Free For All
354 files
-
Boonta Eve Tatooine Pod Race JKR Speedway
By @JCulley3D
Shoot the doors to open!!!!!!!!!!!!!!!!!!!!!!!!
I am glad that i finaly have the first version of this map complete - i will start by saying that there are several things
That need to be sorted out, i would have liked a higher fps on the start line section, which is the part where
The fps drops to its lowest - due to the size and scape of that particular part, however most of the course delivers a playable
Fps rate so thats not too bad.
As many of you will know - this is a map that has been done mostly for jedimoves.com
- and infact i have spoken to javier there in depth about
The map - jediomoves have suplied my with screenshots and some plans which i have roughly
Based the map on so thanks to them.
This is really a tester version for a final release which will include pod racer models by duncan, so i look forward to that.
Anyway i hope you enjoy this, and here are some stupid fact about the map:
To walk around the entire course without using force speed takes around ten mins (that just shows how large this is)
It take about 2 mins to go around the course on the speeders (using boost now and then)
The speeders that are included are speeders that i have modified, i have increased the speed, boost, and armor so
That at least it is possible to get around the course a couple of times without exploding.
Have fun
2,129 downloads
-
Boba Fett's Hideout
By @JCulley3D
I wanted to do some kind of desing using patch meshes and cylinders and I came up with the idea of some kind of listening post which turned out as a Huge dish, I had this idea that Boba Fett may have some little stop off points here and ther around the galaxy, so came up with the idea of this being a hideout where the bounty hunter, would stop and dump cargo and the like.
The map itself started life as the next version of the Universal Trials/Training map that I did for the clan UNIVERSAL, some of you may recognise the garden area of the map as it is basically what is left of the Universal Trianing map. However I still devote this map to the Clan Universal...
The music included in the pk3 file is from the movie The Rock by MR Zimmer awsome...
Have Fun
732 downloads
-
Far Cry of the Jedi
By @JCulley3D
THIS MAP SHOULD BE CONSIDERED FUN - I DIDNT SPEND A LONG TIME ON IT AND I KNOW ITS SIMPLISTIC.
This map should not be compared in anyway to the game FarCry - that game is awsome and the game engine is amazing and I couldnt map anything close to it if i treid my hardest, JKA could never handle an outside location as vast as those seen in FarCry - however I enjoyed playing the game so much I was inspired to "base" a JKA map on it.
This map is an early version and therfore has some bugs, its got FPS issues and some people with lower spec systems may struggle to play it. I do plan to inlcude a lot more detail including some bases and other buildings but, I though that some may have fun with the map as it is.
You should have the "seige destroyer map" instaled as the spawning of the Z95 spacecraft uses the script from that map, but by the amount of downloads that map had I would imagine that most of you have it.
In the Zip file you will find a new Skin made by *VAS* Buffy, She has made a very cool VAL CONSTATINE from farcry especialy for this map, so thanks to Buffy for that one!!
Have Fun
482 downloads
0 comments
Submitted
-
Tatooine Scum and Wampas?
By @JCulley3D
I have made this map for the MovieBattles mod - although this version is FFa; it is missing certain rooms and areas that will appear in the MB version, whilst I add the seige entities with the help of Dacks at MB, I thought I would release this FFA version.
Have Fun
461 downloads
-
Naboo Streets
By @JCulley3D
A large naboo city scape with many buildings and a lockable jail for a good ol ffa.
My Thoughts I really had to think hard about releasing this map at the moment, but I wanted to release as many of the maps I have been working on as i could for my christmas release (pressy to the community LOL).
The fineshed version of this map I will cut it up into more of a street to street layout so that FPS will be much higher for those of you with lower spec pcs. I didnt have time do that as i wanted to include this in my xmas release. Espect to see this map in a different form (better larger but with a diferent layout) after xmas time. Think of this as a preview (teaser) for a more 'sorted' version to come.
This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.
1,365 downloads
0 comments
Submitted
-
Sith-J-Cull's Falcon
By @JCulley3D
A slightly over scaled (for easier navigation) recreation of Han Solo's Falcon. The Falcon is situated on a desert planet, near an installation of some kind.
