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Circa
For you people that still adore physical copies, Limited Run Games is releasing brand new copies of Jedi Outcast and Academy. For those unfamiliar, Limited Run Games is a company that makes exactly that: prints limited runs of select games. They announced a bunch of Star Wars games awhile ago, including Dark Forces II: Jedi Knight, Jedi Outcast, and Jedi Academy. Unfortunately we missed the DF2 order window, but luckily I noticed the JK2 and JKA ones were announced today. Orders will begin on April 24th at 10am EST and then later at 6pm EST.
There are a couple editions to choose from that come with some really cool collector's editions items. Also of note, is there are PC, PS4, and Switch options, which is nice for those that wanted the new console ports, but were wanting a physical copy instead of digital.


Check out the news posts for both games here: Jedi Outcast and Jedi Academy. Orders will take place on their website.

Circa
Oh yes, another console release. We knew this was coming after it was announced back in September, and we got Jedi Outcast during that time. The launch of JK2 was a success overall, with only a few minor complaints and one big one: save states don't overwrite, so you have to periodically delete them as you go. Apparently we still have save storage restrictions, even in 2020. Other than that, as primarily as console player, it was a big treat to be able to play as Kyle Katarn on my big screen.
Jedi Academy launched on PlayStation 4 and Nintendo Switch today, at the price point of $19.99 USD in both digital stores. This time they include both singleplayer and multiplayer experiences, which is worth noting because the Jedi Outcast release only contained singleplayer. No doubt this was to consolidate servers to just one game. We also get a fancy new trailer for this, which is also interesting because it features almost exclusively multiplayer footage. Check it out below.
https://www.youtube.com/watch?v=r5BrU2fFia0
Both versions of the game are basically the same except for some obvious differences. The PS4 version has trophies (achievements) which can be fun to obtain. The Switch version will have motion controls to help with aiming, though I don't think it really helps that much, personally. If you're trying to decide which version to get, just keep in mind those two features, but also that the Switch version can also be played in portable mode (of course), and that you will need PS Plus and Switch Online to play online. There are cheats, just like in the Jedi Outcast port, however it has a different button combination. I updated my tutorial for that here. Also take note that there is no split-screen in these versions. Lots of people assumed there would be, since that feature existed in the original Xbox and GameCube versions, but not this time.
Speaking of online, it's a bit interesting to me. There is no server browser, there is only matchmaking and solo bots for offline. We haven't seen this, even in mods for the games. Obviously matchmaking is popular these days because it's more user friendly in terms of sitting down and playing a few games, rather than worrying about finding a server to play on. This also means there are no custom server settings. I only joined one game so far, and I forgot to see if it had force powers enabled, but I'm wondering if there are just multiple servers with different settings and it will just drop you in random ones. If anyone tests that, I can update this section.
I also noticed that they fill the servers with bots, disguised as players. This is not uncommon, even in modern games (Battlefront II does it, as a Star Wars related example), however it's painfully obvious in old games like this. The bot AI is just obnoxiously bad. You can immediately tell a player is a bot by the way they constantly swing with blue/fast style, while running backwards on a predictive path, sometimes even glitching in the same four-step vicinity. I get why they did this, because it's the same reason why clans and big servers have been doing it on PC since 2003: to fill servers to attract real players and keep them playing. For matchmaking it makes a lot more sense, than it does even for server browsers. 
I don't expect this to be a game where suddenly everyone is playing it again on consoles. When I played it, it was laggy. Hopefully that's just due to the influx of new connections today. There's no group or party system, but there is a new invite button I noticed, but you can only use it when you're in a server. It's simple features like that, that we have in modern games, that will hinder any chance of success this game will have in a modern environment. However, it's going to be a great way to hop in with some friends and have some saber-clashing fun every once in awhile. I also noticed they added the ability to turn off your lightsaber. That was a much needed feature we all asked for in Outcast and they never added it. Looks like they listened and added it!
I recorded a clip of my first boot of the game on PS4. I know a lot of people here will be interested in seeing how the menus work on console. They are extremely clunky, which just shows how minimal work went into this port, but it works good enough. You'll notice the matchmaking button instead of join a server, and how it searches and throws you in. It's odd seeing it this way, after 17 years of seeing it another way.
If you're not from around this community and don't know which game to get, Outcast or Academy, I think everyone would recommend Outcast in this case. Not only does it come first in the story, it has an overall better story and level design. However it does not have multiplayer. You also don't get a lightsaber until halfway through the game, which is a big turn-off for a lot of people, apparently. If you're one of those people, you could just use cheats to give you a lightsaber from the start, or you may want Jedi Academy instead. You could also just get both. I recommend getting both, but I'm clearly biased.
Which version are you getting, if either? Did you get Jedi Outcast on either platform yet? If so, how do you think these ports hold up? Buy Jedi Academy at the links below on your respective console's store!

