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Posts
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Clan
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Modding Interests
Texture Artist
General Modding
Jack of all Trades -
Gaming Specialty
Dueling
Competitive Play
Siege
FFA
Singleplayer -
Operating System
Windows 7
MusicForThePiano's Achievements
Collaborator (3/10)
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Recent Badges
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Jeff liked a post in a topic: Jeff's never ending WIP's
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NumberWan liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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MusicForThePiano liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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DarthValeria liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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Lazarus liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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Basil Bonehead liked a post in a topic: JK3 Single Player Overhaul (still in development)
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Citrom liked a post in a topic: JK3 Single Player Overhaul (still in development)
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I'm still here, just getting back into a schedule where I can accommodate modding, and I have additional resources and skills now so I think I can go a bit deeper than simply skinning and editing. I'm glad to see you're still here, hope to get a consensus project going again soon both for JA:SP and EY4. Others are working on JA:SP which also helps me with my work as they have already figured out how to do some of the things I want to.
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Good to see you guys right where I left you, still at it! I imagine the entire OT models are finished now.
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wip [W.I.P.] (SP) Star Wars - Republic Intelligence
MusicForThePiano replied to Lazarus's topic in WIPs, Teasers & Releases
Absolutely sensational dude! This is what I had in mind for the revamp of the EY4 mod. I am just starting to get around to looking at all the files again. How long did it take you to learn how to do this? This is a map file from scratch I take it, if I read the thread correctly? -
MusicForThePiano liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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MusicForThePiano liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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This is awesome. I was trying to do this with the SP campaign a few years back just could never figure out how to edit the map entities or make cutscenes. I am guessing you will be working more on this mod? I would love to see it fleshed out to the next level. I also would still like to go back and finish EY4 in the same vein.
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SephFF liked a comment on a file: Costa Del Sol
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Hudaw liked a comment on a file: Carrack Light Class Cruiser
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- 3 comments
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- vehicles
- roleplaying
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MusicForThePiano liked a post in a topic: Escape Yavin IV REVAMPED
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Rannon Praxeum / Rannon Settlement V3 shader fix
MusicForThePiano commented on Hudaw's file in Cosmetic Mods
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GamerRedNeck liked a comment on a file: YT-2000e transport freighter
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- 7 comments
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- roleplaying
- map source file included
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- 8 comments
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- city
- botroute support
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Denton's New(er) Dismemberment Caps
MusicForThePiano commented on JC Denton of UNATCO's file in Cosmetic Mods
Looks good. I like how it looks more burnt and gooey as you go through the versions lol. Was trying to do something like this myself years ago, but wanted to set it up so that when someone gets dismembered via wampa or rancor there is blood, when hit with bullets there is blood, but everything saber-related was burnt caps. Any idea how to do that? -
Double Gun Damage + Centered Weapons
MusicForThePiano commented on JC Denton of UNATCO's file in Guns & Explosives
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MusicForThePiano liked a post in a topic: Jeff's never ending WIP's
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MusicForThePiano liked a post in a topic: Jeff's never ending WIP's
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MusicForThePiano liked a post in a topic: Jeff's never ending WIP's
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MusicForThePiano liked a post in a topic: Noodle's WIP Zone
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Revenge of the Jedi: A New Total Conversion Mod
MusicForThePiano replied to the_last_Jedi's topic in WIPs, Teasers & Releases
This is similar to what I'm trying to do with base JA Single Player. Just re-edit everything but also edit the maps so I can add npc placements. It looks like your mod is exactly what I did to the EY4 mod 4 years back. Good stuff, are you still working on it?