Player Models
PLAYER MODELS
615 files
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Dagobah Luke w/ Yoda
By The Unguided
Managed to kitbash a non-ported version of Dagobah Luke with Yoda in backpack. Originally made for MovieBattles II.
Comes with a mixed soundset of ESB Luke and Yoda.
Do or do not. There is no try.
- Unguided
152 downloads
- npc support
- custom sounds
- (and 3 more)
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Ceremonial Luke Skywalker
By The Unguided
Ceremonial Luke Skywalker seen at the end of Episode IV in Yavin 4 victory celebration, after destroying the first Death Star.
Another kitbash on my own, originally made for MovieBattles II just like my other works. As far as I know this is probably the first ever Ceremonial Luke without any ported material. Enjoy! 🙂
Authors:
DT85 (head)
Lervish, Scerendo (body)
Tompa (jacket texture)
Swegmaster (lighting improvements, head tweaks to resemble Mark Hamill more)
Unguided (kitbash, LODs)
Team Skins: No
Shaders: Yes
Sounds: Yes
Bot Support: No
NPC Support: Yes
253 downloads
- custom sounds
- jedi
- (and 3 more)
0 comments
Updated
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Guardian Shell
By Willemoes
Hello again
I have made another model based on drawings I made years ago. This has been a passion project for a while and I finally felt ready to pick up this challenge.
_________
- Background
I started drawing this character on and off in 2016, before I knew anything about Zbrush or how to model anything like that. I have since become acquainted with Zbrush and other programs and finally felt ready to dive into this one.
The extra challenge was to make this for jka which has some obvious limitations.
These games back then didn't use PBR material, so I had to bake down the texture from the curvature, thickness, AO, Normal map, roughness etc. into Diffuse, Specular and Emission this was all possible with the help of AshuraDX(Rend2 does, but not everybody is using that).
I have made 3 LODs in addition to the original mesh, 100%, 50%, 25%, 12%. The lowest LOD was 1600 tris, made to improve on performance for the other players.
What's most important for these old games is actually the vert count. If it's anything above 10 000 then it's likely to crash whoever has the model. This is around 8700 verts, but I made LODs anyway just to be sure.
This is not the first model I've made with these limitations, but by far the most complicated.
_______
- A short description of the character
Â
So to further explain the model. I was thinking that it's a kind of shell that is being driven by a man on its back. The man is long dead, but has some kind of transference of his soul or whatever to the shell of the being to prolong his life.
______
- Design choice
As for the design of the character. It may appeal to some and some it may not, but I think it's important to remember what the aim is for the character.
I think what contributes to the busy-ness of the design may be the empty space or lack thereof. Like some spaces for the eye to rest and this character definitely doesn't give the viewer much of that.
It's generally a good exercise to think of how your character would look if you couldn't express them with so many details, even after removing them you should be left with a discernible shape.
Like pyramid head, even without details you would still recognize the character.
It's a good point to strive toward, to be able to see what it is without the details only going by the silhouette or the negative space.
Some of my previous works have been easier to tell, but this is a bit different. If I wanted to make it different, I would make certain aspects of the character more prominent so it's easier to recognise and it would be easier to understand the model.
My goal with this design was to make details so complicated that they kind of disappear in the background. So that the character becomes one with the environment which is also a valid aim I would say.
It's a fine line of when you have too little or too much, which probably depends on the style you're going for. Some characters are very maximalistic on purpose.
_________________________________________________
If you want to see more progress you can follow my thread here:Â
Bot: No.
NPC: (not to my knowledge)
LODs: Yes
Team Skins: Yes
SP: No.
Installation
____________________________________________
Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
Credit goes to Einar who helped with the creation of this model and AshuraDX and mjt who are a constant support to my work.
135 downloads
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Ben Swolo
By The Unguided
Everyone's favourite meme from The Last Jedi.
EXE Noob came up with the idea, he kitbashed parts of the original Kylo Ren to the topless body and I helped weight painting/rigging it.
Sounds ripped from MBII - and beyond that from Adam Driver himself of course.
