Capture The Flag
62 files
-
Combination 1
This map is a unique and exciting variation on the Capture the Flag gametype. Just like normal, each team tries to capture the other's flag--but the flags are secured behind forcefields, controlled by "combination locks." You have to hack the enemy's combination lock to disable their forcefield and get their flag. Anyone can set the combination, and anyone can hack it. Check out the short YouTube video below to see how this works.
The layout is simple and symmetrical, consisting of two bases and one central combat area. Each base has a weapon loadout area, two emplaced guns to repel invaders, and a console for setting the combination lock. You can leave through your forcefield while it's up, but you can't go back in until it's off. Don't even think about touching the enemy forcefield. Get too close to it, and you'll fry instantly.
The central combat area has plenty of cover to hide behind, so you can stay safe while you're shooting rockets through the enemy's disabled forcefield. There are also two walkways high up on the walls on either side, for snipers. Anyone can beam up to them and down from them using the red and blue teleporter beams.
I'm really excited about releasing this. As far as I know, no one has ever made a customizable, reusable combination lock system in JKA before. With any luck, it will make for some really intense CTF gameplay!
YouTube Demo:
NOTE: No botroutes are included. The bots in this game are simply not smart enough to avoid the deadly forcefields (much less operate them), so playing with them would be kind of pointless.
590 downloads
-
The Platforms CTF
By Wystan
The Platforms CTF. Firstly i wanted to make this as a part of my Tardis map as the space outside the Tardis but later i decided that it can be a nice map
itself. The whole concept is based on Star Wars Battlefront 1 map Bespin Platforms, but i was not trying to make a clone of this map, took just an idea.
So i've made a medium map. Then I added ships. Then I've found out that this map is completely symmetrical. So i decided that it can be a nice ctf map.
Have fun.
515 downloads
- Botroute Support
- Vehicles
- (and 4 more)
-
Dathomir Stronghold
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Dathomir Stronghold
Brush Count : 1416
Entity Count : 392
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_dathomir.pk3 to your \gamedata\base folder
207 downloads
-
Battlefront Yavin
By @JCulley3D
Ok I get it - you wanted it as a CTF map, so I did it for you lol, anyway I added a few little extra areas, removed the vehicles (i will release this map again with the vehicles soon) and changed the transporters to flag basses, where I also made a few changes. Other than that its the same old map ;>
Have Fun
I used Torchy's efx file for the mist on the water and I have had permission from him to do so, so thank you to Dave, giving credit where its due and so on...
859 downloads
-
Boonta Flag Hunt
By @JCulley3D
I have always loved the locations in the star wars movies and was impressed with the mos espa race track I wanted to try and capture the mood of the track by making it as large as I could without putting too much onto the engine, It may play a bit choppy on some systems. I hope you enjoy the rancor trap!
452 downloads
-
Kril'Dor Deep Space Facility
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Kril'Dor Deep Space Facility
Brush Count : 1085
Entity Count : 304
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_krildor.pk3 to your \gamedata\base folder
168 downloads
-
Taspir Station
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Taspir Station
Brush Count : 936
Entity Count : 420
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_taspir.pk3 to your \gamedata\base folder
109 downloads
-
Talravin Desert Cache
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Talravin Desert Cache
Brush Count : 1686
Entity Count : 257
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_talravin.pk3 to your \gamedata\base folder
183 downloads
-
Dantooine Ruins
By tritoch
Website : http://tritoch.drupalcafe.com
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Dantooine Ruins
Brush Count : 2587
Entity Count : 722
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_dantooine.pk3 to your \gamedata\base folder
397 downloads
-
CTF Empires
By JKHub
Original Author: Zod
This map was designed for gameplay, by someone who has played real CTF games for
over 3 years. I decided on an Imperial type setting, with bridges and
Imperial hallways, somthing with a real Star Wars feel. I incorporated the
audio from one of the defaults, but spent alot of time choosing the right
one that fits the map best, the stormtrooper type music fits well along with
the theme. New to this map that I've never tried before are sound effect, steam
effects and detailed shaders. I wanted a map that didn't rely on buggy
elevators, narrow choke points or lack of weaponry. The design was taken
from point of view of both the offense and defense, looking at the flag
carriers' position to the idle offense and what would best fit in as far as
weapons placement, ammo and spawns. I am really happy with the excellent
frame rates, the details and texturing, the layout for professional capture
the flag and the speed bonuses of the routes.
Look to encounter extremly fast jedi on this map, a compliment of ammo and
well placed weapons for offense and defense, unique well thought out
wallruns and wallwalks and variations of speed routes that crisscross all
over the place giving it a real fun edge. On top of that your fps will soar
and delight in well thought out texturing and detailing, giving it that
Imperialistic look that only Star Wars can give.
* Special thanks to : *
Amidala, chopshopservers for tremendous contributions to the jka community,
the best capture the flag public server and her encouragement. Full credit
to her for bot routing, and giving me incentives to do ffa/tffa modes, her
server is a haven for jedi who play guns/force ctf hardcore!
Also thanks to Cannoli and especially acdcfanbill, for their endless hours
reviewing every detail of the map.
Thanks also to testers: jax, bluestar, hydra, red5 and many others
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
533 downloads
-
Pirates CTF
By MageC
This map is designed to capture the items on the flag and everything in the game with the team who crossed the waters to enter the enemy base aboard a boat that you can move forward or back by the rudder or control panel.
