Single Player
113 files
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Star Wars: Galactic Legacy
By Linken
The Star Wars Galaxy has left a legacy spanning many decades, with more to come. Now, a team of modders made up of former members of the Knights of the Force 2.1 mod have come together to provide the ultimate Star Wars sandbox experience.
Choose your character, create your own stories! Or take a step back through history, and play through moments from the Star Wars films, The Clone Wars, Knights of the Old Republic, and more!
From the characters and worlds spanning the Star Wars Legends continuity to the more recent Star Wars Disney canon, the time has come to craft your own Galactic Legacy!
FEATURES
- A wide selection of characters, ranging across the Skywalker Saga, Knights of the Old Republic, the original Expanded Universe, and Disney's Canon
- 7 Fully playable missions, including the iconic Duel of the Fates with alternate storylines, Revan vs. Malak from Knights of the Old Republic, Operation: Knightfall, and more! With even more to come!
- A fully customizable NPC system, allowing you to customize an NPC's health, appearance, alignment, and behaviors.
- An active and passionate development team
10,846 downloads
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Medieval Times: Melee Redux
By Inyri
After seeing a couple of crusader type skins on JK3Files, and modelling a few model packs on my own, I decided to make a medieval-inspired weapons pack for Jedi Academy. I'm more into swords than lightsabers or guns, so it was right up my alley.
This contains (at last count, which I think should be accurate) 13 weapons, 11 shields, and 4 player skins, all of which are accessibly through the single-player menus. It also contains Slice, Dice & Mince's blood mod (mostly unaltered). It was really that mod, the Melee Mod (http://jediknight2.f...Melee_Mod;20913) that inspired me to make this.
FEATURES:
13 new weapons
11 shields
4 player skins
Slice, Dice & Mince's awesome blood mod
Full single-player skin/weapon support
Different stance animations
New menus
New menu video
Please bare in mind that all shields were designed to work only in dual saber mode, and many of the swords were designed with the same set-up in mind. Shields won't do much damage, and are set to only parry. Many of the swords are designed as one-handed swords, so if you use them alone one hand will float beneath the hilt.
To use any of these as dual, use the following command with the saber names in section III:
/saber saber1 saber2
688 downloads
- Contains weapons
- Contains Skins or Models
- (and 2 more)
0 comments
Updated
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Sith Valley
By Michael May
otal Brushes : 7742
Total Entities : 1079
Secret Areas : 5
Marka Ragnos was not the only Dark Jedi which had experimented with the force. So we heard about a rumour that an other lesser well-known Sith was able to build a weapon like the Ragnos Scepter too. Is this story true so we have to found it before somebody wronge can may use it.
Your mission will be to find out this weapon exist or not. For this you have to travel back to the Sith world Korriban. If you find the Scepter so bring it to Yavin for safety.
1,557 downloads
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Operation: Spaceport
By Michael May
Total Brushes : 12171
Total Entities : 1845
Secret Areas : 4
The Jedi Council has sent you to the main spaceport of the planet Okofo to find the dangerous criminal Lord Lukman. Hunt him down, but be care that he can't flee again. For this reason, find his spacecraft first and disable the departure. After this go for him and take any action as necessary to stop him.
Good luck and may the Force be with you.
1,842 downloads
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Dash Rendar Resurgence
By JKHub
Author: Mercenary
This is an enhanced port of my single player campaign released for Jedi Knight II: Jedi Outcast in 2003.
Dash Rendar has been hired to smuggle weapons to a mining colony planning a hostile takeover from a corrupt organization that has been exploiting them. After the reliable weapons supplier fails to meet at the rendezvous point, Dash goes on a search for him at the coordinates of where he last made communication.
2,130 downloads
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Eve of Redemption
By JKHub
Author: Mercenary
A Reborn is sent into the sewers by an Imperial Commander to find a hiding mercenary who carries the identity of a conspirator who has been trading sensitive data of Imperial operations.
4,462 downloads
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Deception
By Shadriss
Author: Shadriss
This is a single player campaign with new maps and characters and story.
Plot: The Galactic Civil War is over. Five months have passed since the rebel victory in the skies over Endor. New rebel groups, encouraged by the Alliance's success, have begun attacking vulnerable Imperial facilities throughout the galaxy. One such group, on the outlying planet of Semele, has recently captured an Imperial mining and production facility, and has offered it to the Alliance in exchange for military protection. Not trusting this fortuitous turn of events, and with most of the Alliance's troops engaged in battle with the Ssiruuk, a Zabrak mercenary, PHELAN MORYDIA, has been contracted to investigate and establish the true nature of events on Semele...
