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  1. Star Wars: Galactic Legacy

    The Star Wars Galaxy has left a legacy spanning many decades, with more to come. Now, a team of modders made up of former members of the Knights of the Force 2.1 mod have come together to provide the ultimate Star Wars sandbox experience.
    Choose your character, create your own stories! Or take a step back through history, and play through moments from the Star Wars films, The Clone Wars, Knights of the Old Republic, and more!
    From the characters and worlds spanning the Star Wars Legends continuity to the more recent Star Wars Disney canon, the time has come to craft your own Galactic Legacy!
    FEATURES
    - A wide selection of characters, ranging across the Skywalker Saga, Knights of the Old Republic, the original Expanded Universe, and Disney's Canon
    - 7 Fully playable missions, including the iconic Duel of the Fates with alternate storylines, Revan vs. Malak from Knights of the Old Republic, Operation: Knightfall, and more! With even more to come!
    - A fully customizable NPC system, allowing you to customize an NPC's health, appearance, alignment, and behaviors.
    - An active and passionate development team

    8,050 downloads

       (0 reviews)

    3 comments

    Submitted

  2. Medieval Times: Melee Redux

    After seeing a couple of crusader type skins on JK3Files, and modelling a few model packs on my own, I decided to make a medieval-inspired weapons pack for Jedi Academy. I'm more into swords than lightsabers or guns, so it was right up my alley.
     
    This contains (at last count, which I think should be accurate) 13 weapons, 11 shields, and 4 player skins, all of which are accessibly through the single-player menus. It also contains Slice, Dice & Mince's blood mod (mostly unaltered). It was really that mod, the Melee Mod (http://jediknight2.f...Melee_Mod;20913) that inspired me to make this.
     
    FEATURES:
    13 new weapons
    11 shields
    4 player skins
    Slice, Dice & Mince's awesome blood mod
    Full single-player skin/weapon support
    Different stance animations
    New menus
    New menu video

    Please bare in mind that all shields were designed to work only in dual saber mode, and many of the swords were designed with the same set-up in mind. Shields won't do much damage, and are set to only parry. Many of the swords are designed as one-handed swords, so if you use them alone one hand will float beneath the hilt.
     
    To use any of these as dual, use the following command with the saber names in section III:
     
    /saber saber1 saber2

    648 downloads

       (1 review)

    0 comments

    Updated

  3. Sith Valley

    otal Brushes : 7742
    Total Entities : 1079
    Secret Areas : 5
     
    Marka Ragnos was not the only Dark Jedi which had experimented with the force. So we heard about a rumour that an other lesser well-known Sith was able to build a weapon like the Ragnos Scepter too. Is this story true so we have to found it before somebody wronge can may use it.
     
    Your mission will be to find out this weapon exist or not. For this you have to travel back to the Sith world Korriban. If you find the Scepter so bring it to Yavin for safety.

    1,486 downloads

       (3 reviews)

    2 comments

    Submitted

  4. Operation: Spaceport

    Total Brushes : 12171
    Total Entities : 1845
    Secret Areas : 4
     
    The Jedi Council has sent you to the main spaceport of the planet Okofo to find the dangerous criminal Lord Lukman. Hunt him down, but be care that he can't flee again. For this reason, find his spacecraft first and disable the departure. After this go for him and take any action as necessary to stop him.
     
    Good luck and may the Force be with you.

    1,792 downloads

       (2 reviews)

    2 comments

    Submitted

  5. Dash Rendar Resurgence

    Author: Mercenary
     
    This is an enhanced port of my single player campaign released for Jedi Knight II: Jedi Outcast in 2003.
     
    Dash Rendar has been hired to smuggle weapons to a mining colony planning a hostile takeover from a corrupt organization that has been exploiting them. After the reliable weapons supplier fails to meet at the rendezvous point, Dash goes on a search for him at the coordinates of where he last made communication.

    2,059 downloads

       (13 reviews)

    13 comments

    Updated

  6. Eve of Redemption

    Author: Mercenary
     
    A Reborn is sent into the sewers by an Imperial Commander to find a hiding mercenary who carries the identity of a conspirator who has been trading sensitive data of Imperial operations.

