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  1. JJ Evil Twin

    Map made by Booya aka Doobie Stu I found his readme 
        ____  _    __   __   __       _______  _    __    __   __   __    __  
        / __/ | |  / /  / /  / /      /__  __/ | |  /  |  / /  / /  /  |  / /
       / /_   | | / /  / /  / /         / /    | | /   | / /  / /  /   | / /
      / __/   | |/ /  / /  / /         / /     | |/ /| |/ /  / /  / /| |/ /
     / /_     |   /  / /  / /___      / /      |   / |   /  / /  / / |   /
    /____/    |__/  /_/  /_____/     /_/       |__/  |__/  /_/  /_/  |__/
    *********************************************************************
    TITLE:
    Evil Twin 
    GAME:
    Jedi Knight II: Jedi Outcast MP
    AUTHOR:
    d00bie stu
    FILENAME:
    jj_eviltwin.pk3 
    FILESIZE:
    17.3 mb 
    DATE RELEASED:
    11 September 2006 
    INSTALLATION INSTRUCTIONS:
    unzip jj_eviltwin.pk3 to base.
    DESCRIPTION:
    evil twin is a near- symmetrical map with two towers opposite eachother. each side of the map has its own lighting/atmosphere, one good, one evil. this map is good for ctf and sniping because of its symmetry and two towers (for the snipers).  this map has many areas for consecutive duels to take place, and it has an underground maze that leads to a council type room as well. the maze entrance is tricky to find, but in the 'good tower', using the 'use' button while standing on the bench activates a trap door.  there is a pit to jump into with a small opening in the wall part way down that leads to some stairs and into the maze. in the case that the player does'nt make it into the opening, the bottom of the pit is filled with water and is impossible to get out of (with the exception of drowning of course). The 'evil tower' also has a trap door which leads to a completely different secret area.  There are a few other secrets, but you will have to find them on your own. 😃 it has gun/ammo support, but not all. holocron mode is not supported. botroutes are included.  there are some health and armor pick-ups around the map too. 
    BUGS:
    some lighting issue that made colored light show up on random surfaces.  it might have something to do with the light-emitting shaders or the texture set.  don't expect much from the bots on ctf mode either.
    THANKS:
    jj posse, hooka, twist, deathdealer, reefer, darkblade, snake, killer, stix, gras, floyd,  punisher, teethteeth, siNNer, deadly, snakeman, impact, jsa, lestat, lethal, arc, lm, ls, es, anyone who was a tester, and of course, lucasarts, jk2files, and raven software. 
    MUSIC:
    Op. 32, H. 125- No. 1, 'Mars, the Bringer of War'.  Composed by Gustav Holst. Performed by the Royal Philharmonic Orchestra.  Conducted by Andre Previn.

    54 downloads

       (2 reviews)

    0 comments

    Updated

  2. JJHookahMasterTemple

    special clan map made by my good friend Doobie Stu aka Booya it was his last map before he vanished who knows maybe one day he will return I must honor him this is a good map and I know the JK2 world will love it. 

    42 downloads

       (2 reviews)

    0 comments

    Updated

  3. Counter Strike: Dust 2

    This is Counter Strike Source Dust 2 map.
    I made this map because I was playing Counter Strike and wanted to try map in Jedi Outcast, now there also exist Jedi Academy version.
    Jedi Academy version: https://jkhub.org/files/file/3579-counter-strike-dust-2/
     
    Installation:
     
    To install map, simply put map cs_dust2.pk3 file in your base folder, and in game menu you can find map or type in the
    console "/map cs_dust2"
     
    Features List:
     
    Support for the use of weapons.
    Support for the Jedi Master gametype.
    Support for the Holocron gametype.
    Support for the Team FFA gametype.
    Support for the CTF and CTY gametype.