Special thanks to HapSlash, Plasma, and Lervish for the original mesh pieces we utilized to make this gag real. 🙂
- Unguided
167 downloads
- npc support
- custom sounds
- (and 3 more)
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Calo Nord
By The Unguided
I co-worked on this one with Mat Gaunt (also known as Mandalorian). We visualized Calo's outfit looking quite similar to JA's Human Mercenary. So I did a fast reskin of it, then he sculpted the head mesh from scratch. With some rigging corrections and edits to the body, it all came together. Thus, it is officially the first non-ported Calo Nord model out there.
Also...watch out! I heard he can only count to 3.... and he's hard to kill! 😉
- Unguided
132 downloads
- star wars related
- male
- (and 3 more)
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Vader Redesign 001
By Willemoes
Hello
I have worked on a model based off of Chenthooran Nambiarooran's many concepts. He participated in an art challenge to redesign Darth Vader where he posted a different concept every day. I was very impressed at the time by the quantity of his work and I simply chose the first of his many concepts to try and bring into this game.
Like with my other submissions this has been sculpted in ZBrush, retopologized in Maya, weighted in both Maya and Blender and textured in Substance Painter.
Here are some images:
If you want to see more progress you can follow my thread here:Â
Bot: No.
NPC: (not to my knowledge)
LODs: No
Team Skins: Yes
SP: No.
Installation
____________________________________________
Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
Credit goes to AshuraDX, mjt and Einar, who helped with the creation of this model and Hartsinck for the sounds. I couldn't get in touch with Hartsinck, I hope he's fine with me using this. If not I will simply change the sounds for future updates.
254 downloads
- sith
- personal skin or model
- (and 1 more)
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personal skin or model Callieope 'Cal' Enesic
By Sared
This is a character that I created to play at the JEDI role-playing community between 2016 and 2020.
I rarely play the character anymore, and I hope that someone in the community might be able to make use of this model or even reskin or expand on it.
There are only three versions: cal, cal/robe, and cal/hood. The ponytail sometimes clips through the torso, but not so much that it bothered me.
Callieope 'Cal' Enesic is half-human, half-Firrerreo; and you can read her full backstory here: https://www.jediholo.net/archives/persons/cal-enesic/#biography
280 downloads
- clan related skin or model
- jedi
- (and 1 more)
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Alien Mercenaries
By The Unguided
Inspired by Mat Gaunt/Mandalorian's Alien Head Resource, I had the opportunity to make an alien squad spanned on both Rebel and Imperial sides.
The head meshes are based on Monsoontide's Rebel Commando model and Raven's Human Merc model from Jedi Academy.
Aqualish, Abyssin, Advozse, Arcona, Bith, Duros, Gotal, Quarren, Snivvian by Mat Gaunt.
Sullustan by Scerendo.
Nikto by NumberWan and Olgo.
Kaleesh by Hoodz.
Devaronian by AshuraDX, outfit reskin by Spaghetti.
Twi'lek by BioWare being a KotOR port. RGB support by Vitez (formerly known as Tomi01).
Arcona outfit is based on Zahar's Cowboy skin.
Lighting improvements done by Swegmaster.
I kitbashed all of these amazing works together, added LODs, did all outfit textures except for human variants, also did additional weight painting where had to. All sounds edited by me and had taken from either Knights of the Old Republic 1-2, The Old Republic, Star Wars Galaxies and The Force Unleashed - except Snivvian voicelines being from Jedi Outcast.
(Rebel Commandos come hand in hand with human variants since Monsoontide's original mesh is a human-only model and I saw no point in removing those when kitbashing so many things together)
Team Skins: No
Shaders: Yes
Sounds: Yes
Bot Support: No
NPC Support: Yes
Note: Some of the models use textures from the base game.
673 downloads
- star wars related
- male
- (and 3 more)
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JediPack_HB
By The Unguided
Just a group of generic and named Jedi from the beloved Kotor games - based on the glorious HapSlash jedi model. The pack was named after a clan (in Movie Battles II) which no longer exists but still carries its name to hint at its original authors, mainly Vitéz, I only finished it. Detailed information about credits can be found within the README.txt.
