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Cosmetic Mods

331 files

  1. Ultimate Force Icons Mod

    Ultimate Force Icons Mod v.2.01b aims to change the force power icons. Choose from three different sets, with tons of effects of your own choice.
    Single Player menus have been altered in this version, and music has also been added to the SP menu! You can also install the all new custom UFI HUD as well!
     
    FOR NEWS AND MORE DOWNLOADS PLEASE VISIT THE PAGE:
    http://www.moddb.com/mods/ultimate-force-icons-mod-v201b

    5,464 downloads

       (12 reviews)

    16 comments

    Updated

  2. FF White Magic CURE

    Author
    HOUOU
     
     
    This MOD changes effect of Force Heal like White Magic CURE
    of the video game "Final Fantasy".
     
    Furthermore, the sound which was suitable for this effect was added.
     
    Two kinds of new effect's are in this MOD.
    (One is used with JA+MOD.)
     
    Incidentally, an effect image isn't being made at all.
    I changed only effect data newly.
     
    I included the sound (It is the same sound.) of Force Team Heal, too.
    But, I have never used Force Team Heal...
     
     
    "It can be used with JA+ MOD"
    Tentatively, this MOD can be used for [JA+ MOD 2.3] as well.
     
    Put z_FF_Cure.pk3 in the japlus folder when you use it with JA+MOD.

    186 downloads

       (1 review)

    2 comments

    Submitted

  3. Telekinesis

    AUTHOR: Gamemaster
     
    This Mod replaces force choke with telekinesis (Moving people around with your mind), makes people react in a cooler way when you force push them and replaces close range drain with choke.
     
     
     
    BUGS: When you use lvl 1 grip on someone, they flail their arms around wildly but stay standing still on the ground and occasionly the painlessness doesn't work, if this happens just bring down the console and type in "playermodel player".

    769 downloads

       (1 review)

    1 comment

    Updated

  4. Lightsaber Better Caps

    What can i say... i give you another type of lightsaber caps ... I think that these are better then version 1 (they have animation too) and they look i think better then before. You decide ^^

    9,154 downloads

       (7 reviews)

    6 comments

    Updated

  5. Dark_Apprentice JAU Console

    This small modification, simply changes your basic JKA console to glassy/transparent-ish look, with the new logo of LucasArts, that we saw on Force Unleashed, but with my own custom "Jedi Academy Unleashed" based logo, that gives you a nice touch.
     
    Title: Dark_Apprentice JAU Console
     
    Author: Dark_Apprentice (former known as: unleashed_dark_force)
     
    Installation: Put the .pk3 file into your Base folder.
     
    Uninstall: Remove the "Dark_Apprentice JAU Console.pk3" file
     
    Bugs: none, that I noticed
     
    CREDITS: LucasArts, Force Unleashed, Jedi Academy

    306 downloads

       (2 reviews)

    3 comments

    Updated

  6. Castlevania Lords of Shadow HUD

    This changes your JKA HUD into HUD of "Castlevania: Lords of Shadow"!
    Choose between Dark Magic (SITH) and Light Magic (JEDI) version!
     
    THIS IS A GIFT FOR @Rooxon!
     
    ~ MERRY CHRISTMAS 2014 EVERYBODY!! Season Blessings! ~

    340 downloads

       (3 reviews)

    4 comments

    Updated

  7. HQ Ultra Flags

    HQ Ultra Flags for Jedi Academy and Outcast
     

     
    Description:
    This mod replaces the classic textures flags with new textures in very high resolution
    from 256x512 resolution to 2048x4096, which signifi they are expands x8 !
     
    Icons of flags have also been expanded.
     
    detail on this gif:

     
     
     
    Credits:
    Textures by fly3r, Flags models by Raven software
     
     
    Installation:
    PC: Extract the pk3(s) to the gamedata/base folder of your Jedi Academy/Outcast directory.
    Mac: Place in Applications/Jedi "Academy" or "Outcast"/base folder
     
    Enjoy

    345 downloads

       (5 reviews)

    3 comments

    Updated

  8. Klingon Radar

    A Klingon radar in hi-resolution. Hope you like! Mod for JKA!
     
    The HUD in the screenshots is my Castlevania: Lords of Shadow HUD!

    128 downloads

       (4 reviews)

    2 comments

    Updated

  9. Jedi Splash Screen

    Author: MagSul
     
    Description:
     
    I decided to convert one of my old Picture of the Day submissions for JKFiles to a splash screen for Jedi Academy. Take a look and enjoy!
     