Installion: Unpack the Deception folder and the BAT file to your Gamedata folder. Use the BAT file to load the mod. DO NOT load the mod from the in-game menu, as this will not allow the custom mission briefings, cutscenes, or mission objectives to properly display.
2,878 downloads
- contains maps
- star wars related
- (and 1 more)
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No Shield Effect
By Circa
This mod removes the annoying green-blue shield/armor in Single Player.
1,026 downloads
0 comments
Updated
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Battledroid SP
By Circa
Download version 2 of this mod here:
https://jkhub.org/files/file/1548-prequel-conversion-mod/
Description of this mod:
Turns all enemies into battle droids. (except sith, tuskens, noghri, ect...). This is version 1.0. Version 2.0 is called Prequel Conversion Mod and has a lot more changes to the game to make it feel like it's set during the prequel movies.
1,214 downloads
0 comments
Updated
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Following R2D2 and C-3PO
By Circa
A very small mod that makes R2-D2 and C-3PO follow you in single player.
Simple enough.
This version doesn't replace the default R2 that is found in a few SP levels. It now follows without a weapon. It is no longer invincible but has 1000 health.
Commands:
npc spawn elder_r2d2
npc spawn elder_c3po
680 downloads
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SP Character Chooser
By therfiles
This mod replaces the character maker in JKA with a character chooser with 40+ options!
What this mod does is this:
1. Replaces the old SP character chooser
2. Adds 40+ choices
3. Organizes them by "faction" or group (ex: Empire, Sith, etc.)
4. Provides a basic description for each choice
5. Some choices have "Variants" or different versions of the player. (ex: Tavion has a JK3 version and a JK2 version)
6. Please read the readme for more info
Special thanks to Wookiepedia who helped me right my descriptions. Some, I just copied and pasted.
Enjoy!
-therfiles
8,317 downloads
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Royal Guard Pack
By dog95
Author: Dog95
This mod is simple, it takes Eric Landreneau's old RoyalGuard pack for JK2 and modifies it to have
botfiles and npc files. It also adds HOUOU's Katana Pack to give the RoyalGuards vibroblades.
Included in this pack are two editions one has a darkside SP, and for those jedi fanatics
the other does not.
Kyle: Carnor Jax
Luke: Shadowtrooper
Rosh: Swamptrooper
Cultist: Jedi
Jedi: Cultist
Stormtrooper: Rebel
Rebel: Stormtrooper
install: C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
thanks Eric Landreneau and HOUOU for making the models.
to use the royalguards in SP enter any of these codes in the console:
playermodel kir_kanos
playermodel carnor_jax
playermodel royalguard
1,530 downloads
0 comments
Submitted
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Imperial Outpost Part 1
By JKHub
Original Author: Postman86
Description:
Your ship has been captured by an imperial outpost. Jaden, an apprentice of Kyle Katarn, must find a way out of the Imperial Outpost. This Outpost is alerted and some troops are on the way to dockingbay 134 where the ship has landed...
Comments:
Additional Credits to : Raven for making the game in the first place, great game!
Installation:
Move the contents of the Imperial Outpost folder into the Base folder of your JA directory.
To start up the map, load the game and open the console. Then enter: map impoutpost_part1
1,804 downloads
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Desann+
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Desann in the Single Player character customizing menu.You can choose him as a playable species & you people might be wondering that why there is a + with it. Let me tell you. I have also added Desann's saber (Retribution) into the saber selection menu so you can play with his saber from the start! You can also select the red saber blade color.& I have changed the pitch of the voices so that it looks like Desann's talking (you know,In his fat accent ;D). I hope you like it ;D
606 downloads
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Kyle Katarn SP
By JKHub
Author: Darth Dizzy
This mod adds Kyle Katarn in the singleplayer selection screen.
637 downloads
0 comments
Updated
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General Grievous SP
By JKHub
Author: Darth Dizzy
This mod adds General Grievous in the singleplayer selection screen.
1,210 downloads
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New SP Species
By JKHub
Author: Darth Dizzy
This mod adds seven new species in the Singleplayer selection screen:
Jawa, Noghri, Weequay, Trandoshan, Tuskenraider, Wookiee and Gran.
2,611 downloads
0 comments
Updated
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Dusty's JK3 Patch and Expansion (Beta)
By Dusty
My SP mod I'm making. Surprisingly so far it doesn't conflict with multiplayer too much, except it messes up the running animations sometimes, and it gives you non-working copies of all the Base JA hilts that give you the stinger hilt if you try to use them.
