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Jimmythebassist

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    United Kingdom

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  1. Hmm, I'm unsure how to enable 'safe for web' in the program I use, I think my brother has photoshop, I'll load them up on his laptop and try that. Also, I already tried exporting them as .tga. EDIT: Ahah, figured it out! It was the skin file after all. The syntax was incorrect (I put a space after the comma, so it was looking for " models" rather than "models"), but it seems Modveiw corrects this, allowing it to be displayed correctly. Changed it and it's working. Thanks anyway guys!
  2. Hi, I'm working on a gun model with my own set of custom textures, but when I load the model in MD3View or ingame, I get an error saying the images don't exist. I would usually assume that the .skin file I used with the .MD3 was wrong somewhere, but they display fine when I view the .GLM in Modview. The textures are 1024x1024 and 1024x2048 .jpeg files. What should I do? Thanks.
  3. So how do you animate a gun in first person view then? I'm working on a shotgun that could use a pump animation if I can get it to work.
  4. 691 downloads

    'Telekinesis' replaces various force power animations to make force grip, push and pull more spectacular. Also, as force grip no longer actually chokes the victim, it does no damage other than impact damage on objects. To install, just put zzTelekinesis.pk3 in your JKA base folder. Enjoy!
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