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  1. SG4REALJA

    Original Author: WadeV1589 (Wade)
     
    Original Description:
    Originally released for Elite Force, SG4Real2 as it was known then was a
    sequal to my first map Stargate4Real, I didn't expect it to be so
    popular. Scotty asked if he could port it over to Jedi Outcast and
    started work, with the release of Jedi Academy it made more sense to
    release it for that. After several weeks of porting and updating, we got
    this map out!
     
    Fans of Stargate will get the most pleasure out of this map because of
    the gate and the ring transport system but it is a playable map. It works
    well for CTF and for FFA.
     
    Uploader's Comments:
    Another Stargate map by Wade. This map really demonstrates good worksmanship from the Stargate Movie. The gate doesn't dial but does have a wormhole ironically. If you are a roleplayer, or enjoyed the movie this is worth a download. I uploaded it here because It was uploaded to JK2Files.com and not here. Well please enjoy
     
    Map Information:
    Bot Support: No
    New Textures: Yes
    Gametypes: TFFA, FFA, CTF
     
    Author: WadeV1589 & [KOG]Scotty79
     
    Note: I attempted to contact the author but the email was sent back with an error.
     
     
     

    Uploaded by:


     
     

    Original author may contact the staff
    here if they wish this file to be removed.

    241 downloads

       (2 reviews)

    1 comment

    Updated

  2. SGEgyptJA

    Original Author: WadeV1589 (Wade)
     
    Original Description:
    Many many moons ago I released a map called SGEgypt for the game Elite Force.
    This map turned out to be extremely fun to play just because of it's odd style;
    it worked well. I recently was playing this map with 2 friends and one of them
    joked about remaking the map seen as I had never done a v2 and it deserved on.
    So instead of doing that...I made a totally new version, based on the original
    for Jedi Academy.
     
    This is a big map, not huge, but big. It took a fair amount of time to map and a
    fair amount of time to compile. FPS should be respectable at most times of the
    map due to the way it was mapped - this is not true however if you start flying
    around and I make no promises as to your FPS in the death gliders!
     
     
    Uploader's comments:
    I attempted to contact the author for his permission to upload it but it was sent back with an error. This map was extremely well made. This is absolutely one of the best stargate maps ever made for Jedi Academy. It was originally made for Elite Force but he decided to make it for Jedi Academy. There is a proper dialing system and a wormhole. This map is incredible. Many of you with old computers might experience a lag but not too much. There is also a hangar for ships and many other places to go. Since this was released on JK2Files.com I thought it should be released here since many people don't have access to that site anymore anyways.
     
    Map Information:
    Bot Support: No
    New Music: Yes
    Gametypes: CTF, FFA, TFFA
    New Textures: Yes
     
    Author: WadeV1589
    Textures: WadeV1589, Scotty79
    Sounds: WadeV1589, Scotty79
    Deathglider: Manquesa, Andy
    More Information on the map and author can be found in the readme.
     
    Please Note: The email address provided in the readme in which I attempted to contact the author was sent back with an error within seconds therefore I couldn't receive direct permission from him.
     

    Uploaded by:


     

    Original author may contact the staff
    here if they wish this file to be removed.

    369 downloads

       (4 reviews)

    1 comment

    Updated

  3. Shaft Duel

    Well, I'm not sure what to say I was inspired by Bespin to create a shaft looking duel arena.

    139 downloads

       (1 review)

    0 comments

    Submitted

  4. Shola Sith Temple

    A clan map for the
    Dark Empire of the Sith featuring areas for dueling, tournaments, jump courses, water courses, and vehicle combat.

    It is in beta phase, so it still has a few sections, including details of the outside of the temple, that haven't been completed. There also is no lighting yet.
     
     
    Special thanks to Darth Martyr for teaching me how to map and help me with the obstacles I
    came across in the making of this map. Without him I would never have started mapping.
     
    Special Thanks to Loda for helping me with advanced mapping info.
     
    Special thanks to Circa and Radiuks for creating and helping me with some textures.
     
    ----
     
    Map started on February 16th, 2015.
     
    and thanks to all -[DE]- for testing my map as I was working with it and giving good recommendations!

    736 downloads

       (17 reviews)

    11 comments

    Updated

  5. Shroom's Deathstar

    Ah yes. My first map after a looooong hiatus. My vision was to create a more realistic and fun-filled DeathStar than was available with JK2. Hope ya'll enjoy!