The change log is messy looking, but let me clarify it:
It first tells you the changes from Base JKA to the last version I released on the forums. Then without any spacing, it says "Changes from V0.4-", which is the changes this version I'm releasing now made from the previous version I had released on the forums.
Also, make sure to start a new game in Single Player so animations work correctly!
Credits:
Minilogoguy18 – broken staff sabers
Zicmak – saber crystal icons
Inyri Forge – Forge hilt
Buster Senatu – Buster hilt
Angel Soul – new Force icons (not actually in the mod yet!)
RancorSNP – NPCs mod, helpful website with SP cmds
MasterHill – Masterhill’s Sabers MKIII
[NFOR]Neo_Knight – JA Remix hud
Darth NormaN- Elegance hud
TheRFiles, eezstreet, Mr.wonko, Master_Ibonek, Agent Jones and others on JKHub for their help and support so
far!
Remember, if you use this mod somewhere or edit it, it's not only my own work featured in the mod!
2,006 downloads
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Darth Talon SP
By Dragon
Took Tyrael64's Darth Talon model,made SP support and changed some sounds.Simple.He gave me his premission to publish it so credit where is due.I made some screens of my own but i lost them. :unsure:
Link to original:http://jediknight3.filefront.com/file/Darth_Talon;83671
3,551 downloads
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Prequel Conversion Mod
By Circa
Pair with my Prequel Music Replacement for BEST results!
The Prequel Conversion mod will do exactly that: convert the Single Player campaign story and experience into that of the prequel Star Wars movies (Episodes I, II, and III). This includes replacing various characters to those in the movies. A list will be given below to reveal what is replaced:
Characters:
- Trade Federation Battledroids (with corresponding rank colors):Stormtroopers, Imperials, Snowtroopers
- Super Battledroids: Imperials, Rocket Troopers, Stormtrooper Commander, Saboteur
- Droidekas: Hazardtroopers, Assassin Droids
- Maganaguards with Electrostaff: Cultists
- Jango Fett: Boba Fett
- Nute Gunray: Racto (the guy on Coruscant who's making illegal droids)
- Wat Tambor: Rax (the fat Imperial who chases Jaden for sport)
- Clone troopers (Mark II): Rebel, Wedge
Weapons:
- E-5 Blaster Rifle (Battledroid blaster): E-11 Blaster Rifle (Stormtrooper blaster)
- KiSteer 1284 sniper rifle (Zam Wessel's rifle): Tenloss Projectile Sniper Rifle
- DC-15A Repeating Blaster (Clone Assault Blaster): Imperial Repeater
Vehicles:
- Hailfire droid: AT-ST
- Republic Gunship/ARC-170 Starfighter: X-Wing (Cinematic/Vehicle)
- Jedi Starfighter (Mark II): Z-95
- Vulture Droid Starfighter: TIE Fighter
- Trifighter/Soulless One (Grievous' Starfighter): TIE Bomber
Effects:
- Blaster pistol: from yellow to red
- Repeater: from yellow and round to blue and normal looking
- Turrets: yellow to red
Voices:
- Nute Gunray has a brand new voice, thanks to a friend who is an excellent voice actor.
- Wat Tambor has Rax's voice but with effects to make it sound more like his.
- Dialogue from Jaden is changed to say Jango in instead of Boba
- Stormtrooper conversations are changed to droid conversations. I had to think, "What would droids talk about?"
- Cultist conversations with each other and with Alora are now more "magnaguard" sounding. I did the best I could.
- Rebel/Wedge dialogue is filtered to sound like it's from a Clone trooper helmet.
- Dialogue that mentions the Empire or Stormtroopers has either been changed to say droids or just removed with context in tact
Misc:
- Levelshots updated to reflect various changes (mostly the vehicles)
- All subtitles and menus edited to remove all mention of Imperial/Empire/Stormtroopers and to reflect dialogue changes
- Menus and HUD changed to reflect new weapons.
- The Super Battledroid uses it's own animations thanks to the MBII team. It also uses the old bryar slot that isn't used in JA.
- All scripting issues were resolved all thanks to therfiles at JKHub. He was oh so very helpful.
Comments:
This is a quite large mod that I started quite a long time ago with the original release of my "Battledroid SP" mod. I took a long break from modding and returned to work on this mod. It is not quite finished, as it will become a slightly larger mod. This is only version 1. Version 2 might come before I merge this into something slightly bigger eventually. The majority of the content in this mod is not mine at all. I merely combined a lot of pre-existing material from other authors to make this. That made it easier and definitely better, as my work would not be anywhere near as good, but I still worked really hard on this in all other ways. FOR BEST RESULTS: Play with maximum dismemberment. An autoexec.cfg is included with the necessary settings for this. It's the only way to do it in JA SP.
