once)
*The moves that have been altered-
-roll forward, left, or right: cartwheel
-roll backward: butterfly
-jump: force jump style instead of pansy normal one
-fast saber style: replaced with one-handed (Tavion) style
-strong saber style: replaced with one-handed (Desann) style
-backstab: all saber styles now do backstab instead of swing back
-walk: now walks with saber raised, for effect while dueling
-getup: instead of struggling off of the ground, you "force" getup
I hope everyone likes this new version, as it was quite
a feat on my behalf. I have never looked at (or compiled,
for that matter) game source code before I made this mod.
For anyone who's wondering, the regular, two-handed saber
styles are in the same slots as the one-handeds used to be, so
Tavion and Desann now fight two-handed.
The reason why saber styles are only infinitely chainable in
multiplayer is because Raven has only released the source code
for multiplayer, not single player. Until this happens, saber
styles will only be infinitely chainable in multiplayer.
921 downloads
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WBA Weapons Test Mod
By JKHub
Author: Covax
This is a test for getting some of the cool weapons collected in the Dragon Remix mods to work in Jedi Academy. This will replace most guns, sabers and effects.
- Most of the standard sabers and guns have been replaced. Most text has been changed to reflect this.
- The Blaster Pistol, Rifle and Demp have increades fire rates as well as a boost in ammo.
- Sparks and smoke replaced by blood. Stumps are dark red rather than yellow.
- Every one of the weapons leaves a butn mark.
- Force Lightning replaced with a Fire effect.
125 downloads
0 comments
Submitted
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DarthStevenus's Lightning Enhancement Pack
By JKHub
Author: Darth Stevenus
This pack contains 10 different force lightning effects, a new force push effect, 3 weapon effects replacements, a new saber-type weapon, and a new 2 handed force lightning stance.
Lightning fx -
Datastream
DragonRoar
Lightning type 1
Lightning type 2
Lightning type 3
Lightning type 4
Lightning type 5
Psychburst
Stardust
Twister
Push fx -
Shockwave
Weapon fx -
Arc Caster
Megawatt Rocket Launcher
Plasma Detonator
Sabers -
Force Pike
Animations -
New 2 handed lightning stance
New force push anim (with Shockwave fx)
Most of the fx come in several different colors such as blue, green, orange, pink, purple, red, yellow, white, and black.
1,792 downloads
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Modified Saber Lengths
Author
Crazy Assassin
This mod's purpose is to make the saber lengths for staffs in JKA more realistic. Anyone who has done saber modding should know that the default length for a staff blade is 32, while single sabers get a whopping 40.
This mod will simply make all base staffs have a saber length of 40 as well. That's really all it does. Simple, but it does what's advertised.
485 downloads
0 comments
Updated
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Stance and Animation Modification
By aidy
As the name would suggest, this is a small mod that changes the saber stances and a few tweaks to the ingame animations;
Blue, Yellow and Red Stance has been changed, each has its own animation when switching stances. All walk forward animations for all saber types has been changed also. The Duel and Staff saber walk always looked terrible to me and needed a change.
Quite a few other minor animation have also been adjusted;
When you drop off a ledge, you no longer assume the crouch position. Some/most Taunt animations have been modified.
My personal favourite modification is the block blaster animations.
Now when someone shoots at you, you perform a neat swing of saber in front of yourself. I was looking for something that reflects Anakin's 'arrogance' in combat here, I feel this has done it to the best of the available animations available in game, without actually creating any new ones. (I don't know how to create new animaions)
5,036 downloads
0 comments
Submitted
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Stances
By aidy
A mod to change saber stances and a few other animations.
Many animations/stances have been changed for this version of my mod. All - if not most saber stances have been changed.
List of changes (off the top of my head):
The jetpack movement animations have been changed, now look a whole lot more like the player is actually effecting the movement whilst in air!
The posture has been changed when you step off an edge, no longer goes into the 'tucked up' position, looks more like someone would look getting ready to land!
The taunt animations for Duel & Staff sabers have been changed.
The walk for single saber has changed also.
All previous animation changes from earlier mod have been kept.
337 downloads
0 comments
Submitted
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The Force Unleashed: Ultimate Sith Edition - HUD
By JKHub
Autor: unleashed_dark_force
I make this HUD cause I see some other pics from
TFU /TFUUSE videos, where the HUD is other and the other HUD's in this site are not
the same, so I make my own one if not interested dont download it
829 downloads
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The Force Unleashed: Ultimate Sith Edition - Lightsaber Blades
By JKHub
Author: unleashed_dark_force
Description: Here are my TFUUSE BLADES (from TFU Ultimate Sith Edition), I think now this blade version i better than my first 2 versions.
1,785 downloads
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TFU LIGHTNING
By JKHub
Autor : unleashed_dark_force
Description : This is my 1.2 version of the TFU Force Lightnings.
629 downloads
0 comments
Submitted
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The Force Unleashed Lightsaber Blades v2
By JKHub
Author: unleashed_dark_force
Description: Here is the V2 of my TFU BLADES, but the white one is more realistic, than the first one.
850 downloads
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SD - Fragmentation Detonator
Remember my rather...buggy Super Detonator mod? All THREE versions had XYZ "Missing Model" markers--or, as they were rather humorously named by all the wonderful commenters, "confetti."
This is nothing like that. This new mod, called the Fragmentation Detonator, is the evolution of Super Detonator. It basically behaves almost exactly as a real fragmentation grenade would...except that, in real life, you probably couldn't see the tiny fragments, of which there would be millions, each travelling at supersonic speeds. Some features of Frag' Det's were not able to be incorporated into this mod simply because of the game's limitations (obviously, the Quake 3 engine could not even come close to showing a million tiny specks all at once), but I, along with GW_Mandalore, have found it to be quite realistic.
Bugs: None so far. This mod SHOULD work on both JK2 and JKA. If it doesn't, contact me immediately.
102 downloads
0 comments
Submitted
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Super Detonator (1.3)
KABOOM! I just love to tinker with the Thermal Detonator, and here is the product of some tinkering. The explosion is MASSIVE, but unfortunately I was unable to widen any splash damage . Sorry about that. Check my screenies to get a prievew of the explosion.I have also included MeusH's great Blue Thermal Detonator mod for a cool shockwave effect and a great skin.
Bugs: None so far, contact me if you find any or have any new ideas.
46 downloads
0 comments
Submitted
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Bumpmapping (1.0)
A new take of my own design on Quake3 Arena Engine's relatively untapped Specular Lighting function has allowed me to create a bumpmapping effect for most of the weapons and a few characters. I believe the effect achieved is quite true to real bumpmapping--I hope you find that it enhances the game's graphics.
Bugs:
1. The rodian's head, though meant to be shiny and glistening, is rather dull. I hope to fix this in later versions.
2. You may experience some flickering with the specular lighting when entering/leaving unlit areas in maps. This is mostly because of the way the Q3 engine uses specular lighting.
395 downloads
0 comments
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Backhand Normal Stance HQ
By spior
This is just a stance mod that changes the stance for all the saber styles to backhand.Please keep in mind that this is a V1,but still if u ask me it looks pretty acurate .
3,674 downloads
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TFU Push
By spior
This is simply a force push mod to make it super strong like in TFU.It also has new animations and effects.
1,875 downloads
0 comments
Updated