    4,259 downloads

       (12 reviews)

    6 comments

    Updated

  7. Deception

    Author: Shadriss
     
    This is a single player campaign.
     
    Unpack the Deception folder and the BAT file to your Gamedata folder. Use the BAT file to load the mod. DO NOT load the mod from the in-game menu, as this will not allow the custom mission briefings, cutscenes, or mission objectives to properly display. I'd even go so far as to suggest putting a shortcut to the BAT file on your desktop - it's been gracing mine for a LONG time now...

    2,743 downloads

       (8 reviews)

    9 comments

    Updated

  8. No Shield Effect

    This mod removes the annoying green-blue shield/armor in Single Player.

    904 downloads

       (3 reviews)

    0 comments

    Updated

  9. Battledroid SP

    Download version 2 of this mod here:
     
     

    https://jkhub.org/files/file/1548-prequel-conversion-mod/
     
     
     
     
    Description of this mod:
     
    Turns all enemies into battle droids. (except sith, tuskens, noghri, ect...). This is version 1.0. Version 2.0 is called Prequel Conversion Mod and has a lot more changes to the game to make it feel like it's set during the prequel movies.

    1,193 downloads

       (3 reviews)

    0 comments

    Updated

  10. Following R2D2 and C-3PO

    A very small mod that makes R2-D2 and C-3PO follow you in single player.
     
    Simple enough.
     
    This version doesn't replace the default R2 that is found in a few SP levels. It now follows without a weapon. It is no longer invincible but has 1000 health.
     
    Commands:
     
    npc spawn elder_r2d2
    npc spawn elder_c3po

    655 downloads

       (5 reviews)

    3 comments

    Updated

  11. SP Character Chooser

    This mod replaces the character maker in JKA with a character chooser with 40+ options!
     
    What this mod does is this:
     
    1. Replaces the old SP character chooser
    2. Adds 40+ choices
    3. Organizes them by "faction" or group (ex: Empire, Sith, etc.)
    4. Provides a basic description for each choice
    5. Some choices have "Variants" or different versions of the player. (ex: Tavion has a JK3 version and a JK2 version)
    6. Please read the readme for more info
     
    Special thanks to Wookiepedia who helped me right my descriptions. Some, I just copied and pasted.
     
     
    Enjoy!
     
    -therfiles

    7,851 downloads

       (4 reviews)

    4 comments

    Updated

  12. Royal Guard Pack

    Author: Dog95
     
    This mod is simple, it takes Eric Landreneau's old RoyalGuard pack for JK2 and modifies it to have
    botfiles and npc files. It also adds HOUOU's Katana Pack to give the RoyalGuards vibroblades.
    Included in this pack are two editions one has a darkside SP, and for those jedi fanatics
    the other does not.
     
    Kyle: Carnor Jax
    Luke: Shadowtrooper
    Rosh: Swamptrooper
    Cultist: Jedi
    Jedi: Cultist
    Stormtrooper: Rebel
    Rebel: Stormtrooper
     
    install: C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
     
    thanks Eric Landreneau and HOUOU for making the models.
     
    to use the royalguards in SP enter any of these codes in the console:
     
    playermodel kir_kanos
    playermodel carnor_jax
    playermodel royalguard

    1,505 downloads

       (3 reviews)

    0 comments

    Submitted

  13. Imperial Outpost Part 1

    Original Author: Postman86
     
    Description:
     
    Your ship has been captured by an imperial outpost. Jaden, an apprentice of Kyle Katarn, must find a way out of the Imperial Outpost. This Outpost is alerted and some troops are on the way to dockingbay 134 where the ship has landed...
     
    Comments:
     
    Additional Credits to : Raven for making the game in the first place, great game!
     