This idea comes from another map made in the jk2 but with another movement of ships. Now the interiors are not decorated as nothing the nose acceptance that will map at jk3 and publish it wanted first to try it.
421 downloads
-
Tomb of Aviskus
By Chansta
Here it is, my third map for jedi Academy
May I present the Tomb of Aviskus
Like the last two this map was based around an original idea.
It was featured in the Now completed Sw fanfic that I wrote, which i am certain many of you have seen on the JKEMPIRE discord
Overall background:
This is the main chamber of the Tomb of Darth Aviskus, a powerful sith lord who continued the war against the old republic in the aftermath of Darth Ruin's death. However, he was defeated in battle by Renald Vren, the youngest jedi grandmaster in recorded history.
After his death his body was brought here to rest, by his followers, whereupon the completion of the tomb, the spirit of the Dark Lord commanded that his surviving followers perform a ritual of immense power, which resulted in the deaths of most of his followers, and it also ensured that his spirit would retain the power that he once had in life.
And so here his spirit waits for one powerful enough to reach his sarcophagus so that he may possess them.....
Will you be Strong enough to resist the spirit of the Sith Lord??!?!?
Or will you fall victim to his power like so many before?
I'll admit this was intended to be released sometime in January but life got harder for me, but its here now!!
Of all the maps i've made this is the one that I fully intended for use in multiplayer, mainly due to its size and scale
Now you too can play this map in MP, you can yeet your opponents into the lava pit or fight on the stairs or if you are crazy like me you'll spawn an army there in SP.
Installation: place the PK3 into your gamedata base folder
For MD and SWGL users, just place it in the respective SWGL/ MD folders and it should work fine.
Enjoy!!!!
25 downloads
-
Sith-J's Mygeeto CTF
By @JCulley3D
A very simple map based on Mygeeto as seen in the Episode III and the xbox game of the same title. The map can be played as FFA but has been designed for CTF using the mirrored layout.
I have not released a new map since xmas, which has to be a first for me.
I think this is the longest pause in mapping I have taken in the three/four years i have been releasing maps for the JKA community, so um.... well.. sorry for not doing more LOL!
I wanted to do so much more with this map, but time constraints this year have made working on anything JKA related very hard, so I made this little CTF/FFA map based on mygeeto blah thats it! hope you like it.
This year I am concentrating on fineshing off my older maps instead of starting any new ones so expect to see Kamino II and my Stargate Maps fineshed over the summer.
Works on FFA too
845 downloads
-
Reboam Cantina
By tritoch
Website : http://tritoch.drupalcafe.com
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Reboam Cantina
Brush Count : 2367
Entity Count : 503
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_reboam.pk3 to your \gamedata\base folder
101 downloads
0 comments
Updated
-
Manaan Kolto Plant
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Manaan Kolto Plant
Brush Count : 1979
Entity Count : 562
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_manaan.pk3 to your \gamedata\base folder
272 downloads
0 comments
Updated
-
Rift Fortress
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Rift Fortress
Brush Count : 1131
Entity Count : 226
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_rift.pk3 to your \gamedata\base folder
128 downloads
0 comments
Updated
-
Salliche Installation
By tritoch
Website : http://tritoch.drupalcafe.com
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Salliche Installation
Brush Count : 2278
Entity Count : 589
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_salliche.pk3 to your \gamedata\base folder
84 downloads
0 comments
Updated
-
Rattatak Garrison
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Rattatak Garrison
Brush Count : 2432
Entity Count : 464
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_rattatak.pk3 to your \gamedata\base folder
131 downloads
0 comments
Updated
-
Nelvaan Retreat
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Nelvaan Retreat
Brush Count : 1301
Entity Count : 219
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_nelvaan.pk3 to your \gamedata\base folder
167 downloads
0 comments
Updated
-
Metalorn Underground
By tritoch
Website : http://tritoch.drupalcafe.com
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Metalorn Underground
Brush Count : 2041
Entity Count : 582
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_metalorn.pk3 to your \gamedata\base folder
106 downloads
0 comments
Updated
-
Tanaab Spaceport
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Tanaab Spaceport
Brush Count : 1943
Entity Count : 451
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_tanaab.pk3 to your \gamedata\base folder
117 downloads
0 comments
Updated
-
Kothis Depot
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Kothis Depot
Brush Count : 1689
Entity Count : 365
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_kothis.pk3 to your \gamedata\base folder
108 downloads
0 comments
Updated
-
Korriban Temple
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Korriban Temple
Brush Count : 724
Entity Count : 211
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_korriban.pk3 to your \gamedata\base folder
158 downloads
0 comments
Updated
-
Sedri Settlement
By tritoch
Website : http://www.beyondsuppression.com/tri/
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Sedri Settlement
Brush Count : 1847
Entity Count : 378
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_sedri.pk3 to your \gamedata\base folder
73 downloads
0 comments
Updated
-
Sileron Swamplands
By tritoch
Website : http://tritoch.drupalcafe.com
Info : The main focus of this map is CTF, but
there are also spawnpoints for FFA and TFFA.
Bot support has been left out because this
map is meant for online play.
Thanks to : Beyond Suppression
All beta testers
================================================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Map Name : Sileron Swamplands
Brush Count : 2770
Entity Count : 550
Base info : from scratch
Software used : gtkradiant
Known Bugs : -
Build Time : -
* How to use this map *
Copy ctf_sileron.pk3 to your \gamedata\base folder
86 downloads
0 comments
Updated