Jump to content

KyleRendar

Members
  • Posts

    34
  • Joined

  • Last visited

Everything posted by KyleRendar

  1. I'm writing a script that detects what level the Player's Force Level is at, and does something different for all 4 possibilities. I've gotten everything to work, cutscenes, cameras, NPCs, and whatnot... except the actual line that detects what the Player's Force Level is. Theoretically this should work, right? This line was courtesy of "mjt" but it doesn't work. affect ( "player", /*@AFFECT_TYPE*/ FLUSH ) { if ( $get( FLOAT, "SET_FORCE_HEAL_LEVEL")$, $=$, $1$ ) { kill ( "player" ); } } I've gotten a similar script to work, this one detects what playermodel the Player is using, then again what Weapon they have equipped. I figured I could change this and it would work, but it didn't. if ( $get( STRING, "SET_PLAYERMODEL")$, $=$, $"player3"$ ) { if ( $get( STRING, "SET_WEAPON")$, $=$, $"WP_BLASTER_PISTOL"$ ) { kill ( "player" ); } } I've tried using "FLOAT" and "STRING" but neither worked. If somebody could help me get this one line working, it would really help! I have all 4 cutscenes and outcomes scripted, and ready to go, I just need this one line to work There's actually an unused line of dialogue in the base game for Kyle on Vjun1, it's 17kyk008.mp3. He tells the player to use Force Protect to avoid the rain. This line was never used though. I can't think of any other level, or mod I've played that would use such a script. When I remembered this, I thought if Ravensoft planned on using a similar script, but abandonded the idea, was it for time, or because they couldn't get it to work?
  2. Wow... are these for the DF2 mod? They look amazing!
  3. Wow, what an improvement! This pk3 ain't ever leaving my base folder, great job
  4. I played through the Nina Mods about 2 years ago, it was fun, and this looks like a great remaster, I love the new models! I always love seeing old mods get updated I look forward to playing through this mod again now
  5. He doesn't look enough like a creepy CGI nightmare to be Disney+ Luke.
  6. You madman, you did it
  7. Could you do Luke with Yoda on his back from ESB next?
  8. Awesome work! Loving seeing these old Jedi Knight SP Maps added to Jedi Academy Keep up the good great work! I'm off to battle Kyle in Movie Duels
  9. These are some great looking heads! Look foward to seeing somebody create some bodies for them. Keep up the good work my dude.
  10. These are tagged as JK2 maps, they're actually JK3 maps. I remember playing this years ago, was nice to run through it again. You should reupload more old levels from massassi.net
  11. Good job dude, glad you got this working! Nice to see a good HD Kyle hilt in JK2
  12. This is awesome! Any intention of porting this over to JKA?
  13. I was looking for a model pack I remember downloading a few years ago, but it seems to be missing. I remember it being called "Galactic Senate" or "Galactic Senator" pack, and I'm pretty sure it featured a young Mon Mothma, Bail Organa, Mas Amedda, and Ask Aak. It was a good pack, but I can't find it at all now. When I was searching for it, I found the "Heroes of the Empire" pack, a neat model pack featuring Grand Moff Tarkin, Admiral Thrawn, and some other Imperial Officers. The page for that shows up when I google it, but JKHub says I don't have permission to view it. I think it might have been made private? I can find a ton of images for that pack on Google images, but I can't find any images of the 'Senate Pack' I'm looking for. If anybody has any information about these packs, if they were removed, and why, who made them, and if there is anywhere else I can download them, please let me know. I was specifically looking for the young Mon Mothma model.
  14. Whenever I try to duel Ral Theron, or Ella in "Jedi Academy: Enhanced" the game crashes. Any idea why? It's a shame this doesn't work properly in JAEnhanced, I've been trying to integrate the "Yavin Temple" level into the main campaign.
×
×
  • Create New...