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Everything posted by bigphil2695
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wip Big Phil trying his best (WIP Thread)
bigphil2695 replied to bigphil2695's topic in WIPs, Teasers & Releases
A very rough Frankenstein of Ren. I was mostly just trying to compile all the pieces I'll need. All but the torso itself I have permission to use. I'm certain the torso won't be too big of a deal though. -
These droid packs might not get too many downloads, but us who are real know these are great. Someday I might try a full on custom campaign, in which these droids will be a very fine addition to the game world. I think all game mappers should be looking at these droid models you've made as an excellent way to really improve the atmosphere of any SW related map. Amazing and underrated work, on not just this one, but all the other droid packs. I will be putting them in my SP roleplay that I do for myself at any rate.
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Me causing dark problems via attempting to write a shader
bigphil2695 replied to OCD2's topic in Modding Assistance
Yeah, I have a whole build for testing too. That's how I solve 99% of my own issues -
Me causing dark problems via attempting to write a shader
bigphil2695 replied to OCD2's topic in Modding Assistance
I love it when I accidentally solve my own issues -
wip Big Phil trying his best (WIP Thread)
bigphil2695 replied to bigphil2695's topic in WIPs, Teasers & Releases
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Good job Doughnuts But you will never have the coveted copper trophy. Excuse me, while I melt this bad boy into $20 in pennies
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The way this is formatted makes it look like I solved this while writing the post lol
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So I have been doing some Frankensteining recently and I've noticed on several of my models capes are appearing on the back, but on the front they are completely invisible. I managed to fix this somehow, after LOADS of tweaking. Though I'm not even remotely sure of what I did. Back side, the cape is visible Front side, it's no longer visible It's really weird. It even happens on my game when I use other people's models. This one comes to mind, when I used it the cape wouldn't work properly. Despite seeing it work on other people's games. But not all. Grievous VM and the Darth Vader I pulled that body for Luke off of, both work perfectly. I'm wondering if this is a shader issue. Before someone says something, I'm not throwing shade on the Mando model. It's actually one of the highest quality models I've seen on here. Which makes me think I'm having some kind of weirdo issue. I have hundreds of shaders in my game, so some of them might not be working due to overload. However the other models that I've made still don't work even on my mod free builds of the game. I'm not really sure what could be wrong. Alright solved the issue. The issue is either Shaders not loading, or not having Shaders at all. Those Frankenstein's of mine had no Shaders. The Din Djarin's were not loading in my game. I will have to clear out some of the mods in my base folder, which I have been building since 2010 soon.
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wip Big Phil trying his best (WIP Thread)
bigphil2695 replied to bigphil2695's topic in WIPs, Teasers & Releases
Commander Karbin will be going back up soon. Apparently there was ported content in the head model. I have found a new head, and have attached it. The big issue is that the cape is glitching out on me. Might make a thread to see if this can be fixed. Not entirely sure why the cape is doing this, since it's only happening in game. Might try slightly remodeling the cape. It will be resubmitted either today, or tomorrow. -
Sorry, I was ignorant to things back then. Anyway, this file should be going up soon
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215 downloads
Yes this is a real Star Wars character https://starwars.fandom.com/wiki/Karbin This file includes: NPC support Bot support Team support Unique Playermodel (unique being an understatement) File name: karbin v2.pk3 Install instructions: Place file karbin v2.pk3 into Jedi Academy\GameData\base Enjoy- 5 comments
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- star wars related
- alien
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wip Big Phil trying his best (WIP Thread)
bigphil2695 replied to bigphil2695's topic in WIPs, Teasers & Releases
Oh I totally agree with your rant. See, I don't just want to do kitbashed models forever. But this character, if you look at the art, is 100% drawn from literal traced images. This was literally a JK style Frankenstein, but in drawing form. Still though, I kind of liked his backstory. He was a former separatist obsessed with grievous. Personally, I would have done something a lot different though. But hey, it's fun lol Alright boyos. Got a handful of projects I am considering. Ren Inquisitor Galen Marek Galen already has pretty much the entire model done. I'm actually just waiting for permission because it's built out of Kualan's Inquisitor, and The Punisher's Galen pack. Ren is still just in the early planning phase. But I am looking at models, and modelling techniques to get him done. The whole model will probably only take a few hours upon actually starting it. If anyone has any suggestions, or tips on modding, do not hesitate to throw them my way. -
Decided to stop screeching into the void on my wall. Will be moving my WIPs over here. Speaking of WIPs Here's a model I got done, and forgot to finish the rest of the file. Commander Karbin from the Vader comics. A very silly looking character. The model is pretty much done, all he needs is team support, an NPC (the one I'm using is compressed into a large NPC file for optimization reasons) Bot support, and possibly sounds. But Karbin is ready for launch here soon. Body Textures are custom. I saw in the source material Karbin had a TON of different body designs. I picked the gray and brown Grievous look from Vader down. Maybe I'll add a four armed version, and a version from where he was wearing pants. Either way this particular model is ready to go. I'm not joking, this is a real character lol
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How do I convert a .blend file into JKA format?
bigphil2695 replied to Brendan1021's topic in Modding Assistance
First off you'll need this. I found this timelapse video of what you'll need to do. I'm still a bit noobish, but I hope this helps -
Nomi Sunrider doesn't seem like a difficult Frankenstein. She seems to pretty much just be wearing the PT era Jedi robes, only with a lower cut top, and a cape with a hood. A lot of her stuff could probably be put together with the Female Jedi customization pack.
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So how did that turn out?
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- 17 comments
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Hey so, since I'm still learning. How is it that you can deal with that many faces on a model at once? Is there an easier way to just snap on the textures? Or is there something I'm just not seeing? Okay, so I realized I can press U and the vertices will snap in a way I can understand.
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Female Version Of Classic Jedi Project Request
bigphil2695 replied to JediDevin94's topic in Mod Requests & Suggestions
That's quite the under taking. This would require a full remodel of every body (cuz boobies) as well as several heads. There is something I know of that might help you though. This pack has tons of different female models. Jedi robes and such. If this doesn't work, then maybe you can try and learn some kitbashing models together. There are a few Blender tools that really help for Jedi Academy modelling. If you started a project like this, I'd be more than happy to help with it. I did a bit more searching. CJP has a Mara Jade -
Female Version Of Classic Jedi Project Request
bigphil2695 replied to JediDevin94's topic in Mod Requests & Suggestions
What do you mean by Classic Jedi Project Skins? -
Jedi Academy styled artwork
bigphil2695 replied to ShenLong Kazama's topic in Art, Media & Technology
Hi Shen! Will you be doing any new things for The Mandalorian? -
So what would be the easiest way to actually get the model in? Could I just drape the model over a preexisting one? I'm currently experimenting with just exporting the model. https://www.dropbox.com/s/cciqieg5pa31f7n/jeterror.JPG?dl=0
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The way things are looking, I'm in for the silver medal. I'll say that and some dude will release a map pack of every location in the show, then someone will make a photo realistic Grogu. Still though, I'm proud I got something in on time.
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Blender - Skeleton Tool (your future All In One addon for JKA models)
bigphil2695 commented on Maui's file in Utilities
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- 7 comments
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- bot support
- jkhub exclusive
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