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  1. Jumpspace

    Buildtime : 1 Month
    Compiletime : ~30min
    Brushes : 2609
    Entities : 98
     
    Botsupport : Yes (buggy but i had no time )
    New textures : Yes
    New effects : Yes
    Secret : No
    New models : Yes
    New music : No (t1_rail/rail_nowhere.mp3)
     
    Facts about Jumpspace
    Contestmap for Map-Review's 5th contest
    Supports 10-player-ffa (only)

    put the .pk3 file into your 'JediKnight:JediAcademy/GameData/base' folder
     
    Enjoy!
     
    » Darth NormaN
     
    NOTE: PUT "r_dynamicglow" ON FOR BEST GRAPHIC EFFECTS!!!
     
    I tested this map on a clear version of JKA (v1.0.1, without bonus mappack).So if there are still some unexpected bugs then you have broken shaders or assets in your base folder. If you are sure that this is not the case contact me personally or in the forums i mentioned above. But i hope that won't be necessary ;P
     
    The archive 'jumpspace.pk3' includes the following files:
    map in .bsp AND .map format
    new textures
    new shaders
    new effects
    arena file/levelshot/botroute

    ...and the folders that belong to them.
     
    To map with my shaders enter "jumpspace" into your shaderlist.txt!
     
    YOU ARE NOT ALLOWED TO COPY ANY MATERIAL OUT OF THE .map,I SEND IT FOR LEARNING AIMS ONLY!!!

    176 downloads

       (4 reviews)

    1 comment

    Submitted

  2. Dune Sea Tower

    Buildtime : 45 days
    Compiletime : ~30min
    Brushes : 1956
    Entities : 545
    Bugs : I hope this time everything is ok, there is just one bug left which i cannot fix because it would destroy fps-rate
     
    Botsupport : Yes
    New textures : Yes
    New effects : NO
    Secret : No
    New models : Yes
    New music : Yes (general_grievous.mp3)
     
    Facts about Dune Sea Tower
    Contestmap for Darth Arth Mapping Academy Map Contest 2006
    Updated version (all bugs are fixed)

    put the .pk3 file into your 'JediKnight:JediAcademy/GameData/base' folder
     
    Enjoy!
     
    » Darth NormaN
     
    I tested this map on a clear version of JKA (v1.0.1, WITHOUT bonus mappack). So if there are still some unexpected bugs then you have broken shaders or assets in your base folder. If you are sure that this is not the case contact me personally or in the forums i mentioned above. But i hope that won't be necessary ;P
     
    The archive 'dune_sea_tower.pk3' includes the following files:
    map in .bsp AND .map format
    new textures
    new shaders
    arena file/levelshot/botroute

    ...and the folders that belong to them.
     
    To map with my shaders enter "desert_station" into your shaderlist.txt!
     
    YOU ARE NOT ALLOWED TO COPY ANY MATERIAL OUT OF THE .map, I SEND IT FOR LEARNING AIMS ONLY!!!

    656 downloads

       (7 reviews)

    0 comments

    Submitted

  3. Mos Eisley Meanstreets

    Brush Count : 3564 (blimey - it was fun though!)
    Entity Count : 237
    Millennium Falcon : 887 brushes all of its own & 38 entities !!
    (will feature in more maps...)
    Software used : JK2Radiant & GtkRadiant v 1.3.12 & GtkRadiant v 1.3.13
    Known Bugs : there are a couple of flies buzzing around in the shadows but apart from that I think I've eradicated everything. If you DO find anything suspect in my construction, PLEASE email me as I will really cherish either positive OR negative feedback with many thanks.
    Build Time : 3 days short of FAR too long... and then some!
     
     
    Hidden in the barren wastelands of Tatooine, beyond the hills south of Mos Eisley, is a secret fortress town constructed as an academy-ground for hopeful mercenaries working for the Hutts. Long deserted when Imperial authorities first came to take the spoils of war, the town now serves as a battle arena for hardened warriors from across the Outer Rim. The walls ring out with the sounds of weaponry and death and only the most attuned fighters will champion the Meanstreets.
     
