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Mixed Gametypes

135 files

  1. Ord Mantell Oasis Temple

    This is a map set on the planet of Ord Mantell and is based around the area you see in the SP mission where you destroy the weapon caches and Boba Fett follows you around. I have explanded on that theme to a more mountanous region than in the SP mission and in an area with a water fall in it. The rest of the map itself goes around the same temple theme. There are 2 duel arenas outside the main center duel arena and the other main FFA areas. These two duel rooms can be locked from the inside incase you dont want people bugging you when your in the middle of a duel. There is more areas you could duel in but I do not concider them duel arenas but it is quite possible. The outside area of the map would also be a fun place to duel. Though the temple itself was founded thousands of years ago and still we do not know the purpose of it. The temple has been hidden for some time and has just recently been found by a small group of scouts.

    385 downloads

       (3 reviews)

    1 comment

    Submitted

  2. Episode III - Mustafar

    spent a lot of time looking on the internet for fan art and descriptions of the rumoured Episode III planet "Mustafar". The planet is the location of the Duel that will take place between Ani and Obi as many fans will know...
     
    This map is the first version of my "Mustafar", its inspired by the rumours and art that I looked at, and it includes some of the key locations that are rumoured to be featured in the scene. Some of you may have seen areas of the map on screenshots at mys site, and you may realise that some of those areas arent in this release, well I held back some areas ready for the next version.
     
    Have Fun

    2,673 downloads

       (8 reviews)

    0 comments

    Submitted

  3. The Matrix Unleashed - SubMetro

    Author
    Szico VII
     
    Originally created for the Matrix Unleashed mod, but was unreleased until now. Original map and design based on 'SubMetro' by SmokE. Expanded and updated with permission. This map is released 'as-is'due to the mod itself being deemed permanently on hold.

    386 downloads

       (6 reviews)

    0 comments

    Updated

  4. Dark Streets

    Author
    Szico VII
     
    This map is my first MP map. It is also part of my sp map, Dark Forces, and I decided to alter it for JKA, so here it is. There are swoops, and a few hidden locations, sniper points, e.t.c. So have fun!

    306 downloads

       (4 reviews)

    2 comments

    Submitted

  5. FFA Desert & Hoth

    Hoth
    Brush count : 3721
    Entity count : 772
    Botsupport : Yes (maybe buggy)
    New textures : Yes
    New music : No (music/hoth2/hoth2_explore.mp3)
    New models : No
     
    The map FFA Hoth is part of the Illusions Tec Mappack. This map also has a long development but i had fun with it, too. It consists of three main parts:
    The outdoor area
    The indoor area
    The underground chamber

    All three parts are conected with each other and have a quite nice atmosphere. I added a fx_snow to give you a better Hoth feeling. (brrr, cold up here ) I really hope you guys will have as much fun with it as i had when building it. And yes, there is a secret, too. (consoles can be used by pressing use-button) I hope you bring up a good video card because sometimes the fps rate is a bit low. (but still over 25 without glow effect)
     
    put the .pk3 file into ...JediKnight:JediAcademy/GameData/base !
     
    Desert
    Buildtime : about 6 month
    Compiletime : ~1 h
    Brush count : 3473
    Entity count : 915
     
    Botsupport : Yes (maybe buggy)
    New textures : No
    New music : No (no music is used)
    New models : No
     
    The map FFA Desert is part of the Illusions Tec Mappack. After a long development this Desert map is now done. (finaly i have to say because this map was getting on my nerves at the end) It consists of three main parts:
    The courtyard
    The cantina
    The hangar

    All three parts are conected with each other and have a quite nice atmosphere. There are also some destroyable parts - some do even change the gameplay... Javas and droids are located here and there to give you a better Tatooine feeling.
    I really hope you guys will have as much fun with it as i had when building it. And yes, there is a secret (consoles can be used by pressing use-button)
     
    I hope you bring up a good video card because sometimes the fps rate is a bit low. (but still over 25 without glow effect)
     
    put the .pk3 file into ...JediKnight:JediAcademy/GameData/base !

    620 downloads

       (4 reviews)

    2 comments

    Submitted

  6. ldj_mappack

    There are two maps in this pack: CTF Outpost and FFA The Lost Temple:
     
    CTF Outpost:
     
    An imperial water processing plant. nuff said
     
    FFA: The Lost Temple:
     
     
    Set in an old temple discovered by the Empire in the aftermath of the clone wars..
     