My Thoughts This map is not really meant to be for an intense FFA, but rather it was a Product of my love of the Falcon. I just wanted to be able to walk around the craft, and wanted to try and put as much detail inside as possible. To be honest The FPS is going to be an issue for those with slower pc's the problem is more apparent when outside viewing the falcon in full.
At one point I was going to make this a museum of the falcon with no weapons or anything so it could just be explored but I decided that was a stupid idea LOL
This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.
1,105 downloads
-
Coruscant Part I - Padme's Home
By @JCulley3D
I thought I would release this at xmas as a present to you guys for all the support you have given me over the last year. Padme Home - is only section one of a larger Coruscant map I will be continuing to make early 2005.
My Thoughts Padme apartment is a recreation of the apartment seen in Episode II. I spent a long time researching the insides of the room and getting the textures just right. I added buildings, landing pads, moving pods, traffic all in an attempt
to recreate that 'living' city we all know so well now.
The FPS again may be a little low for some with lower spec pc's so I am sorry to those peeps that have problems.
This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.
1,446 downloads
-
Jurancor Park
By @JCulley3D
I started this map nearly a year ago (but it didnt take a year to make lol), but started to work on other projects, but went back to doing the "park" every now and then.
A very good friend of mine (GA)-Vince spent many an hour bugging me to finish this map, so well.. I did !.
The map contains a lot of areas that are based on or inspired by the Jurassic park movies, you will find that most of the map is out in the open, I have included many places suitable for duels, but this map will be great for FFA, large open spaces, jump pads, swoops, Rancors, Wampas spawnable rebels and reborns.
You will find many inside areas two including the lab, the cinema ride, and the café, and many more.
There are some NPC's being made which I will include in the next version, such as Raptors (that are already out but wont include until version two), a T-rex and a jeep, so watch out for those.
Extra
Download Jurancor Park Swoops
1,767 downloads
-
Movie Academy
By @JCulley3D
This BETA map is a small ffa duel map set on coruscant with a dueling room, sleeping area and a cinema on the lower level playing the new Star Wars Episode III movie trailer.
I intend to use this map in the future by updating the movie file with my map teasers, so grab a copy of this and look out for updates in the future so you can view them in your very own cinema - LOL you will have to excuse the map I only nocked it up since Zappa posted the teaser - oh yeah and expect some video/audio sync problems on certain setups
**This is BETA so its the start of a Huge movie academy map with loads of places included - so look out for future versions.
338 downloads
-
Star Wars Episode III JKA Map Pack - Part 1
By @JCulley3D
---------------------------------------------------
The invisible hand:
I am sure you will all have seen the last ever star wars movie, and if like me, you will agree it was pretty bloody amazing, my fav of the new movies, and its easily as good as the OT.
So The invisible hand is the space ship that features at the start of the movie, and show Obi and Ani mounting a rescue of Palpatine, I made the map using screenshots of the game and sets of the movie, since I did the structural work on the map before I saw the movie, there are a few inaccuracies but nothing I can sort for a version 2 sometime.
There are a few areas in this map and they are as follows:
1) The main observation room
2) Hallways leading to the observation room
3) A small passageway to the rear of the observation room, leading to an office
4) A set of lifts, that work fine when used by one person, but will create a lot of fun when used with many
one of these lifts is broken and you can climb up or down the shaft.
5) The lower deck hallway leads to the hanger but will also lead to network of fuel pipes underneath the hanger,
these pipes are a must, if you are to escape from the trap that can be found in the hanger
6) A battle outside in the skybox, you cant get out there (or you are not supposed to) however I am sure
if you do go outside, you will find room to fly about, but the map is not intended for that (go get Hatruss map for that)
I hope you enjoy the Invisible hand as much as i enjoyed watching it in the movie (I was going to say as much as i enjoyed making it, but it got on my nerves in the end!!)
