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    History, Art, Design, Travelling, Photography, Myths and Legends, Ancient Worlds, Sci-Fi, Fantasy, Science Fantasy, Star Wars, Mass Effect, Half-Life, LOTR, drawing, 3D modelling
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  1. Hi, he is part of the story, so he'll appear in later chapters. 😉
  2. This never happened before. The game makes one datapad available at a time, so it can be any of the five datapads, scattered around the cantina. It's possible to use one only once. After that a hint would suggest, what you could do to progress further. If you've already read a datapad, then you'll be able to spot an R2 unit, which would move down the street. It's possible to follow him and use the first choice. If you found the patriotic 'entry' in the secret level, then it's possible to use the Jbox. I doubt, OpenJK can cause such an issue. Widescreen shouldn't be a problem, and if you played Ord Mantell, then you could find another datapad in a secret area there as well.
  3. If you've found the patriotic 'song' and checked on the Bouncer in the club – presumably if you've looked through each corner and datapads in the cantina – there is a way to the JBox now or the R2 unit instead.
  4. In order to use a different way – with the Jbox – you must find the 'music' datapad. However it's not in the cantina, but in a secret area, which can be found in the same district.
  5. Hi, the JBox can't be used just of 'nowhere'. Before using it, one more step must be made in the very same sector of the city.
  6. PK3 must have a correct structure inside. So it'll be like PK3 (inside: models/weapons2/lightsaber_your_name). If your hilt uses a shader, it should also be put inside the very same PK3 ((inside: shaders/your_shader.shader). The saber parameters are stored inside a your_saber.sab file, which is usually in ext_data/sabers. And it also goes inside your PK3 pack.
  7. Good! Have a nice play! 😉
  8. There've been several periods of rise and decline. I would say, that currently the JK community is mostly calm, but not without enthusiasm. 🙂 Just like in the 2000s era there is the FILES section, and just like in those years people continue to communicate here via good old Forums instead of sticking to the Social Media. We also have a Wiki about JK series and the modding aspects of it. One of the most notable changes is a number of authors, I would say, who continue to bring joy with lots of new models from almost every Star Wars story, which exists today. And yes, the JK source files were 'released' several years ago, which sparked quite an interest of coders to the JA engine capabilities and beyond.
  9. There was time, when I learnt mapping with WorldCraft editor (this one was Half-Life video game, but I created 1 small map for JO as well), after which I switched to Gtk Radiant, which was far better in hundreds of terms. Currently I'm trying to get used to NetRadiant, which seems to be gaining popularity among fans more and more. Original Dark Forces, Dark Forces II and MOTS had other editors. I can't name them, but there were several mods, some quite peculiar. There was even an Episode I mod for Dark Forces II MOTS, where you can play Obi Wan and slash Battle Droids on Naboo.
  10. Even if you fix the path to the main JA folder, you'll also have to check one more position: like C:\Users\Documents\My Games\OpenJK\DP_Chapter1
  11. Nobody reported this problem before, but it might depend on the JA version or your PC specifics. One person mentioned, that he couldn't load one of the next maps in a similar manner (but the game crashed) due to a wrong path way for the mod. Quite often people make a wrong folder inside the base folder, run the mod and then the issues begin. The issues was fixed with the right path name: it must be DP_Chapter1 (not DPChapter1). You could try using Esc button multiple times during the loading screen and see whether the game would bring you to the Main Menu (it should do that). If so, you might check whether it made a Save File for the next map.
  12. That's quite an unusual bug. I've never encountered anything like. But I would agree, that the problem could with visual card specifics. In my experience different versions of GtkRadiant worked differently on the very same PC. My favourite one was 1.3 for a very long time, until I had to switch to newer ones, which sometimes showed very different bugs. The most stable is 1.6.6 which I use these days.
  13. That's what I said above – Regions change as they are explored more and more. As we know now – Kreia mentioned, that the Sith wait in the unknown, so Dromund Kaas was most likely an absolutely unknown location during the era of the Jedi Civil War and before. It was best known with the crusade of the Sith Emperor Vitiate. I guess some time after Valkorion was defeated, Dromund Kaas might have been abandoned (the Sith might have resettled elsewhere). As Dromund Kaas isn't exactly a planet most people would like to visit (for trade, curiosity or friendly reasons), the path there became lost in time. Other planets in that region (not star system) could still be a place for travellers though, who would ignore Dromund Kaas. Speaking of this Sith World I just recalled, how I played Mysteries of the Sith years ago and mostly forgot about the planet until it came to light again as the Imperial capital in SWTOR.
  14. I think humans visited the region hundreds of times before the events of A New Hope, so the answer is most likely yes. I doubt the Sith species actually exist by the time of the Galactic Empire of Palpatine though, as their most active role in the Galaxy was long before even the perish of the Sith on Ruusan (around 1000 BBY). The Unknown regions hold lots of many others however, the thing is that it's not just planets or systems not shown on maps, but the lack of hyperspace routes, like the Perlemian trade route. Depending on the location, some worlds like Taris flourished until a new, better hyperspace lane was found. Perlemian route ended with Quermia, led directly to Wild Space. Wild Space differs from the Unknown regions in terms, that it surrounds the Known regions of the Galaxy, like the Outer Rim. It's possible, that Wild Space is at least partly known to include some planets and home of various species, but is difficult to organize on maps or control by larger governments like the Republic, the Empire or Hutt Cartel. For instance there could be multiple pirate worlds, which are difficult to find and navigation isn't clear. Unknown regions are also far larger – enough to include something as big as a secret intergalactic government. Not sure about the Sith Empire. It's best to check this one with the SWTOR lore. My guess is that Dromund Kaas was part of the Unknown regions in the past, but became part of Wild Space because this area became better known to a larger Galaxy due to the war conflict between the Sith Empire and the Old Republic. Kreia indirectly hints, that this the where the True Sith hide. When they attack, the location is no longer that secretive. By the time of the Clone Wars Dromund Kass had an entry in the Jedi Archives, but is believed to have been removed from it together with 20 more planets like Kamino and Dagobah. Nevertheless Clone Wars affected DK too, and it was later used by the Empire for the acolytes. And then appeared in MOTS – so by this time it could be part of a more or less known Galactic space, rarely visited by anyone.
  15. I didn't like the show overall, but some scenes and episodes were good. The introduction of the Mandalorian was well-made and enjoyable, however the general feel was closer to Star Trek than Star Wars (imho). I guess in this series we could say, that the unknown appearance of the main character without emotions on the "face" works both ways – a mysterious warrior, but with the story pace too slow. Again, this is how I feel about the character.
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