    Installation:
     
    Move the contents of the Imperial Outpost folder into the Base folder of your JA directory.
    To start up the map, load the game and open the console. Then enter: map impoutpost_part1

    1,762 downloads

       (4 reviews)

    3 comments

    Submitted

  14. Desann+

    Original Author: Darth_Mak
     
    Description:
     
    This is a mod that will let you select Desann in the Single Player character customizing menu.You can choose him as a playable species & you people might be wondering that why there is a + with it. Let me tell you. I have also added Desann's saber (Retribution) into the saber selection menu so you can play with his saber from the start! You can also select the red saber blade color.& I have changed the pitch of the voices so that it looks like Desann's talking (you know,In his fat accent ;D). I hope you like it ;D

    576 downloads

       (1 review)

    1 comment

    Submitted

  15. Kyle Katarn SP

    Author: Darth Dizzy
     
    This mod adds Kyle Katarn in the singleplayer selection screen.

    620 downloads

       (1 review)

    0 comments

    Updated

  16. General Grievous SP

    Author: Darth Dizzy
     
    This mod adds General Grievous in the singleplayer selection screen.

    1,189 downloads

       (1 review)

    1 comment

    Submitted

  17. New SP Species

    Author: Darth Dizzy
     
    This mod adds seven new species in the Singleplayer selection screen:
    Jawa, Noghri, Weequay, Trandoshan, Tuskenraider, Wookiee and Gran.

    2,485 downloads

       (1 review)

    0 comments

    Updated

  18. Dusty's JK3 Patch and Expansion (Beta)

    My SP mod I'm making. Surprisingly so far it doesn't conflict with multiplayer too much, except it messes up the running animations sometimes, and it gives you non-working copies of all the Base JA hilts that give you the stinger hilt if you try to use them.
     
    The change log is messy looking, but let me clarify it:
    It first tells you the changes from Base JKA to the last version I released on the forums. Then without any spacing, it says "Changes from V0.4-", which is the changes this version I'm releasing now made from the previous version I had released on the forums.
     
    Also, make sure to start a new game in Single Player so animations work correctly!
     
     
    Credits:
    Minilogoguy18 – broken staff sabers
    Zicmak – saber crystal icons
    Inyri Forge – Forge hilt
    Buster Senatu – Buster hilt
    Angel Soul – new Force icons (not actually in the mod yet!)
    RancorSNP – NPCs mod, helpful website with SP cmds
    MasterHill – Masterhill’s Sabers MKIII
    [NFOR]Neo_Knight – JA Remix hud
    Darth NormaN- Elegance hud
    TheRFiles, eezstreet, Mr.wonko, Master_Ibonek, Agent Jones and others on JKHub for their help and support so
    far!
     
    Remember, if you use this mod somewhere or edit it, it's not only my own work featured in the mod!

    1,981 downloads

       (3 reviews)

    8 comments

    Updated

  19. Darth Talon SP

    Took Tyrael64's Darth Talon model,made SP support and changed some sounds.Simple.He gave me his premission to publish it so credit where is due.I made some screens of my own but i lost them. :unsure:
    Link to original:http://jediknight3.filefront.com/file/Darth_Talon;83671

    3,459 downloads

       (7 reviews)

    6 comments

    Updated

  20. Prequel Conversion Mod

    Pair with my Prequel Music Replacement for BEST results!
     

     
    The Prequel Conversion mod will do exactly that: convert the Single Player campaign story and experience into that of the prequel Star Wars movies (Episodes I, II, and III). This includes replacing various characters to those in the movies. A list will be given below to reveal what is replaced:
     
    Characters:
     
    - Trade Federation Battledroids (with corresponding rank colors):Stormtroopers, Imperials, Snowtroopers
    - Super Battledroids: Imperials, Rocket Troopers, Stormtrooper Commander, Saboteur
    - Droidekas: Hazardtroopers, Assassin Droids
    - Maganaguards with Electrostaff: Cultists
    - Jango Fett: Boba Fett
    - Nute Gunray: Racto (the guy on Coruscant who's making illegal droids)
    - Wat Tambor: Rax (the fat Imperial who chases Jaden for sport)
    - Clone troopers (Mark II): Rebel, Wedge
     
    Weapons:
     
    - E-5 Blaster Rifle (Battledroid blaster): E-11 Blaster Rifle (Stormtrooper blaster)
    - KiSteer 1284 sniper rifle (Zam Wessel's rifle): Tenloss Projectile Sniper Rifle
    - DC-15A Repeating Blaster (Clone Assault Blaster): Imperial Repeater
     
