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Mixed Gametypes

136 files

  1. Castle NRN

    This map is originally intended to play an NRN gametype that we made up that is similar to siege but with manual objectives, you can read about it in the 2nd readme file.
    The map has a courtyard that includes a hideout and a large castle that has dueling and weapon rooms for battles and items.
    Has breakable object such as windows and pilars and includes secret placed to find and use in the gametype.
    It has TFFA and CTF support however it is not realy intended for the traditional CTF gametype as even the blue flag exists but it is hidden in a secret place, i would recommen using it as TFFA or jsut FFA but
    if you want to have hard fun use the CTF it is not so hard to get to that secret place after all
    Includes guns items that you can use to have weapon battles, hiding places sniping action sabering action all you have in mind.
    Also the map has 3 Kyles and 2 Swamptroopers auto spawned the reason behind this is the NRN gametype ignore them or just kill them.

    56 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Sniper Map

    There are 3 Maps included and based on the same level: sniper.bsp , sniperv2.bsp and sniperv3.bsp
     
    A medium size map with 2 High towers where you can jump up using force jump step by step, includes walls for hiding places that also includes the 2 towers.
     
    The map has only 2 or just 1 type of weapons spawned depending on the version you run:
    Version 1: Disruptor and Repeater
    Version 2: Disruptor, Thermal Detonator, Trip Mine and E11 Blaster Rifle
    Version 3: Only Disruptor, Wall texutres changed added a few more thing for better usage replaced weapons possition

     
    The sniperv3.bsp Has TFFA and CTF support, you have to run up the tower to steal the enemy flag and run back to your tower to score.

    74 downloads

       (1 review)

    0 comments

    Submitted

  3. Space FFA

    Author: smc762
     
     
    Gametypes: Free For All / Duel
    Bot Routing: Yes
    New Textures: No
    New Sounds: No
    New Music: No
     
    A platform floating in space. There are three levels and jump-pads you can use to quickly get around the map. I started working on this map a long time ago, but I never finished it. I thought I lost it when my computer died, but I found a backup. It's not perfect, but I thought it would be better to fix it up and release it instead of just letting it sit on my hard drive.

    193 downloads

       (2 reviews)

    0 comments

    Submitted

  4. Arth's Tribal Castle

    Author: Darth Arth
     
     
    ffa/duel map for saber-only/bowcaster fighting. This map will be released like "is as is", there will be no patches or future-versions.

    286 downloads

       (4 reviews)

    0 comments

    Submitted

  5. The Duels Map

    Author: JamyzGenius
     
    Is a map with various zones for duels, are 7 zones in total.
    Includes :
     
    - A maze laberient
    - Episode 1 : The phantom menace final duel area.
    - Korriban Secret Room
    - Cairn secret generator
    - A Rome Duel
    - Yavin secret zone (roof from the jedi temple)
    - The duel of kyle and dark jaden (non cannon)
    - The zone of tele-transportation
     
    This map contains npcs.

    183 downloads

       (2 reviews)

    0 comments

    Updated

  6. Star Wars Episode III: Jedi Temple - Cin Drallig Duel

    Original Author: JamyzGenius
     
    Description:
     
    This small room is inspired by the Xbox and Play Station 2 video game: Star Wars Episode III: The Revenge of the Sith.
    Credits : LucasArts and other video game companies
     
    Bot Support: Yes
    Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
    New Music: Yes
    I do recommend to play this map with the Cin Drallig Model made by JEO Vladimus and Serra Keto made by Neo Marz and Kurt Libengood
    and of course... Anakin Skywalker Model by HapSlash.
     
    Comments:
     
    Credits:
     
    =TOM= and ACiDuS includes the readme of the author in this file.
     
    - Credits for the creator of Episode III Jedi Temple Map (JediTemple_ta) : =TOM=
    - Credits for the Creator of textures Jedi Temple Map (JediTemple_ta) : ACiDuS
     
    - Very Special Thanks to :
     
    - George Lucas
    - Ravensoft
    - LucasArts
    - John Williams
     
    The readme is really outdated, so I do apologize for my bad English.

    649 downloads

       (3 reviews)

    0 comments

    Updated

  7. KotOR II - Malachor IV Trayus Core Duel

    Original Author: JamyzGenius
     
    Description:
     
    A very small map representing the place in which the Exile and Darth Traya have a last battle
    Featured in Star Wars Knights Of The Old Republic II : The Sith Lords (Credits : LucasArts & Bioware Software and Obsidian Entertainment)
     
    Incluides :
     
    Bot Support: Yes
    Game Modes : FFA, DUEL, POWERDUEL, TEAM-FFA
    New Music: Yes
    New Music
     
    Comments:
     
    Credits:
     
    ORIGINAL CREATORS (ORIGINAL IDEA) : Obsidian Entertainment
     
    Music: Mark Griskey
    Star Wars Knights Of The Old Republic II : The Sith Lords (Credits : LucasArts & Bioware and Obsidian)
     
    Very Special Thanks to :
    George Lucas
    Ravensoft
    LucasArts
     
    I do apologize for my bad English here and in the readme. The readme is super outdated.

    610 downloads

       (4 reviews)

    0 comments

    Updated

  8. Stargate Atlantis

    Original Author: LORd_RiVE
     
    The whole map really gives a nice feel of Stargate Atlantis and the TV Show. There isn't really much to say as the map pretty much speaks for itself.
     
