-
Posts
342 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Everything posted by bigphil2695
-
-
Blender 4.0 error with importing GLM files
bigphil2695 replied to bigphil2695's topic in Modding Assistance
Upon further research it seems to be a problem with Python????? As if Blender 4.0 is using a newer version I believe. I guess I will have to find a version of Blender that can actually use the JK Blender plugin until someone gets this working -
-
Me messing with the source code so I can have more lightsabers (I cannot make this work, and have no idea what I'm doing wrong)
-
-
I once opened Blender to start this, but like most things I gave up in 30 minutes. Do you guys think I need Aderall?
-
-
- 3 comments
-
- animal
- jkhub exclusive
-
(and 1 more)
Tagged with:
-
-
- 1 comment
-
- celebrity skin or model
- menu support
- (and 6 more)
-
- 1 comment
-
- star wars related
- custom sounds
-
(and 3 more)
Tagged with:
-
GustavoPredador's Sith Stalker Pack
bigphil2695 commented on GustavoPredador's file in Player Models
- 3 comments
-
- jkhub exclusive
- male
-
(and 6 more)
Tagged with:
-
- 3 comments
-
- star wars related
- alien
-
(and 4 more)
Tagged with:
-
GustavoPredador's TFU Darth Vader PACK
bigphil2695 commented on GustavoPredador's file in Player Models
- 7 comments
-
- jkhub exclusive
- star wars related
-
(and 4 more)
Tagged with:
-
So after some experimenting on my own I think it's the head with too many faces. I'll try the new exporter and see what I can do. Thank you!
-
Thanks, it's probably something to do with the Bandana or tail since it exports just fine without those https://www.dropbox.com/s/40fy8s6u7ixpzo6/gohanchild.blend?dl=0 I'll say, the model's not quite done yet, I just wanted to see what he'd look like with the tail in game. There's more to do if you're looking at this and thinking it sucks lol
-
So my model allegedly has 18 million triangles on a single surface, which I can demonstrate with the wire frame is not true. What could be causing this error? I'll keep looking into it, but I cannot find the issue anywhere. I'm willing to send the model if need be.
-
Thank you very much. I'm no coder, but I'll see what use this will be.
-
My knowledge is very limited, but I have tweaked blender plugins with Python before. Mind if I take a look?
-
Will try this
-
So I've encountered an issue with my own greed. I REALLY want to have all tons of maps in my game, but as I add them, the shaders start to break down. Is there a way to fix this? Should I just start deleting maps? Is there some way to optimize the game/mess with OpenJk to increase the number of shaders?
-
Tips on fixing models whose Sabers won't turn on
bigphil2695 replied to bigphil2695's topic in Modding Assistance
So I got the sabers working fine enough, could possibly fix the clipping, but I don't care that much. But now there's a weird hole in this Vegeta model. The unarmored one is fine, but this one has some weird shit going on What's odd is that I didn't really even alter the torso model. Only the arms and legs. Very strange. Nevermind, it's just the normals were out of wack for a bit. Nothing too hard