Oh yes, another console release. We knew this was coming after it was announced back in September, and we got Jedi Outcast during that time. The launch of JK2 was a success overall, with only a few minor complaints and one big one: save states don't overwrite, so you have to periodically delete them as you go. Apparently we still have save storage restrictions, even in 2020. Other than that, as primarily as console player, it was a big treat to be able to play as Kyle Katarn on my big screen.
Jedi Academy launched on PlayStation 4 and Nintendo Switch today, at the price point of $19.99 USD in both digital stores. This time they include both singleplayer and multiplayer experiences, which is worth noting because the Jedi Outcast release only contained singleplayer. No doubt this was to consolidate servers to just one game. We also get a fancy new trailer for this, which is also interesting because it features almost exclusively multiplayer footage. Check it out below.

Both versions of the game are basically the same except for some obvious differences. The PS4 version has trophies (achievements) which can be fun to obtain. The Switch version will have motion controls to help with aiming, though I don't think it really helps that much, personally. If you're trying to decide which version to get, just keep in mind those two features, but also that the Switch version can also be played in portable mode (of course), and that you will need PS Plus and Switch Online to play online. There are cheats, just like in the Jedi Outcast port, however it has a different button combination. I updated my tutorial for that here.
Speaking of online, it's a bit interesting to me. There is no server browser, there is only matchmaking and solo bots for offline. We haven't seen this, even in mods for the games. Obviously matchmaking is popular these days because it's more user friendly in terms of sitting down and playing a few games, rather than worrying about finding a server to play on. This also means there are no custom server settings. I only joined one game so far, and I forgot to see if it had force powers enabled, but I'm wondering if there are just multiple servers with different settings and it will just drop you in random ones. If anyone tests that, I can update this section.
I also noticed that they fill the servers with bots, disguised as players. This is not uncommon, even in modern games (Battlefront II does it, as a Star Wars related example), however it's painfully obvious in old games like this. The bot AI is just obnoxiously bad. You can immediately tell a player is a bot by the way they constantly swing with blue/fast style, while running backwards on a predictive path, sometimes even glitching in the same four-step vicinity. I get why they did this, because it's the same reason why clans and big servers have been doing it on PC since 2003: to fill servers to attract real players and keep them playing. For matchmaking it makes a lot more sense, than it does even for server browsers. 
I don't expect this to be a game where suddenly everyone is playing it again on consoles. When I played it, it was laggy. Hopefully that's just due to the influx of new connections today. There's no group or party system, but there is a new invite button I noticed, but you can only use it when you're in a server. It's simple features like that, that we have in modern games, that will hinder any chance of success this game will have in a modern environment. However, it's going to be a great way to hop in with some friends and have some saber-clashing fun every once in awhile.
I recorded a clip of my first boot of the game on PS4. I know a lot of people here will be interested in seeing how the menus work on console. They are extremely clunky, which just shows how minimal work went into this port, but it works good enough. You'll notice the matchmaking button instead of join a server, and how it searches and throws you in. It's odd seeing it this way, after 17 years of seeing it another way.

If you're not from around this community and don't know which game to get, Outcast or Academy, I think everyone would recommend Outcast in this case. Not only does it come first in the story, it has an overall better story and level design. However it does not have multiplayer. You also don't get a lightsaber until halfway through the game, which is a big turn-off for a lot of people, apparently. If you're one of those people, you could just use cheats to give you a lightsaber from the start, or you may want Jedi Academy instead. You could also just get both. I recommend getting both, but I'm clearly biased.
Which version are you getting, if either? Did you get Jedi Outcast on either platform yet? If so, how do you think these ports hold up? Buy Jedi Academy at the links below on your respective console's store!
Buy Jedi Academy on PlayStation 4
Buy Jedi Academy on Nintendo Switch
 Buy Jedi Outcast on PlayStation 4 
Buy Jedi Academy on Nintendo Switch