    What struck the Imperial scientists as odd was that most of the temple complex was added after the temple had gone into ruin and was not on record, neither was the planet in question ?
     
    After much research it was soon discovered why. The temple had been the home to a group of Sith Lords 4000 years before the Clone wars.. There was even a dueling room for Sith students to prove themselves superior.. as well as the sith masters seat of power.
     
    As for the system of pipes.. it appears as if the sith found a way to litterally suck the force out of the planet and strengthen their own people. This has left the planet itself completely barren leaving the temple area as the only place left with any kind of plant life.

    366 downloads

       (3 reviews)

    1 comment

    Submitted

  7. Talon Karrde's Lair

    Author: Monsoontide
     
    Talon Karrde's Lair is modelled after the one depicted in the Heir To The Empire comic book... although much of the interior has been added by me.
    The map features several distinct areas, such as the beach, main building, lookout, storage and landing zone.
    Hidden around the map are several of the force resistant Ysalamiri - picking one up in FFA will net you 10 extra points.
    Elevators are used by pressing the 'use' key - either while standing on one at the bottom of the shaft or while next to the elevator door/switch at the top.
    The map supports FFA and CTF

    323 downloads

       (5 reviews)

    2 comments

    Submitted

  8. Tatooine RPG

    On this occasion he created a map where experimental mechanisms rpg includes the map in si.The map set in this part of tattoine where we can find a small town with bars, houses (closed) and a sort of coliseum where you can NPC kill. find caves, luke's house, the boat jawa and other surprises.
     
    The part that I like most of the map is lame when a vessel and directs you to reach for the sky has the galaxy where you will find space EXAS 2 seasons with the base of Bespin jk2.
    This part of the map where the Bespin can play CBC.
     
    I hope they understand the mechanism that I have with the symbols -1 -10 -100 used to transfer points (on this occasion called him credits) for a player to jugador.the player pressing the button that sends the credits to the player who is waiting on the tarmac in front.
     
    Weapons and vehicles are showing up for sale cost when approaching.
     
    We recommend the presence of an admin in each game rpg to monitor that nobody spends more points which have ... unless someone can be programmed to record a mod points.
     
    I hope you enjoy it and above all understand the main idea of the map:).

    1,633 downloads

       (6 reviews)

    2 comments

    Updated

  9. Endor Assault

    This map was created for the Movie Battles 2
    CMP map pack, then converted to basejka.
     
    If you want to try the original MB2 version,
    its in the CMP:REDUX map pack which can be
    found here:
    http://www.moviebattles.com/files_cmp
     
     
     
    Gameypes: CTF, FFA, TFFA
    Botroutes: Yes
     
    New Sounds: Yes
    New Textures: Yes
    New Shaders: Yes
     
     
     
    :-------------------------------------------:
    Bugs
    :-------------------------------------------:
     
    Some lighting errors
    Green efx coming thru grid.

    534 downloads

       (3 reviews)

    1 comment

    Updated

  10. Arth's Tribal Castle

    Author: Darth Arth
     
     
    ffa/duel map for saber-only/bowcaster fighting. This map will be released like "is as is", there will be no patches or future-versions.

    286 downloads

       (4 reviews)

    0 comments

    Submitted

  11. Star Wars Episode I: Duel of the Fates

    Original Author: JamyzGenius
     
    Description:
     
    This is the Version 3 of my very very old map! "Star Wars Episode 1 The Phantom Menace" in this version I had put little bit of detail in some areas since the Version 2 was a little bit unstable after a while. Botroutes had been added and some areas had been resized. It also features Dotf with a night skybox. I wanted to add a different touch from the other Duel of the Fates maps out there.
     
    This map includes:
     
    - Hangar
    - Generator Room
    - Palace Halls [some were deleted from previous versions]
    - The Queen Halls
    - Core Room [improved from V2]
    - Night Skybox
    - Yard with turrets.
    = And many other areas as well.
     
    This map supports several game modes.
     
     
    Comments:
     
    Have fun with this map. And play a lot :]
    Revive the epic moment of the saga from Star Wars Episode I: The Phantom Menace.
    (Credits, and other info and notes are in the Readme. Apologizes for my bad English. The readme is outdated)
     
    Credits:
     
    For various awesome authors/mappers.
     
