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Rooxon

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Everything posted by Rooxon

  1. lol, well first off it was weekend and I'm free a lot this week.
  2. E-11 Blaster Rifle (Highpoly) by Rooxon on Sketchfab Highpoly is somewhat done, except for that underpart which can be extended... I can't decide whether I should add it or not, since it resembles the vanilla JKA gun a lot more like this. What do you think? Other than this, just slight detail work is needed for this, some parts that are gonna help me texture easier later on. Thanks to @@Seven, it was really easy to recreate this gun because of the model he provided.
  3. Moving into the final stages of the highpoly, thanks @@AshuraDX for pointing that out:
  4. Oh why thank you. I'm not just there yet, but I think my mods are distinctive because I'm one of the first ones to use next-gen texturing programs and modeling processes. That's probably all... I like to think of myself more that I'm a hard worker, rather than a good one at this point. There's still tons of things I don't know.
  5. Version 1.0

    497 downloads

    Starkiller-Clone Lightsaber by Rooxon on Sketchfab INSTALLATION INSTRUCTIONS: Copy and paste the r_skcsab.pk3 from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base" DESCRIPTION: The Starkiller-clone lightsaber, according to the concept I provided in the external content section. Made me feel bad that a poor guy posted a topic for it back in 2015 and it wasn't made yet. New low-poly model on a modern standard with new textures! - Baked and drawn textures in Substance Painter - Modeled in 3D Studio Max 2016 HOW TO PLAY: Open the console, enable cheats with "helpusobi 1". Type in "saber skcsab" et voila! For multiplayer, simply choose the hilt from the menu. BUGS: None that I know of.
  6. ...xD
  7. Thanks Revan So today I gave the whole model a test turbosmooth. I'm continuing with the grip handle and all those other little parts I left out before, I think I'm somewhere halfway done:
  8. I very much love this mod. That thing about playing at night is sooo true lol. BOOM.
  9. I'll stop here for today. Gotta try putting the kotor sabers into kotor and after that, I need to relax... I've been modding today the whole day.
  10. After two restarts, it's finally taking shape. Couldn't decide with which reference to go, now I'm literary remodeling the Battlefront E-11. Note that this will become the highpoly model, but I'm never turbosmoothing or placing support loops till I finish the whole base model.
  11. Looks very nice to me, gonna try it out. Don't have a map with such an ambient yet
  12. Version 1.0

    1,726 downloads

    IMPORTANT NOTE: Those of you who play with my previous version of the KotOR Lightsaber, make sure to download this pack as it contains a revamped and retextured model! Short-Saber from KotOR by Rooxon on Sketchfab Lightsaber - Knights of the Old Republic by Rooxon on Sketchfab Double-Saber from KotOR by Rooxon on Sketchfab INSTALLATION INSTRUCTIONS: Copy and paste the r_kotorpack.pk3 from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base" DESCRIPTION: The legendary weapons we all loved from Knights of the Old Republic! New low-poly model on a modern standard with new textures! - Baked and drawn textures in Substance Painter - Modeled in 3D Studio Max 2016 HOW TO PLAY: In SP, open your console, enable cheats by entering "helpusobi 1" now type: Lightsaber saber kotor Short saber saber kshort Double-saber* saber kdouble In multiplayer, simply choose the hilts from the menu. *The doublesaber can be thrown like in KotOR, while the single-saber variant can not be thrown (I mean the half-turned off doublesaber). BUGS: None that I know of.
  13. Too bad noone responded here. Looks like an interesting little hilt
  14. Check out the thread in the WIP section, I'm already working on a new E-11. If you like the one in the new Battlefront, you'll love the one I'm creating!
  15. Okay so today, after a nice conversation on Discord, I decided I'll start doing the guns now before all else, because we probably all feel that JKA is in some kind of urgent need for them. I mean come on, those old blocky ones are just wierd at this point. Here's what I got so far: @@Seven has provided me with a superb rip of the E-11 model from the new Battlefront. I exploded the mesh and will use it to help me remodeling it part-by-part. Other references I'm gonna use are these: ...And this one to replicate the look of the textures: So, now of course I'm gonna leave some small details out for JKA. I would need help figuring those parts out and I'll keep you posted here with updates, for now I'm gonna model the base, handle and the scope. Also, any and every suggestion regarding my work or even critics are welcome so don't worry, just shoot away!
  16. Not only that, but if you want HD, you always got AshuraDX's E-11. I could try it myself one day but.. don't think so, to be honest.
  17. In regards to the reference which you can check out up above in the external content (credits), it's not. In regard to the look of the scout blaster in Battlefront 2, it is, yeah... I dunno, I just took this concept and made it like that. If anyone wants, I could try modifying it a bit, though it could turn out to look funny. I don't really know, but I will recreate all the vanilla guns in JKA at some point. Here is my to-do list and you can check out for yourself how much work I already took up. http://textuploader.com/58hmc
  18. One of the most epic models and textures I've seen on a playermodel for JKA!
  19. I already adressed all of your comments and plan on updating it with these small fixes though I decided to wait till tomorrow afternoon, to see if anything else pops up.
  20. Version 1.0

    753 downloads

    Scout Blaster - Lowpoly by Rooxon on Sketchfab INSTALLATION INSTRUCTIONS: Copy and paste the r_scbla.pk3 from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base". DESCRIPTION: The infamous Scout Blaster is finally here for JKA! It replaces the default Blaster Pistol. Request on JKHub by Barricade24 New low-poly model on a modern standard with new textures! - Baked and drawn textures in Substance Painter - PBR Maps combined and post-process filtered in Adobe Photoshop, to bring out the maximum crispyness and a very oh so subtle HDR feel in-game. - Modeled in 3D Studio Max 2016
  21. Aye aye m8, this some frosty stuff I gotta do
  22. Glad to hear it, have fun with it! If it seems too thick, don't worry. I am going to update it if needed.
  23. Version 1.0

    999 downloads

    Exar Kun Saber - Lowpoly by Rooxon on Sketchfab INSTALATION: Drop the r_exar_kun_sab.pk3 file in your base folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base" HOW TO PLAY: Open your console and enable cheats by "helpusobi 1" or "devmap all", then type "saber exkun" in single player or easily choose the hilt in the multiplayer menu! SPECIAL TREATS: The doublebladed saber is throwable while the single one isn't and it's single style is "fast". DESCRIPTION: Exar Kun's double-bladed lightsaber, as requested on JKHub New low-poly model on a modern standard with new textures and shaders! - Baked in xNormal - Textured in Substance Painter and Adobe Photoshop - Modeled in 3D Studio Max 2016 BUGS: None that I noticed, if you did, message in the comment section!
  24. Nope, I've decided on those posted ones only.
  25. I'll answer you just for the sake of... well I don't know but I'm having a good day. This weapon was already requested and is on my "interesting" list, which means I plan on doing it, which means I'll probably do it soon. But please, let's not get offtopic. This is no "request" thread and I won't be taking up anymore from the point onward when I posted in the request thread and asked AshuraDX to close it. Feel free to ask me via PM but I'll probably create things that I deem interesting enough to make.
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