Circa
Yes, we are alive. It's also my birthday, so send me cake and chocolate, please. Or don't. Don't let strangers on the internet tell you what to do. It's no secret that news around the Jedi Knight universe has been extremely sparse over the last few years. This should be no surprise to anyone, due to Jedi Academy turning sixteen this year. I know a lot of people expect us to do something every year for the anniversary of the release, but we haven't and probably won't continue to until the 20th, if we make it that far. I'll give a quick shout out and say Jedi Academy is turning 16 this month, on September 16. Happy birthday to me, and happy early birthday to JKA. Moving on. Yesterday, Nintendo hosted a Nintendo Direct, which is their main method of announcing news about their hardware and games. Among the slew of games announced that were coming to Nintendo Switch, the beloved game we know and love Jedi Knight II: Jedi Outcast was a shocking addition to the lineup. 
 Aspyr is the developer that was originally behind the port of Jedi Outcast and Jedi Academy to Mac, so it's no surprise they are behind this port as well. The surprise though, is that there's a port at all. No doubt this was a move approved by Disney and Lucasfilm, which makes it a random one, other than acknowledging that their older games are desired by many still to this day. Later that day, it was confirmed by IGN that Jedi Academy would also be coming to Nintendo Switch at a later date in early 2020, as well as both games coming to PlayStation 4 as well. The push to get these games to consoles all of a sudden is very unexpected surprise, but a welcome one. Not only will they be on these systems, but Jedi Academy was made available on the Xbox One Marketplace earlier this year as well, via the Backwards Compatibility program. Perhaps we will see Jedi Outcast make it's way there as well. It's clear that these games are still beloved by many fans even to this day, and Lucasfilm and Disney are still acknowledging that they exist to the point of re-leasing them. The cynics among us would say it's just to make more money, which of course it is, but they could have released any old game but they chose these. What makes it more interesting is they do this so close to their new game's release, Jedi: Fallen Order. Getting the word "jedi" in as many digital marketplaces as possible may be their ultimate goal here, who knows. They also have the new physical collector's additions being released by Limited Run games soon, which was announced at E3 earlier this year, though those will be for PC only. What are your thoughts on this? Do you have a Switch or PS4 that you'll be trying out these games on?

Circa
This contest was very last minute, so I'm glad we got a handful of submissions. I apologize for that, and also for being a bit late to posting the results. It was still April 1st for North America when I wrote this, so I'm still safe in my mind. We had some interesting mods for this one, which is great! I feel the need to use media to help me tell the tale of each of these mods, so y'all can see what we're dealing with. Let's dive in to the submissions.
 
MagSul's InversePushPull
https://jkhub.org/files/file/3547-%7B%3F%7D/

One way to pull a prank is to test familiarity. This mod reverses the sounds and HUD animation of the push and pull Force powers. It doesn't sound like the most elaborate prank, but as I was playing to test out the other submissions, I forgot I had this in my base folder, and it did surprise me for a split second.
 

 
Ramikad's Chicken-Duck-Woman-Thing
https://jkhub.org/files/file/3543-%7B%3F%7D/

Another good way of "pulling someone's leg" is to show them a creature that has duck legs. The Chicken-Duck-Woman-Thing, as mentioned by Ben Kenobi in the Bushes of Love video:
 

According to Ramikad, what they saw was the lovechild of Tavion and Big Bird. And it is something from nightmares. I'm considering making it the new official JKHub mascot. Very well done, sir.
 

 
Noodle's Laugh Animation

https://jkhub.org/files/file/3545-%7B%3F%7D/

What better way to celebrate the holiday of pranks than with laughter? This mod replaces the Fast/Blue style and gun gloat animation with a laughing animation. Animation mods are pretty rare nowadays, so I'm always glad to see those pop up in our contests. The animation is pretty well done, although the animations.cfg was missing the WALK1 animation, so during my entire playthrough of the first two levels, I was entertained by watching Kyle, Jaden, Rosh, and Luke float around instead of walk. That was an added prank, that I can't decide if it was intentional or not! Well played, Noodle.

 
Darth Futuza's Rosh is He-Man

https://jkhub.org/files/file/3546-%7B%3F%7D/

We all know Rosh is the worst character in Jedi Academy. There are tons of mods out there that attempt at either fixing him, or embracing the fact that he's a meme. This may be a little of both. If you grew up in the late 90's, you probably remember He-Man from the Masters of the Universe, a cartoon about a shirtless, swole dude with bangs. This mod turns Rosh into He-Man. Or, well... More like if Rosh tried to cosplay as He-Man and used a sound board for voice lines from the show. It's kind of fantastic. I had to make a video so you could experience it with me. There are some other small hidden features in the mod than what I show here, but this should give you a good idea of what shenanigans Rosh is up to.
 

