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Capture The Flag

60 files

  1. Aeten Mining Colony

    Map Name : Aeten Mining Colony [ctf_aeten]
     
    Website : http://tritoch.drupalcafe.com
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Aeten Mining Colony
    Brush Count : 1629
    Entity Count : 350
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_aeten.pk3 to your \gamedata\base folder

    230 downloads

       (1 review)

    0 comments

    Updated

  2. Anoat Complex

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Anoat Complex
    Brush Count : 1609
    Entity Count : 475
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_anoat.pk3 to your \gamedata\base folder

    179 downloads

       (0 reviews)

    0 comments

    Updated

  3. Antalus Rift

    Ok hello again everyone, firstly thanks for all the support and e-mails from people, I am glad you are enjoying my work.
     
    This map is something a bit different and its inspired by many themes and ideas, the main insparation for this map was UT 2003 and one particular map called Antalus << thats why I chose to call this map by the same name (I know how un-original am I?) still I thought that map was awsome anyway back to my map...
     
    I know a lot of poeple are going to say that this should have been a seige map, and my anser to this is; maybe it should but one think about siege I dont like is that once you have completed the objectives the game ends and thats it, my idea however was to have the players go though a siege like setup up of objectives which require both sides to lower the deffencses of the other before gaining access to the flags, once these objectives have been completed a normal game of CTF can continue.
     
    I hope it goes down ok and I hope the whole thing wasnt a waste of my time oh well...
     
    INSTRUCTIONS
     
    The objectives of both sides are the same as the map is mirrored.
     
    Objective 1 The use of the AT-ST by a team member is essential to complete the first objective on the opposing team side of the map you will find 3 main doors once you have traveled under the defense bridge the doors are numbered; you must take the AT-ST through door number 1 and then locate the first generator and destroy it, using all force necessary, once this has been destroyed you will hear an announcement explaining that the door generator has been disabled (my voice :>)
     
    objective 2 The second objective once the force filed has been disabled on the enemy flag base, is to have a team member run through the newly unlocked door (without the AT-ST as it wont fit through now anyway). Once inside and assuming that you have picked up enough trip mines explosives, you must carry out an attack on the second generator this one will unlock the second door that is located at the other side of the flag base (you will see a number above a bunker) once this door has been unlocked, you may proceed with the last objective
     
    objective 3 now that both generators have been destroyed and you have gained access to the little bunker you will notice a control panel inside, this panel has a times access button (you must hold the use key for a period of time) once triggered you will see the force field that is protecting the flag; lower and you are now free to take the flag.
     
    NOTES As the flag is well protected I have made sure that team members can still access the flag base in the event of your team having the enemies flag before they have disabled your defenses; there are team sensitive door/transporters that allow you to transport in and out of the flagfield allowing you to score.
     
    I hope that you understood that Good luck

    382 downloads

       (4 reviews)

    0 comments

    Submitted

  4. Barkhesh Canyon

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Barkhesh Canyon
    Brush Count : 773
    Entity Count : 236
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_barkhesh.pk3 to your \gamedata\base folder

    143 downloads

       (0 reviews)

    0 comments

    Updated

  5. Battlefront Yavin

    Ok I get it - you wanted it as a CTF map, so I did it for you lol, anyway I added a few little extra areas, removed the vehicles (i will release this map again with the vehicles soon) and changed the transporters to flag basses, where I also made a few changes. Other than that its the same old map ;>
     
    Have Fun
     
    I used Torchy's efx file for the mist on the water and I have had permission from him to do so, so thank you to Dave, giving credit where its due and so on...

    833 downloads

       (6 reviews)

    2 comments

    Updated

  6. Belgaroth Towers

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Belgaroth Towers
    Brush Count : 3336
    Entity Count : 461
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_belgaroth.pk3 to your \gamedata\base folder

    107 downloads

       (0 reviews)

    0 comments

    Updated

  7. Boonta Flag Hunt

    I have always loved the locations in the star wars movies and was impressed with the mos espa race track I wanted to try and capture the mood of the track by making it as large as I could without putting too much onto the engine, It may play a bit choppy on some systems. I hope you enjoy the rancor trap!