Team Skins: No
Shaders: Yes
Sounds: Yes
Bot Support: No
NPC Support: Yes
SP support: Yes
NPC list:
npc spawn jedi_1
npc spawn jedi_2
npc spawn jedi_3
npc spawn jedi_twilek
npc spawn jedi_zabrak
npc spawn jedi_zabrakb
npc spawn vrook
npc spawn dorak
npc spawn zhar
npc spawn zezkai
npc spawn exile
npc spawn exile_sith
840 downloads
- npc support
- custom sounds
- (and 6 more)
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Jan Replacement
By PadawanST
Wanted to try and edit Jan's base model a bit and this is how it turned out.
Gave her new eyebrows and added some details to her face texture, though some detail was lost because I had to mess around with the normals.
Added a new eye texture as well as hair from dscythegeo's Tera Hair Collection.
Install: drag and drop zzzzJanReplacementV2.pk3 into GameData/base
To play as her in game copy, paste the following command in the in game console:
playermodel jan model_default model_default model_default
Make sure you do this on a save where you already have a female character, unless you want her to have a male voice.
Team support: no (will look into it upon request)
Bot support: yes
NPCÂ support: yes
SPÂ support: yes
Â
349 downloads
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Otso - Buff Reelo Baruk
By Willemoes
Hello again
This was a one day project to see how quickly we could pump out a model done from scratch. The model was a gift, I tried to capture a signature done by a member of JoF called Otso (hence the name of the file).
The character is a sort of parody of Reelo Baruk, what he is in fact hiding under all those clothes and yes he is indeed muscular but also with a gut.
I hope you like it 🙂Â
This was the signature that it was based off:
It has been sculpted in zbrush, retopologized in Maya, weighted in both maya and blender and textured in substance painter.
Here are some images:
I'm hiding the rest.
Bot: No.
NPC: (not to my knowledge)
LODs: No
Team Skins: Yes
SP: No.
Installation
____________________________________________
Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
Credits go to
- Otso for the very inspiring signature
- Einar who helped immensely in creating the caps, setting up the shader, writing the skin and troubleshooting various problems.
- AshuraDX for his continued support.
- mjt for his help in teaching me to setup the shader
215 downloads
- team support
- custom sounds
- (and 1 more)
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Knight
By Willemoes
Hello
This is my second time uploading something here, so I'll try and be as concise as I can.
If you were looking for a dark souls/elden ring inspired character then this might be for you. This character was requested of me with a reference image attached that I tried to capture with some of my own adjustments along the way. The person requesting this is called Rain, a fellow member of JoF and he also wanted a scrolling emissive texture in the cavities of the model which I tried to accommodate.
The original concept(not made by me):
Images front:
Back
The following programs were used:
Zbrush
Autodesk Maya
Blender
Substance Painter
Bot: No.
NPC: (not to my knowledge)
LODs: No
Team Skins: Yes
SP: No.
Installation
____________________________________________
Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
Credits go to
-Â the original concept artist whom I do not know the name of unfortunately
- Einar who helped immensely in creating the caps, setting up the shader, writing the skin and troubleshooting various problems.
- AshuraDX for his continued support.
290 downloads
- clan related skin or model
- personal skin or model
- (and 2 more)
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Obi-Wan Kenobi (Exiled)
By ZelZel
After the poster and trailer reveal of Obi-Wan Kenobi, I wanted to kit together his new exiled look. I like what they did with his hair and all, so I tried to replicate it as close as possible!
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Install Instructions: Put the "ZZ-Kenobi_Exile.pk3" inside your base folder.
Uninstall Instructions: Remove the "ZZ-Kenobi_Exile.pk3" from your base folder.