    Oh, and by the way, there's also the Falcon!

    650 downloads

       (2 reviews)

    1 comment

    Submitted

  4. Mos Espa Outskirts

    JKHub Staff Note - This is the fixed version.
     
     
    Brush Count : 12,696
    Entity Count : 938
    Software used : GtkRadiant v 1.4
    Known Bugs : None - please let me know if you find any
    Build Time : "No comment." - but V2 took three weeks to finalise
     
    The outskirts of Mos Espa Spaceport, haven to smugglers from every corner of the galaxy. This map is not set in one particular time frame from the saga, but rather a glimpse at life in the port in general, with many vehicles to be explored and places to be found.

    468 downloads

       (5 reviews)

    2 comments

    Submitted

  5. Several Sided Sid's Jedi Temple on Coruscant

    Brush Count : 1,897
    Entity Count : 2,020
    Software used : GtkRadiant v 1.4
    Known Bugs : None - please let me know if you find any
    Build Time : 10 WEEKS - BUT I PUT IT DOWN TO BEING A DAD AND NOT HAVING A LOT OF TIME ON A DAY-TO-DAY BASIS!!! BESIDES, THE LIGHTING ON THIS BABY TAUGHT ME THINGS I THOUGHT I ALREADY KNEW!! CHECK OUT THAT ENTITY-COUNT!
     
    I'll be kind here and suggest to other mappers that the best way to light some maps is by using dozens and dozens of tiny little lights, rather than a handful of massive ones.
     
    On the absence of city lights twinkling in the distance, this was for technical reasons.
     
    The Jedi Temple itself is sooo big that Radiant could not possibly cope with something on that scale, so I had to build just the illuminated 'playable' area at the base of the pyramid, where we see Anakin and the Clone Troopers advancing in Revenge of the Sith, and where we see Yoda and Obi Wan battling it out in the daytime.
     
    I considered a daytime map, but found the best way to handle the subject matter and the fact that I have only built a percent or two of the overall size of the place as it would be in reality (let's face it - this place is home to several thousand Jedi Knights at any one time!) was to fade away into blackness and suggest that there is more out there.
     
    Personally, I think it makes for pretty atmosphere
     
     
    Notes
    I would not have built this map at all had it not been for Guss, who very kindly invited me onto his Jedi Temple Team.
     
    The plan is to release a colossal Temple map, inside and out, and this is my part.
     
    I thought I'd release it early to show how the project is going and to whet a few appetites for more.
     
    Thanks man - this one taught me a lot!
     
    Also another big thanks to SathiroN, for his continuing support and for letting me use some of the textures he created for my Mos Espa Outskirts map.
     
    Hopefully sooner or later he will do the Jedi community a favour and release a compendium of his unfinished work!! (hint hint, nudge nudge, wink wink...)

    1,296 downloads

       (3 reviews)

    2 comments

    Submitted

  6. The (JAWA) Temple

    This is the long-awaited (JAWA) Clan map, although anybody is welcome to use and install it on their server. It began as a speeder bike track, with other areas located within the area enclosed by the track. It now features a council building, with a council room, lounge, and waiting areas; two arenas for dueling and training; a target range; some parks for gathering in; a couple of shrines; some secret areas; and of course the private council member apartments!
     
    This map supports FFA, TFFA, Duel, and Power Duel. Because the map is very large, some players may have poor FPS, but I have tried to compensate for that using areaportals and hint brushes. Most of the areas where NPC's can be spawned are lockable from the inside, including the track control room and all council member apartments.

