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Imperial Officer

Members
  • Content Count

    77
  • Joined

  • Last visited

Profile Information

  • Gender
    Male
  • Location
    Russia
  • Interests
    Star Wars
  • Modding Interests
    Modeler
    Texture Artist
    General Modding
  • Gaming Specialty
    Singleplayer
  • Operating System
    Windows XP/Windows 7

Contact Methods

  • Email
    tarkinmail@gmail.com
  • Website
    http://vk.com/serdoctor
  • Steam
    https://steamcommunity.com/id/imperial_officer/

Recent Profile Visitors

637 profile views
  1. Corrected the shape of the helmet navy trooper, the original form looked terrible and was far from true.
  2. I can help with the shield references from all sides. Perhaps help when projecting. https://www.mediafire.com/file/bn260p2z5n6u72j/W-W-Stormie_helm_references.zip/file
  3. Awesome I look forward to the release. By the way, is the wet-weather stormtrooper helmet guard made like a full mesh or with a texture?
  4. Version 1.0

    303 downloads

    Ghost troopers is a special forces unit that is part of the Deathtroopers unit of the Imperial Military Intelligence, and consists of a few, but experienced fighters who perform special command tasks. First of all, they are famous for their secrecy and elusiveness, for which they received such a name. These Ghost troopers were invented by the SW community, but they had already become the most popular and recognizable. They are present in the game Battlefront II (DICE) in the form of a custom skin. I was inspired by them when creating skin for JA. Repainting is fully consistent. The basis for this is the awesome Deathtrooper model from Scerendo, for which many thanks to him. NPC support: Yes Bot support: Yes New sounds: Yes Team skins: No SP replacement: No To call the NPC enter the following codes: npc spawn ghosttrooper npc spawn ghosttrooper_commander Known bugs: Crashes with the error "Ran out of transform space for Ghoul2 Models. Adjust MiniHeapSize in SV_SpawnServer" are possible, in particular when spawning a large number of NPCs and using detailed weapons. To reduce the frequency of departures, it is strongly recommended to use OpenJK.
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