    Vehicles:
     
    - Hailfire droid: AT-ST
    - Republic Gunship/ARC-170 Starfighter: X-Wing (Cinematic/Vehicle)
    - Jedi Starfighter (Mark II): Z-95
    - Vulture Droid Starfighter: TIE Fighter
    - Trifighter/Soulless One (Grievous' Starfighter): TIE Bomber
     
    Effects:
     
    - Blaster pistol: from yellow to red
    - Repeater: from yellow and round to blue and normal looking
    - Turrets: yellow to red
     
    Voices:
     
    - Nute Gunray has a brand new voice, thanks to a friend who is an excellent voice actor.
    - Wat Tambor has Rax's voice but with effects to make it sound more like his.
    - Dialogue from Jaden is changed to say Jango in instead of Boba
    - Stormtrooper conversations are changed to droid conversations. I had to think, "What would droids talk about?"
    - Cultist conversations with each other and with Alora are now more "magnaguard" sounding. I did the best I could.
    - Rebel/Wedge dialogue is filtered to sound like it's from a Clone trooper helmet.
    - Dialogue that mentions the Empire or Stormtroopers has either been changed to say droids or just removed with context in tact
     
    Misc:
     
    - Levelshots updated to reflect various changes (mostly the vehicles)
    - All subtitles and menus edited to remove all mention of Imperial/Empire/Stormtroopers and to reflect dialogue changes
    - Menus and HUD changed to reflect new weapons.
    - The Super Battledroid uses it's own animations thanks to the MBII team. It also uses the old bryar slot that isn't used in JA.
    - All scripting issues were resolved all thanks to therfiles at JKHub. He was oh so very helpful.
     
     
     
    Comments:
     
    This is a quite large mod that I started quite a long time ago with the original release of my "Battledroid SP" mod. I took a long break from modding and returned to work on this mod. It is not quite finished, as it will become a slightly larger mod. This is only version 1. Version 2 might come before I merge this into something slightly bigger eventually. The majority of the content in this mod is not mine at all. I merely combined a lot of pre-existing material from other authors to make this. That made it easier and definitely better, as my work would not be anywhere near as good, but I still worked really hard on this in all other ways. FOR BEST RESULTS: Play with maximum dismemberment. An autoexec.cfg is included with the necessary settings for this. It's the only way to do it in JA SP.
     
     
    Bugs:
     
    - Most are unavoidable unfortunately, but aren't really major.
    - The Droidekas use the emplaced gun effects, so when using a turret, it will sound like the Droideka gun sounds.
    - The plot still doesn't make sense, due to the main characters like Luke and Kyle still being involved. Obviously this doesn't make sense canonically and historically. The next version will fix this. There is no interference with Multiplayer as far as I can tell. I don't play it, so let me know if there are any issues.
     
    Future version:
     
    I hope to continue this project even further, replacing the main characters as best as I can, complete with voices to match the characters. My plan is to replace Luke with Mace Windu, Kyle with Obi-Wan, and Alora with Grievous. I might replace Tavion with Dooku, but I'm not sure yet. Other details will be revealed and discussed on JKHub.
     
    Credits:
     
    - Prophet and Major Clod for the Battledroid model. It's so old, yet it's the best model of a battledroid. Good times!
    - Movie Battles II team - TK231 for his effects (Blue blaster, droideka, etc) - Duncan_10158 for the Droideka and Hailfire -
    and whoever was the author of the SBD and it's skeleton/animations - the E-5 blaster -
    - Pahricida for the DC-15A rifle
    - Manquesa for the Jedi Starfighter model
    - Majin Revan/Hatrus for the Droid Starfighter/Vulture droid
    - Inyri for the Trifighter model
    - Minilogoguy18 for the ARC-170 star fighter
    - Mars Marshall for the Gunship, Magnaguard, Jango Fett, Clone trooper, and Zam rifle models
    - Kurtis 'KMan' Smith/Psyk0Sith for the Wat Tambor model
    - Wytchking/Wector for the Nute Gunray model
    - therfiles for his butt-saving help with scripting fixes and being helpful with suggestions and testing
    - Everyone at JKHub that is being helpful with suggestions and help with my endless thread making in the assistance forum
     
     
     
    Installation:
     
    Windows: Put the pk3 in your base folder found in Program Files/Lucasarts/Star Wars Jedi Knight Jedi Academy/Gametdata/base/
     
    Mac: Either in the app base folder (right click, show contents), or in user/library/containers/com.aspyr.jediacademy.appstore/data/library/application support/jedi academy/base
     
    The autoexec.cfg goes in the base folder as well.