    2,046 downloads

       (7 reviews)

    0 comments

    Submitted

  7. Platform Training 2010

    This map started off as a bit of a joke between me and one of the Council members of my clan. A map where can ust torture our members with traps and all that. Strange enough, I took that joke, and turned it into something real. I got rid of all the gimicks, and that just left me with this little arena here. It's all in all good for dueling, lms, training.
     
    Two things. In here is a file for my previous rancor release, I put it in this pk3 mainly so that the members of my clan would be able to drop this guy all over the place, to spawn it, just type in '/npc spawn kmd_mary' in the console. Secondly, beneath the main platform is a cage. There is no way to get into this cage unless you use noclip, or a teleport command. Here are the coordinates: -680 2816 -1064
     
    Yes I realize that this map is rather dark, but that was the intention, as it is indoors. And the only sources of light are small blue lights, and well, the lava. Yes there is a light in the cage without a source, but that's mainly because i just needed a light there. It works with the gameplay, but if you really have a problem with a scary ghost light from the beyond, I assure you. It is not to be feared. It doesn't want to steal your cabbages and eat your shoes.
     
    ....But I do.

    70 downloads

       (0 reviews)

    0 comments

    Submitted

  8. AoF Inferno Trial

    This is another map for my clan, the Angels of Fire. Unlike the previous one, this one is meant for dueling, jedi knight trials to be specific, or just training in general. I originally started this last year, and only a few months ago decided to use it again, after finding it again, I finished it in two to three days. There are several seats for council observation and normal player observation. This map is nothing too fancy, but I feel it gets the job done well.

    200 downloads

       (0 reviews)

    0 comments

    Submitted

  9. The Academy

    Author
    Virtue
     
    Official Map of the Jedi Academy (http://www.thejediacademy.net).
     
    The third map in my "The Academy" series.
     
    It's basically a heavily modified and updated version of the_academy_v2, most of the things that were in v2 are in v3, except they either look different and/or have been upgraded.
     
    This new version includes:
    A Dueling area with three seperate rooms for dueling or sparring.
    A main courtyard area for spawning and hanging out - the most central area of the map.
    A "classroom" fit to cater for most, if not all of the Classes held at thejediacademy.net
    An NPC sentry droid room which is good for practicing aerial attacks or riposite blocking.
    A lobby area containing a few of the combo pads from the last map to help people teach/learn combos.
    A "pit" room where people can duel or FFA in an area where movement is restricted and one wrong move can mean certain doom.
    A large outdoor area which can be used for pretty much anything, a lush environment that can be just as deadly as it is tranquil.
    An underground bunker area which is perfect for either all-out-battles (very gunner-friendly) or stealth tactics.
    An administration area accessable only through the Jedi Academy's JAE mod's teleportation abilities. The area overlooks the main courtyard, has a private training room and a control room to lock/open various public areas of the map.
    A "Garden of JA Fame" area paying hommage to many of the great people who have walked the halls of thejediacademy.net. The area also serves as a memorial to a dear friend of ours named Vladarion, who tragically died in a car accident over Christmas 2003.

    RIP Vlad, we miss you buddy!
     
    Go here for more info on Vladarion: http://www.thejediac...page.php?f_id=5 - Compiled by Bail Hope of Belouve
     
    I would like to thank everyone in the entire JK3 community who have been waiting for this map, for your seemingly infinite patience. I'm sorry that it has taken this long for the map to be released and I hope that you won't be dissapointed. The map is built to cater specifically to the Jedi Academy, but I cannot ignore the huge amount of positive feedback I have either recieved, or heard about, so this one goes out to all of you guys.
     
    You all rock my socks!
     
    Thank you for taking such an interest in the maps, big love! <3
     
    Install: : Unzip the *.pk3 file into your GAMEDATA/BASE folder

    7,987 downloads

       (9 reviews)

    5 comments

    Updated

  10. Rancor Spaceport

    This map was made due to my love of tatooine as seen in the movies. I like using swoops and tauntauns as it adds a bit of depth to a map, and although inspired by tatooine, the map isnt based on any particular set seen in the films. Lots of places to hide and snipe and nice open spaces for a good old frag.

