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Imperial Officer

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  • Gender
    Male
  • Location
    Russia
  • Interests
    Star Wars
  • Modding Interests
    Modeler
    Texture Artist
    General Modding
  • Gaming Specialty
    Singleplayer
  • Operating System
    Windows 7

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  1. Some time ago I had a desire to deal with the Imperials. I like the updated design of the army troopers. I think they are easy to make with a simple kitbash. I could use the Hapslash officer and the unfinished source of the Vade Parvis technician as a basis, as well as fragments of the Shoretrooper models by Scerendo. The points and armor can be taken directly from the mudtrooper model from Pinball FX, but they will have to be brought to an adequate form.
  2. Wow, you're doing what Vade Parvis and I couldn't (Anyway, we plan to get back to work too, mainly on Army/Navy troopers and Imperial Officers). Can you share the details of what other Imperials are planned? Also, I would like to take a closer look at the helmets of the Imperial Combat Drivers.
  3. Hey! I had an idea for a long time to make a comic and crazy mod for Jedi Academy, which turns the gameplay into a complete orgy! If any of you played Scientist Slaughter House WTF, Crack-life or Jamie's mod for Half-life, you will understand what I mean. The essence of the mod is that it completely replaces sounds, models and textures in the game. All sorts of abnormal sounds, clippings from memes, YTP, music are used as new game resources. Instead of typical enemies, you can have Freak troopers, spies from Team Fortress 2, bandits from the S.T.A.L.K.E.R. and ugly original enemies with distorted geometry, making freakin' sounds... What do you think about this?
  4. Hello! I was away for a long time, there was a lot to do, but now, I can return to work on the Imperials, which I had long abandoned. There were some thoughts on the implementation of some new Imperials, in particular the form of genetic scientists from the base on Nevarro, new skins for shoretroopers, the tank infantry of the stormtrooper corps and the Imperial rangers based on the scout trooper. Also, I plan to continue working on the naval troopers. It will take me a while to remember Blender's functionality and get used to the new version.
  5. Corrected the shape of the helmet navy trooper, the original form looked terrible and was far from true.
  6. I can help with the shield references from all sides. Perhaps help when projecting. https://www.mediafire.com/file/bn260p2z5n6u72j/W-W-Stormie_helm_references.zip/file
  7. Awesome I look forward to the release. By the way, is the wet-weather stormtrooper helmet guard made like a full mesh or with a texture?
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