Free For All
346 files
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Hoth Assault (FFA/TFFA/Duel)
By MountainDew
Based on the siege hoth map.
* .bsp name: hoth_assault (replaces version 1 that was bugged)
* .map source file included
* FFA/TFFA/Duel map. Duel gametype with different spawnpoints.
* No Botroutes.
________________________
Author : MD
Gametype: FFA/TFFA/Duel
Release Data: 12 May 2021
File Version: 2.0
File Name: hoth_assault.zip
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Installation
Extract the archive and put the hoth_assault.pk3 file into GameData/base folder.
Also you can use console to start the map type: /map hoth_assault
NOTE: If you are using the original file i uploaded before, this one replaces it!
Credits
- ~#mad.
- ^BLITZKRIEG! (kata and wrg for ideas and finding bugs, etc).
- Raven Software / the creator of original siege_hoth map.
393 downloads
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FFA Temple Grounds
By zidzabre
I decided to try getting back into map creation for JKA as a side hobby.
So i made this FFA map just to get a few things out of my system.
The map is Korriban themed, and very FFA centric, with a duel room for those who wish to just chill and duel.
Source file for map: ffa_temple_grounds.map (Included inside PK3)
Feel free to use this map for your own purposes, no credit needed but is appreciated.
It's all base JKA.
It has bot support.
207 downloads
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reQthillz
By reQ
======= info =======
A map i never rl finished ¯\_(ツ)_/¯
i decided to make it public, its not realy done but dunno when and how i update or finish it anyway
i recommend u use /r_vertexlight 0 for that map, graphic looks more leet that way
======= Contact =======
reQ
discord.gg/8WPcuZB
======= How to install ======
put the .pk3 file into the Base folder
/map reqthill
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here are the thingies you can do on that map
0:10 - entry
0:20 - functional main hall
0:30 - mirror arena with a button to roll in the mirrors
0:50 - poster button that also roll in the mirrors
1:00 - the platform in the center has a button for a pole
1:10 - button, left from the entry removes the center platform
1:25 - the yoda poster left from the entry spawns a kyle on the center
1:40 - button, right from the entry adds some extra poles in the center
1:45 - the yoda poster right from the entry adds some extra poles around teh circle and in the center
2:15 - on the oposite side, the vader poster pulls up a floor of glas wich covers the main hall
as you see, you can use the mainhall arena, in diffrent functionaly ways as you wish
the buttons itself i just randomly placed i was aiming forward for some all in one spot or just admin only button ¯\_(%)_/¯
room1 - 2:45
3:10 - i tried to bring in my 1:1 realife living room for the lulz
3:45 - want some kebap?
room2
4:00 - on the other side is the strafe room
4:35 - jump in the poster at the end of the jumps for the extra part
4:40 - its basicly the way back and can be used for some races
if you jump to high btw, u triggerig the teleback, at the end there is a kappa poster you can also use to tp back to start
room3
5:05 - this is where my jka roots memories kick in, after i decided to remove the racing park arena and bring in this room here, i basicly created way back 2008 around and added it in to fill that spot
the room itself can be used aswell for some nice arcade actions or what eva u want
5:20 - buttons for the tent, its on some parts buggy i know ..
6:10 the dark room
thats it bruz, have pwn
50 downloads
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Dark Forces II - Jedi Battleground
By WizardMKBK
Dark Forces II - Jedi Battleground
[https://starwars.fandom.com/wiki/Ruusan]
This map is a remake of Dark Forces II - Jedi Knight's 16th level, the fourth boss fight - Jedi Battleground.
Game Modes:
FFA
Power Duel
Duel
Bot support: NO
New Textures
New Shaders (including a working rainsurf shader)
New Sounds (taken from the original Dark Forces II)
New Models
Install:
Copy jk1_jedibattleground.pk3 to your base folder.
UnInstall:
Delete jk1_jedibattleground.pk3 from your base folder.
Special thanks:
(MKBK)Luke - testing
221 downloads
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Devil's Cauldron
By Rev_Mooku
This map is the result of a sarlacc eating a dueling arena and then getting busy with a volcano.
The Devil's Cauldron could be considered a duel map because of its smaller size, but it's great for FFA as well. The atmosphere has a volcano feel. There is a dueling platform in the middle surrounded by lava. There are narrow walkways above the dueling platform as well.