    1,743 downloads

       (6 reviews)

    0 comments

    Submitted

  6. Simpsons Springfield

    Here is version 2 of my Simpson's Springfield Maps. Only 8 years in the making! With a new layout, a scavenger hunt, gags from the show, and lots of indoor areas to explore. Any Simpsons fan will love this map!

    1,586 downloads

       (6 reviews)

    7 comments

    Updated

  7. Single Player Maps to MP

    A few maps re-set back up for use, this time for the Multiplayer Portion of Jedi Academy. Roleplay, or whatever comes to your mind when utilizing these maps. Might be a bit messy but compiled and setup for multiplayer so no weird script errors, doors that don't work now work, and so forth. More maps to come later on potentially. Might still be bugs but the maps should all work well enough.
    Warning: Because these maps are re-setup for MP you might run into possible crashes. These were loaded up real fast with /devmap, not through the
    scripts setup for the map. 
    Copyright/License: None.
     
    External Content Used / Credits: None, core base game content.
     

    893 downloads

       (5 reviews)

    6 comments

    Updated

  8. Sirens Enclave

    Sirens Enclave is a fictional place I thought up after being inspired by the story of the greek sirens, and my previous map Zoras Domain which was inspired by the Zelda N64 version of Zoras Domain. I base this map in a fictional story where you the player are a sailor who was part of a crew that was lured to an island of Anthemoessa by a song which was mesmerizing. The ship strikes a reef and starts to sink. You make your way to the nearest cover to avoid the man eating birds, and find yourself in a cave that appears to be their domain. The birds feed on the crew but you manage to make it to the cave, and now this is where you must make your escape.
     
    I actually wasn't going to release this map, but was finally talked into it. Please respect my work and perhaps I'll release another creations I've been working on.
     
    Hope you enjoy! If you have any questions or comments, send me an email.
     
    I ask those who download this map to respect my work and do not decompile it, tamper with it, or host it anywhere without permission from me directly. I share this map so other gamers can check it out and have some fun playing it. I do not release it for people to tamper and take it apart to steal features or so forth. This work was done by me, owned by me and shared from me to you, and I release my work by choice and I can easily choose to not release future projects, so please respect my work.
     




     
    Story
    On a voyage into the unknown, enchanting music mesmerizes the ship's crew and guides them off course. Suddenly there is a loud crash as the starboard hits a reef. The loud noise wakes up the crew out of their trance and they find themselves near the rocky coast of Anthemoessa. While most of the crew fell overboard, or were taken away by man-eating Sirens, you managed to guide the boat before it sank to a nearby cave away from all the demon birds who are feasting on the rest of the crew. Welcome to the Siren's Enclave.

    662 downloads

       (5 reviews)

    1 comment

    Submitted

  9. Sith Academy On Korriban

    ***********************************
    Jedi Knight: Jedi Academy
    ***********************************
     
    AUTHOR**: Oobah
    E-MAIL N/A
    WEBSITE: N/A
     
    FILENAME: mp/ffa_korac
    FILESIZE: 20.8mbs
    DATE RELEASED: 11/23/2014
    GAME MODES: FFA Only
     
     
    CREDITS AND FILES USED**:
     
    A few textures are taken from the following maps:
     
    Ported textures and models from kotor.
    Kolto Tank is Inyri Forges.
    Music is Sion from Kotor 2 from Youtube.
     
    INSTALLATION INSTRUCTIONS**: Drop it into your base folder.
     
     
    DESCRIPTION**: Sith Academy On Korriban
     
     
    COMMENTS:
    V1 is just the Sith Academy itself. Later versions will include more things on korriban based on kotor 1.
     