 
The winner is...
 
DARTH FUTUZA
 
Nice job on your wacky He-Man mod. The skin wasn't great, but the mod as a whole was a hilarious experience. I'd be interested to see what you could do with more time and effort! Congrats and thanks to those that participated! I was glad to see a good variety of mod types in this contest!

Circa

April Fool's Mod Contest

By Circa, in Site news,

A new foolish contestA new contest has arrived! This one we haven't done before, so I'm hoping it is a success. April Fool's Day is a Western holiday, focused on bamboozles, tricks, and downright ridiculous tomfoolery. What does that mean for the contest? Technically, anything goes. In 2019 terms, this is where the meme mods will shine. Some examples would be a fun house map full of tricks and illusions, a model of something ridiculous like a panda wearing a bunny suit that wields a banana gun, or something simple like replacing every texture in the game with a pizza texture. Get crazy and creative. Keep it fairly clean, but if you're worried about your idea, PM a staff member before spending time on it.  The Fool's Gold Standard™ For this contest, the voting process will be a bit different. Since we're starting it later than we should have, we won't have time to open the voting to the public. Typically we like to give a week for everyone to login and vote, since most people don't visit the site daily. Instead, the JKHub staff members will be the judges. All submissions will be reviewed by us and we will vote for which ones we think should win. I'm dubbing this The Fool's Gold Standard™ - as cheesy as it sounds. All mods and results will be posted in an article on April 1st. Rules:
All submissions must be foolish in some way. This is hugely subjective and pretty lenient. If someone submits their super high poly model of a Star Wars character, that probably won't make it - could be amazing, but doesn't really fit. You can only enter your own creations. You may enter more than one file. Already existing files cannot be submitted. The goal is to encourage new creations! Any form of mod content is welcome, including skins, models, maps, weapons, menu mods, etc. Just make sure it abides by the file submission rules. Files can be for Jedi Academy and/or Jedi Outcast. We will assume files are for JKA unless specified otherwise. Keep it tasteful and not over-the-top dirty or inappropriate. Staff decides as a group if things are in question. The deadline for submitting content is March 31, 2019. How do I submit my mod?Our goal is to make it as simple as possible for everyone involved. The way you submit your file for this contest is to upload them as normal files in our file section, but using the category called Contest Entries. Click the button below, and submit your mod as you normally would. The category should be set to April Fool's 2019 already. If you don't enter it there, your file won't be entered until you do. If you realize that you didn't do that, PM a staff member and we can change it for you. Good luck and get crazy!  Submit mod

MagSul

Secret Santa 2018

By MagSul, in Site news,

It's that time of year again! The holidays are upon us! Every year we try to put on some kind of event related to Christmas, since that's the majority of what people celebrate around here. If you celebrate something else, you can still get into the spirit of giving by participating in this year's holiday event!

Secret Santa is back!

We've successfully done two Secret Santa events in the past, so we're trying it again this year! If you're unfamiliar with how Secret Santa works, basically you'll receive the name of another person participating and you must create a mod or graphic of some kind for that person. They can choose to provide a list of items they want, and you can choose to make something from that list or not. Some more details below.

The rules
You must be a registered member. You must be able to create a mod in JKA or JK2 of some kind or a graphic (signature, wallpaper, etc), even if it's something really simple. You must sign up, by sending a PM to the Secret Santa account, saying you're participating and/or a list of what you want. You must have the time and motivation to complete your gift on time. You must sign up by December 5th. You will receive a PM from that same account containing the person and their list, on December 6th. You will have until December 23rd to submit your gifts to the Secret Santa account via PM, once again. You will receive your gift on Christmas Day, December 25th. What should you ask for?

It's better to make a list of simple things that people can make, not things that you've been spamming the requests forum with. If you put "make me JK4" or "i just want rend2" obviously that won't happen. Here are some examples:
a forum avatar or signature a mod of Rosh saying everything backwards a JKA-related wallpaper a giant toothbrush saber model a mod that replaces the chat icon with a Christmas wreath a simple code mod What should you NOT ask for?
JK4 (seriously people...) rend2 a new playermodel of some character a huge map (small maps might be okay, depends) some kind of mod that involves heavy coding a mod that makes "Circa" replace every mention of "Rosh" Bottom line: don't ask for something that would take months or years to make. If you don't have time to make something elaborate, your secret santa won't either.