    8,787 downloads

       (12 reviews)

    24 comments

    Updated

  21. Neo Dark Ages

    Neo Dark Ages (SP)
    Website: http://www.ndamod.com
    Last updated: 05/06/2013
    ----------------------------------------------------------------------
     
    To install:
    Unzip and place the file named "nda.pk3" to your "gamedata" folder.
     
    To Uninstall:
    Remove the file named "nda.pk3" from your "gamedata" folder.
     
    ----------------------------------------------------------------------
     
    -Saber Spawn Code-
    *saber ____ ____*
     
    -Saber Single-
    NDA_Axe
    NDA_Axe2
    NDA_Axe3
    NDA_Skull_Axe
    NDA_Knife
     
    NDA_Knight
    NDA_Knight_Blue
    NDA_Knight_Shield
    NDA_Knight_Shield_Blue
    NDA_Knight_Shield_Red
     
    NDA_Knight2
    NDA_Knight2_Shield
    NDA_Knight2_Shield_Blue
    NDA_Knight2_Shield_Red
     
    NDA_Knight3_Shield
    NDA_Knight3_Shield_Blue
    NDA_Knight3_Shield_Red
     
    NDA_Knight4
    NDA_Knight4_Blue
    NDA_Knight4_Red
    nda_Knight4_Shield
    NDA_Knight4_Shield_Blue
    NDA_Knight4_Shield_Red
     
    NDA_Knight5
    NDA_Knight5_Blue
    NDA_Knight5_Red
     
    NDA_Sword
    NDA_Scimitar
    NDA_Dagger_Front
    NDA_Dagger_Back
    NDA_Dragon_Sword
    NDA_Dragon_Sword2
    NDA_Bow_Blade
     
    nda_arcane1
    nda_arcane1l
    nda_arcane2
    nda_arcane2l
    nda_warhammer1
    nda_warhammer2
    nda_lochaberaxe
    nda_ss1
    nda_torch1
    nda_dagger1
    nda_athame1
    nda_scimitar1
    nda_steelsword1
    nda_club2
     

    -Saber Staff-
    NDA_Bow
    NDA_Bow2
    NDA_Staff
    NDA_Dragon_Blade
    NDA_Dragon_Blade2
    NDA_Scythe
     
    nda_staff1
    nda_staff3
     
    --------------------------------------
     
    -NPC Spawn Code-
    *npc spawn ____*
    *Odd Number = Team_Player
    *Even Number = Team_Enemy
     
    nda_archer
    nda_archer2
    nda_archer3
    nda_archer4
    nda_archer5
     
    nda_assassin
    nda_assassin2
    nda_assassin3
    nda_assassin4
    nda_assassin5
    nda_assassin6
     
    nda_barbarian
    nda_barbarian2
    nda_barbarian3
    nda_barbarian4
    nda_barbarian5
     
    nda_knight
    nda_knight2
    nda_knight3
    nda_knight4
    nda_knight5
     
    nda_mage
    nda_mage2
    nda_mage3
    nda_mage4
    nda_mage5
    nda_mage6
     
    nda_zombie
     
    dragon_white_baby
    dragon_white
    dragon_white_adult
    dragon_black_baby
    dragon_black
    dragon_black_adult
    dragon_green_baby
    dragon_green
    dragon_green_adult
    dragon_red_baby
    dragon_red1
    dragon_red_adult
    dragon_red
    --------------------------------------
     
    -Horse Vehicle Spawn Code-
    *npc spawn vehicle ____*
     
    nda_horse
    nda_horse_black
    nda_horse_white
    nda_horse_tatoo
    nda_horse_spot
    nda_horse_powder
    nda_horse_zebra
     
    nda_horse_armor
    nda_horse_armor2
    nda_horse_armor3
    nda_horse_armor4
    nda_horse_armor5
     
    *if you can't ride the horse, simply jump on it
     
     
     
    ==========================
    || Credits
    ==========================
    NOTE: This mod literally would not be possible without the following people. We are _very_ grateful
    for their extremely patient help, code snippets and suggestions. If we're missing anyone, holler!!
     