    65 downloads

       (5 reviews)

    5 comments

    Updated

  4. The Valley of the Jedi

    Author : Zachry D'Kana
    E-Mail : zachrydkana@gmail.com
    Website : http://valleyofthejedi.boards.net/
    Files Included : the_valley_of_the_jedi.pk3 ; votj_pack.pk3
    File Size : ~100 MB together
    Date Released : August 28th, 2016
     
    Description :
     
    This is the official map of The Valley of the Jedi JA community. We are a group of people who play to have fun
    and train together, and so the map caters to the needs of a training facility.
     
    The design was heavily inspired by Raven's yavin style from JO and JA;
    in some cases I used the original brushes as basis to make people remember the atmosphere
    of jk2 (for example the hangar or the duel room from yavin_temple).
     
    Included areas are:
     
    * A centred Spawn Area for easy and quick access to the rest of the map.
    * A Dueling Area, with 2 rooms for 1on1 training and a third one for the usual sparring. Also a combo pad
    from the_academy_v3 map by Virtue.
    * A Bottomless Pit (inspired by the academy maps by Virtue) with the soon-to-be-famous Jaina Launching Pad
    * A Hall of Fame, including members that have been with VJ for a long time
    * A Hangar (from jk2 yavin_temple)
    * A Class Room (inspired by the jk2 yavin_temple class room)
    * A Drone Room (for aerial training, connecting to the Class Room)
    * A Duel Theory Room with scripted NPCs for training
    * An NPC room containing the members' NPCs. NOTE: It is possible to pit NPCs against each other by using
    the green/red switch to change between spawning player friendly and enemy NPCs.
    * A huge area outside the temple with a dueling mat. (May experience fps issues.)
    * A Ceremony Hall (Inspired by jk3 academy6)
    NOTE: There is a huge window with an areaportal that was placed in to improve framerate yet still keep it
    possible to experience the outside view from the hall. Keep in mind that although the window can be toggled on
    and off, the areaportal will be removed the first time the window opens, causing a drop in FPS. Therefore,
    the window should only be opened for celebrations or other events when low FPS is not an issue.
    It's not an elegant solution, BUT duels in the ceremony hall are now possible at least.
    * A bar, (inspired by the bar from y4_temple1 by Thrust) containing many posters and inside jokes from VJ as well
    as a Corny Corner with corny joke terminals. Be warned: the jokes are horribad
    The area also has a dance floor, and some private booths (from ffa3).
    * A Balcony (from mp/ffa3)
    * A Medbay
    * A little shrine before the main elevator (The Force blesses those brave enough to step in front of it!)
    * An Armory (next to the Class Room)
    * An Admin room with switches to lock down certain areas, change the map music and a restart button
    Entrance possible through teleport (coordinates: -2440 159 6232 0) or... well, that's a secret!
    * A D'Kana shrine
    To say thanks to my Master and my Padawans for being so awesome. (Yes Prot, your dream has come true )
    I must also mention that the shrine was built In Memory of Those who died on account of SWITCHES.
    * Secret areas and some intentional map bugs (because who doesn't like map bugs?? =] )
     
    Extras:
     
    * The map music contains some of our recordings/compositions. (See Music for more info)
    * Some of my artworks can be found throughout the level, most notably the bar and the D'Kana shrine.
     
    After 9 months of hard work, the results are finally here! Have fun everyone! :]
     
     
    Installation:
     
    Unzip the *.pk3 files into your GAMEDATA/BASE folder. Note that there are 2 files but
    only the_valley_of_the_jedi.pk3 is needed to play the map. The other file is optional, it
    contains extra models and skins that were made for the community. Although not necessary,
    it is recommended that you install them for the full experience of the map. It will modify
    some of the basic character textures, so if after the install you notice any changes you
    would like to revert, just remove the votj_pack.pk3 from your base folder.
    votj_pack.pk3 also includes a fix for Vladarion's memorial on the_academy_v3 map.
     