Bugs:
- Most are unavoidable unfortunately, but aren't really major.
- The Droidekas use the emplaced gun effects, so when using a turret, it will sound like the Droideka gun sounds.
- The plot still doesn't make sense, due to the main characters like Luke and Kyle still being involved. Obviously this doesn't make sense canonically and historically. The next version will fix this. There is no interference with Multiplayer as far as I can tell. I don't play it, so let me know if there are any issues.
Future version:
I hope to continue this project even further, replacing the main characters as best as I can, complete with voices to match the characters. My plan is to replace Luke with Mace Windu, Kyle with Obi-Wan, and Alora with Grievous. I might replace Tavion with Dooku, but I'm not sure yet. Other details will be revealed and discussed on JKHub.
Credits:
- Prophet and Major Clod for the Battledroid model. It's so old, yet it's the best model of a battledroid. Good times!
- Movie Battles II team - TK231 for his effects (Blue blaster, droideka, etc) - Duncan_10158 for the Droideka and Hailfire -
and whoever was the author of the SBD and it's skeleton/animations - the E-5 blaster -
- Pahricida for the DC-15A rifle
- Manquesa for the Jedi Starfighter model
- Majin Revan/Hatrus for the Droid Starfighter/Vulture droid
- Inyri for the Trifighter model
- Minilogoguy18 for the ARC-170 star fighter
- Mars Marshall for the Gunship, Magnaguard, Jango Fett, Clone trooper, and Zam rifle models
- Kurtis 'KMan' Smith/Psyk0Sith for the Wat Tambor model
- Wytchking/Wector for the Nute Gunray model
- therfiles for his butt-saving help with scripting fixes and being helpful with suggestions and testing
- Everyone at JKHub that is being helpful with suggestions and help with my endless thread making in the assistance forum
Installation:
Windows: Put the pk3 in your base folder found in Program Files/Lucasarts/Star Wars Jedi Knight Jedi Academy/Gametdata/base/
Mac: Either in the app base folder (right click, show contents), or in user/library/containers/com.aspyr.jediacademy.appstore/data/library/application support/jedi academy/base
The autoexec.cfg goes in the base folder as well.
9,169 downloads
- Contains weapons
- Contains Skins or Models
- (and 5 more)
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Neo Dark Ages
By tobe_one
Neo Dark Ages (SP)
Website: http://www.ndamod.com
Last updated: 05/06/2013
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To install:
Unzip and place the file named "nda.pk3" to your "gamedata" folder.
To Uninstall:
Remove the file named "nda.pk3" from your "gamedata" folder.
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-Saber Spawn Code-
*saber ____ ____*
-Saber Single-
NDA_Axe
NDA_Axe2
NDA_Axe3
NDA_Skull_Axe
NDA_Knife
NDA_Knight
NDA_Knight_Blue
NDA_Knight_Shield
NDA_Knight_Shield_Blue
NDA_Knight_Shield_Red
NDA_Knight2
NDA_Knight2_Shield
NDA_Knight2_Shield_Blue
NDA_Knight2_Shield_Red
NDA_Knight3_Shield
NDA_Knight3_Shield_Blue
NDA_Knight3_Shield_Red
NDA_Knight4
NDA_Knight4_Blue
NDA_Knight4_Red
nda_Knight4_Shield
NDA_Knight4_Shield_Blue
NDA_Knight4_Shield_Red
NDA_Knight5
NDA_Knight5_Blue
NDA_Knight5_Red
NDA_Sword
NDA_Scimitar
NDA_Dagger_Front
NDA_Dagger_Back
NDA_Dragon_Sword
NDA_Dragon_Sword2
NDA_Bow_Blade
nda_arcane1
nda_arcane1l
nda_arcane2
nda_arcane2l
nda_warhammer1
nda_warhammer2
nda_lochaberaxe
nda_ss1
nda_torch1
nda_dagger1
nda_athame1
nda_scimitar1
nda_steelsword1
nda_club2
-Saber Staff-
NDA_Bow
NDA_Bow2
NDA_Staff
NDA_Dragon_Blade
NDA_Dragon_Blade2
NDA_Scythe
nda_staff1
nda_staff3
--------------------------------------
-NPC Spawn Code-
*npc spawn ____*
*Odd Number = Team_Player
*Even Number = Team_Enemy
nda_archer
nda_archer2
nda_archer3
nda_archer4
nda_archer5
nda_assassin
nda_assassin2
nda_assassin3
nda_assassin4
nda_assassin5
nda_assassin6
nda_barbarian
nda_barbarian2
nda_barbarian3
nda_barbarian4
nda_barbarian5
nda_knight
nda_knight2
nda_knight3
nda_knight4
nda_knight5
nda_mage
nda_mage2
nda_mage3
nda_mage4
nda_mage5
nda_mage6
nda_zombie
dragon_white_baby
dragon_white
dragon_white_adult
dragon_black_baby
dragon_black
dragon_black_adult
