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Rooxon

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Everything posted by Rooxon

  1. I'll stop here for today. Gotta try putting the kotor sabers into kotor and after that, I need to relax... I've been modding today the whole day.
  2. After two restarts, it's finally taking shape. Couldn't decide with which reference to go, now I'm literary remodeling the Battlefront E-11. Note that this will become the highpoly model, but I'm never turbosmoothing or placing support loops till I finish the whole base model.
  3. Looks very nice to me, gonna try it out. Don't have a map with such an ambient yet
  4. Version 1.0

    1,686 downloads

    IMPORTANT NOTE: Those of you who play with my previous version of the KotOR Lightsaber, make sure to download this pack as it contains a revamped and retextured model! Short-Saber from KotOR by Rooxon on Sketchfab Lightsaber - Knights of the Old Republic by Rooxon on Sketchfab Double-Saber from KotOR by Rooxon on Sketchfab INSTALLATION INSTRUCTIONS: Copy and paste the r_kotorpack.pk3 from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base" DESCRIPTION: The legendary weapons we all loved from Knights of the Old Republic! New low-poly model on a modern standard with new textures! - Baked and drawn textures in Substance Painter - Modeled in 3D Studio Max 2016 HOW TO PLAY: In SP, open your console, enable cheats by entering "helpusobi 1" now type: Lightsaber saber kotor Short saber saber kshort Double-saber* saber kdouble In multiplayer, simply choose the hilts from the menu. *The doublesaber can be thrown like in KotOR, while the single-saber variant can not be thrown (I mean the half-turned off doublesaber). BUGS: None that I know of.
  5. Too bad noone responded here. Looks like an interesting little hilt
  6. Check out the thread in the WIP section, I'm already working on a new E-11. If you like the one in the new Battlefront, you'll love the one I'm creating!
  7. Okay so today, after a nice conversation on Discord, I decided I'll start doing the guns now before all else, because we probably all feel that JKA is in some kind of urgent need for them. I mean come on, those old blocky ones are just wierd at this point. Here's what I got so far: @@Seven has provided me with a superb rip of the E-11 model from the new Battlefront. I exploded the mesh and will use it to help me remodeling it part-by-part. Other references I'm gonna use are these: ...And this one to replicate the look of the textures: So, now of course I'm gonna leave some small details out for JKA. I would need help figuring those parts out and I'll keep you posted here with updates, for now I'm gonna model the base, handle and the scope. Also, any and every suggestion regarding my work or even critics are welcome so don't worry, just shoot away!
  8. Not only that, but if you want HD, you always got AshuraDX's E-11. I could try it myself one day but.. don't think so, to be honest.
  9. In regards to the reference which you can check out up above in the external content (credits), it's not. In regard to the look of the scout blaster in Battlefront 2, it is, yeah... I dunno, I just took this concept and made it like that. If anyone wants, I could try modifying it a bit, though it could turn out to look funny. I don't really know, but I will recreate all the vanilla guns in JKA at some point. Here is my to-do list and you can check out for yourself how much work I already took up. http://textuploader.com/58hmc
  10. Uhm I just got glassess a few days ago so I'm not sure whether I don't see it or it's for real, but... have the file sizes disappeared from mods?

    1. Show previous comments  10 more
    2. Rooxon

      Rooxon

      http://shrani.si/f/3Y/Rx/2JJIvvGC/scrjkareshade2.png ReShade offers to give you a completely new feel to any game and what's more, you can configure it in probably a bilion different settings and "feelings" of any game. The option to add modern graphic effects to any game.. it's just stunning, I almost don't play games without it anymore, except for NFS. Everything just gets too damn bright.
    3. swegmaster

      swegmaster

      wtf m8, shit looks so gud

    4. Bart

      Bart

      Never seen that one actually.

  11. One of the most epic models and textures I've seen on a playermodel for JKA!
  12. I already adressed all of your comments and plan on updating it with these small fixes though I decided to wait till tomorrow afternoon, to see if anything else pops up.
  13. Version 1.0

    720 downloads

    Scout Blaster - Lowpoly by Rooxon on Sketchfab INSTALLATION INSTRUCTIONS: Copy and paste the r_scbla.pk3 from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base". DESCRIPTION: The infamous Scout Blaster is finally here for JKA! It replaces the default Blaster Pistol. Request on JKHub by Barricade24 New low-poly model on a modern standard with new textures! - Baked and drawn textures in Substance Painter - PBR Maps combined and post-process filtered in Adobe Photoshop, to bring out the maximum crispyness and a very oh so subtle HDR feel in-game. - Modeled in 3D Studio Max 2016
  14. Aye aye m8, this some frosty stuff I gotta do
  15. Glad to hear it, have fun with it! If it seems too thick, don't worry. I am going to update it if needed.
  16. Version 1.0