153 downloads
0 comments
Updated
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Carrack Light Class Cruiser
By JKHub
CREATED BY Merrick
www.merrick-studios.tk
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The contents of this .zip file should include the following files:-
Carrack.pk3
Carrackguide.pdf
Readme.txt
Screenshots Folder
Virquin Promo Screenshots
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Quick Info
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The actual map file is 21,003 brushes big
The map features new sounds, textures, music, and vehicles
The final compile time was around 22 Hours
The Build time was about 2 months
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Installation Instructions
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Open your base folder in the Jedi Knight: Jedi Academy Directory
Eg. C:/Program Files/Lucas Arts/Jedi Knight Jedi Academy/Game Data/Base
Then drag and drop both the .pk3 files into the base folder
If you cannot follow these simple instructions successfully,
I strongly suggest you disconnect your computer from the Internet
before you harm somebody.
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Software and Hardware
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Hardware of Compile Machine -
1.7 Ghz AMD Athlon XP Processor
512MB SDRAM
nVIDIA FX5200 128 AGP Graphics Card
Software Used -
GTK Radiant v 1.4.0
Adobe Photoshop CS
Adobe Image Ready CS
Acrobat 7.0
EasyGen Terrain Generator
Windows Media Player
Sound Recorder
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Credits (will do fine)
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Merrick • Mapping, Texture Creation and Modification, Shaders
His Evil Greatness Jacam Betri • Creator of Droid Veichles, Beta Tester
Helios • Sound Archivist
[WP]Maniac • Music Archivist
Daron Kel • Digital Artist
Scott Peeples • Mechwarrior 2 Mercenaries Mecharok OC Remix
Berle • Technical Assistant, Beta Tester
Simmo • Shader Assistant
Hyrax • Creative Assistant, Beta Tester
BabySpinach • Shader Assistance (map-center forums)
Darth G - Tech Assistance (map-center forums)
Zertz • Beta Tester
Welli Ton - Beta Tester
Alamy Canew • Beta Tester
Torvan Raiker - Beta Tester
Enzo Aquarius •Beta Tester
Magus Vosh • Beta Tester
Savage (erp) • Input
Germoc Badron (erp) • Input, Official Sound Stealer
Watcher (erp) • Input
Sam Bickley • Input
Set Harth (rpg-world) • Input
Jack D (erp) • Input
Ryuu Hi (erp) • Input
Helios (erp) • Input
Arron Dominion (erp) • Input
Iris Kalamyr (erp) • Input
Gmoney (erp) - Input
Arron Wesson (erp) • Input
Travis North (erp) • Input
Zac Doeza (erp) • Input
His Canon•ness Scooter (erp) • Input
Black Peter Sortengard (erp) • Input, legal advisor: p
Millen Rouge (erp) • Input
Talon (erp) • Input
Jay Ledford (erp) • Input
Janet Flare (rpg-world) • Input
Blamj (rpg-world) • Input
Gojna (rpg-world) • Input
Jack Keller (rpg-world) • Input
(you will find more information about the carrack in the Carrackguide.pdf file)
353 downloads
- roleplaying
- space
- (and 2 more)
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RPG Wayland
By JKHub
Originally by Rena Jacewalker.
Texture / shader fixes implemented by Hudaw aka JesseLeeHumphry
153 downloads
0 comments
Updated
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JNC1
By afi
This is a map that I made for the Jedi Nations Cup 2020, hosted by Epic Saber League.
It went through a lot of playtesting and changes and was finished on April 1st, 2020.
The map is primarily meant to be played in competitive Team Deathmatch (TFFA), but can also be played on FFA or Duel.
203 downloads
0 comments
Updated
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JoF Wrestling Arena
By FrostJoF
This is a map made for Melee events.
Features:
- Main Area with the Ring
- Small backstage Area
- Toilet Room
- Bar Area
- Small secret Room
- Additional Duelling Room
- Control Switch for the Main Light
- Switch that spawns a Table and Ladder (Just solid objects for fun)
- Switch for Royal Rumble mode ( Ring heals constant your HP, because the goal is to throw them out and not to kill )
Load it with /devmap or /map jofwrestlingv1
Im a mapper at the very beginning so im always open for honest feedback/criticism
Credits:
Thanks to:
Desiler and Kosmos - for testing the map
Enigma - for making posters for the map
Gnost - for letting me use his WWE/JoF Logo
Akron - for handing me out a poster
Some textures are used from JoFTemple and JedisHome! Thanks to their creators!
150 downloads
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Senses
By Minoda
A new map I've created for RP to be used as a 'trial' or 'lesson' for Force Sense.
- Start chamber
- Pitch black labyrinth with multiple different passageways to the end
- End chamber
You can spawn NPC's throughout the labyrinth that can be seen with force sense, to help people navigate through the maze.
There is a trigger at the back of the player spawn which will turn on lights throughout the maze.
Went for an old temple type feeling to it with atmospheric lighting from torches and crystal lamps.
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* How to Install *
Place the senses.pk3 within your GameData/base directory.