    **THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    2,282 downloads

       (12 reviews)

    18 comments

    Updated

  10. Sith Council v1

    This map is loosely based on the Jedi Council GC map form JK2. In the main area, there are 4 duel rooms, one interigation room, and one Armory. Also a bar to sit back and relax. Threw the main doors, to the left, is a medical room to be healed. To the right are the bedrooms to rest and watch some good old tv. And straight is the main duel room with stands to watch, also a VIP room for the high power followers of Kahn and Neo. There is also an elevator going to the basement threw the min doors. In the basement, right outside of the elevator doors, there is a dungeon with many dead council members who betrayed Kahn and Neo. If you go right around the corner, there is a duel circle after jumping up the pillars like in the Jedi Council GC map. Finally, all the way around the corner is the Sith Council room. This is an area for clans to talk. There are benches and tables to sit back and relax and talk. There is a secret cave somewhere that leads to the tomb of Kahn and Neo. Have fun finding the entrance and the way threw the maze. Also, if you have played the RJ_Sublime map, you know about their control center. I loved the idea and added one here too. There are three switched. One to close off the bar, one to hide/show the signs on all doors, and one to transform a room. There are some areas that have low lighting but I am not the best with lighting yet. There are so many area to play so I hope you have fun and I hope to put out another version with all the suggestions that you have/will give me.
     
    After so many people where asking for the Jedi Council GC Map for jk2 brought to JA, I decided to do something about it. I decided to make my own with a Sith feel to it. IN the .ZIP file, you will find the history behind the map and maybe some inside info to the entrance of the caves. This map was created from scratch and I never edited the Jedi Council GC .map file. This map has took about a good month to get how I want it too. There are some areas that have low lighting but i am not the best with lighting yet. There are so many area to play so I hope you have fun and I hope to put out another version with all the suggestions that you have/will give me.

    277 downloads

       (1 review)

    1 comment

    Submitted

  11. Sith Council v2

    his is Version 2 of my Sith Council Map. This map is loosely based on the Jedi Council GC map form JK2. In the main area, there are 4 duel rooms, one interrogation room, one Armory and class rooms. If you go threw the doors for the classroom, u will see one class with desks to learn the basic, and a library to access those old Sith files. If u go to the end of the hallway, there is a Cafe. Make sure you eat enough so u can finish all your training. Also a bar to sit back and relax. Threw the main doors, to the left, is a medical room to be healed. To the right are the bedrooms to rest and watch some good old TV. And straight is the main duel room with stands to watch, also a VIP room for the high power followers of Kahn and Neo. There is also an elevator going to the basement threw the min doors. In the basement, to the right of the elevator doors, there is a jail. This jail has four different jail cells in it. Two of the jail cells can only be opened by one side. Another jail cell can be opened from both sides and have work-out equipment in it. The last cell can not be opened. This cell has all the dead council members who betrayed Kahn and Neo. If you go right around the corner, there is a duel circle after jumping up the pillars like in the Jedi Council GC map. Finally, to the left of the elevator doors is the Sith Council room. This is an area for clans to talk. There are benches and tables to sit back and relax and talk. In the main Room, you also see a big door opposite to the door I just talked about. Threw the doors u will find one more door, and threw there is the NEW out door area. There are many trees to hind behind and attack people. To the left of the entrance, there is a water fall, nice area to duel. Straight across u see a red light on the wall, go and press the button and the wall will open. There is a Court House to judge the lamers and a rancor pit beneath to teach them a lessen. And finally to the right of the entrance to the out door area and another waterfall, but dont fall down or you will fall to your death. There is a NEW secret cave somewhere that leads to the tomb of Kahn and Neo. In the tomb, there is now a sacrifice room to kill all those needed. Have fun finding the entrance and the way threw the maze. Also, if you have played the RJ_Sublime map, you know about their control center. I loved the idea and added one here too. There are three switched. One to close off the bar, one to hide/show the signs on all doors, and one to transform a room.
     
    After so many people where asking for the Jedi Council GC Map for jk2 brought to JA, I decided to do something about it. I decided to make my own with a Sith feel to it. IN the .ZIP file, you will find the history behind the map and maybe some inside info to the entrance of the caves. This map was created from scratch and I never edited the Jedi Council GC .map file. This map has taken about a good year to get how I want it too. (I know, I got lazy) Try and find all the new secret areas and try to remember the olds ones too. (Dont be surprised if some have moved though). There are so many areas to play so I hope you have fun.
    PLease dont add me to MSN to get help on Mapper or skinning

    5,060 downloads

       (5 reviews)

    3 comments

    Submitted

  12. Sith Council v3

    his is the Final Version of my Sith Council Map. This map is loosely based on the Jedi Council GC map form JK2. In the main area, there are 3 duel rooms, one interrogation room, one Armory and a Library. Also a bar to sit back and relax. Threw the main doors, to the left, is a medical room to be healed. To the right are one set of the bedrooms to rest and watch some good old tv. And straight is the other set of bedrooms and to the end of the hallway is the Main Duel room with stands to watch, also a VIP room for the high power followers of Kahn and Neo.
     
