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Everything posted by bigphil2695
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- 1 comment
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- celebrity skin or model
- menu support
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- 1 comment
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- star wars related
- custom sounds
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GustavoPredador's Sith Stalker Pack
bigphil2695 commented on GustavoPredador's file in Player Models
- 4 comments
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- jkhub exclusive
- male
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- 3 comments
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- star wars related
- alien
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GustavoPredador's TFU Darth Vader PACK
bigphil2695 commented on GustavoPredador's file in Player Models
- 8 comments
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So after some experimenting on my own I think it's the head with too many faces. I'll try the new exporter and see what I can do. Thank you!
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Thanks, it's probably something to do with the Bandana or tail since it exports just fine without those https://www.dropbox.com/s/40fy8s6u7ixpzo6/gohanchild.blend?dl=0 I'll say, the model's not quite done yet, I just wanted to see what he'd look like with the tail in game. There's more to do if you're looking at this and thinking it sucks lol
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So my model allegedly has 18 million triangles on a single surface, which I can demonstrate with the wire frame is not true. What could be causing this error? I'll keep looking into it, but I cannot find the issue anywhere. I'm willing to send the model if need be.
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Thank you very much. I'm no coder, but I'll see what use this will be.
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My knowledge is very limited, but I have tweaked blender plugins with Python before. Mind if I take a look?
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Will try this
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So I've encountered an issue with my own greed. I REALLY want to have all tons of maps in my game, but as I add them, the shaders start to break down. Is there a way to fix this? Should I just start deleting maps? Is there some way to optimize the game/mess with OpenJk to increase the number of shaders?
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Tips on fixing models whose Sabers won't turn on
bigphil2695 replied to bigphil2695's topic in Modding Assistance
So I got the sabers working fine enough, could possibly fix the clipping, but I don't care that much. But now there's a weird hole in this Vegeta model. The unarmored one is fine, but this one has some weird shit going on What's odd is that I didn't really even alter the torso model. Only the arms and legs. Very strange. Nevermind, it's just the normals were out of wack for a bit. Nothing too hard -
Tips on fixing models whose Sabers won't turn on
bigphil2695 replied to bigphil2695's topic in Modding Assistance
Really helpful thank you! I did notice this model was put together strangely. Had no idea that was the issue. Will go through all the other models and apply this technique -
Tips on fixing models whose Sabers won't turn on
bigphil2695 replied to bigphil2695's topic in Modding Assistance
Single player. I actually never play MP. Why would it work in SP and not MP? -
Tips on fixing models whose Sabers won't turn on
bigphil2695 replied to bigphil2695's topic in Modding Assistance
https://mrwonko.de/jk3files/Jedi Academy/Models/Others/99284/ This one is in the screenshot -
I've been trying to edit a preexisting model so it can use sabers, but to my dismay I've been incapable of making it work. I've been messing with the *r_hand tag in Blender for ages now, and still nothing works. I've moved it all over the hand model thinking it was placed wrong, but to no avail. This is a recurring issue I've noticed in dozens of models in my time modding this game. I've managed to fix it for a few models through complex troubleshooting, but fact is, I can't consistently make it work. Here I have some examples. I did not port them myself and downloaded all of them from various places, including Filefront, so these have been uploaded broken for years now.
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- 5 comments
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- Celebrity Skin or Model
- Non Star Wars Related
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- 5 comments
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- Celebrity Skin or Model
- Non Star Wars Related
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wip Big Phil trying his best (WIP Thread)
bigphil2695 replied to bigphil2695's topic in WIPs, Teasers & Releases
I am still working on many projects -
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