    300 downloads

       (3 reviews)

    0 comments

    Submitted

  11. Coruscant Speedway

    This map is an idea that I have been playing with for a long time, and I am pleased to be able to fialy release it! The map consists of respawnable swoop bikes with optional sound effects (pk3 included) a large race track with a few surprises on the way I have kept the weapons to a minimum in an attempt to courage the use of swoop rather than getting tied down to a ffa, although its still fun to do so.
     
    There are various new sound effects to give the map the impression of a large city and I have used clipits of sound from EI pod race scene and the PS2 pod racer game (all credit were its due) Also near the start line there is a special spectator service with transporters to key places around the map for come realistic spectating, and there is a start line computer up on the walkway. I hope you enjoy this map, if the music is gets on your nerves, I am deeply sorry !!
     
    Includes the texture fix

    563 downloads

       (3 reviews)

    0 comments

    Submitted

  12. Boonta Eve Tatooine Pod Race JKR Speedway

    Shoot the doors to open!!!!!!!!!!!!!!!!!!!!!!!!
     
    I am glad that i finaly have the first version of this map complete - i will start by saying that there are several things
    That need to be sorted out, i would have liked a higher fps on the start line section, which is the part where
    The fps drops to its lowest - due to the size and scape of that particular part, however most of the course delivers a playable
    Fps rate so thats not too bad.
     
    As many of you will know - this is a map that has been done mostly for jedimoves.com
    - and infact i have spoken to javier there in depth about
    The map - jediomoves have suplied my with screenshots and some plans which i have roughly
    Based the map on so thanks to them.
     
    This is really a tester version for a final release which will include pod racer models by duncan, so i look forward to that.
     
    Anyway i hope you enjoy this, and here are some stupid fact about the map:
    To walk around the entire course without using force speed takes around ten mins (that just shows how large this is)
    It take about 2 mins to go around the course on the speeders (using boost now and then)
    The speeders that are included are speeders that i have modified, i have increased the speed, boost, and armor so
    That at least it is possible to get around the course a couple of times without exploding.

    Have fun

    1,751 downloads

       (8 reviews)

    1 comment

    Submitted

  13. Boba Fett's Hideout

    I wanted to do some kind of desing using patch meshes and cylinders and I came up with the idea of some kind of listening post which turned out as a Huge dish, I had this idea that Boba Fett may have some little stop off points here and ther around the galaxy, so came up with the idea of this being a hideout where the bounty hunter, would stop and dump cargo and the like.
     
    The map itself started life as the next version of the Universal Trials/Training map that I did for the clan UNIVERSAL, some of you may recognise the garden area of the map as it is basically what is left of the Universal Trianing map. However I still devote this map to the Clan Universal...
     
    The music included in the pk3 file is from the movie The Rock by MR Zimmer awsome...
     
    Have Fun

    663 downloads

       (5 reviews)

    2 comments

    Submitted

  14. Far Cry of the Jedi

    THIS MAP SHOULD BE CONSIDERED FUN - I DIDNT SPEND A LONG TIME ON IT AND I KNOW ITS SIMPLISTIC.
     
    This map should not be compared in anyway to the game FarCry - that game is awsome and the game engine is amazing and I couldnt map anything close to it if i treid my hardest, JKA could never handle an outside location as vast as those seen in FarCry - however I enjoyed playing the game so much I was inspired to "base" a JKA map on it.
     
    This map is an early version and therfore has some bugs, its got FPS issues and some people with lower spec systems may struggle to play it. I do plan to inlcude a lot more detail including some bases and other buildings but, I though that some may have fun with the map as it is.
     
    You should have the "seige destroyer map" instaled as the spawning of the Z95 spacecraft uses the script from that map, but by the amount of downloads that map had I would imagine that most of you have it.
     