    [ NDA team and contributors credits ]
    >> Founder:
    Shady-D
     
    >> 2D Designs & Texture Artists:
    Tobe_One
     
    >> Environment Artists:
    J3rk
    Joza
    Srz
    Bactaboy
     
    >>3D Artists:
    LightNinja
    Inyri Forge
     
    >> Music Artists:
    RascHu
     
    >> Programmers:
    Xycaleth
    Scooper
     
    >> Retired/Inactive Artists:
    Hirato
     
    [Other credits ]
     
    >> The dudes at #jacoders, especially:
     
    >> Scooper
    >> Didz
    >> Xycaleth
    >> Raz0r
    >> BobaFett
    >> TrippHop
    >> eezstreet
     
    >>Music Credits
    >>Certain levels contain music not created by the staff, we do not and will not take credit for
    their creation and these songs will be replaced by that of our own RascHu in future updates.
     

    ==========================
    || Disclaimer
    ==========================
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
    LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
    ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    The authors/contributors of this mod are not (and cannot be held) responsible for any damages done to your
    computer/data or any other unintended results from using this software. It is tested and used by the author(s)
    to hopefully avoid any problems, but, ultimately... !!USE THIS SOFTWARE AT YOUR OWN RISK!! You may not
    use any assets contained in this mod (or related files) separately without explicit consent from the
    author(s) involved; unless clearly specified in this document. You are free to distribute this file
    (and support files) as long as they are done so in their entirety, and include this unmodified readme
    document. We reserve the right to modify and/or remove this mod from circulation.
    Any extra content provided within this mod overlooked or otherwise is owned by it's rightful owner, we take no credit in it's creation.

    1,283 downloads

       (6 reviews)

    18 comments

    Updated

  22. katanamaru Backhand Styles

    The two backhand styles I made as a community request when The Force Unleashed I and II were popular.
    It's sp only. Use the command playermodel dbgalen.
    Because of the sabers included you'll have to turn the sabers off to switch styles. If you don't like that you'll need another backhand saber model.
     
    Feel free to use this in anyway you want.

    4,263 downloads

       (7 reviews)

    8 comments

    Updated

  23. Imperial Outpost Part 3

    This is the lost single player mod made by Eike Legien, therefor i do not take any credit for it as this is entirely his work i am merely providing a means for you guys to download it.
     
    There shouldn't be any problems but if there are then let me know and i'll do my best to help!
     
    Enjoy!

    1,431 downloads

       (4 reviews)

    2 comments

    Updated

  24. Imperial Outpost Part 2

    Part 2 of the Imperial Outpost campaign by Postman86/Eike Legien.

    1,380 downloads

       (4 reviews)

    2 comments

    Updated

  25. The Ladder (Original JK2 Level) - JA Version

    The original Ladder level by JediNight that was made for Jedi Outcast.
     
    I take no credit for any of this idea, map, or scripts. I merely included the necessary textures and files needed from Jedi Outcast to make it compatible with JA.
     
    The original author could not be contacted in any way, as he never included his email in anything he released. I felt this needed to be uploaded to this site and made compatible with JA.
     
    The Ladder level is a Single Player map that features a "wave" system. After killing the first enemy, two appear. Then 3. Then 2 and a boss. So on and so on. It was made for Jedi Outcast, so it only features enemies from that game. Reborns, Shadowtroopers, Tavion, and Desann. It gets really intense if you try to do it without saving, without force powers, and especially with full dismemberment and saber realism on!
     
    It's a great idea that keeps the boredom away and is a very underrated feature in the modding community. There needs to be more ladder maps!

    4,870 downloads

       (7 reviews)

    10 comments

    Updated


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