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Features:
Sounds: Yes
NPC Support: Yes
BOT Support: No
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To use the models, type these into your command console (or select the Icons in the player select screen):
"/model Obiwan_Exile" (his default attire)
"/model Obiwan_Exile/hood" (for his hood up)
To spawn him as an NPC, type these commands into your console:
"/npc spawn Obiwan_Exile" (his default attire)
"/npc spawn Obiwan_Exile_hood" (for his hood up)
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External Content Used / Credits:
Sirius-- Used Malicos parts (the hair)
Star Wars: Force Arena-- Luke Skywalker, Tatooine robes
MD2 Team-- Obi-Wan head model & Textures
1,688 downloads
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Reva (Third Sister)
By ZelZel
With the Kenobi series just about here, I wanted to kit together the new Inquisitor that is in the show, Reva! She looks interesting from what the trailers show, so I'm interested to see more of her. (saber in artwork not included)
Install Instructions: Put the "ZZ-Reva.pk3" inside your base folder.
Uninstall Instructions: Remove the "ZZ-Reva.pk3" from your base folder.
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Features:
Sounds: No
NPC Support: Yes
BOT Support: No
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For her default Inquisitor model, type this command in the console or pick the icons in the character menu:
"/model Reva"Â
NPC Commands:
/npc spawn Reva
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External Content Used / Credits:
Star Wars: Force Arena-- for Inquisitor body and shoulder parts
Star Wars: Galaxy of Heroes-- Cape
Marvel Duel: Okoye head
Future Fight: Hair
768 downloads
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Garindan / Kubaz Species
By The Unguided
Teamwork brings fruition. I co-worked on this one with Mat Gaunt/Mandalorian who was responsible for the amazing head mesh, then I kitbashed many parts from different creators. I also did additional rigging, added LODs and did some of the textures. I recorded and edited voicelines from Star Wars: Galaxies and Star Wars: The Old Republic.
Enjoy!
Team Skins: No
Shaders: Yes
Sounds: Yes
Bot Support: No
NPC Support: Yes
299 downloads
- npc support
- custom sounds
- (and 5 more)
0 comments
Updated
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Plo Koon (Episode 1: Jedi Power Battles)
By Tompa9
DESCRIPTION v1.0:
This is a custom re-skin of an old Plo Koon's model to look like he was depicted in the EP1: Jedi Power Battles action game. I was always fan of this alternative outfit with a yellow lightsaber blade.
Team Skins: No
New Soundpack: Yes
NPC Support: Yes
BOT Support: Yes
Menu Support: No
INSTALLATION:
Put zz_zplokoon_JPB.PK3 into your base folder in Gamedata. Enjoy!
NPC COMMANDS:
npc spawn plo_koon_jbp
Â
NOTE:
I recommend to use Plasma's lightsaber collection pack to have correct saber hilts.
331 downloads
- npc support
- bot support
- (and 5 more)
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Iden Versio
By ZelZel
Iden Versio joins in! I saw Jeff put one together long ago, and wanted to give my own attempt at it. Also because I hadn't seen an Iden model of some kind with her ID droid around either.
Install Instructions: Put the "ZZ-Iden Versio.pk3" inside your base folder.
Uninstall Instructions: Remove the "ZZ-Iden Versio.pk3" from your base folder.
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Features:
Sounds: Yes
NPC Support: Yes
BOT Support: No
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For her Imperial outfit variations, go in console and type these commands (or choose their icons in the character menu):Â
"/model Iden" (Her default imperial outfit with her ID droid floating next to her)
"/model Iden/helmet" (With her helmet on, and the ID floating next to her)
"/model Iden/back" (Her Imperial outfit with the ID droid hooked on her back)
"/model Iden/back2" (With her helmet on, and the ID hooked on her back)
For her Rebel outfit, go in console and type these commands (or choose their icons in the character menu):
"/model Iden_Rebel" (Her default Rebel outfit with repainted ID next to her)
"/model Iden_Rebel/back" (The same outfit, but with her droid hooked on her back)
NPC Commands:
/npc spawn Iden
/npc spawn Iden_helmet
/npc spawn Iden_back
/npc spawn Iden_back2
/npc spawn Iden_Rebel
/npc spawn Iden_Rebel_back
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External Content Used / Credits:
Jeff-- for the sounds
Star Wars: Force Arena-- for the ID droid model
Star Wars: Galaxy of Heroes-- for the head and patch on the shoulder
Omega: For the armor pieces
582 downloads
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Jester Knight
By Willemoes
Hello
I'm rather new here
I previously made these models for jka (though I haven't uploaded any of them yet):
Â
Through these projects I've worked closely with AshuraDX and Einar whose accounts I have linked (not entirely sure if that's the right way)
Anyway they deserve a lot of credit. Both have helped me a ton with the Hierarchy, caps, various fixes and shader work.