    - Credits for the creator of Episode I Phantom Map : Boddo (S. Robinson) and CyberPunkCafe.com (Includes Readme in the file)
    . Textures.
    . Script for laser energy walls
     
    - Shadriss & WhiteShdw Creators of DotF Version 2.0 map
    . Music union of Duel Of The Fates and Qui Gon Noble End
    . Textures Of The Map. Dotf Version 2.0
     
    - Very Special Thanks to :
     
    - George Lucas
    - Ravensoft
    - LucasArts
    - John Williams
     
    This file contains readmes from the authors.
     
    Thank you so much for playing/downloading.
    Best Regards!

    4,664 downloads

       (6 reviews)

    4 comments

    Updated

  12. Star Wars Episode I Jedi Temple Training Room

    Original Author: JamyzGenius
     
    Description:
     
    Small Jedi training room based on the video game Star Wars Obi Wan from the Xbox.
     
    Credits : LucasArts and other video game companies
     
    Botroute support: Yes
    Game modes supported: FFA, Duel and PowerDuel
    New Textures: Yes
    New Music: Yes
     
    Good for initiation rituals like in your clans, training or small duel matches.
     
    Bugs:
     
    In the corridors of the top is possible that when you are walking the floor produces a weird problem with the collision.
     
    Comments:
     
    Credits:
     
    =TOM= and ACiDuS incluide the readme of the author.
     
    - Credits for the creator of Episode III Jedi Temple Map (JediTemple_ta) : =TOM=
    - Credits for the Creator of textures the Jedi Temple Map (JediTemple_ta) : ACiDuS
     
    - Very Special Thanks to :
     
    - George Lucas
    - Ravensoft
    - LucasArts
    - John Williams
     
    I apologize for my bad English here and in the Readme. Regarding the Readme, that one is a little bit updated.

    668 downloads

       (2 reviews)

    1 comment

    Updated

  13. Star Wars Episode III: Jedi Temple - Cin Drallig Duel

    Original Author: JamyzGenius
     
    Description:
     
    This small room is inspired by the Xbox and Play Station 2 video game: Star Wars Episode III: The Revenge of the Sith.
    Credits : LucasArts and other video game companies
     
    Bot Support: Yes
    Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
    New Music: Yes
    I do recommend to play this map with the Cin Drallig Model made by JEO Vladimus and Serra Keto made by Neo Marz and Kurt Libengood
    and of course... Anakin Skywalker Model by HapSlash.
     
    Comments:
     
    Credits:
     
    =TOM= and ACiDuS includes the readme of the author in this file.
     
    - Credits for the creator of Episode III Jedi Temple Map (JediTemple_ta) : =TOM=
    - Credits for the Creator of textures Jedi Temple Map (JediTemple_ta) : ACiDuS
     
    - Very Special Thanks to :
     
    - George Lucas
    - Ravensoft
    - LucasArts
    - John Williams
     
    The readme is really outdated, so I do apologize for my bad English.

    649 downloads

       (3 reviews)

    0 comments

    Updated

  14. Death Star Hangar Duel JKA

    Original Author: JamyzGenius
     
    Description:
     
    It is a small room inspired in the Death Star from Star Wars Episode IV and in the Demo Hangar from Jedi Knight: Jedi Outcast.
     
     
    Bot Support: Yes
    Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
    New Music: Yes
     
     
    Comments:
     
    I hope you like this map. This works neat for training matches, or just small duel rounds.
     
    Credits:
     
    MasterJin for show me the master hint of the mirror.
    LivingDeadJedi: Mirror texture and shader of the awesome map VadersChamber
     
    Music - Author: John Williams - Star Wars Episode 6 - The Emperor Throne Room
     
     
    - Very Special Thanks to :
     
    - George Lucas - For made star wars - Very Thanks XD !
    - Ravensoft
    - LucasArts
     
    I apologize for my bad English here and in the readme. The readme is really outdated so you will experience the worst English of your life if you read it haha.
    Best Regards! :]

    620 downloads

       (4 reviews)

    2 comments

    Updated

  15. GoldenEye Bunker

    "Bots are a bit trigger happy when it comes to doors", some will get stuck in some areas but will eventually get out of them too.
     