     
    ***************
    *Final notes*
    ***************
     
    The map has been a great challenge as it was my third official map and the first map I made for a community.
    As such, it required a lot of learning on my part for which I'm very grateful. Basically, the VJ map wasn't only
    about mapping in radiant, but it operated with a wide range of skills: architecture, image editing, skinning,
    modeling, scripting, learning in-depth about the q3map2 compiler, lighting, shaders, hinting, texture-blending,
    EasyGen, composing music and a couple of other things.
     
    Sooo.. I'd like to thank everyone who contributed to the project, especially the tons of tutorials made by various
    people on many different topics that ultimately made it possible for me to learn new things and go forward.
     
     
    **********************
    *Additional Credits*
    **********************
     
    Dash Starlight, for taking the initiative with the whole VJ project as well as providing continous support and
    insights.
     
    Jaina D'Kana, for her ideas and support. (Like the mountains around the temple that made me redesign the map from
    scratch ) Credit also goes to her for the 'not wanted' poster and the idea to build intentional bugs in the map.
     
    Iceblade for making the Jedi Haircuts poster and the Starlight's Cantina sign, and providing technical support.
     
    Pala D'Kana for recording his trumpet play for the map music in the Across the Stars theme.
    Also thanks to him for doing some polishing on the holo plaques. (The old ones are still good for one thing though:
    if you can read them, you don't need to wear glasses.)
     
    Reborn for his eagle eyes to spot unintended bugs in the map.
     
    Proteus D'Kana for the shrine idea, even tho it started out as a joke. Well, I guess the punchline is that I
    actually built it.
     
    Keldaron for his 'easter egg' ideas.
     
    Beta testers: Dash Starlight, Pala D'Kana, Reborn, Jaina D'Kana, Iceblade, Zhan D'Kana, Proteus D'Kana
     
    You are all awesome! *hugs*
     
     
    *********
    *Music*
    *********
     
    Map music:
     
    00:00-01:08 The Force Theme (flute variation by Zachry D'Kana)
    01:09-01:54 Ahsoka leaving the Jedi Order (Star Wars Clone Wars)
    01:55-04:03 The Jedi Steps (Episode VII)
    04:04-05:28 Ahsoka leaving the Jedi Order (Star Wars Clone Wars)
    05:29-07:33 Across the Stars (Episode II cover by Pala D'Kana and Zachry D'Kana)
    07:34-12:14 Yavin Explore (Jedi Outcast)
     
    Cantina music:
     
    Iziz Cantina from Star Wars: Knights Of The Old Republic II
     
    Ceremony music:
     
    The Throne Room from Star wars Episode IV

    1,254 downloads

       (22 reviews)

    11 comments

    Updated

  5. Cactus

    This map is a small duel map in the desert. This map started out as a test map for a projected decal entity. I ended up building a small duel map since I liked the effect. I also put in a sky portal again like my quest map.

    58 downloads

       (3 reviews)

    1 comment

    Updated

  6. Grip 3 - Towers

    This is my latest map created which consists of an initial level similar to the portal map and then 3 huge towers. This is an occasionally very hard map and i do not recommend starting with this one, instead do the tutorial on Grip 3 or Grip 1.
     
    This map is for sure my best map and covers almost every known aspect to grip climbing. When you have enough experience i strongly recommend that you try this map out. It will take some time and can from time to time drive you nuts.
     
    This map is only playable on JK2 and is currently only tested for patch 1.03 and 1.04. To be sure it works to it's fullest i recommend playing in 1.04 though.
     
    Happy climbing, kenny
     
     
    Instructions:
     
    Certain walls are too high to climb by only using jump. In these challenge maps you and your ally has to grip each others and aim upwards. By doing so you will levitate and eventually reach your destination. This can be done with various stances, for example you can just stand on the ground and grip each others, or you can both jump and then grip each others mid air.
     
    It is very tricky to get the timings right, although this is a good way to get proper timings:
     
    1. One of you does a no force jump
    2. At the moment the jumping player lands, both players jump
    3. When you are at desired height, you both grip each others

    34 downloads

       (1 review)

    0 comments

    Updated

  7. Grip - Levels

    This is my second map created and is sort of done it a haste but the result is really something. I say this no early in the text, do not begin with this map. The first level happens to be easy but after that it gets very hard at most of the levels. Start with the tutorial on Grip 3 or Grip 1.
     