I mainly used Zbrush to sculpt and model the lowpoly version and used the highpoly for texture baking in substance painter later on.
With this particular character I was inspired by Elden Ring and I also really wanted to make some kind of ethereal hair and I was very much inspired by the Spawn character on jkhub with the vertex deformation on the cape. I wanted a similar look for this and it worked really well in the end.
Anyway here are some progress pictures.
Â
(I hid the images so that it should be easier to load 🙂 )
I tried my best to stay true to the concepts I've made, but I decided to take a different turn regarding the cape and few other details.
I hope you like it and if you have questions about the process then I'd gladly answer to the best of my ability
Also as a final reminder, my name here is Willemoes but my ingame name is much more err thrust worthy. I go by the name Dr.Thundercock and I'm a Member of JoF 🙂
(Edit: I uploaded some of the sketches that I made prior to making the model and I included more models I've worked on for the game.)
262 downloads
- clan related skin or model
- personal skin or model
- (and 1 more)
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contest winner Bounty Hunter
By Noodle
UNDERWORLD MOD CONTEST 2022
WINNER
Are you tired of every bounty hunter model being a re-color of Boba Fett? If you are, then this model was made for you!Â
In 2015 the game Star Wars Uprising was released for mobile devices, it was set shortly after the end of Return of the Jedi and its story was focused on a bunch of misfit rogues trying to rebel against the empire's grip on the Anoat sector (where Bespin is located). This model is based on concept art by Brian Matyas.Â
Back in the day I used to play Star Wars Uprising with my youngest sibling. Coincidentally, This was the outfit that my character wore.Â
Bot: No.
NPC: Yes
LODs: Yes
Team Skins: No.
SP: No.
Installation:
----------------------------------------------------------------------
Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
Â
Special thanks to:Â
AshuraDX, who pushed me to learn more about 3D modelling and texturing.Â
Somaz & Mat Gaunt, who gave me feedback while working on this project.Â
Zander_Nao, for helping me keep a high morale.Â
Credits:
Most of the modelwork here is my own, with the exception of the cape, which is a heavily modified version of Hapslash's Dooku's cape which was also retextured by me, and the base of the model which was done using kyle's model as a reference (this was it also keeps a general aesthetic with the game).Â
License:
As with all my work, you're free to do whatever you want with this file. If you want to incorporate it to your own projects, you're free to do so, but I'd appreciate if you let me know so that I can play your mod!Â
Â
554 downloads
- underworld contest 2022
- contest entry
- (and 1 more)
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Ahsoka Tano (General)
By ZelZel
This kit bash is based off some art I saw on Twitter of Ahsoka in clone armor! I thought it looked pretty cool, so wanted to bring it to life. Shout out to the artist as well!Â
Â
Install Instructions: Put the "ZZ-Ahsoka (General).pk3" inside your base folder.
Uninstall Instructions: Remove the "ZZ-Ahsoka (General).pk3" from your base folder.
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Features:
Sounds: Yes
NPC Support: yes
BOT Support: No
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To use the model, go in console and type either of these commands (or pick the icon in your player select menu):Â
"/model Ahsoka_Gen"Â
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External Content Used / Credits:
Movie Battles 2-- for the Clone armor parts
Star Wars: Force Arena-- for the head mesh & body parts
Star Wars: Galaxy of Heroes-- for the head crown in her S7 outfit
@CritterOfHabit-- Outfit concept
Â
1,015 downloads
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Pyke Pack 2
By ZanderNao
==The Pyke Pack 2==
3D models by Phazzer https://www.cgtrader.com/phazzzer
Project commissioned and organized by Zander_Nao
Based on unused concept art for "Solo: A Star Wars Story" by Jake Lunt Davies
Converted and rigged for Jedi Academy by Noodle
--NPC Support--
PykeA - Pyke Civilian Scientist [Yellow]
PykeB - Pyke Servant [Brown]
PykeC - Pyke Steward [Purple]
235 downloads
- contest entry
- star wars related
- (and 1 more)
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Luke Skywalker (Book Of Boba Fett)
By Monoval
THIS MODEL IS A MOVIE DUELS EXCLUSIVE! IT MAY NOT WORK WITH JEDI ACADEMY!
