Free For All
345 files
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Alderaan
By MagSul
Installation Instructions:
Included along with this file should be a "Alderaan.pk3" file. Place the pk3 in the Base folder of your Jedi Academy directory.
About the mod:
This is a map that I built for Ramikad as a part of the 2016 JKHub Secret Santa event!
Among the list of gift suggestions was a map of Alderaan, which I thought would be a bit too elaborate to make in the time-frame that I had, so I played a little bit of a joke with it instead: The map is very minimal, taking place on Alderaan's remains following the events of A New Hope.
Enjoy! ^.^
If anyone encounters any genuine, serious bugs, let me know and I'll update it!
601 downloads
- Star Wars Related
- JKHub Exclusive
- (and 1 more)
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contest winner FFA_China
By Artemis
Description: *Chinese New Year Contest 2018 Entry*
This is an FFA map modeled after various examples of Chinese/Asian architecture. The layout is heavily inspired by the temple in Dragon Valley from Battlefield 4. There are guns, ammo, and health pickups set up around the map for actual weapons FFAs. I've also added a duel area you can reach by pressing use on the middle obelisk next to the upper building. There are no secrets on this map, and the FPS can drop quite a bit, depending on your computer and game settings.
I'd like to give a huge thanks to Bucky for compiling the map, taking screenshots that weren't from a potato resolution, and providing words of encouragement for the past month. Without him, this map would probably have taken 8 days to compile on my computer (if I even got that far!). Also, thanks to Wolf for testing the map in its early stages.
Bugs and other things (full list in readme):
-Because the map is essentially a large, open box, FPS isn't great. Dynamic glow will tank it. So even though things look really cool with glow turned on, I wouldn't recommend playing with it.
-The lighting is a little bit... weird. I made the lights too bright and it shows.
-There is actually botrouting on this map, but it wasn't really tested.
-I only tested the map in MP, so if someone really wants it in SP and it doesn't work, let me know.
593 downloads
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China Beach from Neighbours from Hell 2
By GPChannel
Hello everybody!
HAPPY CHINESE YEAR!
This is my recreation of the Neighbours From Hell 2 China Beach Level.
Hope you like it!
Map: FFA,Duel
Install:
Put the NFH2China.pk3 into your Jedi Academy base Folder
144 downloads
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Yavin Shack
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: I Like Waffles
File Name and Version: Yavin Shack
Release Date: 3/10/2018
Filesize: 77.4 kilobytes
Description with installation instructions: Drop it into your base folder. This is a yavin map, it's a room and has some trees outside the window. It plays the yavin interior sound. This room has a desk, a chair, and a bed. It has a single spawn point and doesn't support bots. It has no levelshot. It has a script to select it from the map selection screen. Enjoy!
If you want to devmap to it, it's (devmap mp/yavin_shack).
The entire map uses base textures, not sure if some are base textures but that's how it showed up when I put this map together. Should be all base textures.
Copyright/License: None.
External Content Used / Credits: Just myself.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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53 downloads
- Star Wars Related
- JKHub Exclusive
- (and 4 more)
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Yavin Training
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: I Like Waffles
File Name and Version: Yavin Training 1.0
Release Date:3/10/2018
Filesize: 52.0 Kilobytes
Description with installation instructions: Training Area inside a Yavin Building, complete with ventilation on the ceiling.
Copyright/License: None.
External Content Used / Credits: None. Credit to myself. Should be using all base textures.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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74 downloads
- Clanmap
- Mod Specific
- (and 4 more)
0 comments
Updated
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Yavin Force
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: I Like Waffles
File Name and Version: Yavin Force 1.0
Release Date: 3/10/2018
Filesize: 58.2 Kilobytes
Description with installation instructions:
Drop it into your base folder. Just a yavin area with force blocks to push around. No bot routes, just two spawn points.
Copyright/License: None.