dragon_green_baby
dragon_green
dragon_green_adult
dragon_red_baby
dragon_red1
dragon_red_adult
dragon_red
--------------------------------------
-Horse Vehicle Spawn Code-
*npc spawn vehicle ____*
nda_horse
nda_horse_black
nda_horse_white
nda_horse_tatoo
nda_horse_spot
nda_horse_powder
nda_horse_zebra
nda_horse_armor
nda_horse_armor2
nda_horse_armor3
nda_horse_armor4
nda_horse_armor5
*if you can't ride the horse, simply jump on it
==========================
|| Credits
==========================
NOTE: This mod literally would not be possible without the following people. We are _very_ grateful
for their extremely patient help, code snippets and suggestions. If we're missing anyone, holler!!
[ NDA team and contributors credits ]
>> Founder:
Shady-D
>> 2D Designs & Texture Artists:
Tobe_One
>> Environment Artists:
J3rk
Joza
Srz
Bactaboy
>>3D Artists:
LightNinja
Inyri Forge
>> Music Artists:
RascHu
>> Programmers:
Xycaleth
Scooper
>> Retired/Inactive Artists:
Hirato
[Other credits ]
>> The dudes at #jacoders, especially:
>> Scooper
>> Didz
>> Xycaleth
>> Raz0r
>> BobaFett
>> TrippHop
>> eezstreet
>>Music Credits
>>Certain levels contain music not created by the staff, we do not and will not take credit for
their creation and these songs will be replaced by that of our own RascHu in future updates.
==========================
|| Disclaimer
==========================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
The authors/contributors of this mod are not (and cannot be held) responsible for any damages done to your
computer/data or any other unintended results from using this software. It is tested and used by the author(s)
to hopefully avoid any problems, but, ultimately... !!USE THIS SOFTWARE AT YOUR OWN RISK!! You may not
use any assets contained in this mod (or related files) separately without explicit consent from the
author(s) involved; unless clearly specified in this document. You are free to distribute this file
(and support files) as long as they are done so in their entirety, and include this unmodified readme
document. We reserve the right to modify and/or remove this mod from circulation.
Any extra content provided within this mod overlooked or otherwise is owned by it's rightful owner, we take no credit in it's creation.
1,330 downloads
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katanamaru Backhand Styles
By katanamaru
The two backhand styles I made as a community request when The Force Unleashed I and II were popular.
It's sp only. Use the command playermodel dbgalen.
Because of the sabers included you'll have to turn the sabers off to switch styles. If you don't like that you'll need another backhand saber model.
Feel free to use this in anyway you want.
4,487 downloads
- Star Wars Related
- Contains Skins or Models
- (and 1 more)
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Imperial Outpost Part 3
By CaptainCrazy
This is the lost single player mod made by Eike Legien, therefor i do not take any credit for it as this is entirely his work i am merely providing a means for you guys to download it.
There shouldn't be any problems but if there are then let me know and i'll do my best to help!
Enjoy!
1,473 downloads
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Imperial Outpost Part 2
By JKHub
Part 2 of the Imperial Outpost campaign by Postman86/Eike Legien.
1,414 downloads
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The Ladder - Jedi Academy Version
By Circa
The Ladder level is a Single Player map that features a "wave" system. After killing the first enemy, two appear. Then 3. Then 2 and a boss. So on and so on.
The original Ladder level by JediNight (Mike Gummelt, original Raven dev) that was made for Jedi Outcast.
I take no credit for any of this idea, map, or scripts. I merely included the necessary textures and files needed from Jedi Outcast and a few other fixes to make it more compatible with Jedi Academy.
Installation ad usage: put PK3 file in the Jedi Acadmy/Gamedata/base folder, and in the game, open the console with SHIFT + ~ and type /map ladder
5,235 downloads
- contains maps
- star wars related
- (and 1 more)