If you fail to make your gift, you force the staff to scrounge up something last-minute, which isn't cool, so please make sure to make something. Also, no physical or monetary gifts or address exchanging for this. Mods and graphics only.

And again: you can only participate if you can create a gift too. If you can't you will be denied entry into the Santa zone.

That should cover it, so if you're up for it, sign up and get your list in!

SiLink
IntroductionThis will be the third installment of the JK:JA Anniversary Tournament, where the aim of the tournament is to bring together the entire community for one big event to celebrate the anniversary of the release of Jedi Knight: Jedi Academy, so we will start the tournament on the weekend before this date, so the event will begin on the 15th September 2018. This will be a 2v2 team based tournament and the bracket will be completely randomised but, you can choose your teammate. Due to how tournaments work, there is likely to include qualifying matches to round the tournament to a power of 2 bracket (32, 64, 128 etc). The tournament is open to everyone that plays Jedi Academy and there is no limit on the number of players that can take part, so potentially we’ll have quite a large tournament like the past two events (Up to 79 players), which will span several weeks. Every match will be recorded and put on our YouTube account in glorious 1080p for everyone to watch as the tournament progresses over the weeks.  For rules, an overview of how the tournament will work and how to sign up, see our Arcadia news post for full details.

What to do next!
Register on the Arcadia website Join our Discord. Post on our news page here in the comments section with the information at the bottom of that news article. -----------------------This is user-submitted news by SiLink. If you'd like to submit your own news to the front page of JKHub, follow this guide to get started, or ask a member of staff for more info.

MagSul
We have 2 new staff members
Following on from our last news post we have two new members of staff! Both Wolfeye and myself have recently had our applications accepted and are now looking forward to giving it our all and providing a helping hand alongside Circa, AshuraDX and Caelum. For those who aren't familiar with us: Wolfeye began with JKA in December 2013 as a 1.00 player. He was the founder of Random Clan, and he co-founded the Phantom Academy with Frost. Wolfeye then went on to join the Shadow Order in October of 2016 after Random disbanded, and then left in the April of 2017. He's currently the leader of the clan known as Tempest, and the lead admin for the JKCommunity Discord server, which Caelum insists on re-emphasizing is a third-party that's completely unrelated to JKHub.
 
As for me: I've been playing JKA online since 2006, but my consistent home for many years was the ::JEDI:: role-playing community, where I played a variety of characters at varying ranks. I began my career in JKHub when Caelum first recruited me alongside others such as Azatha, SiLink, Inyri and Szico. I stepped down after a while and invested a lot more of my time in ::JEDI:: again and developing my own mods, such as a new single player campaign which can be found here on the site! I eventually found my way to the Shadow Order and with some more time on my hands, have volunteered to give back to the JKHub community once again.
 
This does also mean that staff applications are now closed for the time being. However, should we find ourselves short-handed in the future or in need of additional support, we'll be right back! Special thanks to everyone who applied: even if we didn't pick you, there were some very strong other candidates, and we really appreciate your applications.
 
JKHub 2.0 (Demo)
Did you miss Caelum's shoutout? Those of you with keen eyes my have spotted a few mentions of his work in moving JKHub over to new software. Well, you can now access the demo for JKHub 2.0 by visiting https://demo.jkhub.org/! Please keep in mind that this is in a heavy work-in-progress state. Give the link a try for us and share whatever feedback you may have! Several features - including an integrated, modernized wiki are still under construction, so check back every once in a while for cool new additions. The demo will be up until such time JKHub moves to the new software, for which we're now only awaiting some work by a paid third-party developer to import our data.

Caelum

Wanted: JKHub Staff

By Caelum, in Site news,

We have 3 staff members
Circa, AshuraDX, and myself are our current staff members - we do everything that keeps JKHub running smoothly. Sometimes though, we can't get around to things with just the three of us. For example, I've been gone this past month due to moving countries & having limited internet access; I've only just gotten back to proper activity levels today (which also means work on software upgrades can now resume after a month of nothing happening). Similarly, Circa and Ashura have lives to live, places to be, and things to do outside of JKA. In conclusion, we could use a bit more manpower to make sure files are approved quickly, the website runs smoothly, and so forth. 
 
