Single Player
114 files
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Kyle Katarn's Hilt
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select Kyle Katarn's saber hilt in the Single Player saber selection menu. I recommend this model to any one who is bored of all the old boring sabers and wants to play with Kyle's saber hilt. I hope you like it!
1,085 downloads
0 comments
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Revenge Hilt
By Darth_Mak
Original Author: Darth_Mak
Description:
This is a mod that will let you select the Revenge saber hilt in the Single Player saber selection menu.You can also select any saber & choose the red saber color. Well, I have added some of my efforts in to this model and customized it & the most noticable thing is the Sith emblem on the side of the saber hilt. I recommend this model to any one who is bored of all the old boring sabers and wants to play on the dark side! This is my FIRST mod so take it easy on me .I named it Revenge because the old version of Stinger was boring so I decided to edit it and named it Revenge. I hope you like it!
1,047 downloads
0 comments
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Kyle Katarn SP
By JKHub
Author: Darth Dizzy
This mod adds Kyle Katarn in the singleplayer selection screen.
639 downloads
0 comments
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New SP Species
By JKHub
Author: Darth Dizzy
This mod adds seven new species in the Singleplayer selection screen:
Jawa, Noghri, Weequay, Trandoshan, Tuskenraider, Wookiee and Gran.
2,633 downloads
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Dusty's Patch: Animations
By Dusty
Warning: this mod uses it's own _humanoid.gla
Unfortunately in JA, looping animations played backwards get stuck, and OpenJK doesn't want to fix this because it will break save game compatibility. So the only way I could fix it was to create new animations with the frames in reverse order...
Sabering Changes
-- backwards walking for all saber styles corrected
animations do not get stuck, and the duals/single saber animations are much better for guarding
-- stagger animations for all saber styles are much more consistent now (when your attack is knocked away by a stronger defense)
Single saber is not so slow at recovering, nor are Staff and Duals so fast
-- parry/deflection speed increased by 25% (Medium style), 30% (Strong style)
basically you recover faster after parrying a saber slash or a blaster bolt and can therefore parry more rapidly
-- medium/yellow style DFA now always uses the overhead slash animation instead of the saber poke
the DFA is also sped up slightly for easier aiming
-- Staff and Duals Katas sped up slightly
Other Changes
-- roll animations sped up very slightly
-- punches are a teeny bit faster
-- all regular kicks sped up slightly
front kicks by 1 fps, side kicks by 3 fps, and rear kicks by 5 fps
-- defeated enemies may grunt if you push them or attack them
Jedi are supposed to show restraint...
2,607 downloads
0 comments
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Epic Challenge Mod II Textures And Maps FIX
By RJA
Simply a fix to some textures which are missing and a problem with the name of two maps.
356 downloads
0 comments
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The Mandalorian Academy _beta
By nathan S
based on The Mandalorian Disney+
all jedi npc replaced with Mandalorians
all jedi sabers have been replaced with swords
all force ability's have been replaced with Mandalorian tech
unfinished still in bade, need feedback
http://www.mediafire.com/file/581zabjsy2u06fw/TheMandalorianAcademy_beta.zip/file
565 downloads
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Mission To Bespin
By Xamxaram
About this file
For some years I tend to build some maps for Jedi Academy, but have never finished a project really ? But not this time. Therefore I present to you: Mission to Bespin
Mission to Bespin is a singleplayer map and part of a little project of mine to "improve" the main game, by addressing It's main shortcomings (too short, Cult is not really fleshed out).
Thererfore Mission To Bespin is a kind of Tier 1 Mission (Forcepowers Level 1), where you explore an old mainetance depot in the skies of Bespin.
Content: One map
Supported Language: Only English
Custom NPCs: Yes (even one new Skinset)
Specials: Enemies with stun buttons (how I missed this JK:Outcast Weapon)
Readables: Yes (though I am not an native English speaker I tried my best)
Installation:
1. Unpack the Archiv (Mission_to_Bespin.zip)
2. Copy the Mission_to_Bespin.bat and the Mission_to_Bespin folder to your "LucasArts/Gamedata" folder
3. Execute the Mission_to_Bespin.bat and the game should start. Simply start your mission by "New game" in the main menu (no console needed)
Special Thanks:
Thanks to all the modding community and all your great missions and tutorials. You kept my motivated to share this little project of mine.
Thanks to the Dark Forces team (I took one of their textures and one model I guess and I loved this mod)
I had no Beta testers. Hence: Please report any bugs you stumble across, so I can update the file. Also any feedback is welcomed.
900 downloads
- contains maps
- contains skins or models
- (and 2 more)
0 comments
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"Choice of Force" - menu edited by Sovietmann
By Sovietmann
1) This small add-on is intended exclusively for use in conjunction with the "Jedi Academy: Enhanced" mod.