External Content Used / Credits: All Base content, myself.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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52 downloads
- Clanmap
- Mod Specific
- (and 4 more)
0 comments
Updated
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Yavin Boxes
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: Yavin Boxes
File Name and Version: yavin_boxes 1.0
Release Date: 3/10/2018
Filesize: 2.21 Megabyte
Description with installation instructions: Drop it into your base folder, yavin_boxes and yavin_boxes 2. Simple visual map rendered, no lighting. One
contains boxes you can enter. The other is a lot of stacked boxes on top of each other, rectangles if you will of different colours. The second one might
give you a slight lag issue, first one is just a lot of cubby holes really.
Copyright/License: None, myself.
External Content Used / Credits: None, myself.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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35 downloads
- Clanmap
- Mod Specific
- (and 4 more)
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Yavin Duel CTF
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: I Like Waffles
File Name and Version: Yavin Duel CTF 1.0
Release Date: 3/10/2018
Filesize: 22.8 Kilobytes
Description with installation instructions: Drop it in your bas folder, ctf map setup for every other game mode besides free for all. Simple map, point A & B
style or design.
Copyright/License: None, myself.
External Content Used / Credits: None, myself.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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59 downloads
- Clanmap
- Mod Specific
- (and 4 more)
0 comments
Updated
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Dueling duely maps
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author:I Like Waffles
File Name and Version: Dueling Duel Maps 1.0
Release Date: 3/10/2018
Filesize: 12.3 Kilobytes
Description with installation instructions: Drop it in your base folder. Just two maps in a simple box, one with the desert theme, the other with the Yavin
theme.
Copyright/License: None, myself.
External Content Used / Credits: None, myself.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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52 downloads
- Clanmap
- Mod Specific
- (and 4 more)
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Yavin Trilogy
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: I Like Waffles
File Name and Version: Yavin Trilogy
Release Date: 3/10/2018
Filesize: 180 Kilobytes
Description with installation instructions: Drop it in your base folder. Three maps, one with no door, another with a door, and the last one with an elevator.
Copyright/License: None.
External Content Used / Credits: None, myself.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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49 downloads
- Clanmap
- Mod Specific
- (and 4 more)
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Yavin Hallway
By ilikewaffles
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STAR WARS JEDI KNIGHT MODIFICATION
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Author: I Like Waffles
File Name and Version: Yavin Hallway 1.0
Release Date: 3/10/2018
Filesize: 117 Kilobytes
Description with installation instructions: Drop it into your base folder. Just Yavin room for dueling and team free for all or whatever spread out between
two different doorways.
Copyright/License: None or myself.
External Content Used / Credits: Myself, all base game content.
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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53 downloads
- Clanmap
- Mod Specific
- (and 4 more)
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Asteroid 77
By JKHub
Author: |GG|Carl
Readme Description:
----------------------------
This is my very first map, and I have no mapping experiences from before, so if you happen to be an evil reviewer from map-review or something, go easy on me!
The map is like an asteroid with lot's of different themes on it (Formula 1, Indiana Jones, real life etc.).
NOTE: Yeah, I read that stuff about "maintaining a consistent style throughout the map" but whatever, I like being a little different
It's kinda huge, and there are a few ships on it (I know, "JA is not a flying game", but don't fly if you don't like it...)
It supports FFA, TFFA (and JKR).
In the beginning it was supposed to be a clan map, but now when I'm done I've realised there are only 3 "clany" areas (which are all pretty well hidden) and one or two clan banners.
And I think I might have hit the world record in "secret area count", but I'm not sure...
Filesize: 13.7 mb
Additional Credits to: George Lucas and Raven
Thanks to: RichDiesal for an excellent mapping tutorial (http://richdiesal.jedioutcastmaps.com/tutorials/)
GothicX for helping me with LOTS of different things.
WadeV1589 for ansering some of my stipid questions.
lassev for helping me with the scripting.
QkennyQ for the very cool Van Halen guitar md3 +some other md3 models.
My clan mates in |GG| for lots of great ideas (Especially |GG|Boss, he's the one who made all the wacko stuff up!)
+Some other dudes at lucasforums...
Other: My best time on the racetrack is 1 min 10 secs, try to beat that!
And btw, SOMEONE PLEASE MAKE A MOD WHICH MAKES THE SWOOPS GO FASTER!