    The Bunker map from the Original Goldeneye game for Nintendo 64, in Single player, known as Bunker 2, in Multiplayer just the bunker, its been as faithfully recreated as possible by Kahn, it was passed onto me, and I tweaked and completed the map, as well as restored it to the original N64 version. The map is made with gunplay in mind, its a close quarters map, so saber fighting might get difficult with the confined spaces
     
    As with all my GoldenEye maps, there is a hidden VHS/DVD of GoldenEye in the map, try to find them all in all the maps!
     
    INSTALLATION INSTRUCTIONS: Unzip the ge_bunker.pk3 file into your base folder.
    Optional: Unzip the ge_assets_v2.pk3 into your base folder
     
    Credits:
    Khan: For Providing the original unfinished Bunker Map
    BongoBob- For making the temple level which is what got me started on project GoldenEye
    Szico VII- without your source files, I would have never learned as much as I did
    Darth Zion- Helped me with scripting, fixing sounds, and various beta testing
    Last Wish- Helped in my beta testing extensively, and gave me texturing tips.
    RichDiesal - For your mapping tutorials
    Graeme Norgate- without your music, GoldenEye wouldnt have been the same
    BUGS: Multiplayer intro video sometimes loses sound.
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY NINTENDO OR RARE

    291 downloads

       (4 reviews)

    2 comments

    Updated

  16. Tatooine Streets

    This is a simple map I made to showcase the custom Search and Destroy gametype I am working on. Figured I would release it as an FFA/Duel/PowerDuel/TFFA map too as it is a pretty decent map all round now that it is finished. Consider it a teaser of the SD version.
     
    The map is set at night and has all the standard guns, pickups and ammo dotted about.
     
    Enjoy!
     
     
    ------------------------
     
    The music is "Under The Rotting Pizza" by Nobuo Uematsu, from Final Fantasy VII
    The sole custom texture is an edit of a base one, made by me. Feel free to re-use it.
     
    ------------------------
    Made exclusively for JKHub
    21/09/2012

    190 downloads

       (6 reviews)

    2 comments

    Updated

  17. Home of the Order of the Grey Wolves

    These 3 maps are mainly the same the only differences are in the weather (thus textures and lighting).
    The maps are supporting role play activities for JA+ commands by this I mean there is a control room (teleport coordinates: 4672 -3472 2384) which from you can make most of the models solid/unsolid (solid by default), you can start tie-attack run, or X-wing "show", there is a firework (not that good). You can play at night or in the day light (you only have to push a button..). You can make a shuttle to land outside. You can add some NPCs, with a push of a button (also adds R2D2 in the hangar). You can order a sith attack (NPCs). You can put the map into security lock down mod, you can discover dark forces(in front of the guests room there is a place on the floor what you can destroy with saber) on the map, or go(erm swim) to the shrine (only with force speed or teleport). You can have a swoop race in the garage.
     
    This files contains:
    ogw_home.bsp - sunny weather (has FFA; DUEL; POWER DUEL; and TDM support)
    ogw_home_strom.bsp - rainy weather (has FFA and CTF support)
    ogw_home_winter.bsp - snowy weather, with matching textures and some christmas decoration
    Some textures that I or Ronii made
     
    I hope you will like roleplaying or simply just playing on this map. If you want to check it out immediately, come to our server: 37.221.209.105:29020
     
    - Xeon -

    188 downloads

       (1 review)

    1 comment

    Updated

  18. Gulf of Souls

    Submitted by Ceres


     
    Title: Gulf of Souls
    Author: wedge2211
    E-Mail: 06jps@williams.edu
    Webs: http://wso.williams.edu/~jshoer
     
    -- General Information --
     
    File Name: gulfOfSouls.pk3
    File Size: 5.8 MB
    Date Released: 13 April 2004
     
    Description:
    The strange spirit chasms on Velan Core are places of eerie mysteries and enigmas. An installation was built in the Gulf of Souls, a particularly potent spirit chasm. Three weeks after basic construction was completed...all contact with the expedition was lost. Nobody knows what became of the base inhabitants...
     
    Gametypes: FFA, Duel (though a bit large), Power Duel
     
    -- Map Information --
     
    Brushes: 2222
    Entities: 640
     
    Custom elements: Some shaders, effects, and music from Total Annihilation
     
    Build time: Many moons
     
    -- Notes --
     
    I've had this guy sitting around for a while, now. It's a small FFA map, mainly an experiment. Looks really wierd, but I like it. It's a good ethereal setting for a slugmatch.