--------------------------------------------------
Palpatines office complex
This map was an area i just had to make, I had thought about it after seeing it in the other movies, but when I found out there was a going to be an important scene there, featuring Mace, Ani and Palpatine, I couldnt resist it. Again if you have seen the movie, you will notice that I tried to be as accurate as possible, all of the windows are breakable with a saber, most of the funiture can be moved about with force powers, there is a secret are in this map thats pretty easy to find, but was fun to add. (I made this map overscale so there was more room to fight)
The office complex is a small map and is best for dueling, although it does support ffa also. I did make an outside area to this map, but decided to save it for the coruscant map that I have been working on which will include padmes apartment, the opera house and many other coruscant places maybe even including the Jedi temple.
There are two versions of this map included, one has the animated skybox, but because it uses an area portals and many shaders, it will decrease the fps on some lower spec systems, so I included a second version that has a non animated skybox, this version runs much smoother on lower spec pc's.
-------------------------------------------------
I have included some screenshots of the next part of my Star wars episode III map pack series, so I hope you enjoy those
Thanks to all of my beta testers of the Invisible hand.
4,007 downloads
-
Star Wars Episode III JKA Map Pack - Part 2
By @JCulley3D
Mustafar:
Well I spent a long time on this map and I am pretty happy with the way it turned out. First I will talke about the different areas, you will find the Huge lava river complete with different floatin platforms and droids that you can ride on or battle on. The river has various lava falls which (in most cases) will kill you as will the lava. The lava collectors in this area can be lowered into the lava byt the control panel in the control room to the right of the main door. The control panel next to that will also trigger the lowering once destroyed.
There are three landing pads with Anakins fighter, Padmes Noobian, and the Emporers shuttle, a droid work shop complete with a stock of droids LOL!
Now unfortunately there are some bugs in this version, even though I used the appropriate spawnflags on some of the rock models, they still allow the players to pass through them in places, also there are two crates left unclipped in the droid workshop, some of the lava falls allow you to pass through them, and areas of the lava river do not kill you.
There are some other minor glitches which will all be sorted once I release the final 2 parts of the mappack series. I intend to release all six maps in thier complete form as one huge mappack
Out of these two maps Mustafar is my favourite and is the one I spent most time on.
--------------------------------------------------
Utapau
Ok well this map was a pain in the but from the start, it was so hard to get the feel and look of Utapau using the q3a engine, so I did my best, parts of the map look pretty basic but other part like the 'level 10' trade fed ship and some of the Utapau structures are pretty detailed.
There are two func_trains that 'fly' around this level taking you from the lower parts to the upper level 10, there are also jump pads here and there, plenty of landing pads where you can spawn things (yourselfs i mean lol!).
Again as with mustafar I will provide a more complete version of this map in the final 6 mappack!
8,527 downloads
-
Star Wars Episode III JKA Map Pack - Part 3
By @JCulley3D
Hey peeps,
This, the final of my episode III mappacks, I hope you have enjoyed them as much as I have making them.
This pack includes:
The Galactic Senate
The Battle of Kashyyy
And a special sneak peak at the Vaders Immortalization chamber featured at the end of episode III.
The Senate
I had to make a big decision in this map; I mean the shire size of the senate from the movies is pretty Impossible to recreate in radiant, I had to make a SERIOUSE cut back on the amount of pads I added, however I did include over 160 pods in the map some of which are interactive; it also features the blade doors and central elevator as seen in the movie.
Don't forget to hold the usetime button found on the main floor of the map - it will alter the map so that it appears destroyed just like after Yoda and Sidy fight.
Kashyyyk
The detail in this map was kept to a minimum; however some with lower spec pc's will indeed have problems with fps. due to the size and nature of the map so sorry about that. I included some of the best vehicle models in one of the zip files,
these are the ones I included in the map, I had intended to use all new kashyyyk vehicles but I don't think they were completed in time one way or the other.
Vader's immortalization chamber
This is a special bonus map only two rooms as it is a sneak peak of the full map which will include the landing pad etc.
The next release in the mappack series, as I have stated before will not include any new episode III maps, but it will feature all of the previous maps but in the completed form. In a way all of the maps in the mappacks have been Betas, for the complete release that I plan to get to you around Christmas.