    432 downloads

       (2 reviews)

    2 comments

    Updated

  8. Byss Factory

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Byss Factory
    Brush Count : 859
    Entity Count : 173
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_byss.pk3 to your \gamedata\base folder

    150 downloads

       (0 reviews)

    0 comments

    Updated

  9. Cairn Docks

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Cairn Docks
    Brush Count : 1815
    Entity Count : 346
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_cairn.pk3 to your \gamedata\base folder

    201 downloads

       (0 reviews)

    0 comments

    Updated

  10. Carratos Catwalks

    Website : http://tritoch.drupalcafe.com
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Carratos Catwalks
    Brush Count : 2664
    Entity Count : 750
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_carratos.pk3 to your \gamedata\base folder

    239 downloads

       (1 review)

    0 comments

    Updated

  11. Cerea Citadel

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Cerea Citadel
    Brush Count : 1099
    Entity Count : 317
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_cerea.pk3 to your \gamedata\base folder

    96 downloads

       (0 reviews)

    0 comments

    Updated

  12. Combination 1

    This map is a unique and exciting variation on the Capture the Flag gametype. Just like normal, each team tries to capture the other's flag--but the flags are secured behind forcefields, controlled by "combination locks." You have to hack the enemy's combination lock to disable their forcefield and get their flag. Anyone can set the combination, and anyone can hack it. Check out the short YouTube video below to see how this works.
     
    The layout is simple and symmetrical, consisting of two bases and one central combat area. Each base has a weapon loadout area, two emplaced guns to repel invaders, and a console for setting the combination lock. You can leave through your forcefield while it's up, but you can't go back in until it's off. Don't even think about touching the enemy forcefield. Get too close to it, and you'll fry instantly.
     
    The central combat area has plenty of cover to hide behind, so you can stay safe while you're shooting rockets through the enemy's disabled forcefield. There are also two walkways high up on the walls on either side, for snipers. Anyone can beam up to them and down from them using the red and blue teleporter beams.
     
    I'm really excited about releasing this. As far as I know, no one has ever made a customizable, reusable combination lock system in JKA before. With any luck, it will make for some really intense CTF gameplay!
     
    YouTube Demo:

     
    NOTE: No botroutes are included. The bots in this game are simply not smart enough to avoid the deadly forcefields (much less operate them), so playing with them would be kind of pointless.

    571 downloads

       (15 reviews)

    10 comments

    Updated

  13. Corellia Water Refinery

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Corellia Water Refinery
    Brush Count : 918
    Entity Count : 263
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_corellia.pk3 to your \gamedata\base folder

    148 downloads

       (0 reviews)

    0 comments

    Updated

  14. CTF Disabled II

    Orginal Author : Zod
     
    As some of you have already said that PPDisabled was your favorate map, I finally have dont what I always wanted to do on it, the way it looks, plays and so forth. It was worth the wait trust me! I cant stop finding new jumps, routes and awesome scenes from this map, ive enjoyed it so much ive decided to release this beta2 on pcgamemods.com
     
    Thanks to all who enjoyed it, and who begged for it to be put back up on refresh. I've increased framerate, and done loads of work on this. Special thanks to bluestar for his weaponry placement ideas, thanks to nubster for beta testing and all of you guys who make me want to keep at mapping. Vico I left in pugz sign for old school sake, perhaps one day you will get a server back up!
     
    Instructions: put pk3 into base folder
    c:/programfiles/jediacademy/base
     
    enjoy!
     
    *****NOTE****
    This is BETA2 , not final. The final release will include ffa/tffa spawn points and clipping around areas. Im also working hard on fixing alot of weird brushes, the red base see through brush face, and some other stuff. Again I had so much fun just playing around on it ive sent it to go up on refresh and have put it out here to get more feedback - a number of you want this to help test.
     
    Zod kneels before you!

    166 downloads

       (0 reviews)

    0 comments

    Submitted

  15. CTF Dr.

    Original Author: Zod
     
    ctf_dr.
    JKA ctf map
     
     
    Put the PK3 in your base folder, run the game!

    85 downloads

       (0 reviews)

    0 comments

    Updated

  16. CTF Empires

    Original Author: Zod
     
    This map was designed for gameplay, by someone who has played real CTF games for
    over 3 years. I decided on an Imperial type setting, with bridges and
    Imperial hallways, somthing with a real Star Wars feel. I incorporated the
    audio from one of the defaults, but spent alot of time choosing the right
    one that fits the map best, the stormtrooper type music fits well along with
    the theme. New to this map that I've never tried before are sound effect, steam
    effects and detailed shaders. I wanted a map that didn't rely on buggy
    elevators, narrow choke points or lack of weaponry. The design was taken
    from point of view of both the offense and defense, looking at the flag
    carriers' position to the idle offense and what would best fit in as far as
    weapons placement, ammo and spawns. I am really happy with the excellent
    frame rates, the details and texturing, the layout for professional capture
    the flag and the speed bonuses of the routes.
     