47 downloads
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FFA3_DUEL
By MountainDew
= FFA3 Tatooine - Duel Version =
Simple re-make for Duel Gametype & small FFA/TFFA fights in FFA3 main area with little edits.
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FFA3_DUEL.bsp
+ New custom textures
+ Open roof with little modifications
+ Duel/Power Duel gametype support
+ TFFA support; Max. 3 v 3! (otherwise, if more players spawnpoints gets bugged in beginning and -1 kill)
+ FFA support
+ Botroutes support
+ .map Source file included!
- No Weapons added!
Tested on original jamp.exe, openjk.x86 & eternaljk.x86
________________________
Authors : Method
Gametypes: FFA/TFFA/Duel/Power Duel
Programs used: GTK Radiant 1.5 & NetRadiant-Custom
Release Date: December 5 2022
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CREDITS
- FFA3 Legend & JKL map plugins (few things taken from it and edited)
- Westbam for levelshot and testing
- Ravensoft/JKA developers for original FFA3 map
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INSTALLATION
Extract the archive and put .pk3 file into GameData/base folder
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159 downloads
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Renaissance Yavin Academy
By GansekiSe
After Many Years i've decided to fix issue with missing soundset on the latest version of this map.
Have Fun! 🙂
If anyone want to continue work on this map send me an email.
Ill send all of the source files i find after all those years 😛
DELETE ALL OF THE PREVIOUS VERSIONS OF THIS MAP!
if you want to keep older map versions u will need to delete or edit sound/sound.txt
Fix:
add or edit line in the txt file with in the impdoor section
;********************* ;imp_door1 ;********************* bmodelSet imp_door1 subWaves movers/doors door1start door1move door1stop door1start door1stop
Ganseki
Readme File:
***********************************
Jedi Knight: Jedi Academy
***********************************
TITLE: Renaissance Yavin Academy
AUTHOR: Ganseki
E-MAIL: gansekimarek@gmail.com
WEBSITE:
FILENAME: Renaissance Yavin Academy.pk3
VERSION: This is BETA version, Final Version will be as soon as i'll be sure that its perfect 🙂
FILESIZE: 53mb
DATE RELEASED: December 2011
CREDITS: Thank you very much Dany for giving me permission to finalize your map.
INSTALLATION INSTRUCTIONS: Simply extract the a1.2.pk3 file in your "C:\....\Star Wars Jedi Knight Jedi Academy\GameData\Base\" directory.
Map names:
Rya_beta_D
Rya_beta_N
DESCRIPTION:
This is BETA version, Final Version will be as soon as i'll be sure that its perfect 🙂
This is next version of Dany Grasso "Academy 1.2"
Ive added many new features to map.
But i'll describe all the things which are on this map.
This map was made especially for clans.
Map includes:
Interrior :
- Training room
- Cantina
- 3 totally different duel rooms
- npc room
- arena ( arena admin room entrence is in the Satele Shan portrait)
- admin room ( button opening the entrence to admin toom is hidden 🙂 )
- jail
- confference room ( room with flags and goblets with lightsabers)
- skwalker room
- quarters ( 2x Padawan rooms , 1x Knights Room and 5 jedi master rooms)
- Dron Room
- council room
- little library and bar
- hangars( with spawnable and flyable starships)
- confference pilots room
- main hall ( fountain with statue with flaming sword)
- locked door ( there will be some cool stuff in Final ver)
Exterrior:
- Big garden with little waterfall , cafe spot , lake many trees
- Memorial ( with hidden meemorial)
- Big waterfall with big landing outside the academy area ( with spawnable ships)
- roof with x-wing landing , 2 sniper posts , swimming pool and relax area.
- few secret areas to find by yourself 🙂
This is BETA version, Final Version will be as soon as i'll be sure that its perfect 🙂
BUGS: There are some bugs, that i've already found but i ashore you that in final version wont be any.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
Required items. There are no required items... should there be any?
