Multiple Gamemodes
34 files
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Cloudshark
By JKHub
Original Author: McCrusher
Uploaded by eezstreet
Message From Lando:
"Welcome aboard the "Cloud Shark". She's a vintage cruiser I recently won in a game of chance, while I was a "guest" at Reloo's waste facility. Actually it wasn't until after I won her that Reloo threw me in his brig. But with the help of a friend I was able to collect her... My friend never told me how he did it.... or whats become of Reloo.
The "Cloud Shark" still uses the old Fitnell-33 antigrav turbines. Well suited for the lower gravity on Bespin. I use her mostly for pleasure tours and hunting, the cruiser has enough lift to carry a netted Rancor or Wind Dragon.
Lately with the increased activities of the remnant Sithe I've been holding grudge matches or duels between Jedi upstarts and under-trained Sithe. I've been using the Cloud Shark to transport the competitors to and from the arenas.
This is where you come in. I need a ringer for the sabre tournaments that can throw a match, as well as win - when the need arises. I'll give you a fare percentage of the take.
Cloud City needs a new holo theatre, this is the only way I can think of to raise some funds quickly.
There are three arenas in total - well four if you count the supply store under Kyle Katarn's hanger. One arena the "Fishtank" can double as either a free-for-all or 1vs1 arena. There are health and shields in every arena to top-off after you win a duel. You can also fight in the same arena as someone else if you initiate a "challenge duel" with your opponent.
The rules are simple and follow the elf clan Sidhe format:
-Fight only in the arenas, if there is a line then wait your turn.
-Signal to your opponent with either a slash (Sithe) or bow (Jedi) when your ready to duel.
-Fight to the finish, no health, no shields during the match. Unless you're in a Free-For-All then anything goes in that arena.
-Fight with honor, unless you are a Sithe, then...just fight.
-Hunt, Kick, or Ban those being a nuisance.
The rules are list at the helm console of the Cloud Shark incase you for get them.
Good luck, I'm counting on you.
P.S. Place the CloudShark.pk3 in the base folder, example: (C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base) That should upload the coordinates to the Cloud Shark and the sabre tournaments.
Lando C. - out."
Author: MrCrusher
File Name: CloudShark
File Size 1.8 megs
Date Released: May, 19 2002
Description: 1vs1 dueling map with three arenas and a Big hover craft.
Other maps: For Rune - 1on1Arena, Death and Ressurection, Odin's Arena. Cloud Shark is first map with Radiant.
No bot support. This map is for real players who Duel and do not wish to wait in long duel server lines.
185 downloads
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Catch A Wave
By JKHub
Author: ook
Have a nice, quiet duel along the beach, or take it to the waves for a deadly surf-off! It's just like that one Batman episode!
250 downloads
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Darth Stevenus' Duel Map Pack
By JKHub
Author: Darth Stevenus
This is a map pack for JK2 containing three map files. They are:
Yavin: Temple of the Sun (duel) -An ancient temple on Yavin rumored to be the burial ground of a once powerful jedi and his 11 loyal disciples. Features quicksand which will instantly kill you if you touch the bottom. (Hint, there is also a secret area in this map).
Imperial Gravity Chamber (duel) -An Imperial chamber containing a gravity reactor (can be destroyed if you take the shields down). This map features, obviousely, reduced gravity.
Bespin Street Duel (duel and ffa) -Fight your way through the streets of Bespin! Not much else to say about this one.
All 3 maps have full bot support.
205 downloads
0 comments
Updated
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Role-Play City
By JKHub
Author: Worr Sonn
Submitted by: Barricade24
Outdoor map made for all role playing purposes.. Bar, gun store, police station, jabba's palace, ZX (Shuzu Area), Outcast HQ, Sewer System, Capital, and Worr Sonn's Hutt
181 downloads
- JK2
- Non Star Wars Related
- (and 1 more)
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Thermal Detonator Volleyball
By JKHub
Author: RacecaR
Submitted by: Barricade24
Tis thermal detonator volleyball.
Objective: -Defend your side, attack the other.
Server specs: -Minimal force, full level push required, jump is handy.
-Weapons need to be enabled.
-Team FFA as a gametype.
-Fraglimit of 100 or so, be sure it's up there.
How to play: -Throw thermals at the other side's floor. Who ever runs out of floor first loses.
-To enter the court, 'use' the button on the facing wall of your side.
Rules: -In likely event of your opponents death, the match is paused, until your opponent is back on the court.
-If you fall in the pit, you will be teleported back up after 10 seconds.
-Those not playing need to STAY OFF THE COURT!
-Be sure to specify what weapons and if other force powers are allowed.
-Feel free to make up your own house rules. These are just the base rules.
63 downloads
0 comments
Submitted
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Bespin Unleashed
By JKHub
Author: ProdigalSon
Submitted by: Barricade24
This is a large ffa map ive been workin on for like 3 weeks. some places were inspired from what i could remember in single player
Makes for some good gun battles i think but theres also room to duel thanks
176 downloads
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Big Boo's Haunt
By JKHub
Author: KaiStagon
Submitted by: Barricade24
Boo! Anyone who remembers the nineties grew up with Super Mario 64-- arguably Nintendo�s greatest platformer. This level is based on an area which I admit scared the six-year-old pants off me as a kid.
While now I view it with a much more comedic view, it still seems perfect for the spooky season!