5,305 downloads
-
Sith-J Christmas Map FFA
By @JCulley3D
A Christmas/Disney/Time Burton theme map with a few themes, quick simple snow fun with a Disney castlethrown in for good measure!
Ok this map was going to be so much more, but i just didnt get time to finesh it before xmas, I have kids I gotta concentrate on now hehe! Anyway its still large enough to have a good ol guns up on, or perhaps the odd duel. Some will be upset that i didnt include the insides to the castle, or the little village that was planned but as i said i ran out of time, perhaps next year
633 downloads
-
SJC - Mos Kreetle
By @JCulley3D
A map that I began work on before my break from mapping. It is a Tatooine based map in a fictional (in relation to starwars that is!) town named Mos Kreetle. This map will eventually form a player world in the upcoming mod JKA Galaxies, the map act as a preview to that mod. I have included instructions throughout the map given by protocol droids that are standing near shuttle ports, and banking terminals and other key areas, the will inform you that you cannot do carry out a particular function at the moment, these actions are a part of the Galaxies Mod so thats something to look forward to in the new year.
The map stands as a completely playable FFA map however with plenty of areas to explore and also lends itself well to the RPGEr as there are living quarters and underground bars to name a few.
Have fun and have a happy new year!
2,023 downloads
-
SJC The Palace of Jabba the Hutt - Map Pack (Daytime - Sunset)
By @JCulley3D
Jabba the Hutt Temple mappack contains two versions day and night. This map can be taken as a teaser for JKG although it will appear very different once the team there have had a play with the .map file, however since I have left the dev team I thought I would release the maps to the BASE JKA playing community, I hope you like it, much work went into it, there are some issues, like unclipped models (SWG esq lol) and some sparklies and no doubt someone somewhere will find a way to fall out of the map.. but hey its a SJC map it wouldnt be complete without the odd stupid error.
2,744 downloads
-
Korriban Holdout
By Syko
This is a little project of mine that I decided to release. I would consider this my first "real" map, as all my others were quite nooby. It is a small-moderate size FFA and team FFA that has plenty of secrets, including cracked walls and a few other secret passages. It is supposed to take place in an abandoned korriban fortress or something, hence the name "Korriban Holdout."
296 downloads
0 comments
Submitted
-
Council Tournament
By Bayoon
This map is a map made for my clan, Council. It's some sort of Jedi building, including some different duel rooms, all kept in the real dojo style. The map includes some secrets. Even though the map is made for my clan, it isn't full of advertises; overall there is only one. I hope you like the map. Feel free to visit www.council.dk for stating questions or further upgrades of this map.
176 downloads
0 comments
Submitted
-
Council Tatooine
By Bayoon
Imagine Tatooine being the capital planet, and Jedi-arts being a sport. The saberists train in dojo's and fight their tournaments in the main arena, which can "change shape".
The map is kept in Tatooine-style, indoor as outdoor, which much inspiration from the FFA3 map. Only the dojo's aren't exactly Tatooine-style; they are the known and very used dojo from Jedi Council GCX.
313 downloads
0 comments
Submitted
-
Council Mygeeto
By Bayoon
This was just a short idea I once got because I wanted to make a map based on bridges. I thought of a winterlandscape like Hoth, and suddently it hit me that it should be Mygeeto. Later though, I changed my mind, and made it some sort of summer version of Mygeeto. This map doesn't at all look like anything seen in the movies. It's simple my own idea of the planet. First after I made the map, I saw some screenshots from Battlefront 2, and then I realized that mine was kinda wrong looking. But think of this, as a map placed somewhere else on Mygeeto than you already have seen, then it might be looking okay .
I hope you all like it. Please also take your time to visit my clan's website; www.council.dk.
346 downloads
0 comments
Submitted
-
Velocity Racing Facility
By Bayoon
This map is a racing map made to hopefully develop the "JKR" part of our lovely game.
Build time: 5 effective hours.
Compile time: 2 minutes.
146 downloads
0 comments
Submitted
-
Keren Citadel
By Bayoon
The map was made small on purpose to make sure that you always spawn "right into action" instead of having to run miles just to get back to the spot where you just lost a duel.