    Size: 25.17 MB
    Release Date: 11-16-2005
    Email: lordrive1@gmail.com
     
    Bot Support: Nope
    New Textures: Yep
    New Sounds: Yep
    New Music: Nope
     
    Author Permission can be found here.
     
     

    Uploaded by:


     

    Original author may contact the staff
    here if they wish this file to be removed.

    277 downloads

       (4 reviews)

    0 comments

    Updated

  9. Mindwarp 2.0 (with Lightcycles)

    Mindwarp 2.0 with Lightcycles
     
    Author: Ataris
    Game: Star Wars Jedi Knight: Jedi Academy
    Version: 2.0
    Email: andersonsmith969@gmail.com
     
    Installation: Put the pk3 file into the base folder within your Jedi Academy directory. Two files included, for the old and new maps.
     
    Description:
     
    A set of glowy maps in the likeness of Tron.
     
    First map, Mindwarp, is a medium-sized map located inside a grid with lots of glowing parts. It looks a lot like Tron. The one secret of this map lies in the obnoxiously massive red Megadome. There are several Easter Eggs in this map, one of which can be found inside of the dance club.
     
    HINT: The throne chair has two secrets. If you played the old Mindwarp map, then you should know what to look for in the dance club.
     
    Spoiler: Activate the red dome on the minimodel in the dance club, then head for the city. Inside will be useful items.
     
    BONUS MAP: Tronium is a map that contains real working Lightcycles with effects and sounds and explode upon contact with anything.
     
    BONUS MAP: Also included is the original Mindwarp map.
     
    Version history:
     
    2.0 Total makeover of everything, such as architecture and textures, especially the Celestial City and the interior of the Megadome, along with some new buildings.
     
    BONUS Map: Tronium now released.
     
    1.0 Created the map.
     
    Credits: me, Raven, KDLabs for music
     
     
    About:
     
    This is an old map I never released, lots of glowy stuff, mostly for novelty. It could have been a lot bigger and more intricate. The goal was similarity to Tron 2.0 the video game, which I recommend playing.
     
    Another map along the lines of Tron was in progress as well, with real lightcycles in a bunch of colors with sounds and effects. This map was barely begun, but again was made in the vein of Tron 2.0.
     
    I am releasing these maps because I am done with Jedi Academy and want to get this out there.

    96 downloads

       (2 reviews)

    0 comments

    Updated

  10. The Temple of Red Dragon

    GAMETYPES: duel, power duel, ffa, team ffa
    BOT SUPPORT: None
    SOUNDS AND MUSIC: None
     
    This is a partially breakable map map in which you can find a shaolin themed temple with its courtyard, deadly river with two bridges, deadly lake and a wooden tower.Whole map is surrounded by by mountains. The interior of the temple is a small dojo with breakable pillars, that will reveal a small elevated space after destroying them. In this space behind the interior wall are four breakable spots where the player can escape the dojo trough the broken wall. Inside the dojo you can also enter two not so well hidden pathways which leads to both sides of the temple. Temple interior has a second floor which have a balcony facing the wooden tower. The wooden tower can be best climbed by using vertical wall run.
     
    AUTHOR: Checkman44
    EMAIL: peterslivos@gmail.com
    FILENAME: temple.pk3
    VERSION: 1.0
    RELEASE DATE: 7.23.2013
    FILESIZE: 2,13 Mb

    163 downloads

       (1 review)

    0 comments

    Updated

  11. A Game of Senet

    This is a scripted multiplayer version of the board game senet from Tomb Raider: The Last Revelation for JKA.
    The current version needs at least 2 players for it to work.
     
    The map was just a random idea of mine, it is a lovely game however, so if you want to try something unusual while
    playing JK with your friends, go for it! It can offer some fun for social events as well if pawns are replaced
    by actual players with 2 leaders to move them. (Thanks to Iceblade for the idea!)
     
    **************
    *Game Rules*
    **************
     
    WARNING: Due to an oddity in the game's engine, you should roll about 5-6 times with the dice each time the map is loaded/reloaded before playing in order to make sure the generated numbers are random; otherwise the first few numbers will always be the same.
     
    At the start of the game, each player chooses their pawns (Red, Green, Blue or Orange, Brown, Yellow). Then they
    must roll with the dice (a button in the middle) to get a starting number. The player with the bigger number
    rolls first.
     
    Once the first roll is done, the player must choose a pawn to move (by pressing USE on one of the coloured tiles).
    There is an ingame hint that indicates the direction the pawns are going, but you can check the included jpg as
    well. Once the first player finished his turn, the second one rolls and so on...
     
    If you roll 6 or your pawn moves to a special tile (every 4th tile with a darker texture), you get an extra turn.
     
    Be warned that two pawns cannot occupy the same area: if you move your pawn where your opponent's piece is,
    it will be sent back to the start. If it is your own pawn however, you will have to choose another one to move.
     
    You need an exact number to move your pieces to the goal. If it so happens that you cannot move any of your pawns,
    your turn ends. Then your opponent can choose whether he wants to reroll or use the same number you rolled.
     
    The game ends when a player takes all of their pieces to the final tile.
     
    Have fun!
     
    **********************************************************************************

    119 downloads

       (4 reviews)

    0 comments

    Updated


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