There is a problem with the boots.. that i fixed. Otherwise, a very quality model especially the nude one.. that i make.. LOL..
How to fix the boots problem, simple: Delete in the shader file the boots lines... and voila !
This is a hallmark of the golden age of Jedi Academy.
A wide open map featuring vehicles, turrets, terrain that has to be navigated carefully and scenic vistas. This really takes me back. It is a very good map to have some adventures on.
Found whats causing this "Error: G_ParseSpawnVars"
This problem only apears when you play with openjk, it works fine in vanila game. Anyway this problem will be fixed in the future version of the mod. There is planned new last version, with last voiceover updates (new voice for nina at 3rd and 4th chapter) and some aditional small fixes. If you have any additional last suggestions I'm will listen to them.
V3 is amazing, but V2 is better in a lot of ways. You can tell Virtue bolted a lot of placed on to make V2, whereas the newer V3 feels like a purpose built temple. Because of this V2 (To me) feels like it has a lot more charm and character. I remember a lot of people preferring this version back in the day. Both are spectacular, but this? This is top tier.
I have so, so many memories from playing on this map in my early years. It was the first gigantic open map I remember ever seeing in the game, way bigger than any I had ever played before. TONS of buildings, rooms, secrets, lots of vehicles, room to maneuverer. Seriously, if you've never played this, give it a go with friends, you'll have a blast (Literally )
I spent so much time playing on this map when I was a teenager, its definetly one of the best maps of its time along sith council. If you like to play around with vehicles, this is a must play.