2) “Bypasses” the weapon selection menu, thereby allowing you to start any mission with any level of Force proficiency.
3) Installation - simply copy the file zzzz_ja_enhanced - (SovietmannForceMenu).pk3 to the folder with the installed "Jedi Academy: Enhanced" mod.
137 downloads
0 comments
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"Jedi Academy - Outcast", edited by Sovietmann
By Sovietmann
The addon is based on the "Jedi Academy-Outcast" mod: https://jkhub.org/files/file/1860-jedi-academy-outcast/
Author of the original mod "By SanguineHipster".
Addon features:
- Added missing textures
- Changed models of Jedi and Reborns.
- Added the ability to “normally” replace the player model and swords, add bots, select the side of the Force, pause the game (in this case, the game can be played as usual)... and so on.
Note: the file JKII_JA_(Sith_mod).pk3 is an addition to the addon and if you do not want to play for the Sith, simply delete/move it from the addon folder.
81 downloads
0 comments
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SWTOR & KOTOR Conversion
By Stachelrojas
This mod changes the setting of the single-player campaign to the KOTOR and SWTOR eras – you pick which one!
Nearly every character and model in the game has been replaced by incredible models that the community has laboured into existence over the last 20 years:
Jolee Bindo or Zen Vallow will be your mentor, Bastila or Satele Shan are leading the Academy!
Battle the Sith Cult of Darth Malak or Darth Malgus!
Face off against the Sith Empire Forces of Sith Troopers, Dark Jedi, Sith Eradicators and more!
Much greater enemy diversity – Cultists and Reborn are more gender-balanced and include alien races!
Jedi Characters wear KOTOR era robes, and you can choose for your Jaden to wear them too!
Fight against Mandalorians and beloved classic aliens like Selkath and Rakata!
More melee duels as many characters wield vibro-blades!
And many more..
The mod replaces over 100 voice lines with the help of AI: Tavion’s voice is replaced with a Darth Malak/Malgus appropriate voice that has entirely new dialogue to fit the setting*, Bastila and Satele use a female voice instead of Luke’s, and both Jaden and Kyle have a number of replacers to increase immersion.
It’s always been a dream to combine my favourite childhood games into one, and my deepest gratitude for making it possible goes to all the amazing authors of the included models, to Raven Software, Obsidian and Bioware for the original games, and to TeamBeef for the JKA VR port.
*What I couldn’t fix though are the extremely gendered animations, so the villains at times have a bigger femme vibe than in other games
Installation:
Extract the .zip file, and put the z_base_oldrepublic.pk3 and EITHER the z_swtorconversion.pk3, the z_kotorconversion.pk3 or the z_kotorconversion_purist into your base folder. The KOTOR file replaces models with KOTOR era ones (Stormtroopers become KOTOR Sith Troopers, Tavion becomes Malak, Kyle becomes Jolee etc). SWTOR does the same for SWTOR era (Tavion becomes Darth Malgus, Luke becomes Satele Shan, etc.). KOTOR purist version is same as KOTOR except in that it's free from any SWTOR-era enemies, using Dark Jedi instead of Sith Eradicator and Sith Inquisitor).
Known Bugs
When overtaken by Ragnos, Malak/Malgus face a short texture issue during the cutscenes.
Recommended complementary Mods
Below are some suggestions for mods that can furhter boost immersion and nostalgia!
Kotor Music (quasi obligatory!): https://jkhub.org/files/file/3818-kotor-12-music-replacement-for-jedi-outcast/
SWTOR movie blades: https://jkhub.org/files/file/2862-swtor-movie-blades/
Kotor Stances2: https://jkhub.org/files/file/564-kotor-stances/
JediPack_HB: https://jkhub.org/files/file/4030-jedipack_hb/
Alternate Reborn Voice (makes Sith Eradicators and Inquisitors sound more threatening): https://jkhub.org/files/file/3037-alternate-reborn-voice/
Throwable Staff Sabers: https://jkhub.org/files/file/4264-throwable-staff-sabers/
Credits
I did not create any original models for this mod, all credit for them goes to the amazing work of the included authors (full credit list below). I’ve obtained permissions whereever a model’s permission policy was unclear, however I haven't been able to get in contact everyone listed as some people have left the community.