    308 downloads

       (3 reviews)

    3 comments

    Updated

  19. Corellian Platform Encounter

    Submitted by Ceres


     
    Title: Corellian Platform Encounter
    Author: wedge2211
    E-Mail: 06jps@williams.edu
    Webs: http://wso.williams.edu/~jshoer
     
    -- General Information --
     
    File Name: corplat.pk3
    File Size: 1.4 MB
    Date Released: 11 April 2004
     
    Description:
    There is a disturbance in the Force. A Jedi Master (and his apprentice) have been sent to Corellia to investigate reports of a dark presence. Their destination is an outlying landing platform outside the Corellian Space Port...
     
    Gametypes: Duel, Power Duel
     
    -- Map Information --
     
    Brushes: 6691
    Entities: 315
     
    Custom elements: A few textures (one from the JA Bonus Pack by Raven), shaders, scripts, and a bot route
     
    Build time: About three weeks
     
    -- Notes --
     
    This map was produced for the LevelSource Duel II contest. Incidentally, it's my first JA map (gotta work on releasing some of my WIPs).
     
    Special thanks goes to lassev for scripting help, rgoer and ydnar for helping with a compile bug, rgoer for some shader help, and all the guys at Map-Review.com

    308 downloads

       (3 reviews)

    3 comments

    Updated

  20. Tal Erulanei

    Submitted by Ceres


     
    Title: Tal Erulanei
    Author: wedge2211
    E-Mail: 06jps@williams.edu
    Website: http://wso.williams.edu/~jshoer
     
    File Name: ffa_talerulanei.pk3
    File Size: 8.5 MB
    Date Released: 20 Nov 2003
     
    _____________________________
    =============================
     
    Description:
     
    The organic a'Tal were grown out of the lakes of the planet Jiros as warrens for their inhabitants. Even these calm, living structres have been drawn into the epic battle of good versus evil.
     
    _____________________________
    =============================
     
    Gametypes: Free-for-all only
     
    Brush Count: 2395 (1852 patches! That's over 75%!)
    Entity Count: 613
    Tools: GtkRadiant, q3map2, NotePad, PhotoShop
    Extras: Nonstandard models, textures, shaders, and music
     
    _____________________________
    =============================
     
    Comments:
     
    Oracle was originally created for the NRG FFA pack, but is now released as a freelance map since the NRG pack has been postponed indefinitely. I finished the map last summer, but it hasn't seen the light of day till now. I also hereby declare Tal Erulanei to be the official map of the Cult of the Patch. So there.
     
    _____________________________
    =============================
     
    Installation:
     
    Simply place ffa_talerulanei_JA.pk3 in your base folder and you're ready to go!
     
    _____________________________
    =============================
     
    Credits:
     
    *Some textures were taken from or based on the set of textures that comes with the PhotoBrush application
    *Individual model readmes have been included
    *Music is from the Myst III: Exile soundtrack ("Edanna Theme")
    *Thanks to rgoer for compile option advice, Eldritch for creative consulting as usual
    *Thanks to the NRG Team for beta testing
    *Helpful fellow mappers at LucasForums
    *All the guys at www.map-review.com
    *Thanks to GothicX and Kengo for assisting me with the conversion to JA
     
    _____________________________
    =============================
     
    Legal Mumbo-Jumbo We've All Seen Before:
     
    * I admit that *
    (as required by the LEC Licence Agreement about Addon Levels)
     
    1. My Level works only with the retail version of the
    Software, and does not work with any demo or OEM versions
    of the Software.
    2. My Level does not modify any COM, EXE, DLL or other executable files.
    3. My Level does not contain any illegal, scandalous,
    illicit, defamatory, libelous, or objectionable material
    (as may be determined by LEC in its sole discretion), or
    any material that infringes any trademarks, copyrights,
    protected works, publicity, proprietary, or other rights
    of any third party or of LEC.
    4. My Level does not include any LEC sound effects or music files or
    portions thereof.
    5. My Level identifies in every description file, on-
    line description, read-me, and in comments in the New
    Level code: (a) the name, address, and e-mail address of
    the level's creators, and ( B) the following disclaimer:
    "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
    LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & ©
    LUCASARTS ENTERTAINMENT COMPANY."
    6. My Level may not be sold, bartered, or distributed with
    any other product for which any charge is made (other than
    incidental charges for time spent on-line), but rather
    must be distributed free of charge.
    7. By distributing or permitting the distribution of any New
    Levels, all creators or owners of any trademark,
    copyright, or other right, title or interest therein grant
    to LEC an irrevocable, perpetual, royalty-free, sub-
    licensable right to distribute the New Level by any means
    (whether now known or hereafter invented), and to create
    and distribute by any means (whether now known or here-
    after invented) derivative works thereof, and to charge
    for the distribution of such New Level or such derivative
    work, with no obligation to account to any creators or
    owners of the New Level in any manner.
     
