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8 files

  1. Castellaris

    castle on the ocean
    currently only works on openJK using the vanilla renderer

    .bsp names:
    castellaris

    27 downloads

       (6 reviews)

    2 comments

    Updated

  2. Echani training grounds

    Echani Duel Chambers inspired by the Telos Academy. Submission entry for the 2025 Duel map contest.
    Credits to Shadowdane for the artic textures.
    - Sideous
    .BSP Name:
    echaniduel (DUEL, POWERDUEL, TFFA)
    Install:
    Extract .PK3 file from the .ZIP and place it in Base Folder
    Uninstall:
    Delete echaniduel.PK3 from Base Folder

    32 downloads

       (3 reviews)

    3 comments

    Updated

  3. Hand of Thrawn Chamber

    A recreation of the Hand of Thrawn chamber, based on the description from Vision of the Future by Timothy Zahn. It's a large underground chamber with a Spaarti cylinder safely sealed inside an alcove.
    Supports FFA, TFFA, Duel, Powerduel. I included the map source, if anyone wants to play around with it.
    Didn't find any bug I could notice.
    To install, unpack the file Hand_of_Thrawn.pk3 in your GameData/Base folder. To uninstall, remove Hand_of_Thrawn.pk3 from your GameData/Base folder.

    14 downloads

       (2 reviews)

    0 comments

    Updated

  4. Jedi Temple Dojo (Rebels)

    Author: Lwkill

    This map was originally made for the Mod Galactic Legacy
    Install: put the pk3 in your gamedata/base folder
    deinstall: remove the pk3 from your gamedata/base folder

    34 downloads

       (2 reviews)

    1 comment

    Updated

  5. Oasis Mesa - Experimental Duel Map

    EDIT: A bug has been found where the death trigger upon falling in the water does not work with TaystJK. It has currently been tested to work with OpenJK, however other engine versions may or may not have the same bug (if you find one let me know so I can update this list!). Thanks to Circa for bringing this issue to my attention!
     
    Oasis Mesa is an island in the middle of a vast and unforgiving sea on a hostile world. With a mysterious door, and equipment surrounding it from an attempt to break inside, the Empire's former interest in the island is apparent - but what is unclear is where they are now, or if they left on their own terms. Explore the mysteries of Oasis Mesa, and defeat anyone who might try and stop you from learning its secrets. 
    This duel map is an experiment in porting a level created in Unreal Engine into Jedi Academy, with the goal of modernising the way maps are made and can look. It is also Rend2 compatible, with PBR shaders for most textures in the level. I created the map entirely in Unreal Engine 4, exported the meshes and textures to Blender to prepare them for Jedi Academy, and then did the final assembly in NetRadiant. This meant minimal time spent in NetRadiant, and minimal brushwork. If you play this map, please let me know in the comments what performance you get on yours specs, so I can see how viable this method is. Personally, I've been getting a stable 120 fps in OpenJK, with Rend2 enabled, on my GTX1650. 

    Features:
    - High poly optimised models with PBR shaders (if using Rend2 in OpenJK)
    - Limited Bot route support
    - Arena file for menu support
    - Custom soundtrack created specifically for this map

    63 downloads

       (6 reviews)

    6 comments

    Updated

  6. Racto's Droid Factory - Droidy365

    This is a map inspired by the Single Player campaign's assassin droid mission on Coruscant, where Racto mentions his droid factory on Nar Shaddaa. This map features moving conveyor belts, a bucket that comes down from the roof to scoop molten metal and several workplace health and safety violations.
     
    Bugs:
    Noclipping into the conveyor belts will break them, due to the nature of the engine. The bucket might get de-synced with the molten metal with some things, but will re-sync on its own.
    Botroutes not included.

    32 downloads

       (4 reviews)

    2 comments

    Updated

  7. Rishi Station 2

    Designed for duels and 2v2 TFFA.
    This map is inspired by the Rishi Station from Star Wars: The Clone Wars.
    The first station was destroyed by brave clones in order to warn the Republic of an imminent Separatist attack on Kamino.
    It was located on a moon of the the planet Rishi and it was one of many outposts that served to monitor the space around the clones' homeworld.
    My personal lore for this map is that the Republic just built a new one. This map does not try to depict any location as seen on the show, rather it is inspired by it.
     
    SUPPORTED GAME MODES: Duel, TFFA, FFA.
    MAP NAME: duel_rishi2
    BOT SUPPORT: Yes.
    NOTES: The map was made for Jedi Academy. It does work on Jedi Outcast, but some shaders only work on OpenJO.

    69 downloads

       (6 reviews)

    3 comments

    Updated

  8. TFFA Brutal

    This is a small(ish) duel/TFFA/FFA map intended for 1v1 to 3v3 gameplay, although there is enough space for more players if this is used in FFA.  It's inspired by brutalist architecture.
    It uses a limited number of textures and assets (both base and custom, with the furniture and vines made in NetRadiant as .ase models).  It does include botroutes, but I did notice that bots tend to get stuck around the stairs.  There are no item pickups on this map.
    This took about 2 hours to compile.

    41 downloads

       (4 reviews)

    1 comment

    Updated


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