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Guns & Explosives

57 files

  1. Tobe's Modified CT Rifle & Pistols

    Description
    ----------------------------------------------------------------------
    Nothing fancy really. It's just a modification of Tobe's CT Rifle & Pistol, enabling them to be used as JKA rifles, not selectable as sabers. Meaning you can use an E-11 and see the awesomeness of Tobe's rifle/pistol without having
    to use a saber model.
     
    Installation
    ----------------------------------------------------------------------
    Well it's very simple. The pistol replacements only replace the Dl-44 default in JKA.
    Choose which pistol you want, 1 or 2, and put only ONE in your (Whatever your JKA folder is named)/Gamedata/base
     
    For the SMG, you can have both if you really want but that's just weird. It's easy though, pick which one you want and throw
    into (Whatever your JKA folder is named)/Gamedata/base
     
    Comments
    ----------------------------------------------------------------------
    Well after looking at the comments posted on a recent file (Laam's Mando's & ARCs)I noticed people took some interest
    in the weapon models he was using, unfortunately ¬_¬. As I can easily convert weapon models (near enough any) and make them
    replace for various other weapons I decided to convert them into basic rifles, for people to enjoy
    without having to use the saber version created by Tobe. Additionally I enabled most of the sounds for them.
    Please pay attention to the installation instructions above!!
     
    You will notice the E-11 has a different sound to the repeater version, this is because I had to use different sounds for
    alt, explosion and primary fire as JKA doesn't read .mp3 files for the repeater.
    So I used JaKaL's sounds from his 'Delta Force M-16/M203 w/ACOG and C-Mag' and they seem to work well.
     
    I also made the SMG skin a bit darker, but doesn't make that much difference.
     
    I have attempted & succeeded in receiving permission from Tobe to release a modified version of his rifles.
    I thank him for actually taking time to read & reply to my message, I know some authors don't do that.
     
    Bugs
    ----------------------------------------------------------------------
    Not really any bugs. Only 'bug' (don't know if it can be classed as one)is mentioned above.
     
    Credits
    ----------------------------------------------------------------------
    Tobe for his CT reskins, various weapons & their sounds.
    JaKaL for his Delta Force M-16/M203 w/ACOG and C-Mag weapon sounds

    421 downloads

       (1 review)

    0 comments

    Submitted

  2. Toxic Detenator

    Author: smc762
     
    A new thermal detenator effect. Changes the explosion to a cloud of toxic gas and a splatter of radioactive goop.

    213 downloads

       (1 review)

    0 comments

    Submitted

  3. Trip Mine

    Trip mines to the 20th anniversary of Jedi Academy.
    FOR YOUR CHOICE - 2 versions. JA and BF2. Models have lods and shader animation.
    Made beam less visible and fixed dot at end of beam.
    I think that will work in JO. (didn't check)

    I wanted to do something unusual, to which little attention is paid. Mines, unfortunately, deservedly forgotten and are very weak in MP.
    Also would like to fix  position of mine in hand, but developers use same mine model in hand and "armed" placed on ground. 🙄
    Many thanks to @AshuraDX for his amazing Substance Painter material.
    This is my first job with this.
    p.s. I'm waiting for a tutorial.

    Also, source materials are available at THIS LINK. Maybe you will be interested.

    91 downloads

       (1 review)

    2 comments

    Updated

  4. Tyber Zanns Blaster

    Tyber Zanns Blaster , based at concept art , not the FOC model It's made as replacemnt for the flechette as I thought that'd fit the gun best ;D

    749 downloads

       (6 reviews)

    1 comment

    Submitted

  5. Umbaran Blaster Rifle

    This mod replaces the base game E-11 Blaster Rifle with the Umbaran Blaster Rifle, as seen in The Clone Wars series of episodes set on that planet. It includes new blaster sounds as well as new muzzle and shot effects. It has a few minor visual glitches, but they're not really noticeable unless you're *very* close and look carefully.
     
    To install, unpack the file Umbaran_Blaster_Rifle.pk3 into your GameData/Base folder. To uninstall, remove the file Umbaran_Blaster_Rifle.pk3 from the GameData/Base folder.
     
    As requested, I added the Umbaran_Blaster_Rifle_Standalone.pk3 in case you want to add it as a standalone weapon in a code mod, as it has separate folders, texture and shader paths.

    340 downloads

       (16 reviews)

    14 comments

    Updated

  6. WeaponsHD - E-11 Blaster Rifle

    E-11 Lowpoly (Stored Stock) by Rooxon on Sketchfab

    INSTALLATION INSTRUCTIONS:
    Copy and paste the tutorial r_whd_e11.pk3 from this zip file to your "base" folder,
    the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base"

    DESCRIPTION:
    The E-11 Blaster Rifle. The most common blaster in the whole game, recreated!
    Special thanks to:
    Circa and dankswagmaster - testers.
    Seven - providing the perfect concept and sounds to go with this mod, taken from EA's Battlefront.

    New low-poly model on a modern standard with new textures and custom sounds ripped from Battlefront! Custom icon included.
    - Baked and drawn textures in Substance Painter
    - Modeled in 3D Studio Max 2016

    BUGS:
    Fixed most of them, comment if you run across any!

    4,040 downloads

       (20 reviews)

    28 comments

    Updated

  7. Westar Pistol

    This is a port of my Westar Pistol model for Knights of the Old Republic. Jango Fett’s iconic weapon is now available in JK3! Be wary, though: if you want to wield two of these bad boys you’ll need a mod that allows you to do this. The model is just a blaster pistol replacement!

    1,656 downloads

       (6 reviews)

    3 comments

    Updated


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