    Look to encounter extremly fast jedi on this map, a compliment of ammo and
    well placed weapons for offense and defense, unique well thought out
    wallruns and wallwalks and variations of speed routes that crisscross all
    over the place giving it a real fun edge. On top of that your fps will soar
    and delight in well thought out texturing and detailing, giving it that
    Imperialistic look that only Star Wars can give.
     
     
    * Special thanks to : *
     
    Amidala, chopshopservers for tremendous contributions to the jka community,
    the best capture the flag public server and her encouragement. Full credit
    to her for bot routing, and giving me incentives to do ffa/tffa modes, her
    server is a haven for jedi who play guns/force ctf hardcore!
     
    Also thanks to Cannoli and especially acdcfanbill, for their endless hours
    reviewing every detail of the map.
     
    Thanks also to testers: jax, bluestar, hydra, red5 and many others
     
     
    THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    515 downloads

       (5 reviews)

    1 comment

    Updated

  17. CTF Empires II

    Original Author: Zod
    JKA ctf map
     
    Notes: This is the sequal to ctf_empires. This time its Revenge of the Darkside, a map intended for darkside users.
     
    Bot support: No
     
     
    Put the PK3 in your base folder, run the game!

    187 downloads

       (1 review)

    0 comments

    Submitted

  18. CTF Maze Arena

    A relatively small map for me Set in an arena with bases on each side and a maze in the centre

    223 downloads

       (1 review)

    0 comments

    Submitted

  19. CTF Outcast

    Original Author: Zod
     
    Ctf map. put pk3 in base folder, enjoy.
     
    This is dedicated to the players.
     
    This map is made by Zod.
     
    I hold no legal whatever to whomever.

    265 downloads

       (1 review)

    0 comments

    Submitted

  20. Dantooine Ruins

    Website : http://tritoch.drupalcafe.com
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Dantooine Ruins
    Brush Count : 2587
    Entity Count : 722
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_dantooine.pk3 to your \gamedata\base folder

    384 downloads

       (0 reviews)

    1 comment

    Updated

  21. Dark Forces II CTF Map Pack

    This mod contains two maps that originally come from LucasArt's "Dark Forces II: Jedi Knight" game from 1997.
    I was checking out the multiplayer maps (haven't played any MP in DF2 though) and I was pretty new to mapping, and I decided to try to remake these maps for the newer Jedi Academy for fun.
    The maps in this pk3:
    1) The Duel
    2) The Arena of Dark and Light
     
    The console commands are:
    /devmap df2_theduel
    /devmap df2_aodl
     
    FFA and TFFA are also supported.

    697 downloads

       (5 reviews)

    0 comments

    Updated

  22. Dathomir Stronghold

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Dathomir Stronghold
    Brush Count : 1416
    Entity Count : 392
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_dathomir.pk3 to your \gamedata\base folder

    198 downloads

       (2 reviews)

    2 comments

    Updated

  23. Denon Walkways

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Denon Walkways
    Brush Count : 2627
    Entity Count : 274
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_denon.pk3 to your \gamedata\base folder

    95 downloads

       (0 reviews)

    0 comments

    Updated

  24. Dosuun Hangar

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Dosuun Hangar
    Brush Count : 1172
    Entity Count : 404
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_dosuun.pk3 to your \gamedata\base folder

    123 downloads

       (0 reviews)

    0 comments

    Updated

  25. Emerido Control Center

    Website : http://www.beyondsuppression.com/tri/
     
    Info : The main focus of this map is CTF, but
    there are also spawnpoints for FFA and TFFA.
     
    Bot support has been left out because this
    map is meant for online play.
     
    Thanks to : Beyond Suppression
    All beta testers
     
    ================================================================
    * Play Information *
     
    New Sounds : NO
    New Skins : NO
    New Objects : NO
     
    * Construction *
     
    Map Name : Emerido Control Center
    Brush Count : 1475
    Entity Count : 400
    Base info : from scratch
     
    Software used : gtkradiant
    Known Bugs : -
    Build Time : -
     
     
    * How to use this map *
     
    Copy ctf_emerido.pk3 to your \gamedata\base folder

    102 downloads

       (0 reviews)

    0 comments

    Updated


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