    Skins:
    JEDI Customisation Plus (Spanki)
    Female Customisation Pack

    392 downloads

       (2 reviews)

    2 comments

    Submitted

  10. Evulant's Saber GFX

    Evulant's Saber GFX
    This mod gives you nicer looking saber colors and blades that look more like the ones you saw in the movies. Sharp, straight saber blades with a round tip.
    Both the colors and blades have been upscaled, which also makes them look better.
    I've worked on this for a year but didn't release it, because I didn't feel like I'm done with it. Now that I think I got a nice result I am releasing this on JKHub.org.
    Even though I've worked on this for a long time, I'm still not very sure if I got the trail right. Some time ago I managed to get a trail that looked great on katas, though the
    problem with that is that you miss the trail when doing normal swings then. So I had to make a compromise between two things. I think it's good enough right now, I
    especially like the orange trail :]
     
    Installation instructions:
     
    This package includes two files, zzz_EvulantSaberGFX.pk3 which is for mods that use OpenJK and thus a better .jpg format and zzz_EvulantSaberGFX_basejka.pk3 which is for everything
    based on basejka / mods that use the old MP source code. I did this because putting the images into the ''old'' format (I don't know much about that tbh) made them get some weird
    spots in it which I didn't like (and couldn't change).
     
    So basically, if you want to use this in OpenJK (-based mods), put zzz_EvulantSaberGFX.pk3 in your mods' folder and for non-OpenJK and basejka or you have to use zzz_EvulantSaberGFX_basejka.pk3.
    Hope you like it :]

    1,170 downloads

       (6 reviews)

    2 comments

    Updated

  11. Atomic Thermal Detonator

    What this mod does is modify the special effects for the explosion of the thermal detonator to look like an atomic blast. I did not increase the area of effect because I wanted to see how this mod did first.

    445 downloads

       (2 reviews)

    2 comments

    Updated

  12. Zombie Arm Cursor

    Author: MagSul
    Date: 12 October 2014
    Description:
     
    Placing this .pk3 in your Base folder will mutate your cursor into a zombie's arm, just in time for Halloween!
    If you should encounter any errors with this file, please don't hesitate to let me know so I can fix them.

    147 downloads

       (3 reviews)

    5 comments

    Updated

  13. The Force Unleashed: Ultimate Sith Edition - HUD

    Autor: unleashed_dark_force
     
     
     
     
     
     
    I make this HUD cause I see some other pics from
    TFU /TFUUSE videos, where the HUD is other and the other HUD's in this site are not
    the same, so I make my own one if not interested dont download it

    811 downloads

       (3 reviews)

    1 comment

    Submitted

  14. Lightning Effects

    This mod alters the visual effect of Force Lightning. The effects are loosely based on the PS3 game InFamous, but altered sufficiently to work effectively within JKA. Levels 1 and 2 use a single bolt of lightning launched from the hand, whilst level 3 calls down a large lightning strike from above.
     
    This is not the final iteration of this mod, and further versions will be incorporated as part of the Medium of Darkness mod ( http://www.moddb.com/mods/medium-of-darkness ). Progress can also be viewed at http://forums.filefront.com/sw-jk3-modding-mapping-editing/405839-force-effects-etc.html
     
    If you wish to use any part of this mod in your own production, please contact me first to discuss the matter.

    531 downloads

       (1 review)

    1 comment

    Submitted

  15. New Stance Mod

    This mod replaces the 3 main saber stances ingame to 3 new ones.
     
    Medium (Yellow): Main saber stance inspired by the KOTOR games.
     
    Fast (Blue): Based on Anakin's blocking stance from Episode III the game.
     
    Strong (Red): This stance was already in game as part of an animation when you fight Rosh in SP.

    1,480 downloads

       (2 reviews)

    1 comment

    Updated

  16. JK2 HUD for JKA

    This is the HUD from JKII that has been fitted to work in JKA. It functions very closely to how it did in JK2 other than the weapon selection screen. (I may work on that later)

    2,848 downloads

       (6 reviews)

    10 comments

    Updated

  17. Jedi Knight Rewards

    Jedi Knight Rewards is a visual modification for 2 games (+2): Star Wars Jedi Knight II: Jedi Outcast
    and Star Wars Jedi Knight: Jedi Academy (should also work in Quake III Arena and Quake 4).
    The modification displays different reward icons on the center of screen if the player performs certain actions.
     

     
    Author: ent
    Release date: 12.03.2017
    Size: 269 KB
     
    Installation: put zent_jk_rewards_icons.pk3 and zent_jk_rewards_sounds.pk3 to GameData/base/
    Requirement: rewards are blocked in default client side, therefore the modification can only work with
    client side modifications that unlock rewards. Known (by author) client side modifications that support rewards:
    - SMod (JA)
    - JA++ (JA)
    - jaMME (JA)
    - joMME (JO)

    460 downloads

       (10 reviews)

    7 comments

    Updated

  18. Ep2-ish Scope Mod

    Loosely based off of the Episode 2 scope seen with Zam's rifle. I took it for a spin though and made my own design, since really a Zam scope can never be achieved without the targeting system also. I wanted to do something in the same style and with the key features of the scope but add some personal touches to it.
     
    The sides of the scope are dark but not completely opaque as in base.