    In the Zip file you will find a new Skin made by *VAS* Buffy, She has made a very cool VAL CONSTATINE from farcry especialy for this map, so thanks to Buffy for that one!!
     
    Have Fun

    418 downloads

       (2 reviews)

    0 comments

    Submitted

  15. Tatooine Scum and Wampas?

    I have made this map for the MovieBattles mod - although this version is FFa; it is missing certain rooms and areas that will appear in the MB version, whilst I add the seige entities with the help of Dacks at MB, I thought I would release this FFA version.
     
    Have Fun

    395 downloads

       (2 reviews)

    1 comment

    Submitted

  16. Naboo Streets

    A large naboo city scape with many buildings and a lockable jail for a good ol ffa.
     
    My Thoughts I really had to think hard about releasing this map at the moment, but I wanted to release as many of the maps I have been working on as i could for my christmas release (pressy to the community LOL).
     
    The fineshed version of this map I will cut it up into more of a street to street layout so that FPS will be much higher for those of you with lower spec pcs. I didnt have time do that as i wanted to include this in my xmas release. Espect to see this map in a different form (better larger but with a diferent layout) after xmas time. Think of this as a preview (teaser) for a more 'sorted' version to come.
     
    This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.

    1,194 downloads

       (4 reviews)

    0 comments

    Submitted

  17. Sith-J-Cull's Falcon

    A slightly over scaled (for easier navigation) recreation of Han Solo's Falcon. The Falcon is situated on a desert planet, near an installation of some kind.
     
    My Thoughts This map is not really meant to be for an intense FFA, but rather it was a Product of my love of the Falcon. I just wanted to be able to walk around the craft, and wanted to try and put as much detail inside as possible. To be honest The FPS is going to be an issue for those with slower pc's the problem is more apparent when outside viewing the falcon in full.
     
    At one point I was going to make this a museum of the falcon with no weapons or anything so it could just be explored but I decided that was a stupid idea LOL
     
    This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.

    943 downloads

       (9 reviews)

    2 comments

    Submitted

  18. Coruscant Part I - Padme's Home

    I thought I would release this at xmas as a present to you guys for all the support you have given me over the last year. Padme Home - is only section one of a larger Coruscant map I will be continuing to make early 2005.
     
    My Thoughts Padme apartment is a recreation of the apartment seen in Episode II. I spent a long time researching the insides of the room and getting the textures just right. I added buildings, landing pads, moving pods, traffic all in an attempt
    to recreate that 'living' city we all know so well now.
     
    The FPS again may be a little low for some with lower spec pc's so I am sorry to those peeps that have problems.
     
    This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.

    1,262 downloads

       (5 reviews)

    1 comment

    Submitted

  19. Jurancor Park

    I started this map nearly a year ago (but it didnt take a year to make lol), but started to work on other projects, but went back to doing the "park" every now and then.
     
    A very good friend of mine (GA)-Vince spent many an hour bugging me to finish this map, so well.. I did !.
     
    The map contains a lot of areas that are based on or inspired by the Jurassic park movies, you will find that most of the map is out in the open, I have included many places suitable for duels, but this map will be great for FFA, large open spaces, jump pads, swoops, Rancors, Wampas spawnable rebels and reborns.
     
    You will find many inside areas two including the lab, the cinema ride, and the café, and many more.
     
    There are some NPC's being made which I will include in the next version, such as Raptors (that are already out but wont include until version two), a T-rex and a jeep, so watch out for those.
     
    Extra
    Download Jurancor Park Swoops

    1,579 downloads

       (10 reviews)

    3 comments

    Submitted

  20. Movie Academy

    This BETA map is a small ffa duel map set on coruscant with a dueling room, sleeping area and a cinema on the lower level playing the new Star Wars Episode III movie trailer.
     