Characters:
Model: Bastila Shan
Author: Circa
Additional Credit: Original Model - Bioware, Arms, Legs and Hips Mesh - Raven Software
https://jkhub.org/files/file/3695-second-sister/
Model: Jolee Bindo
Author: Jeff
Additional Credit: Original Model - Bioware
https://jkhub.org/forums/topic/5134-jeffs-never-ending-wips/
Model: Darth Malak
Author:ksk h20
Additional Credit: Textures - Bioware
https://jkhub.org/files/file/2908-darth-malak-lightsaber/
Model: Darth Malgus
Author: Psyk0Sith
https://jkhub.org/files/file/2296-darth-malgus/
Model: HeavyMandalorian
Author: Zander_Nao, Noodle, Laam’inui
https://jkhub.org/files/file/3921-heavy-mandalorian-pack/
Model: Republic Trooper
Author: MarsMarshall, Jeff
https://jkhub.org/files/file/2081-republic-trooper/
Model: Satele Shan
Author: Jeff
https://jkhub.org/files/file/2542-satele-shan/
Model: Sith Assassin
Author: Jeff
Additional Credit: Original Model - Obsidian
https://jkhub.org/files/file/2529-sith-assassin/
Models: Sith Empire Trooper, Sith Eradicator
Author: Mongol The Unwise, The Unguided, EXE Noob
https://jkhub.org/files/file/4165-sith-empire-pack-sith-eradicator-and-sith-imperial-trooper/
Model: Sith Inquisitor
Author: RevanKnight
https://jkhub.org/files/file/2243-swtor-sith-robe-pack/
Model: Zen Vallow
Author: Jeff
https://jkhub.org/files/file/1826-jedi-master-tor/
Models: DarkJedi_f, KotorJedi Female, KotorJedi Male, KotorJedi Zabrak, KotorJedi Twilekf, KotorJedi TwilekM, Republic Soldier, Saul Karath, Sith Commander, Sith Trooper
Author: Galactic Legacy
Additional Credit: Spanki, Scerendo, Bioware
https://www.moddb.com/mods/swgl
Models: Atton, Dark Jedi, Juhani, Mandalorian Neo-Crusaderu HK-50, TOR Protocol droid, TOR Astromech, Rakata, Selkath, Sith Warrior, Swoop-Gang Member
Author: Ambrom
Additional Credit: Original Models – Bioware, Obsidian
https://www.moddb.com/games/star-wars-jedi-academy/addons/kotorpack
Weapons:
Models: Jolee and Bastila Hilts
Author: plasma
https://jkhub.org/files/file/3552-lightsaber-hilt-collection/
Model: Darth Malgus Hilt
Author: Psyk0Sith
https://jkhub.org/files/file/2296-darth-malgus/
Model: Darth Malak Hilt
Author:ksk Khaliban
Additional Credit: Textures - Bioware
https://jkhub.org/files/file/2908-darth-malak-lightsaber/
Models: Vibrosword, Quarterstaff, Stun Baton
Author: Rooxon
https://jkhub.org/files/file/3284-kotor-melee-megapack/
Permissions
All the models and textures belong to their original authors. I give permission to edit or share the replacement soundfiles that I created.
Future Plans:
If I find the time and someone can teach me/point me to good models, nice additional add-ons would be
facial animations for the Kotor Player Characters
replacements for the x-wing, tie fighters and Millenium Falcon with era appropriate vehicles
SWTOR specific models and skins (Jedi Armor robes) for the Academy Students
289 downloads
0 comments
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JAmenu for Dark Pastime mod
By Sovietmann
The addon allows you to change the player model without leaving the game and without using cheats, play as bots, add allies and opponents, pause the game, while the game can be played far, switch between missions and much more.
It was originally created for sharing with the Dark Pastime mod, but then it was adapted for the main game as well. With some minor changes, it is completely similar to the JAmenu addon.
Author of the original NumberWan mod
Installation - just unzip z_P_chapter1(JAmenu) - update version into the Dark Pastime mod folder.
70 downloads
0 comments
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Univesal Sith mod
By Sovietmann
Initially, the mod was conceived as an expanded version of the Sith Academy mod for the Old Republic addon(by Darth Sebastian), but it was adapted for the main game as well.
Suitable for sharing both with the original game and with single addons, such as Old Republic or similar, containing a standard set of ext_data/npcs files.
As the name implies:the mod changes the plot of the game, changes the models of players, adds Jamena mod functions and more
The models from the Movie Duels 2(by WectorX) addon served as the basis for the modified Jedi and Sith models.Models of stormtroopers (as opponents) have been replaced with models created on the basis of clone models from MD2, as similar models of Republic soldiers are in the video about the history of Darth Malgus and the Old Republic.In turn, the rebel models are replaced by imperial soldiers
90 downloads
0 comments
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"TNE add-on-menu.pk3"
By Sovietmann
Addition with “JA Menu” functions, for The New Empire mod, original author iCore.
26 downloads
0 comments
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