    This map is divided into 5 distinct levels with some entirely new mechanics that could make you go nuts, and challenge even the best grip climbers.
     
    Happy climbing, kenny
     
     
     
     
    Instructions:
     
    Certain walls are too high to climb by only using jump. In these challenge maps you and your ally has to grip each others and aim upwards. By doing so you will levitate and eventually reach your destination. This can be done with various stances, for example you can just stand on the ground and grip each others, or you can both jump and then grip each others mid air.
     
    It is very tricky to get the timings right, although this is a good way to get proper timings:
     
    1. One of you does a no force jump
    2. At the moment the jumping player lands, both players jump
    3. When you are at desired height, you both grip each others
     
    Instructions:
     
    Certain walls are too high to climb by only using jump. In these challenge maps you and your ally has to grip each others and aim upwards. By doing so you will levitate and eventually reach your destination. This can be done with various stances, for example you can just stand on the ground and grip each others, or you can both jump and then grip each others mid air.
     
    It is very tricky to get the timings right, although this is a good way to get proper timings:
     
    1. One of you does a no force jump
    2. At the moment the jumping player lands, both players jump
    3. When you are at desired height, you both grip each others

    32 downloads

       (1 review)

    0 comments

    Updated

  8. Grip 2 - Portal Version

    This is my third map created which also has a tutorial stage. The theme of this map is taken a little from portal (even though i never played it). You and your ally will enter through one of the doors each and then with the help of grip complete the 5 levels presented.
     
     
    This map haven't got many really hard long/high jumps but instead it requires some brains. You can try to complete this map after doing the tutorial stage, but i still recommend that you try to complete the earlier parts of grip1 first.
     
    Happy climbing, kenny
     
     
    Instructions:
     
    Certain walls are too high to climb by only using jump. In these challenge maps you and your ally has to grip each others and aim upwards. By doing so you will levitate and eventually reach your destination. This can be done with various stances, for example you can just stand on the ground and grip each others, or you can both jump and then grip each others mid air.
     
    It is very tricky to get the timings right, although this is a good way to get proper timings:
     
    1. One of you does a no force jump
    2. At the moment the jumping player lands, both players jump
    3. When you are at desired height, you both grip each others

    33 downloads

       (0 reviews)

    0 comments

    Updated

  9. Grip 1 - Tower

    This is an entirely new climbing concept i have "invented" together with my buddy ritual. We was noob climbers and were trying out Acrobats expedtition towers and couldnt complete it. Then to complete it we used grip climbing. This is basically just that you grip your ally and aim upwards, which will result in that you both fly and are capable or reaching insane distances (in other words you need to be two players to complete this tower)
     
    This is my first tower ever created and is actually a good beginners map. The map is pure climbing and is sort of divided into many separate levels. The levels start off from very easy in the beginning as they gradually become harder and harder. The two latest levels have an extremely high skill cap and will need a lot of tries to complete.
     
    Unfortunately the grip towers are only compatible with JK2, and i can only say for sure that they work in patch 1.04 and 1.03. The reason it is not compatible with JK3 is because the grip works a bit different and especially wall grip is not possible. So if there is any JK3 players intrested i recommend you install JK2 and play the maps on 1.04.
     
    I hope you will enjoy the maps as much as i do, they are not meant to be easy and some of the levels can be a real pain in the ass.
     
    If someone of you have no idea what i mean with "grip climbing" you can download my map Grip 2 - Portal version where i have added a tutorial race with written instruction and some initial easy tasks and then a height challenge.
     
    Feel free to ask any questions or give feedback on my maps!
     
    Happy climbing, kenny
     
     
    Instructions:
     
    Certain walls are too high to climb by only using jump. In these challenge maps you and your ally has to grip each others and aim upwards. By doing so you will levitate and eventually reach your destination. This can be done with various stances, for example you can just stand on the ground and grip each others, or you can both jump and then grip each others mid air.
     