    1,901 downloads

       (7 reviews)

    3 comments

    Updated

  19. no_jetpack

    /////////////////////////////////////////////////////////
    STAR WARS JEDI KNIGHT MODIFICATION
    /////////////////////////////////////////////////////////
    Author: French Jedi Academy
    http://french-jediacademy.forumactif.org/
    File Name : no_jetpack.pk3
     
    ***Description ***
     
    The jetpack become invisible. why ? because there are some skins which have already a jetpack (some clones for example). And if you get a jetpack, the boba's jet model clips with the skin's jet model.
     
     
    ***Installation ***
     
    Put the pk3 in your base folder (or other mod folder).
     
     
    *** Credits ***
    me !
     
     
    /////////////////////////////////////////////////////////
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
    /////////////////////////////////////////////////////////

    200 downloads

       (0 reviews)

    4 comments

    Updated

  20. New styled menu

    Helloooo!!! :3 In army me didn't take away. (They lost my reference) so I continue to do modifications. And here, I decided to send the file. The updated menu and effects.
     
     
    Menu in Forcemod or OJP
    put in folder mod or base
    pls sorry for bad eng.

    888 downloads

       (5 reviews)

    4 comments

    Updated

  21. Circa's Font Pack I

    This is a small collection of new fonts for the chat and various other areas of the game, such as the minimal hud and weapon selector.
     
    Fonts included in this pack:
     
    Arial (Light)
    Helvetica
    Tech Advanced
     
    They are a great way to spruce up the old game and give it a new look. Besides, the default chat font is awful.
     
    NOTE: This currently only works in base. Not sure about other mods.

    445 downloads

       (7 reviews)

    8 comments

    Updated

  22. Weapon Effects Replaced

    Changed some weapon effects (used only native JKA effects).
     
    Changed:
    Blaster / Bryar
    Blaster Rifle
    Disruptor
    Bowcaster
    Repeater
    Thermal
    Tripmine (lightning only in mp)
    Detpack
     
    Damage, ammo, firing speed and other is same.

    466 downloads

       (5 reviews)

    4 comments

    Updated

  23. JKHub Launcher (JA)

    Description:
     
    If you have Jedi Academy installed via Steam, you may as well overlook this mod. If you have JA installed the old fashioned way, then maybe this mod is for you! This launcher has a few more things going for it than just a redesign. For a quick idea of just what is included, take a swift look at the screenshots provided.
     
    Firstly, the buttons have undergone some redecorating, and have been provided with new sounds. The dead link to the Jedi Academy website has been overwritten to take you straight to JKHub. There is also a new links directory file, which is essentially a condensed version of the information found on the JKHub Directory page. Most of the text has been altered from the original launcher, too. So quite the overhaul! If you're interested, why not give it a try? Just be sure to backup the original, first!
     
    Installation Instructions:
     
    A standard Jedi Academy directory (i.e. Not purchased via Steam) has a file path similar to this:
     
    C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\Base
     
    Inside the "Star Wars Jedi Knight Jedi Academy" folder, is "Gamedata" and "Install"
     
    Back-up the "Install" folder somewhere. Then, take the "Install" folder from the file you just downloaded, and drag it into the "Star Wars Jedi Knight Jedi Academy" folder. You should be prompted as to whether or not you'd like to overwrite 14 files or so, hit yes.
     
    There, the launcher is installed.
     
    Additional Comments:
     
    If you become aware of any issues regarding this mod, don't hesitate to drop a comment in the section below!

    170 downloads

       (4 reviews)

    2 comments

    Updated

  24. Plant sprite fix for t2_trip

    Ever noticed how whenever you join a multiplayer game of t2_trip, there are brown smudges all over the map?
    Those are bugged plants. The plants work fine in singleplayer but break when the map is used in multiplayer.
    You can fix those plants using my provided quicktrip.shader file.
     
    Steps for use:
    1) Open the .zip file containing this readme.txt and the quicktrip.shader file.
    Go to your Jedi Academy base folder.
    For 32bit versions of windows, this will be in "C:\Program Files\Lucasarts\Star Wars Jedi Knight II Jedi Academy\GameData\base" by default.
    For 64bit versions of windows, this will be in "C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight II Jedi Academy\GameData\base" by default.
     
    2) Create a new folder named "shaders" (the folder name is case sensitive and should not have quotation marks around it.)
     
    3) Drag the new .shader file (the one included in this .zip file) into your newly created "shaders" folder.
     
    4) Close your file compression utility (winzip, windows explorer, 7zip, winrar, etc).
     
    5) Enjoy your beautiful plants when you next play on t2_trip.
     
    6) Enjoy your beautiful plants in multiplayer

    186 downloads

       (7 reviews)

    10 comments

    Updated

  25. Telekinesis

    'Telekinesis' replaces various force power animations to make force grip, push and pull more spectacular. Also, as force grip no longer actually chokes the victim, it does no damage other than impact damage on objects. To install, just put zzTelekinesis.pk3 in your JKA base folder. Enjoy!

    691 downloads

       (2 reviews)

    1 comment

    Updated


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