Enjoy yourself, Ganseki
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2,521 downloads
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Great Hall V2
By MountainDew
greathallv2.bsp
TFFA version from The Great Palace FFA/Duel maps by Method & Westbam
- Access to bridge with auto-jump pads
- Medpacks & shield added
- Fast Saber-Only CTF support for lol's, Duel & Power Duel
- Botroutes
Other maps:
https://jkhub.org/files/file/4023-the-great-palace-ffatffactf-multimap-6-maps-in-1/
https://jkhub.org/files/file/4009-b2b-method-westbams-mapbundle-1/
https://jkhub.org/files/file/4068-ffa3_duel/
https://jkhub.org/files/file/3839-hoth-assault-ffatffaduel/
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Authors : Method & Westbam
Gametypes: FFA/TFFA/Duel/Power Duel/CTF
Release Date: May 2023
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INSTALLATION
Extract the archive and put .pk3 file into GameData/base folder
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CREDITS & BIG THANKS:
Szico VII - textures/shaders/models from Atlantica map
MaceCrusherMadunusus - textures/shaders from Kamino map and overall help/tips
AngelModder - Jedi statues models from Jedis Home 3 map
Plasma - textures/shaders from Starkiller Base map
Shadow Stone - textures/shaders from Jedi's Home 1 & 2 map
Langerd - Darth Vader model from statuary hall duel map and some textures used from a map Cloud City SP mission
130 downloads
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Jedi Rannon Shuttle 3
By nodo
A small map I made a while ago for the ::JEDI:: community. It's an (exaggerated) Lambda shuttle interior map with some roleplay functionality. The magic schoolbus in space, so to speak.
There's two skyboxes and a hyperspace effect, as well as some secret compartment release buttons found in the cockpit as well as some other amateur bells and whistles which can be messed around with. Not sure if it will be of any use to anybody, but if it is knock yourselves out and I hope you have fun with it.
There is some graffiti on the ship, left by members of the Jedi temple to which is belongs. A nice walk through memory lane for anyone from ::JEDI:: interested.
Credit to Magsul for troubleshooting and helping with the project. His advice is, as always, invaluable.
148 downloads
0 comments
Updated
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The Citadel
By Minoda
A modification for Star Wars: JKA
Title: The Citadel
Author: Minoda
File Name: the_citadel.pk3
Description:
This is a map based on the S3 Ep1 The Clone Wars episode "Cadets" where the clones have to complete a test simulation
Installation: Place the .pk3 in .../Gamedata/base.
Credits: LucasArts, GTK Radiant, Raven, etc.
Permission is given to distribute or modify the map as people see fit!
This mod is not made, distributed, or supported by the owners/makers of Star Wars.
48 downloads
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White Bantha Shipping Company
By Minoda
A modification for Star Wars: JKA
Title: White Bantha Shipping Company
Author: Minoda
File Name: wbsc.pk3
Description:
This map was created for my roleplay community as the headquarters of a crime syndicate.
Installation: Place the .pk3 in .../Gamedata/base.
Credits: LucasArts, GTK Radiant, Raven, etc.
Permission is given to distribute or modify the map as people see fit!
This mod is not made, distributed, or supported by the owners/makers of Star Wars.
69 downloads
0 comments
Updated
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Sith FFA3 Reskin
By keta
I made this one about a year ago when I was hanging around with Chaos Order and went by andro1d. They got me into modding JKA so I made some maps and this is the first of them.
This is a Sith themed FFA3 reskin. It's meant for the client side to be used in demos or actual games. Do not bother installing this on your server as your players won't see the changes.
All brushes and models are the same so this is perfectly usable in any server running standard or entity modded FFA3.
.map files for both reskinned and normal FFA3 included to make someone's day easier 🙂
54 downloads
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Duel1 Coruscant BSP Reskin
By keta
I made this one about a year ago for my friend Tom. I was in Chaos Order at the time and went by andro1d so that's why the names different on this one. I unfortunately lost the .map files for this one so no future updates or releasing of the .map 😞
This is a client side mod only. All brush and model collisions are the same so this can be used in demos or when joining any server. If this is hosted on a server it will not replicate to the clients as this is not an ent mod but rather a remake in NetRadiant-Custom.
Hope you guys enjoy this one 😄
55 downloads
0 comments
Updated
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y-mountain
By Acrobat
Readme File:
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JEDI KNIGHT 2
***************************
Title : Y-Mountain
Author : Acrobat
email: acrobatmapping@live.com
File Version: 1.0
Size: 5 mb?
File Name : y-mountain
Completion date: 3/1/8
Build Time: 8 hours
Brush Count: 611
Entity count: 328
----------------------------------------------------------------
Description:
This is a climbing mountain challenge. It's the sequel to the Z-Mountain!
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Textures:
Skybox by Justin Fisher
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Map Information:
Bot Support no
New Textures yes
New Music no
New sounds no
Game types are ffa, duel
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* How to install *
Just put the y-mountain.pk3 in GameData\base in your game directory
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
62 downloads
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Dark Saber by Lord Kaan - Refreshed
By Westbam
Hi, this is a map from Lord Kaan, made in 2004.
I refreshed it a bit with new lights and spawn points so people can play various game modes on it without any issues.
Modes: Duel, Power Duel, TFFA, FFA
Botroutes: Yes
Enjoy!
Westbam
- Team Solum
38 downloads