BOT-support: Yes
New sounds: Yes
New textures: Yes
Story: A long long time ago, on an asteroid far far away the evil Darth Ugnaught sat in his throne room and thought.
He wanted to prove the dark side was stronger than the light.
He saw only one solution. He invited his Jedi brother, Master Ugnaught.
Master Ugnaught accepted the invitation, because he wanted to prove the light side was most powerful.
They dueled. And dueled. And dueled. But no one seemed to win! After 6 days and 6 nights the brothers fell asleep.
When they woke up they both where furious! Someone simply had to win! They built a new duel room. But no one won there either.
They built more duel rooms, but no one won. After some months the asteroid was full of duel rooms and stuff.
Darth Ugnaught said to his brother: We must find some way to see who’s the greatest! Master Ugnaught agreed.
Suddenly a great idea popped up in their minds; they should race about it!
If you want the rest of the story you've gotta play the map!
* Construction *
Editor used: GTK radiant, Photoshop 7.0, Nero wave editor, Pakscape, Notepad
Known Bugs: The map is huge and kinda detailed, which might lead to a crazy little thing called lag...
* Installation *
Unzip the pk3 file to your "gamedata\base" directory (for example: C:\Program files\Lucas Arts\Jedi Academy\Gamedata\base)
* Copyright / Permissions *
YOU MAY USE MY TEXTURES, SHADERS AND STUFF, BUT YOU MUST CREDIT ME IN THE README!
Uploaded by
Onysfx
511 downloads
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Tournament of Power Arena
By Agent47
Title: Tournament of Power Arena - PowerArena
Author/Creator: Agent47
Purpose: Multiplayer
Programs:
GTK Radiant 1.6.5
Q3Map2
Adobe Illustrator CC
Adobe Photoshop CC
Descirption:
The map resembles the Tournament of Power Arena that had his first appearance in
Dragon Ball Super Series. The Zeno house is a not exact copy as I had limited information
about its appearance.
Music:
The credits for a soundtrack of the map goes to PokéMixr92
Soundtrack: Dragon Ball Super - Clash of Gods (HQ Recreation)
His YouTube Channel: https://www.youtube.com/channel/UCbEBs-tkLNOkLoQu_OkbQ5w
Installation:
Extract the ZIP file using WinRAR or 7Zip. The extracted files place in the
Jedi Knight Jedi Academy/Game Data/base folder. Then you can upload it on your server
or start the solo match.
Name: PowerArena , PowerArena.bsp
Botroutes: The Map does not contain a botroutes.
413 downloads
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Starkiller Base
By Plasma
Description
Starkiller Base from Episode VII: The Force Awakens.
Installation
Extract ffa_starkiller_base.pk3 into your base folder usually located at:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
Credits
komaokc - Skybox
Copyright
DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHOR'S PERMISSION.
3,618 downloads
- Episode 7
- Star Wars Related
- (and 1 more)
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Moonbase Labs
By Szico VII
Unfinished project - released as is for learning and development purposes
Was going to optimise for rend2 but found most recent builds buggy and unworkable.
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Moonbase Labs
====================
by Szico VII
24th Aug 2017
/////////////////////////////////////////
MAPPED BY Szico VII
MSN: szicovii@gmail.com
E-Mail: szicovii@gmail.com
AIM: Szico VII
http://www.jkhub.org
Moonbase Labs - Beta (v0.6)
=======================
New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: No
Bot Routing: No
Gametypes: FFA, TFFA
Brush Count (inc. ASE models and patches): ---
Entity Count: ---
Active Build Time: 3 months
Compile Time: 5mins
==============================================================================================
Map Installation : Unzip the contents of the zip (Moonbase Labs v0.6.pk3)
into your Jedi Academy/GameData/Base directory, and you're all set to go!
(EDITORS ONLY:)
Source Files: INCLUDED
==============================================================================================
/////////////////
// Features: //
/////////////////
---
-Credits-
AshuraDX - Skybox, ASE Model Optimisations.
mrwonko - Motion scripting for fx_runners.
freesound.org - For various sound effects
Patrick Haslow - Varied textures.