    I intend to use this map in the future by updating the movie file with my map teasers, so grab a copy of this and look out for updates in the future so you can view them in your very own cinema - LOL you will have to excuse the map I only nocked it up since Zappa posted the teaser - oh yeah and expect some video/audio sync problems on certain setups
     
    **This is BETA so its the start of a Huge movie academy map with loads of places included - so look out for future versions.

    283 downloads

       (2 reviews)

    2 comments

    Submitted

  21. Star Wars Episode III JKA Map Pack - Part 1

    ---------------------------------------------------
     
    The invisible hand:
     
    I am sure you will all have seen the last ever star wars movie, and if like me, you will agree it was pretty bloody amazing, my fav of the new movies, and its easily as good as the OT.
     
    So The invisible hand is the space ship that features at the start of the movie, and show Obi and Ani mounting a rescue of Palpatine, I made the map using screenshots of the game and sets of the movie, since I did the structural work on the map before I saw the movie, there are a few inaccuracies but nothing I can sort for a version 2 sometime.
     
    There are a few areas in this map and they are as follows:
     
    1) The main observation room
    2) Hallways leading to the observation room
    3) A small passageway to the rear of the observation room, leading to an office
    4) A set of lifts, that work fine when used by one person, but will create a lot of fun when used with many
    one of these lifts is broken and you can climb up or down the shaft.
    5) The lower deck hallway leads to the hanger but will also lead to network of fuel pipes underneath the hanger,
    these pipes are a must, if you are to escape from the trap that can be found in the hanger
    6) A battle outside in the skybox, you cant get out there (or you are not supposed to) however I am sure
    if you do go outside, you will find room to fly about, but the map is not intended for that (go get Hatruss map for that)
     
    I hope you enjoy the Invisible hand as much as i enjoyed watching it in the movie (I was going to say as much as i enjoyed making it, but it got on my nerves in the end!!)
     
    --------------------------------------------------
     
    Palpatines office complex
     
    This map was an area i just had to make, I had thought about it after seeing it in the other movies, but when I found out there was a going to be an important scene there, featuring Mace, Ani and Palpatine, I couldnt resist it. Again if you have seen the movie, you will notice that I tried to be as accurate as possible, all of the windows are breakable with a saber, most of the funiture can be moved about with force powers, there is a secret are in this map thats pretty easy to find, but was fun to add. (I made this map overscale so there was more room to fight)
     
    The office complex is a small map and is best for dueling, although it does support ffa also. I did make an outside area to this map, but decided to save it for the coruscant map that I have been working on which will include padmes apartment, the opera house and many other coruscant places maybe even including the Jedi temple.
     
    There are two versions of this map included, one has the animated skybox, but because it uses an area portals and many shaders, it will decrease the fps on some lower spec systems, so I included a second version that has a non animated skybox, this version runs much smoother on lower spec pc's.
     
    -------------------------------------------------
     
    I have included some screenshots of the next part of my Star wars episode III map pack series, so I hope you enjoy those
     
    Thanks to all of my beta testers of the Invisible hand.

    3,600 downloads

       (3 reviews)

    1 comment

    Submitted

  22. Star Wars Episode III JKA Map Pack - Part 2

    Mustafar:
     
    Well I spent a long time on this map and I am pretty happy with the way it turned out. First I will talke about the different areas, you will find the Huge lava river complete with different floatin platforms and droids that you can ride on or battle on. The river has various lava falls which (in most cases) will kill you as will the lava. The lava collectors in this area can be lowered into the lava byt the control panel in the control room to the right of the main door. The control panel next to that will also trigger the lowering once destroyed.
     
    There are three landing pads with Anakins fighter, Padmes Noobian, and the Emporers shuttle, a droid work shop complete with a stock of droids LOL!
     
    Now unfortunately there are some bugs in this version, even though I used the appropriate spawnflags on some of the rock models, they still allow the players to pass through them in places, also there are two crates left unclipped in the droid workshop, some of the lava falls allow you to pass through them, and areas of the lava river do not kill you.
     