This is my first attempt to create a playermodel/npc using Blender (which I don't use that often to be honest). It was real tough to be honest. There are some problems with the model I really want to tweak around with, such as the arms visibility when movement takes place. Unfortunately, it cannot be viewed in ModView because it says that there are problems having to do with the verticies or surfaces. If anyone would like to help me out in fixing this model at some point, feel free to let me know.Â
Model Ported and Modified from Movie Duels
Modfications By: Monoval
Programs used:
Blender
paint.net
Playermodel: Yes
NPC: Yes
Team Skins: No
Lightsaber Included: This is a Movie Duels exclusive, so once you add it into the MD folder, the lightsaber will work.
SP: N/A
Commands
npc spawn luke_bobf
playermodel luke_bobf
508 downloads
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Boc Aseca
By The Unguided
Boc Aseca, everyone's favourite sociopath twilek from Jerec's gang in Dark Forces II.
Authors:
GP Channel (all textures)
Unguided (kitbash, reshaped head based on BioWare's work, sounds)
DT85 (body mesh)
Team Skins: No
Shaders: Yes
Sounds: Yes
Bot Support: No
NPC Support: Yes
Tools used: Adobe Photoshop 2021, Blender 2.92, Modview
118 downloads
- npc support
- custom sounds
- (and 4 more)
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Caleb Dume (The Bad Batch)
By Tompa9
DESCRIPTION v1.1:
Jedi Padawan Caleb Dume, as portrayed in the TV series "The Bad Batch" during Order 66. The facial texture is made according to the actor Freddie Prinze Jr., who is Caleb's voice actor.Â
Team Skins: No
New Soundpack: No
NPC Support: Yes
BOT Support: Yes
Menu Support: No
INSTALLATION:
Put zz_zcalebdume.PK3 into your base folder in Gamedata. Enjoy!
NPC COMMANDS:
npc spawn caleb_dume
npc spawn caleb_dume_robed
npc spawn caleb_dume_hooded
Â
NOTE:
I recommend to use Plasma's lightsaber collection pack to have correct saber hilts.
396 downloads
- jkhub exclusive
- male
- (and 3 more)
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Luke Skywalker (Dagobah Training)
By ZelZel
After doing the post Mandalorian, Season 2 finale Luke Skywalker with Grogu on his back, I wanted to kit another Luke, but with his Master, Yoda, on his back! Yoda has a few taunts mixed in with Luke's when you do /taunt in the console, so have fun! I also included two separate .pk3's. One has the TOSHI head, and another has the Force Arena head. Only have one in your base!
Â
Install Instructions: Put the "ZZ- Luke Skywalker (Dagobah).pk3" or "ZZ- Luke Skywalker (Dagobah, TOSHI).pk3" inside your base folder.
Uninstall Instructions: Remove the "ZZ- Luke Skywalker (Dagobah).pk3" or "ZZ- Luke Skywalker (Dagobah, TOSHI).pk3" from your base folder.
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Features:
Sounds: Yes
NPC Support: Yes
BOT Support: No
Weapon: Yes
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To use the model, type this into your console (or select the Icon in the player select screen):
"/model Luke_Dago"
To spawn him as an NPC, type this into your console:
"/npc spawn Luke_Dago"
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External Content Used / Credits:
DT85-- Main body mesh. textures & lightsaberÂ
Toshi-- Head model & Textures
Star Wars: TFU-- Yoda mesh
Star Wars: Galaxy of Heroes-- Backpack
Star Wars: Force Arena-- Luke head mesh
345 downloads