    970 downloads

    Exar Kun Saber - Lowpoly by Rooxon on Sketchfab INSTALATION: Drop the r_exar_kun_sab.pk3 file in your base folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base" HOW TO PLAY: Open your console and enable cheats by "helpusobi 1" or "devmap all", then type "saber exkun" in single player or easily choose the hilt in the multiplayer menu! SPECIAL TREATS: The doublebladed saber is throwable while the single one isn't and it's single style is "fast". DESCRIPTION: Exar Kun's double-bladed lightsaber, as requested on JKHub New low-poly model on a modern standard with new textures and shaders! - Baked in xNormal - Textured in Substance Painter and Adobe Photoshop - Modeled in 3D Studio Max 2016 BUGS: None that I noticed, if you did, message in the comment section!
  17. If you've ever sent me a request, you're probably sad. I'm sorry to have let you down, life is harsh... anyway, I've put together a to-do list and if you're interested in it, take a peek. :)http://textuploader.com/58hmc

    1. Show previous comments  8 more
    2. Dusty

      Dusty

      It's just a game. Not like you owe us or something :P

    3. Rooxon

      Rooxon

      I didn't mean what I said in such a way, it's more like I know what a good model creator he is and his talent is quite big. I remember when he just started to learn and he caught up to me in no time, he's somewhere on the level of AshuraDX. Which is why I'm eager to see some mods from Bek :)

    4. Bek

      Bek

      I really appreciate that buddy. Right now I'm getting help from other modders that use Blender. If I have a model that I think is really good then I'll send it over your way.

  18. I'm putting together a list of hilts I haven't done yet from my requests thread and I was wondering, who is this fella? http://shrani.si/f/3u/Gi/4MZkda2F/elipse-lightsaber.jpg

    1. Circa

      Circa

      Grand Inquisitor from the show Star Wars Rebels.

       

      http://starwars.wikia.com/wiki/Grand_Inquisitor

    2. Ramikad

      Ramikad

      He's an Inquisitor from Star Wars: Rebels.

      You know, those guys who like to play the bad ones, but never actually manage to do anything right :D

    3. Rooxon

      Rooxon

      Thanks guys, Grand Inquisitor is all I needed. :) I watched a few clips on youtube about Clone Wars, never watched the series. Might take a peek sometime.

  19. Nope, I've decided on those posted ones only.
  20. I'll answer you just for the sake of... well I don't know but I'm having a good day. This weapon was already requested and is on my "interesting" list, which means I plan on doing it, which means I'll probably do it soon. But please, let's not get offtopic. This is no "request" thread and I won't be taking up anymore from the point onward when I posted in the request thread and asked AshuraDX to close it. Feel free to ask me via PM but I'll probably create things that I deem interesting enough to make.
  21. I would like to report that the infamous ReShade also works with JKA, but it gives you crashes on occasions, most common after the mission selection screen during the load-up of the stage. You gotta use it via the opengl routine (rename reshade32.dll to opengl32.dll) or simply use that assistant program included! Qeffects work perfectly on the contrary to ReShade, maybe it's only a tiny bit harder to get to work (had a few problems before) but nothing anyone couldn't handle after enough thought.
  22. Nope. Maybe do my own but I was never the kind of modder to use other's work.
  23. I'm sorry guys, I'll do a few hilts I think are interesting (hard) enough to make from this thread or my personal messages. Also, @@Barricade24 don't worry, your gun is almost done but I'll upload all of those requests in one (last) shot. After that, I'll be concentrating on my restarted project, more or less in silence. Maybe use the thread for a question or two... but after that, I'll stop being active around here. I promise I'll submit a mod here and there but I would really love to start concentrating on new-gen games. Let's hope we get a SW moddable one sometime soon! But it's been fun and a challenge. I thank you guys for posting your wishes and I thank you for waiting for ... too long to see them done. You're not that far away anymore to see them, though these will be the last requests I take up. Be well, learn modding and new things and most important of all, never let JKHub or JKA modding die! As long as we keep coming back, it's alive. May the Force be with you all!
  24. I will complete all requests I said I will and my latest weapons project. I MIGHT do a few from my requests topic, too. After that I'll be leaving JKHub for obvious reasons... life and all that. Finding motivation to use my free time for modding is becoming hard.

    1. Show previous comments  5 more
    2. Bek

      Bek

      I'm sad to hear this, buddy. I hope life is going well. I wish you the best of luck wherever you go next, whether it's modding or something else entirely.

    3. Rooxon

      Rooxon

      Thanks everybody. Cerez, you're right and I know you are. I will submit a few mods after I stop being active here and there. I know I will, too. ^^

    4. Rooxon

      Rooxon

      I will start my life soon, with my own bussiness. I'll spend my free time relaxing and being with my family, my girl and so on. Things aren't exactly pretty in my life as well but that's more the reason for no motivation.

  25. I did, several times. Always the same problem: Script can't be found thus can't be loaded up. It's like it wants me to think the JK:Enhanced doesn't work with the same script list as the vanilla game does or... I dunno. But it might just be a CamSP problem rather than JK:Enhanced...
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