    There is also an elevator going to the basement threw the main doors. In the basement, there is a jail. This jail has four different jail cells in it. All the cells can be locked and unlocked from the guards room. But hopefully they do not see you escaping from your room. The Pillar Room is back and located beside the jail. Finally, on the other side of the hallway is the Sith Council room. This is an area for clans to talk. There are chairs to sit back and relax and talk.
     
    In the main Room, you also see a big door opposite to the door I just talked about. Threw the doors you will find another set of doors. Threw there is the out door area. There is many trees to hind behind and attack people. To the left of the entrance, there is a water fall, nice area to duel. Straight across you see a red light on the wall, go and press the button and the wall will open. There is a Court House to judge the lamers and a rancor pit beneath to teach them a lessen. And finally to the right of the entrance to the out door area and another waterfall, with an area down below to also duel. There is a NEW secret cave somewhere that leads to the tomb of Kahn and Neo. In the tomb, there is a sacrifice room to sacrifice all those needed. Have fun finding the entrance and the way threw the maze.
     
    Also, if you have played the RJ_Sublime map, you know about their control center. I have continued to use this idea in this version. There are three switches. One to close off the bar, one to transform the lava pit, and one to transform the acid pit.
     
    Seeing there are many players who love to use noclip, I have come up with new ways to prevent you from using it to use the hidden secrets. I call it a "True Enter". Unless you enter the room the way you where suppose to, you will either be frozen in the room once you come unclip, or the secrets just wont be shown.
     
    After so many people where asking for the Jedi Council GC Map for jk2 brought to JA, I decided to do something about it. I decided to make my own with a Sith feel to it. IN the .ZIP file, you will find the history behind the map and maybe some inside info to the entrance of the caves. This map was created from scratch and I never edited the Jedi Council GC .map file. This map has took about 4 years off and on to complete. Before you tell me there are problems or bugs, like i just said, if you use nolcip and become frozen in a room once you unclip, this is not a bug, I made it so it would do that. Also, if a button hurts you when you think its suppost to hurt someone else... no one says thats a bug either. Please do not e-mail me asking for hints and how to find the secrets, i will not tell you. I do not make secrets just to tell everyone how to get to them... wheres the fun in that?

    1,693 downloads

       (5 reviews)

    0 comments

    Submitted

  13. Sith FFA3 Reskin

    I made this one about a year ago when I was hanging around with Chaos Order and went by andro1d. They got me into modding JKA so I made some maps and this is the first of them.
    This is a Sith themed FFA3 reskin. It's meant for the client side to be used in demos or actual games. Do not bother installing this on your server as your players won't see the changes.
    All brushes and models are the same so this is perfectly usable in any server running standard or entity modded FFA3.
    .map files for both reskinned and normal FFA3 included to make someone's day easier 🙂

    54 downloads

       (0 reviews)

    1 comment

    Updated

  14. Sith Vessel MP

    Thank you for downloading Sith Vessel!
     
    Ship areas:
    -Engine/Storage room
    -Hangar
    -Duel room
    -Private quarters
    -Ventillation shaft
    -Observation towers
    -Cockpit
     
    Same as the single player version except most
    of the doors are automatic so botroutes aren't blocked.
    There is bot support for FFA.
     
    -----------------------------
     
    -- Installation --
     
    1) Extract the floder
    2) Copy the jkNG_sith_vessel_mp.pk3 in GameData\base directory
    3) Create a new multiplayer game.
    4) Play!
     
    -----------------------------
     
    -- Copyright / Permissions --
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN,
    OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT
    COMPANY LLC AND/OR ITS LICENSORS.

    425 downloads

       (2 reviews)

    1 comment

    Updated

  15. Sith-J Christmas Map FFA

    A Christmas/Disney/Time Burton theme map with a few themes, quick simple snow fun with a Disney castlethrown in for good measure!
     
    Ok this map was going to be so much more, but i just didnt get time to finesh it before xmas, I have kids I gotta concentrate on now hehe! Anyway its still large enough to have a good ol guns up on, or perhaps the odd duel. Some will be upset that i didnt include the insides to the castle, or the little village that was planned but as i said i ran out of time, perhaps next year

    612 downloads

       (8 reviews)

    2 comments

    Submitted

  16. Sith-J-Cull's Falcon

    A slightly over scaled (for easier navigation) recreation of Han Solo's Falcon. The Falcon is situated on a desert planet, near an installation of some kind.
     