Special Mentions:
================
Ashura DX - Barrel models and NPC creation, effect file modifications, animations.
---
(All efforts have been made to trace holders of original material, but if anyone has been omitted, I apologise.)
BETA TESTERS:
--------------
Crimson Strife
AshuraDX
SecretApprentice
Known Bugs:
============
- Some movement issues with the trams
====================================
Afterword:
====================================
Unfinished project - released as is for learning and development purposes
Was going to optimise for rend2 but found most recent builds buggy and unworkable
---------------------------------------------------------------------------------
IMPORTANT!!!!
---------------------------------------------------------------------------------
SOME ELEMENTS OF THIS MAP CANNOT BE USED/RIPPED!
This includes:
- Textures
- Model textures/shaders
- The Map itself
(You can however use them for learning purposes, or get my permission if you want to publish edited files
I have nothing against you editing these files for your own progress.
If you want to use any of these, ask me first!
You can however, use freely, and without my permission:
- Original models, but not the new skins/textures.
- Shaders
- Scripts
==================================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
==================================================================================
~Szico VII~
890 downloads
- Space
- JKHub Exclusive
- (and 1 more)
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Jedi's Home 3 Temple Edition DEMO
By AngelModder
File Name - Jedi's Home 3 Temple Edition
Creator - AngelModder Aka Nicholas David Duncan
Contact Information - NicholasDuncanNL@Outlook.com / AngelModder profile on JkHub
Welcome to the Jedi's Home 3 Temple Edition Demo version 1.00! I'm VERY pleased to finally let you all in to see a small part of whats taken me 3 long years of work.
I ofcourse can't take all the credit. I've had a lot of input from different members of the Jk community over the years. While progress on the rest of the map continues, you should know even what's in this demo is not a fully finished product. In other words, nothing is final!
Any ways I wont bore you with more of my nonsense. Download, sit back, & enjoy Jedi's Home 3 Temple Edition Demo!
Installation just drop the "Jedi's_Home_III_Temple_Edition-DEMO.pk3" in your GameData/base directoy.
If you wish to enable to reflective floors be sure to move the "Z_Jedi's_Home_III-Temple_Edition_Reflective_Plugin.pk3" into your GameData/Base directory as well.
Credits - Rooxon for the statue models and model conversion's, AshuraDx for shader and final touch up input Robert for theory.
Bugs - None that I'm aware of! However if any are found please contact me here on Jkhub with a description and if possible a picture of the said issue...
Notes - The reflective floors do not work on all video cards and even when enabled can hit FPS. If you have a weak system I wouldn't recommend using them.
769 downloads
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Bioshock - The Church of Our Lord
By Szico VII
Unfinished project - released as is for learning and development purposes
Was going to optimise for rend2 but found most recent builds buggy and unworkable.
/////////////////////////////////////////////////
//
// Bioshock
// The Church of Our Lord
// ====================
// by Szico VII
// 24th Aug 2017
//
///////////////////////////////////////////////
MAPPED BY Szico VII
MSN: szicovii@gmail.com
E-Mail: szicovii@gmail.com
AIM: Szico VII
http://www.jkhub.org
Bioshock - The Church of Our Lord (Alpha v0.1)
=======================
New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: No
Bot Routing: No
Gametypes: FFA, TFFA
Brush Count (inc. ASE models and patches): ---
Entity Count: ---
Active Build Time: 1 months
Compile Time: 1mins
==============================================================================================
Map Installation : Unzip the contents of the zip (Bioshock - The Church of our Lord.pk3)
into your Jedi Academy/GameData/Base directory, and you're all set to go!
/devmap bioshock_basilica to run
(EDITORS ONLY:)
Source Files: ---
==============================================================================================
/////////////////
// Features: //
/////////////////
---
-Credits-
Nil
(All efforts have been made to trace holders of original material, but if anyone has been omitted, I apologise.)
Known Bugs:
============
- Caustic effect clips with flags in newer OpenJK builds
====================================
Afterword:
====================================
Unfinished project - released as is for learning and development purposes
Was going to optimise for rend2 but found most recent builds buggy and unworkable - some residual effects included if you can get it to work however
---------------------------------------------------------------------------------
IMPORTANT!!!!