    There are some other minor glitches which will all be sorted once I release the final 2 parts of the mappack series. I intend to release all six maps in thier complete form as one huge mappack
     
    Out of these two maps Mustafar is my favourite and is the one I spent most time on.
     
    --------------------------------------------------
     
    Utapau
     
    Ok well this map was a pain in the but from the start, it was so hard to get the feel and look of Utapau using the q3a engine, so I did my best, parts of the map look pretty basic but other part like the 'level 10' trade fed ship and some of the Utapau structures are pretty detailed.
     
    There are two func_trains that 'fly' around this level taking you from the lower parts to the upper level 10, there are also jump pads here and there, plenty of landing pads where you can spawn things (yourselfs i mean lol!).
     
    Again as with mustafar I will provide a more complete version of this map in the final 6 mappack!

    7,562 downloads

       (9 reviews)

    4 comments

    Submitted

  23. Star Wars Episode III JKA Map Pack - Part 3

    Hey peeps,
     
    This, the final of my episode III mappacks, I hope you have enjoyed them as much as I have making them.
     
    This pack includes:
    The Galactic Senate
    The Battle of Kashyyy
    And a special sneak peak at the Vaders Immortalization chamber featured at the end of episode III.

     
    The Senate
    I had to make a big decision in this map; I mean the shire size of the senate from the movies is pretty Impossible to recreate in radiant, I had to make a SERIOUSE cut back on the amount of pads I added, however I did include over 160 pods in the map some of which are interactive; it also features the blade doors and central elevator as seen in the movie.
     
    Don't forget to hold the usetime button found on the main floor of the map - it will alter the map so that it appears destroyed just like after Yoda and Sidy fight.
     
    Kashyyyk
    The detail in this map was kept to a minimum; however some with lower spec pc's will indeed have problems with fps. due to the size and nature of the map so sorry about that. I included some of the best vehicle models in one of the zip files,
    these are the ones I included in the map, I had intended to use all new kashyyyk vehicles but I don't think they were completed in time one way or the other.
     
    Vader's immortalization chamber
    This is a special bonus map only two rooms as it is a sneak peak of the full map which will include the landing pad etc.
     
    The next release in the mappack series, as I have stated before will not include any new episode III maps, but it will feature all of the previous maps but in the completed form. In a way all of the maps in the mappacks have been Betas, for the complete release that I plan to get to you around Christmas.

    4,750 downloads

       (13 reviews)

    1 comment

    Submitted

  24. Sith-J Christmas Map FFA

    A Christmas/Disney/Time Burton theme map with a few themes, quick simple snow fun with a Disney castlethrown in for good measure!
     
    Ok this map was going to be so much more, but i just didnt get time to finesh it before xmas, I have kids I gotta concentrate on now hehe! Anyway its still large enough to have a good ol guns up on, or perhaps the odd duel. Some will be upset that i didnt include the insides to the castle, or the little village that was planned but as i said i ran out of time, perhaps next year

    502 downloads

       (8 reviews)

    2 comments

    Submitted

  25. SJC - Mos Kreetle

    A map that I began work on before my break from mapping. It is a Tatooine based map in a fictional (in relation to starwars that is!) town named Mos Kreetle. This map will eventually form a player world in the upcoming mod JKA Galaxies, the map act as a preview to that mod. I have included instructions throughout the map given by protocol droids that are standing near shuttle ports, and banking terminals and other key areas, the will inform you that you cannot do carry out a particular function at the moment, these actions are a part of the Galaxies Mod so thats something to look forward to in the new year.
     
    The map stands as a completely playable FFA map however with plenty of areas to explore and also lends itself well to the RPGEr as there are living quarters and underground bars to name a few.
     
    Have fun and have a happy new year!

    1,751 downloads

       (8 reviews)

    2 comments

    Submitted


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