Job description: what we expect from you
Being JKHub staff isn't actually that interesting. I want to emphasize that: day to day JKHub staff duties are boring. What you'll do includes:
Vetting file submissions, accepting/rejecting them based on whether they followed our rules, and spending a lot of your time writing PMs to authors who need to change something about their file submission to be approved. Answering questions from people about JKHub, privately and on the forum Communicating with other staff members about file approvals/misc things, writing occasional news posts like this one, bringing up new ideas/projects you think we should do. Forum moderation, resolving disputes behind the scenes, moving threads posted in the wrong forum sections, etc. Ideally, you should have at least a couple of hours a week to spare on doing JKHub stuff. You don't need to have a technical background or be a real modder, but you should be familiar enough with modding to be able to install mods, look inside pk3 files, and basics like that. We also strongly prefer candidates who have already been around JKHub for some time and have posted on the forum before (rarely is fine though, but not never) - if that's not you, you may still apply, we won't instantly reject you, but you will have to step up your forum posting while we deliberate over who to choose.  
 
How to apply
Send me a PM telling me you'd like to be a staff member. I'll be sharing your PM with the rest of the staff. In your PM, sell me on why we should want you to be JKHub staff. Tell us about who you are/what your involvement in JKA has been - whatever. I'm not at all strict, there's no template to fill in, but your goal is to convince me you'd be a good staff member, and to give us an idea of what makes you tick, without lying. Title your PM 'cinnamon pancakes' just so I know you can read. At the end of your PM, I should know who you are/what you've done in JKA and why you'd make a good staff member/what you have to offer. I won't reply to your PM unless you explicitly ask me to, but rest assured I'll read it and post it for other staff members to read.

Circa

Asia Mod Contest Results

By Circa, in Site news,

The conclusion of the Asia Mod Contest has arrived! This contest was very unique, and we got some really nice-looking submissions. Asian themes translate quite well to a Jedi-themed game, so surprisingly a lot of these mods don't feel completely out of place like I was expecting them to.
 
You guys voted for what you thought was best, and the winner is...
 
ARTEMIS
 
https://jkhub.org/files/file/3434-ffa_china/
 
 
Artemis swept the votes with her FFA_China map! The design of this map is quite simple, but the detail and atmosphere is beautiful. Not only does it look good, but it feels right. The size of the map is perfect for large FFA or TFFA matches. Fashion + function are the two things that every map should have, and this one definitely has both.
 
The first thing you will notice on this map is the glowing water. Or at least we assume its water. I suppose it could be some kind of magical or spiritual fluid of some kind. To me it looks like Mountain Dew Baja Blast. The glow can be quite blinding if you have dynamic glow on, and I think that may be intentional. The water sits in shallow pools and also flows down shallow waterfalls across the map.
 
 
The next thing you will notice is the detail in the architecture. I'm not sure what she used as her reference, but the design of the architecture is phenomenal. Especially the red puzzle-looking walls shown to the right, and the spikes on the corners of the building roofs. Very cool looking, and definitely look oriental in origin.
 
The atmosphere itself is very spooky in a way. There is fog, but it isn't dark. It has a very mysterious feel to it. It also appears to be on a mountain or hill, excluded from anything else visible in the distance. I think that if there was a night time version, seeing the place lit up by the water glow and the lanterns would be really cool. It would also make for a great opportunity for events that involve hiding! Just a thought. *nudge wink nudge*
 
 
One of the coolest little features that Artemis added was the Howler creature statues shown to left. This is the only connection to the Star Wars or Jedi Academy world in the map. It's subtle but it's a nice touch, and actually fits in well. The way they are posed look exactly like how you'd picture them to be posed for a statue.
 
Overall, this is a really great and unique map. I recommend adding it to map rotations or used in some way on servers around the community. It's unique, and may not be pure Star Wars-themed, but it fits well and serves as a good map to switch things up from time to time. Nice job, Art. You are the winner of the 2018 Asia Mod Contest!
 
The other submissions definitely deserve lots of praise as well, so be sure to check out each of them below!
 
 
https://jkhub.org/files/file/3418-%7B%3F%7D/

https://jkhub.org/files/file/3421-%7B%3F%7D/

https://jkhub.org/files/file/3422-%7B%3F%7D/

https://jkhub.org/files/file/3406-%7B%3F%7D/

https://jkhub.org/files/file/3431-%7B%3F%7D/

https://jkhub.org/files/file/3413-%7B%3F%7D/
 
 
Very nice job to everyone that participated in the contest! If you didn't have time to make something for this one, don't worry! We will be having more contests in the future. Thanks to all who voted!

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