    My Thoughts This map is not really meant to be for an intense FFA, but rather it was a Product of my love of the Falcon. I just wanted to be able to walk around the craft, and wanted to try and put as much detail inside as possible. To be honest The FPS is going to be an issue for those with slower pc's the problem is more apparent when outside viewing the falcon in full.
     
    At one point I was going to make this a museum of the falcon with no weapons or anything so it could just be explored but I decided that was a stupid idea LOL
     
    This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.

    1,073 downloads

       (9 reviews)

    3 comments

    Submitted

  17. Sith-J-Cull's Stargate SGC

    My long started Star Gate map... Its not what I set out to do with it, the Gate room and command room are as faithful to the earlier episodes of SG1 as I could get them.. I spent a lot of time on the textures and effects, the gate effect kind of works, but there is no proper dialing ... I found a way to reflect the moving event horizon in the windows from inside the gate room, so be sure to check that out.. I also spent a lot of time on an animap shader to get the watery effect on the gate.. Hope you like it.
     
    The planet at the other end of the gate is just my reworked Naboo Crystal Sanctuary map that I used for quickness, however I added a bunch of new effects, sky box and scenery which was inspired at the time by the home planet of the Navei from Avatar.
     
    No doubt this map will get bashed for the fact that its not as playable as others as far as flow goes.... but I treat it more as an experiment in recreating a location that I love from a show that was amazing.
     
    The 'Naboo Sanctuary' part of the map, which basically incorporates one of my older maps contains some textures by SIMONOC, mainly his vegetation textures and some brick work textures. The original credit can be found in the readme of Naboo Sanctuary that is uploaded here.
    Cheers
     
    SJC

    812 downloads

       (15 reviews)

    21 comments

    Updated

  18. Sitharena

    This is a Small FFA and Duel map it has a small outside area and a big arena it has all the guns for FFA combat.

    64 downloads

       (0 reviews)

    0 comments

    Submitted

  19. SJC - Mos Kreetle

    A map that I began work on before my break from mapping. It is a Tatooine based map in a fictional (in relation to starwars that is!) town named Mos Kreetle. This map will eventually form a player world in the upcoming mod JKA Galaxies, the map act as a preview to that mod. I have included instructions throughout the map given by protocol droids that are standing near shuttle ports, and banking terminals and other key areas, the will inform you that you cannot do carry out a particular function at the moment, these actions are a part of the Galaxies Mod so thats something to look forward to in the new year.
     
    The map stands as a completely playable FFA map however with plenty of areas to explore and also lends itself well to the RPGEr as there are living quarters and underground bars to name a few.
     
    Have fun and have a happy new year!

    1,989 downloads

       (8 reviews)

    2 comments

    Submitted

  20. SJC Coruscant Adventures Pack (Night and Day)

    Well as a lot of you will remember I started this map way back in 2008 and have been working on and off with it ever since so it's been a long time coming! Some of you have followed the progress on my YouTube page
    and website so I would like to thank those of you who have commented and offered words of encouragement and provided ideas etc (you know who you are). Well the map is finally in a condition where I am happy to release it!
    I have included areas from both the movies and the TV series so avid fans can look out for those. A brief list of locations throughout the map:
    The Outlander Club, complete with 6 city apartments (Vos Gesal Street in Coruscant's Uscru Entertainment District)
    Downtown Coruscant as seen in Season 2 of the Clone wars (Including cafe, night club with balcony, 4 apartments.
    Cad Bane apartment (or at least the place he was seen shortly after killing Jedi Master Ord Enisence.
    Upper garage areas
    Lower Garage and cargo area
    Underground subway / swoop track
    Underground Rancor / Duel arena
    Stolen Noobian star fighter landing pad. (made use of the queens Starship I created in Radiant years ago, its not great so I updated it a little)

    The map uses almost 100% custom textures, and I spent many an hour in Photoshop getting things just right. Textures go a long way in making a map look good and help get the atmosphere you want. I also spent a lot of time
    working on the lighting and used a combination of sun entities and spot lights, coupled with specular shaders and envmaps you can get some cool results. I added lighting (bump map) effects to some of the textures in Photoshop
    once I placed them in Radiant so I could work out the angles etc, many of the lighting effects on the textures are actually part of the texture rather than part of the lighting compile.
     