- Incredibly accurate presentation of the old classic
- High-Resolution Textures based on the original N64 textures made by Cloud Scapes. Cloud Scapes is a texture modder for Project64 roms.
- Blue Boo walls are non-solid! Functions just like the game.
- Boo's Carousel makes an interesting duel.
- Several tricky- traps designed to make fighting a bit more interesting.
240 downloads
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Artus Base
By JKHub
Author: Darthshoot
Submitted by: Barricade24
A super cool take on an Imperial base on Artus Prime. It includes a detention center, landing pad, mining caves, and more.
394 downloads
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Bespin Mining Station
By JKHub
Author: Claxon
Submitted by: Barricade24
Based on the original Mining Station map
from Dark Forces 2: Jedi Knight
This can be a fun map to fight in, with many
different areas for the action to take place.
This map was made to duplicate the original
version, although there are some differences
in details and traps.
-Playable on all multiplayer game types
(altough duelers may find it too large)
-Bots supported
320 downloads
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Nar Shaddaa Terminal
By JKHub
Author: Claxon
Submitted by: Barricade24
Based on the original Loading Terminal map from Dark Forces 2: Jedi Knight
This map has a fun layout with many routes around the level. Aside from the standard weapons there are traps that can be activated by players (perhaps a strategy in CTF games?) and force fields.
Although it was based on the original Nar Shaddaa Loading Terminal map as much as possible, alterations had to be made due to the changes in game engine and features, but hopefully it will retain the enjoyment factor.
-Suitable for most multiplayer game types (Holocron not supported, Duel matches can turn out to be more of hide and seek but that's how I began to love this map anyway).
-Bots are supported
219 downloads
- JK2
- Star Wars Related
- (and 1 more)
0 comments
Updated
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Chicago Streets
By Szico VII
Author
Szico VII
MAP Version : Chicago Streets (Version 1)
New Textures: Yes
New Music: Yes
MAP Type : FFA, TFFA, Duel,Capture the Flag.
BOT ROUTING: Yes
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Personal Notes: I felt sorry for Jo players who no longer get custom maps, so i decided to release my old Darkforces Streets Map for it. However, this isn't just a port, i completely rebuilt the whole thing, with new knowledge and stuff, and the FPS is fine now I added more areas for the JO version, and no, chances are this wont be out for JA, except if I do a winter version sometime - I already released a Final remember?
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Map Installation : Unzip the contents of the zip into your Jedi Outcast/GameData/Base directory, and you're all set to go. Then choose 'Chicago Streets' from the map list.
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UPDATES from Jedi Academy Version:
- FPS should be smooth throughout the whole map now, I've learned a lot since the first version for JKA. It might lag a little when doors leading to other areas are open, but they should close automatically
- All oversized areas should now be the proper size
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Map Play : Simply go into your multiplayer menu and select 'Chicago Streets' from the map list.
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This map is my fourth MP map. There are loads of hidden locations and a few extras for those poor Jo players, sniper points, e.t.c. So have fun!
Programs Used: Adobe Photoshop 7, GTK Radiant 4.0, q3Map2, Editing Tools.
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412 downloads
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S.S. Mariposa
By Gigon
This map is actually a conversion of an Elite force map. It's inspire by the Star Trek universe so it may look strange in Star Wars... Do no complain about the ship looking like a submarine, I already know!
107 downloads
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Skins Test Map
By Gigon
This is a very small map: a white room and a guns room. A tool for skinner to view/test/screenshot their work.
I have include the .MAP in the pk3. So your free to use it as long as you give me some credit in your readme file.
THIS IS NOT REALLY A PLAYABLE MAP,
46 downloads
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NFOR Jedi Challenge
By Gigon
This map is for the nfor clan, some part of it has been inspire by Praetorian.
To avoid falling damage: jump on the red/blue Coruscant carpet.
59 downloads
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War Ring
By Gigon
First I make this map for Elite Force. I convert and remake it for JK2 because I like it Very much!
To avoid falling damage: jump on the red Coruscant carpet.
54 downloads
0 comments
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0 comments
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0 comments
Updated
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DT Duel Map Pack
By Gigon
Those maps have been made, well, last year but never been release. Here they are!
They have been tested here by LAY and Sophie, so big thanks to them!
105 downloads
0 comments
Updated
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0 comments
Updated
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Grand Jedi Skills: *Flaw Stories (JK2 Version)
By Boddo
Board the *flaw station and battle in all enviroments imaginable
or embark on the quest to figure out why door in the main lobby is locked... ? Overcome the challenges to take back the streets.
Features:
Night and day in one map. - change over an elapsed time
Dynamic race track - ?? you say? yeah, once you start it, you are locked into a track and locked out of the upper downtown streets.
custom music composed by Peter Colasuonno (aka Schwink)
area lit ambience audio sounds - caves, rain, wind etc...
challenge based reward system - first to complete a challenge receives points, finish one to unlock the next
Rail slide system - been working on this since my first map, its not as constrictive or as controlling, but I think it can be fun this time around ;-P
biggest jk2 map to date? maybe, this map wrang the neck of the compiler
266 downloads
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Anchorhead
By JKHub
Author: Monsoontide
This map contains support for FFA, Team FFA, Holocron FFA, CTF, CTY, JEDI MASTER,
and the hidden game mode SAGA (Which is an objective based gameplay mode for two teams).
BOT support is included.
302 downloads