---------------------------------------------------------------------------------
SOME ELEMENTS OF THIS MAP CANNOT BE USED/RIPPED!
This includes:
- Textures
- Model textures/shaders
- The Map itself
(You can however use them for learning purposes, or get my permission if you want to publish edited files
I have nothing against you editing these files for your own progress.
If you want to use any of these, ask me first!
You can however, use freely, and without my permission:
- Original models, but not the new skins/textures.
- Shaders
- Scripts
==================================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
==================================================================================
~Szico VII~
371 downloads
- Roleplaying
- JKHub Exclusive
- (and 2 more)
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v-mountain
By Vrael
This is a climbing map that works both in jk2 and jka. It may be more enjoyable to play in jka though because there are more paths to use.
It has df triggers for timers.
500 downloads
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Jedi Temple (Yavin IV)
By MagSul
This is the Jedi Temple as it appears in my to-be-released single player mod, without the scripts and single player assets themselves. Please feel free to point out any improvements that you feel could be made!
See change log for update.
If you encounter any bugs, let me know!
Installation:
Unzip the downloaded folder and place the .pk3 file within into the Base folder of your Jedi Academy directory. You can access the map by entering "/devmap yavin_temple_mp2" into the console, or selecting the map from the list of maps in the menu.
3,137 downloads
- Roleplaying
- Star Wars Related
- (and 2 more)
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Jump_Green_Pro
By Artemis
This is a small vertical climbing/strafing map inspired by Acrobat's various mountains. It does have defrag triggers so you can time your runs in jaPro. Although it is definitely meant for JKA/JKO movement, you can probably run it in some other types if you get creative.
Bugs and other things:
-The start trigger placement is not ideal and can be abused... whoops.
-There's no anti-fall damage shader so if you have fall dmg enabled on your server, you'll (probably) die.
-There are a few places where slants meet the walls. If you land in these places after particularly bad jumps, you will get stuck.
-I've also included the .map file. I'll not have you people decompiling and destroying the texture alignment. >
Special thanks to everyone who broke the map so I could fix it. <3
615 downloads
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c-mountain
By Acrobat
This map works for both jk3 and jk2. This is another of my mountain maps. It is a sequel to A-mountain and B-Mountain. One of the problems I noticed while watching people race a-mountain is they were fighting over 2-3 seconds once they learned it. This mountain should be harder and longer and hopefully solve that problem should people choose to race it.
My climbing mountains are loosely inspired by the work of Boris from quake defrag.
1,124 downloads
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Imperial Research Facility
By Echo
Here is my first map, a somewhat generic Imperial building. I tried to imitate Raven's JKII building style when designing this map.
What could have happened in this place? It looks like whoever was here before left in a hurry.
There are two secret areas in this map, with prizes for whoever finds them!
I've also included the map file. If you want to use any part of my map or file, please just provide credit! Thanks.
In this map:
-elevators and setpieces, with mover scripts
-Botroutes
-Ambient noise and music
-Custom textures
Bugs to squish:
-Some models will not light correctly, and other light-related issues.
-The botroutes are kind of broken in some areas, particularly at the top of the elevator and around some corners.
If I can get these fixed, I will release a v.1.1 for it.
973 downloads
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Yavin Arena Map
By ciby'crow
Creator:
First I would like to say thank you for downloading my first released map.
I am only able to share with you the beta version of the map. With that being said please understand there are many
glitches and other things, such as, missing textures and open empty areas.
Map:
Small arena map, Yavin planet.
-------Installation-------------
In order to install the map into your game you must:
1)Extract the folder
2)Put the yavinarena.pk3 file in your programfiles\lucasarts\jediknightjediacademy\base folder
3)Run Jedi Knight: Jedi Academy (MP)
4)Enjoy
165 downloads
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B-mountain
By Acrobat
This is a Yavin style climbing mountain and sequel to A-mountain. It's slightly taller than A-mountain now. There is trigger at start and finish for timers that modders may use for racing if they like.
1,139 downloads