    I did what I could to keep good FPS in this map, and on the most part (at least on my RIG) I think they are pretty respectable; however I warn you know, this is Coruscant its full of flashing signs, neon lights etc so
    PLAY WITH DYNAMIC GLOW ON AT YOUR OWN RISK! You will find the map runs a lot smoother on slower systems if you disable dynamic glow (run jka open the console and type devmap 2010_16 or devmap 2010_16a once loaded open the console again and type r_dynamicGLow 0 to turn it off, to turn it back on again
    type r_dynamicGlow 1).
     
    I have to say though the map was designed for more powerful rigs as the neon lights and excitement of coruscant looks so much better in full Glow!
     
    Throughout the subway you will see a number of consoles, these will spawn speeders to help you get around, if you are unlucky enough to get your ride taken from you (or destroyed by he useable turrets) you should'nt have to walk too far to find
    another console so you can spawn another!
     
    Finally there are a couple of hidden secrets in this map, a couple of hidden spawnable at-st's and a jetpack, shouldn�¢ï¿½ï¿½t be too hard to find!
     
    Have fun!

    4,897 downloads

       (21 reviews)

    9 comments

    Updated

  21. SJC The Palace of Jabba the Hutt - Map Pack (Daytime - Sunset)

    Jabba the Hutt Temple mappack contains two versions day and night. This map can be taken as a teaser for JKG although it will appear very different once the team there have had a play with the .map file, however since I have left the dev team I thought I would release the maps to the BASE JKA playing community, I hope you like it, much work went into it, there are some issues, like unclipped models (SWG esq lol) and some sparklies and no doubt someone somewhere will find a way to fall out of the map.. but hey its a SJC map it wouldnt be complete without the odd stupid error.
     




    2,657 downloads

       (11 reviews)

    3 comments

    Submitted

  22. Skijumping

    It's a winter landscape set on a mountain, with ski lifts and a frozen lake. There are secrets.
     
    I would have loved to give this map a better atmosphere, but i simply don't have the time i would need ( + my PC is ... slow).I would consider this map as a fun map, because there is an imo quite interesting feature: If you find the secret cave and enter the strange light bubble, you and a random other player from anywhere in the map will be teleported into a secret ice duel arena together. If one of you falls down there, the other one will be teleported to a reward... There also is a CTF mode, which should be quite interesting and fun, too - i suggest you just try it out =)
     
    This map has the following hidden places:
    duel-entry cave
    cave with rocket launcher
    sniper room in the upper house

    Furthermore the lower house features a really comfy sauna, where you can heal yourself (use the water pot thingy) and relax from all the cold winter stuff.
     
    I'd be happy about feedback. Keep this community alive, guys!

    268 downloads

       (1 review)

    1 comment

    Updated

  23. SNES Mario Kart Battle Arena

    This is a 3d version of one of the battle arena's from Super Mario Kart on the SNES, the map is flat coloured, originally I considered a Cell shading option to make it look cartoonish

    155 downloads

       (0 reviews)

    0 comments

    Updated

  24. Sniper Oasis

    A small ffa map designed around a lake. Towers, catwalks, and numerous hiding places make this map perfect for sniping. Includes other weapons if you don't like sniping.
     
    Since Sniper War v2, I have implemented several improvements. The water is now clear and far less repetitive than the previous texture, I used Szico's "skybox blending" to reduce the sense of discontinuity between the terrain and the skybox, and I added a deadly laser beam that shoots down a long tube and can be activated from a nearby building to surreptitiously vaporize your opponents. There are also numerous minor texture and architectural changes throughout the map.

    472 downloads

       (4 reviews)

    0 comments

    Submitted

  25. SniperZone / F- Zero Maps

    3 FFA beta maps , 2 based on the old Team Fortress Classic Sniper maps and one based on the JK racer mod / F-Zero.
     
    for best gaming experience the sniper maps should be played in team free for all mode and the f_zero map works best in FFA, pls note these are BETA maps, the disruption mod for the sniper maps will be out as soon as the JKA SDK is out and i believe the JK : Racer mod is being made by M. Chrono and ShroomDuck.

    77 downloads

       (1 review)

    0 comments

    Submitted


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