    It is very tricky to get the timings right, although this is a good way to get proper timings:
     
    1. One of you does a no force jump
    2. At the moment the jumping player lands, both players jump
    3. When you are at desired height, you both grip each others
     
    Instructions:
     
    Certain walls are too high to climb by only using jump. In these challenge maps you and your ally has to grip each others and aim upwards. By doing so you will levitate and eventually reach your destination. This can be done with various stances, for example you can just stand on the ground and grip each others, or you can both jump and then grip each others mid air.
     
    It is very tricky to get the timings right, although this is a good way to get proper timings:
     
    1. One of you does a no force jump
    2. At the moment the jumping player lands, both players jump
    3. When you are at desired height, you both grip each others

    29 downloads

       (0 reviews)

    0 comments

    Updated

  10. Sirhc's Bowling

    Author: Christopher--Sirhc


     
    A bowling alley with REAL BOWLING ACTION!!! Also includes a couple of mini-games and some fun areas for all gameplay.

    85 downloads

       (4 reviews)

    5 comments

    Submitted

  11. Worr Sonn's Final Map

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    After 3 months of hard strenous work my final map is finally complete.
     
    Outside entrance: Mountain Range and a bridge leading to the entrance hall of the building
     
    Main Building: Surrounded with high chrome pillars and 6 doors.
     
    1st Left Door: Unnamed's Nameless Arena: Lava pit with duel arena, and flare lights
     
    2nd Left Door: Grand Duel by: Alvinater : Huge curvey room with giant duel pad, can host about 4 duels
     
    3rd Left door: ShroomDuck's HangOut: Psychadelic grass room with Shroom's that bounce you, tribute to him for his help
     
    Middle door: Teleport to Sloda's room, secret area in here, sit in the meditation chair for a cool effect
     
    1st Right door (wood door): Worr Sonn's (me) dojo, and drop to the testing Do-Jang. The Do-Jang is my TKD school in real life... Testing Do-jang's textures are all original textures by me
     
    2nd Right door: Highly retailed hallway to the council room, council room is unlocked from the outside, it has a teleporter elsewhere
     
    Secret Hangar: The Entrance is at Sloda's Temple, it's from Episode 2 from deleted scenes.
     
    There's a bit more not discussed here, have fun... All music by Linkin Park, mixed by Worr Sonn (me).

    75 downloads

       (4 reviews)

    1 comment

    Updated

  12. {PO} Training Facility

    Author: ProdigalSon


     

    Submitted by: Barricade24


     
    This is just a traininf place i built for fun and decided to make it my clans training facility it took like 3 weeks and was pretty fun to do . itd not great but its got some pretty cool places to look at and explore
    So i hope u have as much fun playing on it as i did makin it for ya all

    63 downloads

       (1 review)

    0 comments

    Submitted

  13. Mandalorian Base

    Author: ProdigalSon


     

    Submitted by: Barricade24


     
    Just a Little Map i Put together in a few days, its meant to represent the hideout
    or base of the mandaloreans boba jengo Ect.If they had one that is Hode ya have fun with it !

    214 downloads

       (2 reviews)

    4 comments

    Updated

  14. Eathdor Streets

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    The planet in which many castle's reside is the walking streets with various type of rooms and areas to mess around.