    * Copyright / Permissions *
     
    You MAY distribute this level, provided you include this file, with
    no modifications. You may distribute this file in any electronic
    format (BBS, Diskette, CD, etc) as long as you include this file
    intact, with NO charge (other than incidental charges for time spent on-line).

    257 downloads

       (7 reviews)

    4 comments

    Updated

  21. RJA Ultimate Map Pack

    Author: RJA
    File Name and Version: RJA Ultimate Map Pack (1.0)
    Release Date: 2015.
    Filesize: 189mo
    Description: This is my last map pack I forget to release. I hope you'll find it funny.
     
    There are 8 maps.
     
    - Lava Sanctuary Final: My final version of the Lava Sanctuary I made, inspired by Rayman 2. It has three parts, the outside,
    night and dark blue, the secret side, made of green rocks and strange pipes, and the inside, red and full of lava an fire !
     
    - Third Deathstar Reactor: Here is my 3rd version of this map, the final one I think in a Tron style. With some big secrets
    areas.
     
    - Home: Home of one of my personnal characters, with a big cold chamber.
     
    - Carota: A map from the game Tonic Trouble (1999) recreated by me. You really need to visit it.
     
    - 2046 City: A city I created, from my imagination with a mysterious big green crystal room...
     
    - Kyle's Home Day: Kyle Katarn's Home at Day.
     
    - Kyle's Home Night: Kyle Katarn's Home at Night.
     
    - Horcrux's Cavern: After reading Harry Potter and the Half-Blood Prince, I imagined this map. Taken from my imagination and not
    from the movie !
     
    TO INSTALL: Place the .pk3 file in your game directory, "LucasArts/Star Wars Jedi Knight Jedi Academy/gamedata/base/" folder
     
     
    BONUS: The Teaser of Epic Challenge Mod II for Single Player... which is coming soon !

    423 downloads

       (2 reviews)

    2 comments

    Updated

  22. JA FFA Deathstar

    /////////////////////////////////////////////////////////
    STAR WARS JEDI KNIGHT MODIFICATION
    /////////////////////////////////////////////////////////
     
    Author: Oobah
    File Name and Version: JA FFA Deathstar
    Release Date: 02/24/2015
    Filesize: 7.83mbs
    Description with installation instructions: Drop it into your base folder
     
    Copyright/License: Raven Software/Lucasarts/Disney
     
    External Content Used / Credits: Raven Software
     
    /////////////////////////////////////////////////////////
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
    /////////////////////////////////////////////////////////

    1,460 downloads

       (4 reviews)

    7 comments

    Updated

  23. Corellian Platform Encounter - FFA

    This is the edit of the map by Wedge i've made for Cerez. Now several major bugs (i won't name them) are fixed. Also added ffa mode.

    402 downloads

       (6 reviews)

    3 comments

    Updated

  24. [Base-MB2] Duel on the Starkiller Base - EP7

    Smallish map I made for the JKHub Holiday Competition, I am a big fan of Star Wars and I've made some maps for the MBII mod, but most of them have been mostly for fun gameplay. This is my first "serious" map based on a movie. I haven't really watched the movie yet, but I read the whole plot and took inspiration from other places, this project was also highly experimental as I tried many different things I've known but never used, I hope you enjoy it!
     
    Full Siege MB2 map coming soon!
     
    Now also compatible with base!

    1,069 downloads

       (11 reviews)

    27 comments

    Updated

  25. Bridge of Awesome

    A bridge with lots of opportunities to jump, climb, and generally very three-dimensional gameplay. Fun to play with or without weapons.
    Watch out for the train coming through every now and then...
     
    Designed with mostly FFA in mind, but also works well as a duel map, and makes for interesting CTF gameplay as well.

    399 downloads

       (6 reviews)

    4 comments

    Updated


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