Next is that, I at same time, wanted good looks with high FPS so it's always nice just to "hang out". The map is Naboo themed, though, I don't want any comments saying that it SHOULD look like that and this.
I wanted it to look this way. Call it what you want.
The name, Keren Citadel, might seem very odd to the most. But "Keren" is a city on Naboo - still, don't compare to your own opinion about how that should look like.
Last is that I have included 2 secrets in the map. I'm not going to spoil anything about those.
Please visit my clans website: www.council.dk.
241 downloads
0 comments
Submitted
-
Council Building BB
By Bayoon
Council Building BB is inspired by the old famous Jedi Council GC (and later GCX) map, made by Griffenclaw.
The map is based on an imaginary Jedi building or temple, including features such as training grounds, tournmanet areas, fighting areas, a council room, a bar, and much more.
The map is not an attempt to build anything seen from the movies, and is based on pure imagination.
The map is dedicated to the saber and duel only communities, and the map contains lots of duelling spots, both regularspots with plain surfaces, as well as rooms with obstacles.
While you are alone on the map, you can always try the integrated obstacle course consisting of 3 levels with increasing difficulty. The obstacle course is based on movement, and will probably be able to give you a challenge. If I ever make a
version two, this obstacle course will of course be expanded.
The map should have good FPS and plenty of room for duels, matches or whatever.
Secrets
The map contains quite a bunch of secrets, and they shouldn't be too easy to find. The beta testers spend long time findingthem, and they still have one left to find. So the question is, can you find them all?
I'm not going to reveal how many, as it may depend on how you count them. Some aren't really meant to be secrets, whileothers are supposed to be easily found - almost too obvious to be a secret.
One of the obvious secrets teleports you to a completely different place (Bespin) where you at night time can do races ona simple, yet detailed track.
1,207 downloads
-
Techno Drome
Ok this map was first off requested by [X-R]Axis for a movie he was currently working on. This is a Night club/ Rave/ Techno themed place there is 4 music things for you to play at one time (Not in this version). Also this map is (currently) not made to be played on slow computers due to so many curves and mirrors. There is also an outside city area for you to look at. You can only go in the center area though. The rest are for show. There is also a park area of town where you can play. And if you wish to watch the v2 progress check www.map-craft.com
And I also bet that the people who actuially read my readmes have realised I don't like to write long ones
It is recommended that you have a newer GFX card! (Recommended to have atleast Nvidia GeForce 6600 - with just PCI no PCI express to have fps in 40s)
440 downloads
-
Horizons of Taris
The Upper City of Taris at sunset, inspired by both the concepts for Taris as well as the game itself. Initially Darth Norman and I decided to compete mainly against eachother in friendly competition, as we are both MBII devs, though due to time restraints Norman had to sadly drop out . Ahh well, here is mine anyway.
In the future, there might be some bug fixes to the map itself release which will include a Night version of the map as well since I did not have time to complete that for this contest (Due to compile times). This will also be expanded much farther into what you will see in the JKG mods version of the map. Including the lower portions of the city, and many places to explore maybe beyond the city itself.
Features
This map features a bombardment system to add another level of gameplay as well as a visual element to symbalise what happened to Taris itself. The bombardment happens every 7 minutes, lasting for about 1 minute at a time. During which your FPS might decrease a little due to EFX usage, but it should not cripple anything. If you do not want this feature activated, there are some panels in one of the interior buildings (To the left when facing the landing pad/ship) that allow you to activate and deactivate the bombardment. Keep in mind while playing though, these things do damage! City ambience and computer noise ambience when near terminals for greater immersion Flyovers by Sith Fighters Curved map boundaries to prevent getting stuck when using jetpacks or w/e when using cheats.
Youtube Trailer
2,258 downloads
-
Rainbow Road
By CaptainChar
This is an updated version of the race track for jedi knight academy, rainbow road, it features fixed swoops which respawn, and no more lava, Allow 5 seconds for swoops to spawn, they will once destroyed respawn after 5 seconds.
185 downloads
0 comments
Submitted