    87 downloads

       (0 reviews)

    0 comments

    Submitted

  15. -[DM]- & [DA] Clan Map

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    Training and Council building for these two clans. Each clan has their own hall with 3 duel rooms each. The council room features custom skinned chairs made for the the DM and DA clans

    59 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Dim Side Jedi Academy

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    The extra edition of ffa_dimside_se... I took the map and re-did most of it. I kept the classic arenas and got rid of some stuff. The secret area is VERY hard to find, but it is the best area in the map

    58 downloads

       (1 review)

    2 comments

    Submitted

  17. Yavin RPG

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    Worr's Weapons - Small Weapons Hutt selling the legal weapons for the city
    Renegade's Jedi Training - Dojo for training the many jedi of the town, slow-mo mode (not really, probably just low fps)
    Jose's Cantina - My personal favorite... Bar with the tapper effect, and some cool stuff
    Bounty Gear - Gear for all the bounty hunters (originally 3 bounty models but was moved down to 1 for FrameRate)
    Jedi Emporium - Sabers, and Force Enlightments for the many jedi
    The Big House - Police station and holding cells for the lamers.
    Sloda's Pagoda - Hibatchi for the rich people. Uses my tapper effect as well, not as cool as Jose's
    Bounty HQ - Head Quarters and Sleeping grounds for the bounty hunters of the town
    Capital and Job Office - The signless building in the middle of the map.
    Moonlight Nightclub - Nightclub to get wasted then go fight on the deck

    107 downloads

       (0 reviews)

    5 comments

    Submitted

  18. Dim Side Training Facility

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    Small Trial facility to give trials to the many members of -{DS}-.
    Start off outside with an outside atmosphere. There's a nice tree house up in the tree which belongs to me (Worr).
    You walk in to a large glass duel pad which has ramps leading off to 3 doors and a waiting room.
    The rightmost door is a hall with three teleporters that lead to a duel room for Me, Alvinater, and Unnamed.
    The leftmost door leads to a strange meditation room.
    The middle forcefield is my office, which you must make an appointment to enter

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Dim Side Castle

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    The new and high-tech palace become a nuisance, so master Worr Sonn created an ancient castle for Dim Side

    63 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Dim Side Palace 2

    Author: Worr Sonn


     

    Submitted by: Barricade24


     
    The palace of the Dim side Clan (-{DS}-) headed by Master Worr Sonn. Includes, bar, bedrooms, council room, throne room, ship supply room ,offices, etc.

    124 downloads

       (0 reviews)

    0 comments

    Updated

  21. Little Italy

    Author: Onobi Foondu


     

    Submitted by: Barricade24


     
    Well to start off this was going to be Mcc Village final.But then people starting telling me it looked like Italy.So i went from there.Added a bit more touches to make it look alittle more like italy.Like flags and such.Its a small town.The mood is a sunrise setting,With the sun just peaking over the horizon.Where people are just waking up to start the day.All there lights are still on from the night.Theres a resturaunt that is closed.Only for certain reasons(FPS).Theres a sniper tower,So watch dont get wacked.LOL.Theres a fountain with a new water shader and a new gfx file for the fountain water shooting out over the fountain.So check it out there's more to see.There would have been alot more done but i had to stop building to keep the fps from going down to much.Well have fun and enjoy.

    116 downloads

       (5 reviews)

    4 comments

    Submitted

  22. Bespin Christmas

    Author: Rhiom


     
    It's Bespin during Christmas!
     
    What more is there to say?

    333 downloads

       (9 reviews)

    4 comments

    Updated

  23. Hexes Ghetto

    Well, not to much to say, better explore it by your self, Its really optimised for good FPS, so don't afraid to lag! Has several really nice duelling arena where you can challenge your mates! It also has some secrets, hint for that Ghetto.

    194 downloads

       (5 reviews)

    3 comments

    Updated

  24. MCC Village

    Author: Onobi Foondu


     

    Description taken from Readme:


     
    Description :The map speaks for itself. A very longtime in the making, this map is our official clan home map. Everything is original down to the new shaders and textures. Secrets abound in this level. This map is the first release by our leader Onobi Foondu.

    133 downloads

       (2 reviews)

    1 comment

    Updated

  25. FFA_Village

    This map is made by author -XeTer-DisasteruS, it has been, for the most part, lost to the public but it is being uploaded here so that others may add it to their map collection.


     
     
     
     

    File Uploaded by @Barricade24


    143 downloads

       (3 reviews)

    7 comments

    Updated

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